Post: [SOURCE] BO2 Gamemode Loader v1.1
03-17-2015, 07:43 AM #1
EternalHabit
Former Staff
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GAMEMODE LOADER V1.1


Since everyone decides to only make menus for black ops 2 gsc. I wanted to think a little more outside the box Drack and create what i am releasing today. This is more of a community project, and I am hoping this will inspire a few people to make some really cool game modes. There are a few brand new game modes inside the loader. I don't have an videos or anything of these game modes but i will list a little bit about what they are.



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    [*=center]Zombieland (created by Shark) - We should all know what this is by now =p (I have added custom maps to the compiled gsc encase people don't know how.)






    [*=center]Quick Scope Mod (created by Me) - this is an old mw2 favorite, where you cant hard scope and you can't knife your enemy. Its exactly how you would want a quick scope match to be like =p





    [*=center]Cranked (created by Exelo) - This game mode is from Call of Duty Ghosts where you need to get cranked and keep killing to stay cranked or else you'll blow up. When cranked you have a bunch of speed perks to keep you constantly rushing for your next kill.





    [*=center]All or Nothing (created by Me) - This is another game mode that i made, and its one of my favorites. It's from mw3 where you spawn with a tac knife and a throwing knife. You have specialist kill streaks enabled. Meaning every 2 kills you get, you will earn a perk (besides the first kill because of hardline).





    [*=center]Infected (created by FeverDEX) - This is another mw3 game mode. Hopefully everyone knows what this is. But if you don't, you basically spawn with a random loadout. And there's a count down for the first infected player that spawns. The infected try to kill the "non-infected" and they only get a throwing knife ,a combat knife, and a tac insert.





    [*=center]Hunted (created by YouViolateMe) - I dont know to much about this game mode but its a game mode from assassins creed. And you need to find the selected character to gain points and win. If you kill the wrong person, you get penalized.





    [*=center]Roll The Dice (created by Me) - This game mode is by far the most fun in my opinion because of all the random stuff that will happen to you. Basically there's a 30 countdown. Everytime it hits 0 something completely random will happen to you.



Unofficial Update by Ozersub
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known bugs: loading up gamemodes in the same map too many times may cause freezing (please let me know if you find anything else)


Credits:

ozersub for updating zombieland
YouViolateMe for hunted
Jwm614 for help
Shark for Zombieland
Sygnus for help
TheFallen for his base
Exelo for making cranked
Dtx12 for some roll the dice functions
FeverDEX for making Infected
Derektrotter
IVI40A3Fusionz
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The following 28 users say thank you to EternalHabit for this useful post:

/SneakerStreet/, 0zersub, Devilemi, Dj33dj33, Eddie Mac, HiddenHour, Im_YouViolateMe, iRnZ, jwm614, KevinWinterX, MCabCon, MORPHEUS__2142, MrToxlcBooty, John, OgKillaBee187, OpenlyLegit, Patrick, perke, Psycedelic, ScaRzModZ, SyGnUs, tunde1992, V--JR7, V3non, Vioku, ViRuzModzHD, zapdos123
04-18-2015, 12:05 PM #74
0zersub
Little One
Originally posted by sissi92 View Post
i freez after 3 - 4 hours of game lol Winky Winky


did you change the gamemodes many times?
04-18-2015, 12:10 PM #75
sissi92
Pokemon Trainer
Originally posted by 0zersub View Post
did you change the gamemodes many times?


no lol i play zombieland always
04-18-2015, 12:41 PM #76
Originally posted by 0zersub View Post
i will try to add the Hide n Seek if you guys want it.. Smile and if you want send me pm with meldtown and slums i will update the gameloader with working maps and maybe with this release it will contain the hide and seek Winky Winky


Can you add all map edits for zombieland and try and make it amazing please and when you finish can you pm it I would really appreciate it
04-18-2015, 01:11 PM #77
EternalHabit
Former Staff
Originally posted by 0zersub View Post
i will try to add the Hide n Seek if you guys want it.. Smile and if you want send me pm with meldtown and slums i will update the gameloader with working maps and maybe with this release it will contain the hide and seek Winky Winky

Hide and seek will be a challenge because it uses all the same stuff zombieland uses. But i'll update the thread with your version when i get the chance
04-18-2015, 05:55 PM #78
DF_AUS
NextGenUpdate Elite
Originally posted by 0zersub View Post
i will try to add the Hide n Seek if you guys want it.. Smile and if you want send me pm with meldtown and slums i will update the gameloader with working maps and maybe with this release it will contain the hide and seek Winky Winky


No prob,here is the link...

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Not my edits,just used these specific map edits because they work well in full lobbies :-)
04-18-2015, 06:25 PM #79
Originally posted by sissi92 View Post
Im on cex and i freez ;( when i load the zombieland after 30 min i froze Not Happy or Sad


1. Go To GSC Studio and Connect and Attach To your PS3 or XBOX360 or PC

2. Make Sure you are in Lobby. Not in Match when injecting.

3. After You Are Connected and Attached , Go To EDITOR and Scroll Down on Option "inject a Compiled Script File"

4. And DRAG the Maps Folder File into The GSC Studio Option "inject a Compiled Script File"

5. After You DRAG and Dropped it in , Click on "inject List" and wait Till it Say "injecting done" .

6. Then Start a Match and you Have it . Enjoy it
04-19-2015, 07:27 AM #80
Originally posted by xTurntUpLobbies View Post
Hide and seek will be a challenge because it uses all the same stuff zombieland uses. But i'll update the thread with your version when i get the chance


When you releasing v1.2
04-19-2015, 01:22 PM #81
DF_AUS
NextGenUpdate Elite
Originally posted by Skonafid View Post
Hey 0zersub take a look at my Carrier map alot of people liked it can you add it alot of hard work went into making it

Carrier()
{
level thread removeSkyBarrier();
//Made By:Skonafid
//1st bunker
CreateWall((-2484.02, 1454.88, -36.9663), (-2494.62, 1037.86, -67.875));
CreateDoor((-2497.21, 1125.37, -67.875), (-2497.95, 968.823, -67.875), 3, (90, 90, 90), 7, 2, 30, 80);
CreateFlag((-3007.86, 1401.45, -67.875), (-6279.72, 482.6, -179.875), false, false);
CreateFlag((-3722.25, 863.286, -40.875), (-2120.28, 1396.52, -67.875), true, false);

//2nd bunker
CreateWall((-6289.36, 75.2229, -180.711), (-6099.52, 72.9107, -179.875));
CreateWall((-6288.53, 72.5659, -154.836), (-6124.77, 71.9364, -155.103));
CreateWall((-6129.9, 71.2682, -130.734), (-6289.36, 74.0885, -128.961));
CreateDoor((-6051.35, -38.2957, -179.875), (-6055.98, 73.5169, -179.875), 3, (90, 90, 0), 5, 2, 30, 80);
CreateFlag((-6272.5, -568.581, -179.875), (-6178.2, -984.667, 44.125), false, false);

//boat
CreateZipline((-4943.38, -2016.18, -75.875), (-5881.25, -17879.1, -305.853), 6, true);
CreateGrid((-5831.09, -17980.4, -310.841), (-5944.11, -18617.8, -299.995));
CreateGrid((-5412.95, -18667.8, -207.327), (-5331.11, -18272, -198.119));
CreateRamp((-5851.56, -18527, -308.273), (-5416.95, -18520.6, -183.835));
CreateDoor((-5945.75, -18527.8, -308.273), (-5763.73, -18525.8, -264.265), 3, (90, 90, 90), 4, 2, 30, 80);
CreateZipline((-5328.71, -18196.5, -215.099), (-557.016, -1731.2, -187.363), 6, true);

//bunker3
CreateZipline((371.516, -1535.27, -267.875), (-2193.34, 873.727, -67.875), 4, false);
CreateWall((-193.788, -1649.19, -237.952), (-186.651, -1064.97, -267.875));
CreateDoor((-153.206, -1163.58, -267.875), (-186.277, -997.394, -267.875), 3, (90, 90, 90), 7, 2, 30, 80);
CreateWall((-193.248, -1696.87, -197.556), (-186.129, -1094.37, -193.463));
}


I wanna try this...is there any lag or issues with this edit?
04-19-2015, 01:36 PM #82
Originally posted by N0R View Post
I wanna try this...is there any lag or issues with this edit?


I tested your Zombie land edit it works fine without no lag thanks for doing it

The following user thanked LevelUP for this useful post:

Skonafid

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