Post: [Tutorial]How to inject GSC without RPC
04-05-2015, 04:22 AM #1
SyGnUs
Give a F*** About Your Lifestyle
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After noticing that not to many people know how to inject GSC without RPC I figured I would make this thread on it.

This is nothing new, but I rather do it this way then using RPC for something so simple. The first thing you need is to get the address of where the ScriptParseTree begins in the assets pool.

This is the basic structure of the ScriptParseTree -

    
struct ScriptParseTree
{
const char *name;
int len;
char *buffer;
};


The first thing in the structure is the pointer to the name, then the size of the GSC, lastly is the pointer to the buffer which is basically the data of the GSC itself. What you are looking to change is the pointer to the buffer to the location of your injected GSC.

I have not really bothered changing the len to the new size of the injected GSC, but on Advanced Warfare I noticed that if it wasn't updated then the changes wouldn't take place for some reason, but that doesn't appear happen on BOII so your choice really.

So once you have injected your GSC to a empty address. Here is the typical address I have been seeing people use to inject a GSC to is - 0x10040000 .

After you have injected it you want to change the old pointer to the buffer to the location of where yours is, in this case it would be - 0x10040000 .

Keep in mind this should all be done outside of a game like in the pre-game lobby, as if you are in-game you are going to freeze.

Since many of you won't know where to find the location of the ScriptParseTree I just made a app to get the info for all the files in the ScriptParseTree.

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In any case if you don't want to use the app here are the address's I dumped with it. Also if anyone can dump the XBOX ones for MP and Zombies and post it here I would appreciate it.

Here are the addresses for PS3:

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Here are the addresses for XBOX:

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I was originally going to post a sample app for injecting the GSC and compiling it, but the original one I did was in C++ and most of the people on here are programming in C# so no point, but I may add one written in C# if I get around to it.

Since I didn't write and app for you guys I'll show how you can change the original pointer to the buffer to yours -

    
In your app, your going to want to do something like this to replace the original pointer to the buffer -

PS3.SetMemory(0x140C2D0, new byte[] { 0x10, 0x04, 0x00, 0x00 }); //maps/mp/_development_dvars.gsc pointer

or for XBOX

Jtag.SetMemory(0x831EBC80, new byte[] { 0x40, 0x30, 0x00, 0x00 }); //maps/mp/_development_dvars.gsc pointer

To inject the GSC you can do something like this -

OpenFileDialog OpenFileDialog = new OpenFileDialog();
OpenFileDialog.Filter = "GSC Files (*.gsc)|*.gsc";
if (OpenFileDialog.ShowDialog() == DialogResult.OK)
{
FileStream fs = new FileStream(OpenFileDialog.FileName, FileMode.Open);
BinaryReader br = new BinaryReader(fs);

byte[] buffer = br.ReadBytes((int)fs.Length);
PS3.SetMemory(0x10040000, buffer); //Location of your injected GSC.

//XBOX
Jtag.SetMemory(0x40300000, buffer);

fs.Close();
br.Close();
}

Then in-case you want to reset it to the original GSC you just replace the pointer with the original address of the buffer like this -

PS3.SetMemory(0x140C2D0, new byte[] { 0x30, 0x45, 0xE8, 0x20 });


The code is tested by me and works fine.

Note I meant to post this sometime back but I got bored of BO2 so I didn't get a chance to, so I am doing it now.

Credits:

codresearch.com
dxt12
Last edited by SyGnUs ; 01-26-2016 at 12:31 AM. Reason: Added GSC Info Retriever Tool

The following 14 users say thank you to SyGnUs for this useful post:

-Numb, anthonything, BullyWiiPlaza, DoraTheKiller97, EternalHabit, Exelo, HiddenHour, Im_YouViolateMe, iRnZ, itsSorrow, Loz, Patrick, Terrorize 420, Toxic
09-03-2015, 08:43 PM #11
SyGnUs
Give a F*** About Your Lifestyle
Updated with XBOX Addresses for anyone who wants them.

The following 2 users say thank you to SyGnUs for this useful post:

Im_YouViolateMe, oCmKs_4_LiFe
09-03-2015, 11:56 PM #12
DoraTheKiller97
Treasure hunter
Originally posted by SyGnUs View Post
After noticing that not to many people know how to inject GSC without RPC I figured I would make this thread on it.

This is nothing new, but I rather do it this way then using RPC for something so simple. The first thing you need is to get the address of where the ScriptParseTree begins in the assets pool.

This is the basic structure of the ScriptParseTree -

    
struct ScriptParseTree
{
const char *name;
int len;
char *buffer;
};


The first thing in the structure is the pointer to the name, then the size of the GSC, lastly is the pointer to the buffer which is basically the data of the GSC itself. What you are looking to change is the pointer to the buffer to the location of your injected GSC.

I have not really bothered changing the len to the new size of the injected GSC, but on Advanced Warfare I noticed that if it wasn't updated then the changes wouldn't take place for some reason, but that doesn't appear happen on BOII so your choice really.

So once you have injected your GSC to a empty address. Here is the typical address I have been seeing people use to inject a GSC to is - 0x10040000 .

After you have injected it you want to change the old pointer to the buffer to the location of where yours is, in this case it would be - 0x10040000 .

Keep in mind this should all be done outside of a game like in the pre-game lobby, as if you are in-game you are going to freeze.

Since many of you won't know where to find the location of the ScriptParseTree I just made a app to get the addresses of the buffer for all the files in the ScriptParseTree.

Here are the addresses for PS3:

These are the MP addresses that you can use to change the pointer of the buffer to yours and the address of the original buffers so you can reset them if you want -

Here are the addresses of the original buffers in-case you want to reset them to default -

    
1. common_scripts/default - Address = 0x3017EFA0
2. common_scripts/utility.gsc - Address = 0x30433920
3. codescripts/character_mp.gsc - Address = 0x30439C00
4. maps/mp/_pc.gsc - Address = 0x3043A560
5. maps/mp/_acousticsensor.gsc - Address = 0x3043A620
6. maps/mp/_ambientpackage.gsc - Address = 0x3043B400
7. maps/mp/_art.gsc - Address = 0x3043B480
8. maps/mp/_audio.gsc - Address = 0x3043DA80
9. maps/mp/_ballistic_knife.gsc - Address = 0x3043E2E0
10. maps/mp/_bb.gsc - Address = 0x3043F520
11. maps/mp/_bonuscard.gsh - Address = 0x3043FB40
12. maps/mp/_bouncingbetty.gsc - Address = 0x3043FBC0
13. maps/mp/_burnplayer.gsc - Address = 0x30440E60
14. maps/mp/_busing.gsc - Address = 0x30442D20
15. maps/mp/_challenges.gsc - Address = 0x30442EE0
16. maps/mp/_compass.gsc - Address = 0x3044ADC0
17. maps/mp/_createfx.gsc - Address = 0x3044B380
18. maps/mp/_createfxmenu.gsc - Address = 0x30456D00
19. maps/mp/_createfxundo.gsc - Address = 0x3045A720
20. maps/mp/_decoy.gsc - Address = 0x3045C4C0
21. maps/mp/_demo.gsc - Address = 0x3045DF20
22. maps/mp/_development_dvars.gsc - Address = 0x3045E820
23. maps/mp/_destructible.gsc - Address = 0x3045E900
24. maps/mp/_empgrenade.gsc - Address = 0x30460680
25. maps/mp/_entityheadicons.gsc - Address = 0x30461160
26. maps/mp/_explosive_bolt.gsc - Address = 0x30461C20
27. maps/mp/_flashgrenades.gsc - Address = 0x30461DC0
28. maps/mp/_fx.gsc - Address = 0x30462A00
29. maps/mp/_fxanim.gsc - Address = 0x30464AE0
30. maps/mp/_gameadvertisement.gsc - Address = 0x30464BC0
31. maps/mp/_gamerep.gsc - Address = 0x30466A40
32. maps/mp/_global_fx.gsc - Address = 0x30468CE0
33. maps/mp/_hacker_tool.gsc - Address = 0x30469520
34. maps/mp/_heatseekingmissile.gsc - Address = 0x3046C720
35. maps/mp/_interactive_objects.gsc - Address = 0x3046EE80
36. maps/mp/_load.gsc - Address = 0x30470920
37. maps/mp/_medals.gsc - Address = 0x30473640
38. maps/mp/_menus.gsc - Address = 0x30473960
39. maps/mp/_mgturret.gsc - Address = 0x30473A00
40. maps/mp/_multi_extracam.gsc - Address = 0x30474D00
41. maps/mp/_music.gsc - Address = 0x30474DA0
42. maps/mp/_popups.gsc - Address = 0x30474FA0
43. maps/mp/_riotshield.gsc - Address = 0x304769C0
44. maps/mp/_satchel_charge.gsc - Address = 0x30478E40
45. maps/mp/_sensor_grenade.gsc - Address = 0x304794A0
46. maps/mp/_scoreevents.gsc - Address = 0x3047A600
47. maps/mp/_scoreevents.gsh - Address = 0x3047DEE0
48. maps/mp/_scrambler.gsc - Address = 0x3047DF60
49. maps/mp/_script_gen.gsc - Address = 0x3047EFE0
50. maps/mp/_smokegrenade.gsc - Address = 0x30480820
51. maps/mp/_sticky_grenade.gsc - Address = 0x30480EE0
52. maps/mp/_tacticalinsertion.gsc - Address = 0x30481080
53. maps/mp/_teargrenades.gsc - Address = 0x304831A0
54. maps/mp/_treadfx.gsc - Address = 0x30483E40
55. maps/mp/_tabun.gsc - Address = 0x30484960
56. maps/mp/_trophy_system.gsc - Address = 0x30487320
57. maps/mp/_proximity_grenade.gsc - Address = 0x30489040
58. maps/mp/_utility.gsc - Address = 0x3048AD20
59. maps/mp/_vehicles.gsc - Address = 0x30494060
60. maps/mp/_version.gsh - Address = 0x3049AE60
61. maps/mp/gametypes/_battlechatter_mp.gsc - Address = 0x3049AEE0
62. maps/mp/gametypes/_callbacksetup.gsc - Address = 0x3049F460
63. maps/mp/gametypes/_class.gsc - Address = 0x304A0B00
64. maps/mp/gametypes/_clientids.gsc - Address = 0x304A62A0
65. maps/mp/gametypes/_copter.gsc - Address = 0x304A63E0
66. maps/mp/gametypes/_damagefeedback.gsc - Address = 0x304A94C0
67. maps/mp/gametypes/_deathicons.gsc - Address = 0x304A9FC0
68. maps/mp/gametypes/_dev.gsc - Address = 0x304AA740
69. maps/mp/gametypes/_dev_class.gsc - Address = 0x304B72C0
70. maps/mp/gametypes/_friendicons.gsc - Address = 0x304B9A00
71. maps/mp/gametypes/_gameobjects.gsc - Address = 0x304BA140
72. maps/mp/gametypes/_globalentities.gsc - Address = 0x304C3160
73. maps/mp/gametypes/_globallogic.gsc - Address = 0x304C3200
74. maps/mp/gametypes/_globallogic_actor.gsc - Address = 0x304CFEA0
75. maps/mp/gametypes/_globallogic_audio.gsc - Address = 0x304D0F60
76. maps/mp/gametypes/_globallogic_defaults.gsc - Address = 0x304D5880
77. maps/mp/gametypes/_globallogic_player.gsc - Address = 0x304D6EC0
78. maps/mp/gametypes/_globallogic_score.gsc - Address = 0x304E3740
79. maps/mp/gametypes/_globallogic_spawn.gsc - Address = 0x304E9240
80. maps/mp/gametypes/_globallogic_ui.gsc - Address = 0x304ECC00
81. maps/mp/gametypes/_globallogic_utils.gsc - Address = 0x304EF4A0
82. maps/mp/gametypes/_globallogic_vehicle.gsc - Address = 0x304F1060
83. maps/mp/gametypes/_healthoverlay.gsc - Address = 0x304F2AC0
84. maps/mp/gametypes/_hostmigration.gsc - Address = 0x304F3800
85. maps/mp/gametypes/_hud.gsc - Address = 0x304F4CC0
86. maps/mp/gametypes/_hud_message.gsc - Address = 0x304F5AC0
87. maps/mp/gametypes/_hud_util.gsc - Address = 0x304FB280
88. maps/mp/gametypes/_killcam.gsc - Address = 0x304FEFC0
89. maps/mp/gametypes/_menus.gsc - Address = 0x30501F20
90. maps/mp/gametypes/_objpoints.gsc - Address = 0x30502E40
91. maps/mp/gametypes/_perplayer.gsc - Address = 0x305037E0
92. maps/mp/gametypes/_persistence.gsc - Address = 0x305041E0
93. maps/mp/gametypes/_rank.gsc - Address = 0x30506B20
94. maps/mp/gametypes/_scoreboard.gsc - Address = 0x3050A6C0
95. maps/mp/gametypes/_serversettings.gsc - Address = 0x3050A8C0
96. maps/mp/gametypes/_shellshock.gsc - Address = 0x3050B540
97. maps/mp/gametypes/_spawning.gsc - Address = 0x3050BA20
98. maps/mp/gametypes/_spawnlogic.gsc - Address = 0x30513240
99. maps/mp/gametypes/_spectating.gsc - Address = 0x3051A140
100. maps/mp/gametypes/_tweakables.gsc - Address = 0x3051AE20
101. maps/mp/gametypes/_wager.gsc - Address = 0x3051C940
102. maps/mp/gametypes/_weapon_utils.gsc - Address = 0x305207C0
103. maps/mp/gametypes/_weapons.gsc - Address = 0x30520DE0
104. maps/mp/gametypes/_weaponobjects.gsc - Address = 0x30528F00
105. maps/mp/gametypes/conf.gsc - Address = 0x30532E40
106. maps/mp/gametypes/ctf.gsc - Address = 0x30535FC0
107. maps/mp/gametypes/dm.gsc - Address = 0x3053D6E0
108. maps/mp/gametypes/dem.gsc - Address = 0x3053E740
109. maps/mp/gametypes/dom.gsc - Address = 0x30545480
110. maps/mp/gametypes/gun.gsc - Address = 0x3054CB80
111. maps/mp/gametypes/hq.gsc - Address = 0x3054F2C0
112. maps/mp/gametypes/oneflag.gsc - Address = 0x305557A0
113. maps/mp/gametypes/sas.gsc - Address = 0x3055D860
114. maps/mp/gametypes/koth.gsc - Address = 0x3055F520
115. maps/mp/gametypes/oic.gsc - Address = 0x30566540
116. maps/mp/gametypes/sd.gsc - Address = 0x30568500
117. maps/mp/gametypes/shrp.gsc - Address = 0x3056DCC0
118. maps/mp/gametypes/tdm.gsc - Address = 0x30571680
119. clientscripts/mp/gametypes/conf.csc - Address = 0x30572F80
120. clientscripts/mp/gametypes/ctf.csc - Address = 0x30573080
121. clientscripts/mp/gametypes/dm.csc - Address = 0x30573180
122. clientscripts/mp/gametypes/dem.csc - Address = 0x30573280
123. clientscripts/mp/gametypes/dom.csc - Address = 0x30573380
124. clientscripts/mp/gametypes/gun.csc - Address = 0x30573480
125. clientscripts/mp/gametypes/hq.csc - Address = 0x30573580
126. clientscripts/mp/gametypes/sas.csc - Address = 0x30573680
127. clientscripts/mp/gametypes/koth.csc - Address = 0x30573780
128. clientscripts/mp/gametypes/oic.csc - Address = 0x30573E60
129. clientscripts/mp/gametypes/sd.csc - Address = 0x30573F60
130. clientscripts/mp/gametypes/shrp.csc - Address = 0x30574060
131. clientscripts/mp/gametypes/tdm.csc - Address = 0x30574160
132. maps/mp/gametypes/_pregame.gsc - Address = 0x30574260
133. maps/mp/killstreaks/_straferun.gsc - Address = 0x30575F60
134. maps/mp/killstreaks/_ai_tank.gsc - Address = 0x3057AB40
135. maps/mp/killstreaks/_airsupport.gsc - Address = 0x30581200
136. maps/mp/killstreaks/_emp.gsc - Address = 0x30584A80
137. maps/mp/killstreaks/_helicopter.gsc - Address = 0x30586F00
138. maps/mp/killstreaks/_helicopter_guard.gsc - Address = 0x30592580
139. maps/mp/killstreaks/_helicopter_gunner.gsc - Address = 0x305966C0
140. maps/mp/killstreaks/_killstreakrules.gsc - Address = 0x3059E4A0
141. maps/mp/killstreaks/_killstreaks.gsc - Address = 0x305A0AE0
142. maps/mp/killstreaks/_killstreak_weapons.gsc - Address = 0x305A84C0
143. maps/mp/killstreaks/_missile_swarm.gsc - Address = 0x305AAF00
144. maps/mp/killstreaks/_missile_drone.gsc - Address = 0x305AE520
145. maps/mp/killstreaks/_planemortar.gsc - Address = 0x305B14A0
146. maps/mp/killstreaks/_qrdrone.gsc - Address = 0x305B34A0
147. maps/mp/killstreaks/_radar.gsc - Address = 0x305BA0C0
148. maps/mp/killstreaks/_rcbomb.gsc - Address = 0x305BBA00
149. maps/mp/killstreaks/_remote_weapons.gsc - Address = 0x305BF620
150. maps/mp/killstreaks/_remotemissile.gsc - Address = 0x305C17E0
151. maps/mp/killstreaks/_remotemortar.gsc - Address = 0x305C6920
152. maps/mp/killstreaks/_spyplane.gsc - Address = 0x305CAE60
153. maps/mp/killstreaks/_supplycrate.gsc - Address = 0x305CF6E0
154. maps/mp/killstreaks/_supplydrop.gsc - Address = 0x305CF7A0
155. maps/mp/killstreaks/_turret_killstreak.gsc - Address = 0x305DC200
156. maps/mp/teams/_teams.gsc - Address = 0x305E7640
157. maps/mp/teams/_teamset.gsc - Address = 0x305E8EC0
158. maps/mp/bots/_bot.gsc - Address = 0x305E90E0
159. maps/mp/bots/_bot_combat.gsc - Address = 0x305F2480
160. maps/mp/bots/_bot_conf.gsc - Address = 0x305F87C0
161. maps/mp/bots/_bot_ctf.gsc - Address = 0x305F8E80
162. maps/mp/bots/_bot_dem.gsc - Address = 0x305FA7C0
163. maps/mp/bots/_bot_dom.gsc - Address = 0x305FBE00
164. maps/mp/bots/_bot_hack.gsc - Address = 0x305FD9E0
165. maps/mp/bots/_bot_hq.gsc - Address = 0x305FE5A0
166. maps/mp/bots/_bot_koth.gsc - Address = 0x305FFD80
167. maps/mp/bots/_bot_loadout.gsc - Address = 0x30601380
168. maps/mp/bots/_bot_sd.gsc - Address = 0x30603740
169. clientscripts/mp/_acousticsensor.csc - Address = 0x306053C0
170. clientscripts/mp/_ai_tank.csc - Address = 0x30605C80
171. clientscripts/mp/_airsupport.csc - Address = 0x306071C0
172. clientscripts/mp/_ambient.csc - Address = 0x30608A60
173. clientscripts/mp/_ambientpackage.csc - Address = 0x3060AC20
174. clientscripts/mp/_audio.csc - Address = 0x3060EBC0
175. clientscripts/mp/_bouncingbetty.csc - Address = 0x30612500
176. clientscripts/mp/_burnplayer.csc - Address = 0x30612B40
177. clientscripts/mp/_busing.csc - Address = 0x30612EA0
178. clientscripts/mp/_callbacks.csc - Address = 0x30613920
179. clientscripts/mp/_cameraspike.csc - Address = 0x30616380
180. clientscripts/mp/_claymore.csc - Address = 0x30617240
181. clientscripts/mp/_counteruav.csc - Address = 0x30617500
182. clientscripts/mp/_ctf.csc - Address = 0x30617880
183. clientscripts/mp/_destructible.csc - Address = 0x30617A80
184. clientscripts/mp/_rotating_object.csc - Address = 0x30617D00
185. clientscripts/mp/_decoy.csc - Address = 0x306180C0
186. clientscripts/mp/_dogs.csc - Address = 0x30618340
187. clientscripts/mp/_explode.csc - Address = 0x30619A40
188. clientscripts/mp/_explosive_bolt.csc - Address = 0x3061A300
189. clientscripts/mp/_filter.csc - Address = 0x3061AB60
190. clientscripts/mp/_footsteps.csc - Address = 0x3061B320
191. clientscripts/mp/_fx.csc - Address = 0x3061C1E0
192. clientscripts/mp/_fxanim.csc - Address = 0x3061E700
193. clientscripts/mp/_global_fx.csc - Address = 0x3061FB40
194. clientscripts/mp/_helicopter.csc - Address = 0x306213E0
195. clientscripts/mp/_helicopter_sounds.csc - Address = 0x30622DA0
196. clientscripts/mp/_lights.csc - Address = 0x30627B20
197. clientscripts/mp/_load.csc - Address = 0x3062BC80
198. clientscripts/mp/_missile_swarm.csc - Address = 0x3062D3E0
199. clientscripts/mp/_missile_drone.csc - Address = 0x3062DEE0
200. clientscripts/mp/_multi_extracam.csc - Address = 0x3062E960
201. clientscripts/mp/_music.csc - Address = 0x3062ED60
202. clientscripts/mp/_planemortar.csc - Address = 0x30630FC0
203. clientscripts/mp/_players.csc - Address = 0x306312C0
204. clientscripts/mp/_qrdrone.csc - Address = 0x306318E0
205. clientscripts/mp/_rcbomb.csc - Address = 0x30633380
206. clientscripts/mp/_remotemissile.csc - Address = 0x30636000
207. clientscripts/mp/_rewindobjects.csc - Address = 0x30636760
208. clientscripts/mp/_riotshield.csc - Address = 0x306377C0
209. clientscripts/mp/_satchel_charge.csc - Address = 0x30638040
210. clientscripts/mp/_scrambler.csc - Address = 0x30638680
211. clientscripts/mp/_sticky_grenade.csc - Address = 0x3063A160
212. clientscripts/mp/_proximity_grenade.csc - Address = 0x3063AA00
213. clientscripts/mp/_tacticalinsertion.csc - Address = 0x3063BC20
214. clientscripts/mp/_teamset_seals.csc - Address = 0x3063C560
215. clientscripts/mp/_treadfx.csc - Address = 0x3063C660
216. clientscripts/mp/_trophy_system.csc - Address = 0x3063D120
217. clientscripts/mp/_turret.csc - Address = 0x3063DBC0
218. clientscripts/mp/_utility.csc - Address = 0x3063E3A0
219. clientscripts/mp/_utility_code.csc - Address = 0x30641A20
220. clientscripts/mp/_vehicle.csc - Address = 0x30642080
221. clientscripts/_radiant_live_update.csc - Address = 0x306433C0
222. codescripts/struct.csc - Address = 0x306435E0
223. codescripts/delete.csc - Address = 0x306437A0
224. codescripts/delete.gsc - Address = 0x30643A00
225. codescripts/struct.gsc - Address = 0x30643C60
226. maps/mp/teams/_teamset_multiteam.gsc - Address = 0x30643F40
227. maps/mp/mp_carrier.gsc - Address = 0x30645D00
228. maps/mp/mp_dockside.gsc - Address = 0x30647180
229. maps/mp/mp_dockside_crane.gsc - Address = 0x30648320
230. maps/mp/mp_express_train.gsc - Address = 0x3064BAA0
231. maps/mp/mp_nightclub.gsc - Address = 0x3064E4C0
232. maps/mp/mp_village.gsc - Address = 0x3064F980
233. maps/mp/mp_overflow.gsc - Address = 0x30650FE0
234. maps/mp/mp_la.gsc - Address = 0x306526A0
235. maps/mp/mp_meltdown.gsc - Address = 0x30653AE0
236. maps/mp/mp_drone.gsc - Address = 0x30654260
237. maps/mp/mp_express.gsc - Address = 0x306553C0
238. maps/mp/mp_hijacked.gsc - Address = 0x30655D20
239. maps/mp/mp_raid.gsc - Address = 0x30657640
240. maps/mp/mp_slums.gsc - Address = 0x30658460
241. maps/mp/mp_socotra.gsc - Address = 0x3065A920
242. maps/mp/mp_turbine.gsc - Address = 0x3065B700
243. maps/mp/mp_nuketown_2020.gsc - Address = 0x3065CAC0
244. maps/mp/mp_downhill_cablecar.gsc - Address = 0x3065FEE0
245. maps/mp/mp_downhill.gsc - Address = 0x30663280
246. maps/mp/mp_hydro.gsc - Address = 0x30663D60
247. maps/mp/mp_skate.gsc - Address = 0x30666EE0
248. maps/mp/mp_mirage.gsc - Address = 0x306679C0
249. maps/mp/mp_concert.gsc - Address = 0x306681E0
250. maps/mp/mp_magma.gsc - Address = 0x30668EA0
251. maps/mp/mp_studio.gsc - Address = 0x3066AA80
252. maps/mp/mp_vertigo.gsc - Address = 0x3066C9C0
253. maps/mp/mp_bridge.gsc - Address = 0x3066D9A0
254. maps/mp/mp_castaway.gsc - Address = 0x3066F460
255. maps/mp/mp_paintball.gsc - Address = 0x306700E0
256. maps/mp/mp_uplink.gsc - Address = 0x30671460
257. maps/mp/mp_dig.gsc - Address = 0x30672460
258. maps/mp/mp_frostbite.gsc - Address = 0x30672EA0
259. maps/mp/mp_pod.gsc - Address = 0x306747A0
260. maps/mp/mp_takeoff.gsc - Address = 0x306754C0
261. clientscripts/mp/mp_express.csc - Address = 0x30677640
262. clientscripts/mp/mp_dockside.csc - Address = 0x30678300
263. clientscripts/mp/mp_drone_fx.csc - Address = 0x306789C0
264. clientscripts/mp/mp_hydro.csc - Address = 0x3067B020
265. clientscripts/mp/mp_overflow.csc - Address = 0x3067C8E0
266. clientscripts/mp/mp_carrier.csc - Address = 0x3067CC20
267. clientscripts/mp/mp_nuketown_2020.csc - Address = 0x3067D460
268. clientscripts/mp/mp_raid.csc - Address = 0x3067E180
269. clientscripts/mp/mp_hijacked.csc - Address = 0x3067E4A0
270. clientscripts/mp/createfx/mp_concert_fx.csc - Address = 0x3067EAC0
271. clientscripts/mp/mp_uplink.csc - Address = 0x30687FE0
272. maps/mp/animscripts/dog_combat.gsc - Address = 0x30689AA0
273. maps/mp/animscripts/dog_init.gsc - Address = 0x3068A4A0


Here are the addresses of where you want to change the pointer to the buffer -

    
1. common_scripts/default - Address = 0x140C1D4
2. common_scripts/utility.gsc - Address = 0x140C1E0
3. codescripts/character_mp.gsc - Address = 0x140C1EC
4. maps/mp/_pc.gsc - Address = 0x140C1F8
5. maps/mp/_acousticsensor.gsc - Address = 0x140C204
6. maps/mp/_ambientpackage.gsc - Address = 0x140C210
7. maps/mp/_art.gsc - Address = 0x140C21C
8. maps/mp/_audio.gsc - Address = 0x140C228
9. maps/mp/_ballistic_knife.gsc - Address = 0x140C234
10. maps/mp/_bb.gsc - Address = 0x140C240
11. maps/mp/_bonuscard.gsh - Address = 0x140C24C
12. maps/mp/_bouncingbetty.gsc - Address = 0x140C258
13. maps/mp/_burnplayer.gsc - Address = 0x140C264
14. maps/mp/_busing.gsc - Address = 0x140C270
15. maps/mp/_challenges.gsc - Address = 0x140C27C
16. maps/mp/_compass.gsc - Address = 0x140C288
17. maps/mp/_createfx.gsc - Address = 0x140C294
18. maps/mp/_createfxmenu.gsc - Address = 0x140C2A0
19. maps/mp/_createfxundo.gsc - Address = 0x140C2AC
20. maps/mp/_decoy.gsc - Address = 0x140C2B8
21. maps/mp/_demo.gsc - Address = 0x140C2C4
22. maps/mp/_development_dvars.gsc - Address = 0x140C2D0
23. maps/mp/_destructible.gsc - Address = 0x140C2DC
24. maps/mp/_empgrenade.gsc - Address = 0x140C2E8
25. maps/mp/_entityheadicons.gsc - Address = 0x140C2F4
26. maps/mp/_explosive_bolt.gsc - Address = 0x140C300
27. maps/mp/_flashgrenades.gsc - Address = 0x140C30C
28. maps/mp/_fx.gsc - Address = 0x140C318
29. maps/mp/_fxanim.gsc - Address = 0x140C324
30. maps/mp/_gameadvertisement.gsc - Address = 0x140C330
31. maps/mp/_gamerep.gsc - Address = 0x140C33C
32. maps/mp/_global_fx.gsc - Address = 0x140C348
33. maps/mp/_hacker_tool.gsc - Address = 0x140C354
34. maps/mp/_heatseekingmissile.gsc - Address = 0x140C360
35. maps/mp/_interactive_objects.gsc - Address = 0x140C36C
36. maps/mp/_load.gsc - Address = 0x140C378
37. maps/mp/_medals.gsc - Address = 0x140C384
38. maps/mp/_menus.gsc - Address = 0x140C390
39. maps/mp/_mgturret.gsc - Address = 0x140C39C
40. maps/mp/_multi_extracam.gsc - Address = 0x140C3A8
41. maps/mp/_music.gsc - Address = 0x140C3B4
42. maps/mp/_popups.gsc - Address = 0x140C3C0
43. maps/mp/_riotshield.gsc - Address = 0x140C3CC
44. maps/mp/_satchel_charge.gsc - Address = 0x140C3D8
45. maps/mp/_sensor_grenade.gsc - Address = 0x140C3E4
46. maps/mp/_scoreevents.gsc - Address = 0x140C3F0
47. maps/mp/_scoreevents.gsh - Address = 0x140C3FC
48. maps/mp/_scrambler.gsc - Address = 0x140C408
49. maps/mp/_script_gen.gsc - Address = 0x140C414
50. maps/mp/_smokegrenade.gsc - Address = 0x140C420
51. maps/mp/_sticky_grenade.gsc - Address = 0x140C42C
52. maps/mp/_tacticalinsertion.gsc - Address = 0x140C438
53. maps/mp/_teargrenades.gsc - Address = 0x140C444
54. maps/mp/_treadfx.gsc - Address = 0x140C450
55. maps/mp/_tabun.gsc - Address = 0x140C45C
56. maps/mp/_trophy_system.gsc - Address = 0x140C468
57. maps/mp/_proximity_grenade.gsc - Address = 0x140C474
58. maps/mp/_utility.gsc - Address = 0x140C480
59. maps/mp/_vehicles.gsc - Address = 0x140C48C
60. maps/mp/_version.gsh - Address = 0x140C498
61. maps/mp/gametypes/_battlechatter_mp.gsc - Address = 0x140C4A4
62. maps/mp/gametypes/_callbacksetup.gsc - Address = 0x140C4B0
63. maps/mp/gametypes/_class.gsc - Address = 0x140C4BC
64. maps/mp/gametypes/_clientids.gsc - Address = 0x140C4C8
65. maps/mp/gametypes/_copter.gsc - Address = 0x140C4D4
66. maps/mp/gametypes/_damagefeedback.gsc - Address = 0x140C4E0
67. maps/mp/gametypes/_deathicons.gsc - Address = 0x140C4EC
68. maps/mp/gametypes/_dev.gsc - Address = 0x140C4F8
69. maps/mp/gametypes/_dev_class.gsc - Address = 0x140C504
70. maps/mp/gametypes/_friendicons.gsc - Address = 0x140C510
71. maps/mp/gametypes/_gameobjects.gsc - Address = 0x140C51C
72. maps/mp/gametypes/_globalentities.gsc - Address = 0x140C528
73. maps/mp/gametypes/_globallogic.gsc - Address = 0x140C534
74. maps/mp/gametypes/_globallogic_actor.gsc - Address = 0x140C540
75. maps/mp/gametypes/_globallogic_audio.gsc - Address = 0x140C54C
76. maps/mp/gametypes/_globallogic_defaults.gsc - Address = 0x140C558
77. maps/mp/gametypes/_globallogic_player.gsc - Address = 0x140C564
78. maps/mp/gametypes/_globallogic_score.gsc - Address = 0x140C570
79. maps/mp/gametypes/_globallogic_spawn.gsc - Address = 0x140C57C
80. maps/mp/gametypes/_globallogic_ui.gsc - Address = 0x140C588
81. maps/mp/gametypes/_globallogic_utils.gsc - Address = 0x140C594
82. maps/mp/gametypes/_globallogic_vehicle.gsc - Address = 0x140C5A0
83. maps/mp/gametypes/_healthoverlay.gsc - Address = 0x140C5AC
84. maps/mp/gametypes/_hostmigration.gsc - Address = 0x140C5B8
85. maps/mp/gametypes/_hud.gsc - Address = 0x140C5C4
86. maps/mp/gametypes/_hud_message.gsc - Address = 0x140C5D0
87. maps/mp/gametypes/_hud_util.gsc - Address = 0x140C5DC
88. maps/mp/gametypes/_killcam.gsc - Address = 0x140C5E8
89. maps/mp/gametypes/_menus.gsc - Address = 0x140C5F4
90. maps/mp/gametypes/_objpoints.gsc - Address = 0x140C600
91. maps/mp/gametypes/_perplayer.gsc - Address = 0x140C60C
92. maps/mp/gametypes/_persistence.gsc - Address = 0x140C618
93. maps/mp/gametypes/_rank.gsc - Address = 0x140C624
94. maps/mp/gametypes/_scoreboard.gsc - Address = 0x140C630
95. maps/mp/gametypes/_serversettings.gsc - Address = 0x140C63C
96. maps/mp/gametypes/_shellshock.gsc - Address = 0x140C648
97. maps/mp/gametypes/_spawning.gsc - Address = 0x140C654
98. maps/mp/gametypes/_spawnlogic.gsc - Address = 0x140C660
99. maps/mp/gametypes/_spectating.gsc - Address = 0x140C66C
100. maps/mp/gametypes/_tweakables.gsc - Address = 0x140C678
101. maps/mp/gametypes/_wager.gsc - Address = 0x140C684
102. maps/mp/gametypes/_weapon_utils.gsc - Address = 0x140C690
103. maps/mp/gametypes/_weapons.gsc - Address = 0x140C69C
104. maps/mp/gametypes/_weaponobjects.gsc - Address = 0x140C6A8
105. maps/mp/gametypes/conf.gsc - Address = 0x140C6B4
106. maps/mp/gametypes/ctf.gsc - Address = 0x140C6C0
107. maps/mp/gametypes/dm.gsc - Address = 0x140C6CC
108. maps/mp/gametypes/dem.gsc - Address = 0x140C6D8
109. maps/mp/gametypes/dom.gsc - Address = 0x140C6E4
110. maps/mp/gametypes/gun.gsc - Address = 0x140C6F0
111. maps/mp/gametypes/hq.gsc - Address = 0x140C6FC
112. maps/mp/gametypes/oneflag.gsc - Address = 0x140C708
113. maps/mp/gametypes/sas.gsc - Address = 0x140C714
114. maps/mp/gametypes/koth.gsc - Address = 0x140C720
115. maps/mp/gametypes/oic.gsc - Address = 0x140C72C
116. maps/mp/gametypes/sd.gsc - Address = 0x140C738
117. maps/mp/gametypes/shrp.gsc - Address = 0x140C744
118. maps/mp/gametypes/tdm.gsc - Address = 0x140C750
119. clientscripts/mp/gametypes/conf.csc - Address = 0x140C75C
120. clientscripts/mp/gametypes/ctf.csc - Address = 0x140C768
121. clientscripts/mp/gametypes/dm.csc - Address = 0x140C774
122. clientscripts/mp/gametypes/dem.csc - Address = 0x140C780
123. clientscripts/mp/gametypes/dom.csc - Address = 0x140C78C
124. clientscripts/mp/gametypes/gun.csc - Address = 0x140C798
125. clientscripts/mp/gametypes/hq.csc - Address = 0x140C7A4
126. clientscripts/mp/gametypes/sas.csc - Address = 0x140C7B0
127. clientscripts/mp/gametypes/koth.csc - Address = 0x140C7BC
128. clientscripts/mp/gametypes/oic.csc - Address = 0x140C7C8
129. clientscripts/mp/gametypes/sd.csc - Address = 0x140C7D4
130. clientscripts/mp/gametypes/shrp.csc - Address = 0x140C7E0
131. clientscripts/mp/gametypes/tdm.csc - Address = 0x140C7EC
132. maps/mp/gametypes/_pregame.gsc - Address = 0x140C7F8
133. maps/mp/killstreaks/_straferun.gsc - Address = 0x140C804
134. maps/mp/killstreaks/_ai_tank.gsc - Address = 0x140C810
135. maps/mp/killstreaks/_airsupport.gsc - Address = 0x140C81C
136. maps/mp/killstreaks/_emp.gsc - Address = 0x140C828
137. maps/mp/killstreaks/_helicopter.gsc - Address = 0x140C834
138. maps/mp/killstreaks/_helicopter_guard.gsc - Address = 0x140C840
139. maps/mp/killstreaks/_helicopter_gunner.gsc - Address = 0x140C84C
140. maps/mp/killstreaks/_killstreakrules.gsc - Address = 0x140C858
141. maps/mp/killstreaks/_killstreaks.gsc - Address = 0x140C864
142. maps/mp/killstreaks/_killstreak_weapons.gsc - Address = 0x140C870
143. maps/mp/killstreaks/_missile_swarm.gsc - Address = 0x140C87C
144. maps/mp/killstreaks/_missile_drone.gsc - Address = 0x140C888
145. maps/mp/killstreaks/_planemortar.gsc - Address = 0x140C894
146. maps/mp/killstreaks/_qrdrone.gsc - Address = 0x140C8A0
147. maps/mp/killstreaks/_radar.gsc - Address = 0x140C8AC
148. maps/mp/killstreaks/_rcbomb.gsc - Address = 0x140C8B8
149. maps/mp/killstreaks/_remote_weapons.gsc - Address = 0x140C8C4
150. maps/mp/killstreaks/_remotemissile.gsc - Address = 0x140C8D0
151. maps/mp/killstreaks/_remotemortar.gsc - Address = 0x140C8DC
152. maps/mp/killstreaks/_spyplane.gsc - Address = 0x140C8E8
153. maps/mp/killstreaks/_supplycrate.gsc - Address = 0x140C8F4
154. maps/mp/killstreaks/_supplydrop.gsc - Address = 0x140C900
155. maps/mp/killstreaks/_turret_killstreak.gsc - Address = 0x140C90C
156. maps/mp/teams/_teams.gsc - Address = 0x140C918
157. maps/mp/teams/_teamset.gsc - Address = 0x140C924
158. maps/mp/bots/_bot.gsc - Address = 0x140C930
159. maps/mp/bots/_bot_combat.gsc - Address = 0x140C93C
160. maps/mp/bots/_bot_conf.gsc - Address = 0x140C948
161. maps/mp/bots/_bot_ctf.gsc - Address = 0x140C954
162. maps/mp/bots/_bot_dem.gsc - Address = 0x140C960
163. maps/mp/bots/_bot_dom.gsc - Address = 0x140C96C
164. maps/mp/bots/_bot_hack.gsc - Address = 0x140C978
165. maps/mp/bots/_bot_hq.gsc - Address = 0x140C984
166. maps/mp/bots/_bot_koth.gsc - Address = 0x140C990
167. maps/mp/bots/_bot_loadout.gsc - Address = 0x140C99C
168. maps/mp/bots/_bot_sd.gsc - Address = 0x140C9A8
169. clientscripts/mp/_acousticsensor.csc - Address = 0x140C9B4
170. clientscripts/mp/_ai_tank.csc - Address = 0x140C9C0
171. clientscripts/mp/_airsupport.csc - Address = 0x140C9CC
172. clientscripts/mp/_ambient.csc - Address = 0x140C9D8
173. clientscripts/mp/_ambientpackage.csc - Address = 0x140C9E4
174. clientscripts/mp/_audio.csc - Address = 0x140C9F0
175. clientscripts/mp/_bouncingbetty.csc - Address = 0x140C9FC
176. clientscripts/mp/_burnplayer.csc - Address = 0x140CA08
177. clientscripts/mp/_busing.csc - Address = 0x140CA14
178. clientscripts/mp/_callbacks.csc - Address = 0x140CA20
179. clientscripts/mp/_cameraspike.csc - Address = 0x140CA2C
180. clientscripts/mp/_claymore.csc - Address = 0x140CA38
181. clientscripts/mp/_counteruav.csc - Address = 0x140CA44
182. clientscripts/mp/_ctf.csc - Address = 0x140CA50
183. clientscripts/mp/_destructible.csc - Address = 0x140CA5C
184. clientscripts/mp/_rotating_object.csc - Address = 0x140CA68
185. clientscripts/mp/_decoy.csc - Address = 0x140CA74
186. clientscripts/mp/_dogs.csc - Address = 0x140CA80
187. clientscripts/mp/_explode.csc - Address = 0x140CA8C
188. clientscripts/mp/_explosive_bolt.csc - Address = 0x140CA98
189. clientscripts/mp/_filter.csc - Address = 0x140CAA4
190. clientscripts/mp/_footsteps.csc - Address = 0x140CAB0
191. clientscripts/mp/_fx.csc - Address = 0x140CABC
192. clientscripts/mp/_fxanim.csc - Address = 0x140CAC8
193. clientscripts/mp/_global_fx.csc - Address = 0x140CAD4
194. clientscripts/mp/_helicopter.csc - Address = 0x140CAE0
195. clientscripts/mp/_helicopter_sounds.csc - Address = 0x140CAEC
196. clientscripts/mp/_lights.csc - Address = 0x140CAF8
197. clientscripts/mp/_load.csc - Address = 0x140CB04
198. clientscripts/mp/_missile_swarm.csc - Address = 0x140CB10
199. clientscripts/mp/_missile_drone.csc - Address = 0x140CB1C
200. clientscripts/mp/_multi_extracam.csc - Address = 0x140CB28
201. clientscripts/mp/_music.csc - Address = 0x140CB34
202. clientscripts/mp/_planemortar.csc - Address = 0x140CB40
203. clientscripts/mp/_players.csc - Address = 0x140CB4C
204. clientscripts/mp/_qrdrone.csc - Address = 0x140CB58
205. clientscripts/mp/_rcbomb.csc - Address = 0x140CB64
206. clientscripts/mp/_remotemissile.csc - Address = 0x140CB70
207. clientscripts/mp/_rewindobjects.csc - Address = 0x140CB7C
208. clientscripts/mp/_riotshield.csc - Address = 0x140CB88
209. clientscripts/mp/_satchel_charge.csc - Address = 0x140CB94
210. clientscripts/mp/_scrambler.csc - Address = 0x140CBA0
211. clientscripts/mp/_sticky_grenade.csc - Address = 0x140CBAC
212. clientscripts/mp/_proximity_grenade.csc - Address = 0x140CBB8
213. clientscripts/mp/_tacticalinsertion.csc - Address = 0x140CBC4
214. clientscripts/mp/_teamset_seals.csc - Address = 0x140CBD0
215. clientscripts/mp/_treadfx.csc - Address = 0x140CBDC
216. clientscripts/mp/_trophy_system.csc - Address = 0x140CBE8
217. clientscripts/mp/_turret.csc - Address = 0x140CBF4
218. clientscripts/mp/_utility.csc - Address = 0x140CC00
219. clientscripts/mp/_utility_code.csc - Address = 0x140CC0C
220. clientscripts/mp/_vehicle.csc - Address = 0x140CC18
221. clientscripts/_radiant_live_update.csc - Address = 0x140CC24
222. codescripts/struct.csc - Address = 0x140CC30
223. codescripts/delete.csc - Address = 0x140CC3C
224. codescripts/delete.gsc - Address = 0x140CC48
225. codescripts/struct.gsc - Address = 0x140CC54
226. maps/mp/teams/_teamset_multiteam.gsc - Address = 0x140CC60
227. maps/mp/mp_carrier.gsc - Address = 0x140CC6C
228. maps/mp/mp_dockside.gsc - Address = 0x140CC78
229. maps/mp/mp_dockside_crane.gsc - Address = 0x140CC84
230. maps/mp/mp_express_train.gsc - Address = 0x140CC90
231. maps/mp/mp_nightclub.gsc - Address = 0x140CC9C
232. maps/mp/mp_village.gsc - Address = 0x140CCA8
233. maps/mp/mp_overflow.gsc - Address = 0x140CCB4
234. maps/mp/mp_la.gsc - Address = 0x140CCC0
235. maps/mp/mp_meltdown.gsc - Address = 0x140CCCC
236. maps/mp/mp_drone.gsc - Address = 0x140CCD8
237. maps/mp/mp_express.gsc - Address = 0x140CCE4
238. maps/mp/mp_hijacked.gsc - Address = 0x140CCF0
239. maps/mp/mp_raid.gsc - Address = 0x140CCFC
240. maps/mp/mp_slums.gsc - Address = 0x140CD08
241. maps/mp/mp_socotra.gsc - Address = 0x140CD14
242. maps/mp/mp_turbine.gsc - Address = 0x140CD20
243. maps/mp/mp_nuketown_2020.gsc - Address = 0x140CD2C
244. maps/mp/mp_downhill_cablecar.gsc - Address = 0x140CD38
245. maps/mp/mp_downhill.gsc - Address = 0x140CD44
246. maps/mp/mp_hydro.gsc - Address = 0x140CD50
247. maps/mp/mp_skate.gsc - Address = 0x140CD5C
248. maps/mp/mp_mirage.gsc - Address = 0x140CD68
249. maps/mp/mp_concert.gsc - Address = 0x140CD74
250. maps/mp/mp_magma.gsc - Address = 0x140CD80
251. maps/mp/mp_studio.gsc - Address = 0x140CD8C
252. maps/mp/mp_vertigo.gsc - Address = 0x140CD98
253. maps/mp/mp_bridge.gsc - Address = 0x140CDA4
254. maps/mp/mp_castaway.gsc - Address = 0x140CDB0
255. maps/mp/mp_paintball.gsc - Address = 0x140CDBC
256. maps/mp/mp_uplink.gsc - Address = 0x140CDC8
257. maps/mp/mp_dig.gsc - Address = 0x140CDD4
258. maps/mp/mp_frostbite.gsc - Address = 0x140CDE0
259. maps/mp/mp_pod.gsc - Address = 0x140CDEC
260. maps/mp/mp_takeoff.gsc - Address = 0x140CDF8
261. clientscripts/mp/mp_express.csc - Address = 0x140CE04
262. clientscripts/mp/mp_dockside.csc - Address = 0x140CE10
263. clientscripts/mp/mp_drone_fx.csc - Address = 0x140CE1C
264. clientscripts/mp/mp_hydro.csc - Address = 0x140CE28
265. clientscripts/mp/mp_overflow.csc - Address = 0x140CE34
266. clientscripts/mp/mp_carrier.csc - Address = 0x140CE40
267. clientscripts/mp/mp_nuketown_2020.csc - Address = 0x140CE4C
268. clientscripts/mp/mp_raid.csc - Address = 0x140CE58
269. clientscripts/mp/mp_hijacked.csc - Address = 0x140CE64
270. clientscripts/mp/createfx/mp_concert_fx.csc - Address = 0x140CE70
271. clientscripts/mp/mp_uplink.csc - Address = 0x140CE7C
272. maps/mp/animscripts/dog_combat.gsc - Address = 0x140CE88
273. maps/mp/animscripts/dog_init.gsc - Address = 0x140CE94



And here are the ones for zombies -

Here are the addresses of the original buffers in-case you want to reset them to default -

    
1. common_scripts/default - Address = 0x3016FFA0
2. maps/mp/_serverfaceanim_mp.gsc - Address = 0x3018F3C0
3. clientscripts/mp/zombies/_clientfaceanim_zm.csc - Address = 0x3018F900
4. clientscripts/mp/zombies/_face_utility_zm.csc - Address = 0x30190200
5. maps/mp/animscripts/zm_combat.gsc - Address = 0x30431E40
6. maps/mp/animscripts/zm_death.gsc - Address = 0x30432300
7. maps/mp/animscripts/zm_flashed.gsc - Address = 0x30434540
8. maps/mp/animscripts/zm_init.gsc - Address = 0x30434620
9. maps/mp/animscripts/zm_jump.gsc - Address = 0x304355E0
10. maps/mp/animscripts/zm_melee.gsc - Address = 0x304356C0
11. maps/mp/animscripts/zm_move.gsc - Address = 0x304368E0
12. maps/mp/animscripts/zm_pain.gsc - Address = 0x30437A40
13. maps/mp/animscripts/zm_run.gsc - Address = 0x30437C00
14. maps/mp/animscripts/zm_scripted.gsc - Address = 0x30438100
15. maps/mp/animscripts/zm_shared.gsc - Address = 0x30438480
16. maps/mp/animscripts/zm_stop.gsc - Address = 0x3043A800
17. maps/mp/animscripts/zm_turn.gsc - Address = 0x3043AA80
18. maps/mp/animscripts/zm_utility.gsc - Address = 0x3043AB60
19. maps/mp/animscripts/dog_combat.gsc - Address = 0x3043EA80
20. maps/mp/animscripts/dog_death.gsc - Address = 0x3043F480
21. maps/mp/animscripts/dog_init.gsc - Address = 0x3043F860
22. maps/mp/animscripts/dog_move.gsc - Address = 0x3043FF60
23. maps/mp/animscripts/dog_pain.gsc - Address = 0x30440EC0
24. maps/mp/animscripts/dog_stop.gsc - Address = 0x30441220
25. maps/mp/animscripts/dog_jump.gsc - Address = 0x30441CE0
26. maps/mp/animscripts/dog_turn.gsc - Address = 0x30441EE0
27. maps/mp/animscripts/dog_flashed.gsc - Address = 0x30442A20
28. maps/mp/animscripts/shared.gsc - Address = 0x30442D00
29. maps/mp/animscripts/utility.gsc - Address = 0x30443FA0
30. maps/mp/animscripts/traverse/shared.gsc - Address = 0x304449C0
31. maps/mp/animscripts/traverse/zm_shared.gsc - Address = 0x30445A60
32. maps/mp/animscripts/zm_dog_combat.gsc - Address = 0x304464C0
33. maps/mp/animscripts/zm_dog_death.gsc - Address = 0x30448BE0
34. maps/mp/animscripts/zm_dog_init.gsc - Address = 0x30448FE0
35. maps/mp/animscripts/zm_dog_move.gsc - Address = 0x30449640
36. maps/mp/animscripts/zm_dog_pain.gsc - Address = 0x3044AA60
37. maps/mp/animscripts/zm_dog_stop.gsc - Address = 0x3044ABC0
38. maps/mp/animscripts/zm_dog_jump.gsc - Address = 0x3044B900
39. maps/mp/animscripts/zm_dog_turn.gsc - Address = 0x3044BB40
40. maps/mp/animscripts/zm_dog_flashed.gsc - Address = 0x3044C7A0
41. maps/mp/zombies/_zm_weap_cymbal_monkey.gsc - Address = 0x3044C8A0
42. clientscripts/mp/zombies/_zm_weap_cymbal_monkey.csc - Address = 0x3044EDE0
43. common_scripts/utility.gsc - Address = 0x3044F0C0
44. codescripts/character_mp.gsc - Address = 0x304553A0
45. maps/mp/_art.gsc - Address = 0x30455D00
46. maps/mp/_audio.gsc - Address = 0x30458300
47. maps/mp/_ballistic_knife.gsc - Address = 0x30458B60
48. maps/mp/_bb.gsc - Address = 0x30459DA0
49. maps/mp/_busing.gsc - Address = 0x3045A3C0
50. maps/mp/_challenges.gsc - Address = 0x3045A580
51. maps/mp/_compass.gsc - Address = 0x30462460
52. maps/mp/_createfx.gsc - Address = 0x30462A20
53. maps/mp/_createfxmenu.gsc - Address = 0x3046E3A0
54. maps/mp/_createfxundo.gsc - Address = 0x30471DC0
55. maps/mp/_demo.gsc - Address = 0x30473B60
56. maps/mp/_fx.gsc - Address = 0x30474440
57. maps/mp/_fxanim.gsc - Address = 0x30476520
58. maps/mp/_global_fx.gsc - Address = 0x30476600
59. maps/mp/_interactive_objects.gsc - Address = 0x30476E40
60. maps/mp/zombies/_load.gsc - Address = 0x304788E0
61. maps/mp/_script_gen.gsc - Address = 0x3047B3A0
62. maps/mp/zombies/_zm_mgturret.gsc - Address = 0x3047CC00
63. maps/mp/_music.gsc - Address = 0x3047DFE0
64. maps/mp/_sticky_grenade.gsc - Address = 0x3047E1E0
65. maps/mp/_utility.gsc - Address = 0x3047E380
66. maps/mp/_visionset_mgr.gsc - Address = 0x304876C0
67. maps/mp/gametypes_zm/_callbacksetup.gsc - Address = 0x30489820
68. maps/mp/gametypes_zm/_clientids.gsc - Address = 0x3048AEC0
69. maps/mp/gametypes_zm/_damagefeedback.gsc - Address = 0x3048B020
70. maps/mp/gametypes_zm/_dev.gsc - Address = 0x3048BB20
71. maps/mp/gametypes_zm/_gameobjects.gsc - Address = 0x3048C1C0
72. maps/mp/gametypes_zm/_globalentities.gsc - Address = 0x304944E0
73. maps/mp/gametypes_zm/_globallogic.gsc - Address = 0x30494580
74. maps/mp/gametypes_zm/_globallogic_actor.gsc - Address = 0x3049EC80
75. maps/mp/gametypes_zm/_globallogic_audio.gsc - Address = 0x3049FC40
76. maps/mp/gametypes_zm/_globallogic_defaults.gsc - Address = 0x304A45C0
77. maps/mp/gametypes_zm/_globallogic_player.gsc - Address = 0x304A5800
78. maps/mp/gametypes_zm/_globallogic_score.gsc - Address = 0x304AF380
79. maps/mp/gametypes_zm/_globallogic_spawn.gsc - Address = 0x304B2760
80. maps/mp/gametypes_zm/_globallogic_ui.gsc - Address = 0x304B60E0
81. maps/mp/gametypes_zm/_globallogic_utils.gsc - Address = 0x304B8020
82. maps/mp/gametypes_zm/_globallogic_vehicle.gsc - Address = 0x304B9940
83. maps/mp/gametypes_zm/_gv_actions.gsc - Address = 0x304BB3A0
84. maps/mp/gametypes_zm/_healthoverlay.gsc - Address = 0x304BED00
85. maps/mp/gametypes_zm/_hostmigration.gsc - Address = 0x304BFA60
86. maps/mp/gametypes_zm/_hud.gsc - Address = 0x304C1E60
87. maps/mp/gametypes_zm/_hud_message.gsc - Address = 0x304C2D80
88. maps/mp/gametypes_zm/_hud_util.gsc - Address = 0x304C8040
89. maps/mp/gametypes_zm/_menus.gsc - Address = 0x304CC000
90. maps/mp/gametypes_zm/_perplayer.gsc - Address = 0x304CCF00
91. maps/mp/gametypes_zm/_scoreboard.gsc - Address = 0x304CD920
92. maps/mp/gametypes_zm/_serversettings.gsc - Address = 0x304CDD00
93. maps/mp/gametypes_zm/_shellshock.gsc - Address = 0x304CE980
94. maps/mp/gametypes_zm/_spawning.gsc - Address = 0x304CEE40
95. maps/mp/gametypes_zm/_spawnlogic.gsc - Address = 0x304D5540
96. maps/mp/gametypes_zm/_spectating.gsc - Address = 0x304DC9A0
97. maps/mp/gametypes_zm/_tweakables.gsc - Address = 0x304DD680
98. maps/mp/gametypes_zm/_weapons.gsc - Address = 0x304DF1C0
99. maps/mp/gametypes_zm/_weapon_utils.gsc - Address = 0x304E6980
100. maps/mp/gametypes_zm/_weaponobjects.gsc - Address = 0x304E6FA0
101. maps/mp/gametypes_zm/_zm_gametype.gsc - Address = 0x304F00C0
102. maps/mp/zombies/_zm.gsc - Address = 0x304F9D60
103. maps/mp/zombies/_zm_ai_basic.gsc - Address = 0x305138E0
104. maps/mp/zombies/_zm_ai_dogs.gsc - Address = 0x30515E20
105. maps/mp/zombies/_zm_ai_faller.gsc - Address = 0x30519A00
106. maps/mp/zombies/_zm_audio.gsc - Address = 0x3051C380
107. maps/mp/zombies/_zm_audio_announcer.gsc - Address = 0x30523800
108. maps/mp/zombies/_zm_blockers.gsc - Address = 0x305261A0
109. maps/mp/zombies/_zm_bot.gsc - Address = 0x3052F720
110. maps/mp/zombies/_zm_buildables.gsc - Address = 0x3052F880
111. maps/mp/zombies/_zm_chugabud.gsc - Address = 0x3053B3C0
112. maps/mp/zombies/_zm_perk_electric_cherry.gsc - Address = 0x3053F220
113. maps/mp/zombies/_zm_clone.gsc - Address = 0x30541520
114. maps/mp/zombies/_zm_devgui.gsc - Address = 0x30542080
115. maps/mp/zombies/_zm_equip_gasmask.gsc - Address = 0x3054BC20
116. maps/mp/zombies/_zm_equip_hacker.gsc - Address = 0x3054CB20
117. maps/mp/zombies/_zm_equip_turbine.gsc - Address = 0x3054FC20
118. maps/mp/zombies/_zm_equipment.gsc - Address = 0x30552B00
119. maps/mp/zombies/_zm_ffotd.gsc - Address = 0x30559C80
120. maps/mp/zombies/_zm_gump.gsc - Address = 0x3055AEA0
121. maps/mp/zombies/_zm_hackables_boards.gsc - Address = 0x3055B3A0
122. maps/mp/zombies/_zm_hackables_box.gsc - Address = 0x3055BE40
123. maps/mp/zombies/_zm_hackables_doors.gsc - Address = 0x3055D9A0
124. maps/mp/zombies/_zm_hackables_packapunch.gsc - Address = 0x3055E200
125. maps/mp/zombies/_zm_hackables_perks.gsc - Address = 0x3055E720
126. maps/mp/zombies/_zm_hackables_powerups.gsc - Address = 0x3055EEA0
127. maps/mp/zombies/_zm_hackables_wallbuys.gsc - Address = 0x3055F5C0
128. maps/mp/zombies/_zm_jump_pad.gsc - Address = 0x3055FB40
129. maps/mp/zombies/_zm_laststand.gsc - Address = 0x30561AE0
130. maps/mp/zombies/_zm_magicbox.gsc - Address = 0x30567620
131. maps/mp/zombies/_zm_magicbox_lock.gsc - Address = 0x3056DBA0
132. maps/mp/zombies/_zm_net.gsc - Address = 0x3056E580
133. maps/mp/zombies/_zm_perks.gsc - Address = 0x3056EC40
134. maps/mp/zombies/_zm_playerhealth.gsc - Address = 0x3057F840
135. maps/mp/zombies/_zm_power.gsc - Address = 0x30581C40
136. maps/mp/zombies/_zm_powerups.gsc - Address = 0x30584540
137. maps/mp/zombies/_zm_score.gsc - Address = 0x305902A0
138. maps/mp/zombies/_zm_server_throttle.gsc - Address = 0x30591EE0
139. maps/mp/zombies/_zm_sidequests.gsc - Address = 0x30592520
140. maps/mp/zombies/_zm_spawner.gsc - Address = 0x30596A00
141. maps/mp/zombies/_zm_timer.gsc - Address = 0x305A4060
142. maps/mp/zombies/_zm_tombstone.gsc - Address = 0x305A46E0
143. maps/mp/zombies/_zm_traps.gsc - Address = 0x305A6AA0
144. maps/mp/zombies/_zm_turned.gsc - Address = 0x305AA760
145. maps/mp/zombies/_zm_utility.gsc - Address = 0x305ACDC0
146. maps/mp/zombies/_zm_weapons.gsc - Address = 0x305BF080
147. maps/mp/zombies/_zm_zonemgr.gsc - Address = 0x305CA560
148. maps/mp/zombies/_zm_game_module.gsc - Address = 0x305CE900
149. maps/mp/zombies/_zm_pers_upgrades.gsc - Address = 0x305D0D00
150. maps/mp/zombies/_zm_pers_upgrades_functions.gsc - Address = 0x305D3BE0
151. maps/mp/zombies/_zm_pers_upgrades_system.gsc - Address = 0x305D8AE0
152. maps/mp/zombies/_zm_stats.gsc - Address = 0x305D9C20
153. maps/mp/zombies/_zm_unitrigger.gsc - Address = 0x305E0C20
154. maps/mp/gametypes_zm/zclassic.gsc - Address = 0x305E3740
155. clientscripts/mp/gametypes/zclassic.csc - Address = 0x305E3B60
156. maps/mp/animscripts/traverse/zm_mantle_over_40.gsc - Address = 0x305E3DA0
157. clientscripts/mp/_ambient.csc - Address = 0x305E4240
158. clientscripts/mp/_ambientpackage.csc - Address = 0x305E6400
159. clientscripts/mp/_audio.csc - Address = 0x305EA3A0
160. clientscripts/mp/_busing.csc - Address = 0x305EDCE0
161. clientscripts/mp/zombies/_callbacks.csc - Address = 0x305EE780
162. clientscripts/mp/_claymore.csc - Address = 0x305F09A0
163. clientscripts/mp/_destructible.csc - Address = 0x305F0C60
164. clientscripts/mp/_rotating_object.csc - Address = 0x305F0EE0
165. clientscripts/mp/_explode.csc - Address = 0x305F12A0
166. clientscripts/mp/_filter.csc - Address = 0x305F1B40
167. clientscripts/mp/_footsteps.csc - Address = 0x305F2300
168. clientscripts/mp/_fx.csc - Address = 0x305F31C0
169. clientscripts/mp/_fxanim.csc - Address = 0x305F56E0
170. clientscripts/mp/_global_fx.csc - Address = 0x305F6B20
171. clientscripts/mp/_lights.csc - Address = 0x305F83C0
172. clientscripts/mp/zombies/_load.csc - Address = 0x305FC520
173. clientscripts/mp/_music.csc - Address = 0x305FD3A0
174. clientscripts/mp/zombies/_players.csc - Address = 0x305FF600
175. clientscripts/mp/_rewindobjects.csc - Address = 0x305FFC20
176. clientscripts/mp/_riotshield.csc - Address = 0x30600C80
177. clientscripts/mp/_sticky_grenade.csc - Address = 0x30601500
178. clientscripts/mp/_proximity_grenade.csc - Address = 0x30601DA0
179. clientscripts/mp/_utility.csc - Address = 0x30602FC0
180. clientscripts/mp/_utility_code.csc - Address = 0x30606640
181. clientscripts/mp/_visionset_mgr.csc - Address = 0x30606CC0
182. clientscripts/_radiant_live_update.csc - Address = 0x30609920
183. codescripts/struct.csc - Address = 0x30609B40
184. codescripts/delete.csc - Address = 0x30609D00
185. clientscripts/mp/zombies/_zm.csc - Address = 0x30609F60
186. clientscripts/mp/zombies/_zm_audio.csc - Address = 0x30611560
187. clientscripts/mp/zombies/_zm_clone.csc - Address = 0x306127C0
188. clientscripts/mp/zombies/_zm_equip_gasmask.csc - Address = 0x30612960
189. clientscripts/mp/zombies/_zm_equip_hacker.csc - Address = 0x306135A0
190. clientscripts/mp/zombies/_zm_equipment.csc - Address = 0x30613800
191. clientscripts/mp/zombies/_zm_ffotd.csc - Address = 0x30613FE0
192. clientscripts/mp/zombies/_zm_gump.csc - Address = 0x306140E0
193. clientscripts/mp/zombies/_zm_magicbox.csc - Address = 0x30615800
194. clientscripts/mp/zombies/_zm_perks.csc - Address = 0x30615FE0
195. clientscripts/mp/zombies/_zm_score.csc - Address = 0x30617340
196. clientscripts/mp/zombies/_zm_utility.csc - Address = 0x30617860
197. clientscripts/mp/zombies/_zm_weapons.csc - Address = 0x30619260
198. clientscripts/mp/zombies/_zm_powerups.csc - Address = 0x3061B1A0
199. clientscripts/mp/zombies/_zm_buildables.csc - Address = 0x3061BD60
200. clientscripts/mp/zombies/_zm_traps.csc - Address = 0x3061C300
201. maps/mp/_serverfaceanim_mp.gsc - Address = 0x31063140
202. clientscripts/mp/zombies/_clientfaceanim_zm.csc - Address = 0x31063680
203. clientscripts/mp/_face_utility_mp.csc - Address = 0x31063EC0
204. maps/mp/zombies/_zm_weap_thundergun.gsc - Address = 0x311A3740
205. clientscripts/mp/zombies/_zm_weap_thundergun.csc - Address = 0x311A5A20
206. maps/mp/zombies/_zm_weap_cymbal_monkey.gsc - Address = 0x311A6A00
207. clientscripts/mp/zombies/_zm_weap_cymbal_monkey.csc - Address = 0x311A8240
208. codescripts/character.gsc - Address = 0x311E1F00
209. codescripts/delete.gsc - Address = 0x311E2BC0


Here are the addresses of where you want to change the pointer to the buffer -

    
1. common_scripts/default - Address = 0x140C1D4
2. maps/mp/_serverfaceanim_mp.gsc - Address = 0x140C1E0
3. clientscripts/mp/zombies/_clientfaceanim_zm.csc - Address = 0x140C1EC
4. clientscripts/mp/zombies/_face_utility_zm.csc - Address = 0x140C1F8
5. maps/mp/animscripts/zm_combat.gsc - Address = 0x140C204
6. maps/mp/animscripts/zm_death.gsc - Address = 0x140C210
7. maps/mp/animscripts/zm_flashed.gsc - Address = 0x140C21C
8. maps/mp/animscripts/zm_init.gsc - Address = 0x140C228
9. maps/mp/animscripts/zm_jump.gsc - Address = 0x140C234
10. maps/mp/animscripts/zm_melee.gsc - Address = 0x140C240
11. maps/mp/animscripts/zm_move.gsc - Address = 0x140C24C
12. maps/mp/animscripts/zm_pain.gsc - Address = 0x140C258
13. maps/mp/animscripts/zm_run.gsc - Address = 0x140C264
14. maps/mp/animscripts/zm_scripted.gsc - Address = 0x140C270
15. maps/mp/animscripts/zm_shared.gsc - Address = 0x140C27C
16. maps/mp/animscripts/zm_stop.gsc - Address = 0x140C288
17. maps/mp/animscripts/zm_turn.gsc - Address = 0x140C294
18. maps/mp/animscripts/zm_utility.gsc - Address = 0x140C2A0
19. maps/mp/animscripts/dog_combat.gsc - Address = 0x140C2AC
20. maps/mp/animscripts/dog_death.gsc - Address = 0x140C2B8
21. maps/mp/animscripts/dog_init.gsc - Address = 0x140C2C4
22. maps/mp/animscripts/dog_move.gsc - Address = 0x140C2D0
23. maps/mp/animscripts/dog_pain.gsc - Address = 0x140C2DC
24. maps/mp/animscripts/dog_stop.gsc - Address = 0x140C2E8
25. maps/mp/animscripts/dog_jump.gsc - Address = 0x140C2F4
26. maps/mp/animscripts/dog_turn.gsc - Address = 0x140C300
27. maps/mp/animscripts/dog_flashed.gsc - Address = 0x140C30C
28. maps/mp/animscripts/shared.gsc - Address = 0x140C318
29. maps/mp/animscripts/utility.gsc - Address = 0x140C324
30. maps/mp/animscripts/traverse/shared.gsc - Address = 0x140C330
31. maps/mp/animscripts/traverse/zm_shared.gsc - Address = 0x140C33C
32. maps/mp/animscripts/zm_dog_combat.gsc - Address = 0x140C348
33. maps/mp/animscripts/zm_dog_death.gsc - Address = 0x140C354
34. maps/mp/animscripts/zm_dog_init.gsc - Address = 0x140C360
35. maps/mp/animscripts/zm_dog_move.gsc - Address = 0x140C36C
36. maps/mp/animscripts/zm_dog_pain.gsc - Address = 0x140C378
37. maps/mp/animscripts/zm_dog_stop.gsc - Address = 0x140C384
38. maps/mp/animscripts/zm_dog_jump.gsc - Address = 0x140C390
39. maps/mp/animscripts/zm_dog_turn.gsc - Address = 0x140C39C
40. maps/mp/animscripts/zm_dog_flashed.gsc - Address = 0x140C3A8
41. maps/mp/zombies/_zm_weap_cymbal_monkey.gsc - Address = 0x140C3B4
42. clientscripts/mp/zombies/_zm_weap_cymbal_monkey.csc - Address = 0x140C3C0
43. common_scripts/utility.gsc - Address = 0x140C3CC
44. codescripts/character_mp.gsc - Address = 0x140C3D8
45. maps/mp/_art.gsc - Address = 0x140C3E4
46. maps/mp/_audio.gsc - Address = 0x140C3F0
47. maps/mp/_ballistic_knife.gsc - Address = 0x140C3FC
48. maps/mp/_bb.gsc - Address = 0x140C408
49. maps/mp/_busing.gsc - Address = 0x140C414
50. maps/mp/_challenges.gsc - Address = 0x140C420
51. maps/mp/_compass.gsc - Address = 0x140C42C
52. maps/mp/_createfx.gsc - Address = 0x140C438
53. maps/mp/_createfxmenu.gsc - Address = 0x140C444
54. maps/mp/_createfxundo.gsc - Address = 0x140C450
55. maps/mp/_demo.gsc - Address = 0x140C45C
56. maps/mp/_fx.gsc - Address = 0x140C468
57. maps/mp/_fxanim.gsc - Address = 0x140C474
58. maps/mp/_global_fx.gsc - Address = 0x140C480
59. maps/mp/_interactive_objects.gsc - Address = 0x140C48C
60. maps/mp/zombies/_load.gsc - Address = 0x140C498
61. maps/mp/_script_gen.gsc - Address = 0x140C4A4
62. maps/mp/zombies/_zm_mgturret.gsc - Address = 0x140C4B0
63. maps/mp/_music.gsc - Address = 0x140C4BC
64. maps/mp/_sticky_grenade.gsc - Address = 0x140C4C8
65. maps/mp/_utility.gsc - Address = 0x140C4D4
66. maps/mp/_visionset_mgr.gsc - Address = 0x140C4E0
67. maps/mp/gametypes_zm/_callbacksetup.gsc - Address = 0x140C4EC
68. maps/mp/gametypes_zm/_clientids.gsc - Address = 0x140C4F8
69. maps/mp/gametypes_zm/_damagefeedback.gsc - Address = 0x140C504
70. maps/mp/gametypes_zm/_dev.gsc - Address = 0x140C510
71. maps/mp/gametypes_zm/_gameobjects.gsc - Address = 0x140C51C
72. maps/mp/gametypes_zm/_globalentities.gsc - Address = 0x140C528
73. maps/mp/gametypes_zm/_globallogic.gsc - Address = 0x140C534
74. maps/mp/gametypes_zm/_globallogic_actor.gsc - Address = 0x140C540
75. maps/mp/gametypes_zm/_globallogic_audio.gsc - Address = 0x140C54C
76. maps/mp/gametypes_zm/_globallogic_defaults.gsc - Address = 0x140C558
77. maps/mp/gametypes_zm/_globallogic_player.gsc - Address = 0x140C564
78. maps/mp/gametypes_zm/_globallogic_score.gsc - Address = 0x140C570
79. maps/mp/gametypes_zm/_globallogic_spawn.gsc - Address = 0x140C57C
80. maps/mp/gametypes_zm/_globallogic_ui.gsc - Address = 0x140C588
81. maps/mp/gametypes_zm/_globallogic_utils.gsc - Address = 0x140C594
82. maps/mp/gametypes_zm/_globallogic_vehicle.gsc - Address = 0x140C5A0
83. maps/mp/gametypes_zm/_gv_actions.gsc - Address = 0x140C5AC
84. maps/mp/gametypes_zm/_healthoverlay.gsc - Address = 0x140C5B8
85. maps/mp/gametypes_zm/_hostmigration.gsc - Address = 0x140C5C4
86. maps/mp/gametypes_zm/_hud.gsc - Address = 0x140C5D0
87. maps/mp/gametypes_zm/_hud_message.gsc - Address = 0x140C5DC
88. maps/mp/gametypes_zm/_hud_util.gsc - Address = 0x140C5E8
89. maps/mp/gametypes_zm/_menus.gsc - Address = 0x140C5F4
90. maps/mp/gametypes_zm/_perplayer.gsc - Address = 0x140C600
91. maps/mp/gametypes_zm/_scoreboard.gsc - Address = 0x140C60C
92. maps/mp/gametypes_zm/_serversettings.gsc - Address = 0x140C618
93. maps/mp/gametypes_zm/_shellshock.gsc - Address = 0x140C624
94. maps/mp/gametypes_zm/_spawning.gsc - Address = 0x140C630
95. maps/mp/gametypes_zm/_spawnlogic.gsc - Address = 0x140C63C
96. maps/mp/gametypes_zm/_spectating.gsc - Address = 0x140C648
97. maps/mp/gametypes_zm/_tweakables.gsc - Address = 0x140C654
98. maps/mp/gametypes_zm/_weapons.gsc - Address = 0x140C660
99. maps/mp/gametypes_zm/_weapon_utils.gsc - Address = 0x140C66C
100. maps/mp/gametypes_zm/_weaponobjects.gsc - Address = 0x140C678
101. maps/mp/gametypes_zm/_zm_gametype.gsc - Address = 0x140C684
102. maps/mp/zombies/_zm.gsc - Address = 0x140C690
103. maps/mp/zombies/_zm_ai_basic.gsc - Address = 0x140C69C
104. maps/mp/zombies/_zm_ai_dogs.gsc - Address = 0x140C6A8
105. maps/mp/zombies/_zm_ai_faller.gsc - Address = 0x140C6B4
106. maps/mp/zombies/_zm_audio.gsc - Address = 0x140C6C0
107. maps/mp/zombies/_zm_audio_announcer.gsc - Address = 0x140C6CC
108. maps/mp/zombies/_zm_blockers.gsc - Address = 0x140C6D8
109. maps/mp/zombies/_zm_bot.gsc - Address = 0x140C6E4
110. maps/mp/zombies/_zm_buildables.gsc - Address = 0x140C6F0
111. maps/mp/zombies/_zm_chugabud.gsc - Address = 0x140C6FC
112. maps/mp/zombies/_zm_perk_electric_cherry.gsc - Address = 0x140C708
113. maps/mp/zombies/_zm_clone.gsc - Address = 0x140C714
114. maps/mp/zombies/_zm_devgui.gsc - Address = 0x140C720
115. maps/mp/zombies/_zm_equip_gasmask.gsc - Address = 0x140C72C
116. maps/mp/zombies/_zm_equip_hacker.gsc - Address = 0x140C738
117. maps/mp/zombies/_zm_equip_turbine.gsc - Address = 0x140C744
118. maps/mp/zombies/_zm_equipment.gsc - Address = 0x140C750
119. maps/mp/zombies/_zm_ffotd.gsc - Address = 0x140C75C
120. maps/mp/zombies/_zm_gump.gsc - Address = 0x140C768
121. maps/mp/zombies/_zm_hackables_boards.gsc - Address = 0x140C774
122. maps/mp/zombies/_zm_hackables_box.gsc - Address = 0x140C780
123. maps/mp/zombies/_zm_hackables_doors.gsc - Address = 0x140C78C
124. maps/mp/zombies/_zm_hackables_packapunch.gsc - Address = 0x140C798
125. maps/mp/zombies/_zm_hackables_perks.gsc - Address = 0x140C7A4
126. maps/mp/zombies/_zm_hackables_powerups.gsc - Address = 0x140C7B0
127. maps/mp/zombies/_zm_hackables_wallbuys.gsc - Address = 0x140C7BC
128. maps/mp/zombies/_zm_jump_pad.gsc - Address = 0x140C7C8
129. maps/mp/zombies/_zm_laststand.gsc - Address = 0x140C7D4
130. maps/mp/zombies/_zm_magicbox.gsc - Address = 0x140C7E0
131. maps/mp/zombies/_zm_magicbox_lock.gsc - Address = 0x140C7EC
132. maps/mp/zombies/_zm_net.gsc - Address = 0x140C7F8
133. maps/mp/zombies/_zm_perks.gsc - Address = 0x140C804
134. maps/mp/zombies/_zm_playerhealth.gsc - Address = 0x140C810
135. maps/mp/zombies/_zm_power.gsc - Address = 0x140C81C
136. maps/mp/zombies/_zm_powerups.gsc - Address = 0x140C828
137. maps/mp/zombies/_zm_score.gsc - Address = 0x140C834
138. maps/mp/zombies/_zm_server_throttle.gsc - Address = 0x140C840
139. maps/mp/zombies/_zm_sidequests.gsc - Address = 0x140C84C
140. maps/mp/zombies/_zm_spawner.gsc - Address = 0x140C858
141. maps/mp/zombies/_zm_timer.gsc - Address = 0x140C864
142. maps/mp/zombies/_zm_tombstone.gsc - Address = 0x140C870
143. maps/mp/zombies/_zm_traps.gsc - Address = 0x140C87C
144. maps/mp/zombies/_zm_turned.gsc - Address = 0x140C888
145. maps/mp/zombies/_zm_utility.gsc - Address = 0x140C894
146. maps/mp/zombies/_zm_weapons.gsc - Address = 0x140C8A0
147. maps/mp/zombies/_zm_zonemgr.gsc - Address = 0x140C8AC
148. maps/mp/zombies/_zm_game_module.gsc - Address = 0x140C8B8
149. maps/mp/zombies/_zm_pers_upgrades.gsc - Address = 0x140C8C4
150. maps/mp/zombies/_zm_pers_upgrades_functions.gsc - Address = 0x140C8D0
151. maps/mp/zombies/_zm_pers_upgrades_system.gsc - Address = 0x140C8DC
152. maps/mp/zombies/_zm_stats.gsc - Address = 0x140C8E8
153. maps/mp/zombies/_zm_unitrigger.gsc - Address = 0x140C8F4
154. maps/mp/gametypes_zm/zclassic.gsc - Address = 0x140C900
155. clientscripts/mp/gametypes/zclassic.csc - Address = 0x140C90C
156. maps/mp/animscripts/traverse/zm_mantle_over_40.gsc - Address = 0x140C918
157. clientscripts/mp/_ambient.csc - Address = 0x140C924
158. clientscripts/mp/_ambientpackage.csc - Address = 0x140C930
159. clientscripts/mp/_audio.csc - Address = 0x140C93C
160. clientscripts/mp/_busing.csc - Address = 0x140C948
161. clientscripts/mp/zombies/_callbacks.csc - Address = 0x140C954
162. clientscripts/mp/_claymore.csc - Address = 0x140C960
163. clientscripts/mp/_destructible.csc - Address = 0x140C96C
164. clientscripts/mp/_rotating_object.csc - Address = 0x140C978
165. clientscripts/mp/_explode.csc - Address = 0x140C984
166. clientscripts/mp/_filter.csc - Address = 0x140C990
167. clientscripts/mp/_footsteps.csc - Address = 0x140C99C
168. clientscripts/mp/_fx.csc - Address = 0x140C9A8
169. clientscripts/mp/_fxanim.csc - Address = 0x140C9B4
170. clientscripts/mp/_global_fx.csc - Address = 0x140C9C0
171. clientscripts/mp/_lights.csc - Address = 0x140C9CC
172. clientscripts/mp/zombies/_load.csc - Address = 0x140C9D8
173. clientscripts/mp/_music.csc - Address = 0x140C9E4
174. clientscripts/mp/zombies/_players.csc - Address = 0x140C9F0
175. clientscripts/mp/_rewindobjects.csc - Address = 0x140C9FC
176. clientscripts/mp/_riotshield.csc - Address = 0x140CA08
177. clientscripts/mp/_sticky_grenade.csc - Address = 0x140CA14
178. clientscripts/mp/_proximity_grenade.csc - Address = 0x140CA20
179. clientscripts/mp/_utility.csc - Address = 0x140CA2C
180. clientscripts/mp/_utility_code.csc - Address = 0x140CA38
181. clientscripts/mp/_visionset_mgr.csc - Address = 0x140CA44
182. clientscripts/_radiant_live_update.csc - Address = 0x140CA50
183. codescripts/struct.csc - Address = 0x140CA5C
184. codescripts/delete.csc - Address = 0x140CA68
185. clientscripts/mp/zombies/_zm.csc - Address = 0x140CA74
186. clientscripts/mp/zombies/_zm_audio.csc - Address = 0x140CA80
187. clientscripts/mp/zombies/_zm_clone.csc - Address = 0x140CA8C
188. clientscripts/mp/zombies/_zm_equip_gasmask.csc - Address = 0x140CA98
189. clientscripts/mp/zombies/_zm_equip_hacker.csc - Address = 0x140CAA4
190. clientscripts/mp/zombies/_zm_equipment.csc - Address = 0x140CAB0
191. clientscripts/mp/zombies/_zm_ffotd.csc - Address = 0x140CABC
192. clientscripts/mp/zombies/_zm_gump.csc - Address = 0x140CAC8
193. clientscripts/mp/zombies/_zm_magicbox.csc - Address = 0x140CAD4
194. clientscripts/mp/zombies/_zm_perks.csc - Address = 0x140CAE0
195. clientscripts/mp/zombies/_zm_score.csc - Address = 0x140CAEC
196. clientscripts/mp/zombies/_zm_utility.csc - Address = 0x140CAF8
197. clientscripts/mp/zombies/_zm_weapons.csc - Address = 0x140CB04
198. clientscripts/mp/zombies/_zm_powerups.csc - Address = 0x140CB10
199. clientscripts/mp/zombies/_zm_buildables.csc - Address = 0x140CB1C
200. clientscripts/mp/zombies/_zm_traps.csc - Address = 0x140CB28
201. maps/mp/_serverfaceanim_mp.gsc - Address = 0x140CB34
202. clientscripts/mp/zombies/_clientfaceanim_zm.csc - Address = 0x140CB40
203. clientscripts/mp/_face_utility_mp.csc - Address = 0x140CB4C
204. maps/mp/zombies/_zm_weap_thundergun.gsc - Address = 0x140CB58
205. clientscripts/mp/zombies/_zm_weap_thundergun.csc - Address = 0x140CB64
206. maps/mp/zombies/_zm_weap_cymbal_monkey.gsc - Address = 0x140CB70
207. clientscripts/mp/zombies/_zm_weap_cymbal_monkey.csc - Address = 0x140CB7C
208. codescripts/character.gsc - Address = 0x140CB88
209. codescripts/delete.gsc - Address = 0x140CB94




Here are the addresses for XBOX:

These are the MP addresses that you can use to change the pointer of the buffer to yours and the address of the original buffers so you can reset them if you want -

Here are the addresses of the original buffers in-case you want to reset them to default -

    
1. common_scripts/default - Address = 0xA583A4C0
2. common_scripts/utility.gsc - Address = 0xA5B845A0
3. codescripts/character_mp.gsc - Address = 0xA5B8A880
4. maps/mp/_pc.gsc - Address = 0xA5B8B1E0
5. maps/mp/_acousticsensor.gsc - Address = 0xA5B8B2A0
6. maps/mp/_ambientpackage.gsc - Address = 0xA5B8C080
7. maps/mp/_art.gsc - Address = 0xA5B8C100
8. maps/mp/_audio.gsc - Address = 0xA5B8E700
9. maps/mp/_ballistic_knife.gsc - Address = 0xA5B8EF60
10. maps/mp/_bb.gsc - Address = 0xA5B901A0
11. maps/mp/_bonuscard.gsh - Address = 0xA5B907C0
12. maps/mp/_bouncingbetty.gsc - Address = 0xA5B90840
13. maps/mp/_burnplayer.gsc - Address = 0xA5B91AE0
14. maps/mp/_busing.gsc - Address = 0xA5B939A0
15. maps/mp/_challenges.gsc - Address = 0xA5B93B60
16. maps/mp/_compass.gsc - Address = 0xA5B9BA40
17. maps/mp/_createfx.gsc - Address = 0xA5B9C000
18. maps/mp/_createfxmenu.gsc - Address = 0xA5BA7980
19. maps/mp/_createfxundo.gsc - Address = 0xA5BAB3A0
20. maps/mp/_decoy.gsc - Address = 0xA5BAD140
21. maps/mp/_demo.gsc - Address = 0xA5BAEBA0
22. maps/mp/_development_dvars.gsc - Address = 0x40300000
23. maps/mp/_destructible.gsc - Address = 0xA5BAF580
24. maps/mp/_empgrenade.gsc - Address = 0xA5BB1300
25. maps/mp/_entityheadicons.gsc - Address = 0xA5BB1DE0
26. maps/mp/_explosive_bolt.gsc - Address = 0xA5BB28A0
27. maps/mp/_flashgrenades.gsc - Address = 0xA5BB2A40
28. maps/mp/_fx.gsc - Address = 0xA5BB3680
29. maps/mp/_fxanim.gsc - Address = 0xA5BB5760
30. maps/mp/_gameadvertisement.gsc - Address = 0xA5BB5840
31. maps/mp/_gamerep.gsc - Address = 0xA5BB76C0
32. maps/mp/_global_fx.gsc - Address = 0xA5BB9960
33. maps/mp/_hacker_tool.gsc - Address = 0xA5BBA1A0
34. maps/mp/_heatseekingmissile.gsc - Address = 0xA5BBD3A0
35. maps/mp/_interactive_objects.gsc - Address = 0xA5BBFB00
36. maps/mp/_load.gsc - Address = 0xA5BC15A0
37. maps/mp/_medals.gsc - Address = 0xA5BC42C0
38. maps/mp/_menus.gsc - Address = 0xA5BC45E0
39. maps/mp/_mgturret.gsc - Address = 0xA5BC4680
40. maps/mp/_multi_extracam.gsc - Address = 0xA5BC5980
41. maps/mp/_music.gsc - Address = 0xA5BC5A20
42. maps/mp/_popups.gsc - Address = 0xA5BC5C20
43. maps/mp/_riotshield.gsc - Address = 0xA5BC7640
44. maps/mp/_satchel_charge.gsc - Address = 0xA5BC9AC0
45. maps/mp/_sensor_grenade.gsc - Address = 0xA5BCA120
46. maps/mp/_scoreevents.gsc - Address = 0xA5BCB280
47. maps/mp/_scoreevents.gsh - Address = 0xA5BCEB60
48. maps/mp/_scrambler.gsc - Address = 0xA5BCEBE0
49. maps/mp/_script_gen.gsc - Address = 0xA5BCFC60
50. maps/mp/_smokegrenade.gsc - Address = 0xA5BD14A0
51. maps/mp/_sticky_grenade.gsc - Address = 0xA5BD1B60
52. maps/mp/_tacticalinsertion.gsc - Address = 0xA5BD1D00
53. maps/mp/_teargrenades.gsc - Address = 0xA5BD3E20
54. maps/mp/_treadfx.gsc - Address = 0xA5BD4AC0
55. maps/mp/_tabun.gsc - Address = 0xA5BD55E0
56. maps/mp/_trophy_system.gsc - Address = 0xA5BD7FA0
57. maps/mp/_proximity_grenade.gsc - Address = 0xA5BD9CC0
58. maps/mp/_utility.gsc - Address = 0xA5BDB9A0
59. maps/mp/_vehicles.gsc - Address = 0xA5BE4CE0
60. maps/mp/_version.gsh - Address = 0xA5BEBAE0
61. maps/mp/gametypes/_battlechatter.gsc - Address = 0xA5BEBB60
62. maps/mp/gametypes/_callbacksetup.gsc - Address = 0xA5BF00E0
63. maps/mp/gametypes/_class.gsc - Address = 0xA5BF1780
64. maps/mp/gametypes/_clientids.gsc - Address = 0xA5BF6F20
65. maps/mp/gametypes/_copter.gsc - Address = 0xA5BF7060
66. maps/mp/gametypes/_damagefeedback.gsc - Address = 0xA5BFA140
67. maps/mp/gametypes/_deathicons.gsc - Address = 0xA5BFAC40
68. maps/mp/gametypes/_dev.gsc - Address = 0xA5BFB3C0
69. maps/mp/gametypes/_dev_class.gsc - Address = 0xA5C07F40
70. maps/mp/gametypes/_friendicons.gsc - Address = 0xA5C0A680
71. maps/mp/gametypes/_gameobjects.gsc - Address = 0xA5C0ADC0
72. maps/mp/gametypes/_globalentities.gsc - Address = 0xA5C13DE0
73. maps/mp/gametypes/_globallogic.gsc - Address = 0xA5C13E80
74. maps/mp/gametypes/_globallogic_actor.gsc - Address = 0xA5C20B20
75. maps/mp/gametypes/_globallogic_audio.gsc - Address = 0xA5C21BE0
76. maps/mp/gametypes/_globallogic_defaults.gsc - Address = 0xA5C26500
77. maps/mp/gametypes/_globallogic_player.gsc - Address = 0xA5C27B40
78. maps/mp/gametypes/_globallogic_score.gsc - Address = 0xA5C343C0
79. maps/mp/gametypes/_globallogic_spawn.gsc - Address = 0xA5C39EC0
80. maps/mp/gametypes/_globallogic_ui.gsc - Address = 0xA5C3D880
81. maps/mp/gametypes/_globallogic_utils.gsc - Address = 0xA5C40120
82. maps/mp/gametypes/_globallogic_vehicle.gsc - Address = 0xA5C41CE0
83. maps/mp/gametypes/_healthoverlay.gsc - Address = 0xA5C43740
84. maps/mp/gametypes/_hostmigration.gsc - Address = 0xA5C44480
85. maps/mp/gametypes/_hud.gsc - Address = 0xA5C45940
86. maps/mp/gametypes/_hud_message.gsc - Address = 0xA5C46740
87. maps/mp/gametypes/_hud_util.gsc - Address = 0xA5C4BF00
88. maps/mp/gametypes/_killcam.gsc - Address = 0xA5C4FC40
89. maps/mp/gametypes/_menus.gsc - Address = 0xA5C52BA0
90. maps/mp/gametypes/_objpoints.gsc - Address = 0xA5C53AC0
91. maps/mp/gametypes/_perplayer.gsc - Address = 0xA5C54460
92. maps/mp/gametypes/_persistence.gsc - Address = 0xA5C54E60
93. maps/mp/gametypes/_rank.gsc - Address = 0xA5C577A0
94. maps/mp/gametypes/_scoreboard.gsc - Address = 0xA5C5B340
95. maps/mp/gametypes/_serversettings.gsc - Address = 0xA5C5B540
96. maps/mp/gametypes/_shellshock.gsc - Address = 0xA5C5C1C0
97. maps/mp/gametypes/_spawning.gsc - Address = 0xA5C5C6A0
98. maps/mp/gametypes/_spawnlogic.gsc - Address = 0xA5C63EC0
99. maps/mp/gametypes/_spectating.gsc - Address = 0xA5C6ADC0
100. maps/mp/gametypes/_tweakables.gsc - Address = 0xA5C6BAA0
101. maps/mp/gametypes/_wager.gsc - Address = 0xA5C6D5C0
102. maps/mp/gametypes/_weapon_utils.gsc - Address = 0xA5C71440
103. maps/mp/gametypes/_weapons.gsc - Address = 0xA5C71A60
104. maps/mp/gametypes/_weaponobjects.gsc - Address = 0xA5C79B80
105. maps/mp/gametypes/conf.gsc - Address = 0xA5C83AC0
106. maps/mp/gametypes/ctf.gsc - Address = 0xA5C86C40
107. maps/mp/gametypes/dm.gsc - Address = 0xA5C8E360
108. maps/mp/gametypes/dem.gsc - Address = 0xA5C8F3C0
109. maps/mp/gametypes/dom.gsc - Address = 0xA5C96100
110. maps/mp/gametypes/gun.gsc - Address = 0xA5C9D800
111. maps/mp/gametypes/hq.gsc - Address = 0xA5C9FF40
112. maps/mp/gametypes/oneflag.gsc - Address = 0xA5CA6420
113. maps/mp/gametypes/sas.gsc - Address = 0xA5CAE4E0
114. maps/mp/gametypes/koth.gsc - Address = 0xA5CB01A0
115. maps/mp/gametypes/oic.gsc - Address = 0xA5CB71C0
116. maps/mp/gametypes/sd.gsc - Address = 0xA5CB9180
117. maps/mp/gametypes/shrp.gsc - Address = 0xA5CBE940
118. maps/mp/gametypes/tdm.gsc - Address = 0xA5CC2300
119. clientscripts/mp/gametypes/conf.csc - Address = 0xA5CC3C00
120. clientscripts/mp/gametypes/ctf.csc - Address = 0xA5CC3D00
121. clientscripts/mp/gametypes/dm.csc - Address = 0xA5CC3E00
122. clientscripts/mp/gametypes/dem.csc - Address = 0xA5CC3F00
123. clientscripts/mp/gametypes/dom.csc - Address = 0xA5CC4000
124. clientscripts/mp/gametypes/gun.csc - Address = 0xA5CC4100
125. clientscripts/mp/gametypes/hq.css - Address = 0xA5CC4200
126. clientscripts/mp/gametypes/sas.csc - Address = 0xA5CC4300
127. clientscripts/mp/gametypes/koth.csc - Address = 0xA5CC4400
128. clientscripts/mp/gametypes/oic.csc - Address = 0xA5CC4AE0
129. clientscripts/mp/gametypes/sd.csc - Address = 0xA5CC4BE0
130. clientscripts/mp/gametypes/shrp.csc - Address = 0xA5CC4CE0
131. clientscripts/mp/gametypes/tdm.csc - Address = 0xA5CC4DE0
132. maps/mp/gametypes/_pregame.gsc - Address = 0xA5CC4EE0
133. maps/mp/killstreaks/_straferun.gsc - Address = 0xA5CC6BE0
134. maps/mp/killstreaks/_ai_tank.gsc - Address = 0xA5CCB7C0
135. maps/mp/killstreaks/_airsupport.gsc - Address = 0xA5CD1E80
136. maps/mp/killstreaks/_emp.gsc - Address = 0xA5CD5700
137. maps/mp/killstreaks/_helicopter.gsc - Address = 0xA5CD7B80
138. maps/mp/killstreaks/_helicopter_guard.gsc - Address = 0xA5CE3200
139. maps/mp/killstreaks/_helicopter_gunner.gsc - Address = 0xA5CE7340
140. maps/mp/killstreaks/_killstreakrules.gsc - Address = 0xA5CEF120
141. maps/mp/killstreaks/_killstreaks.gsc - Address = 0xBE67E460
142. maps/mp/killstreaks/_killstreak_weapons.gsc - Address = 0xA5CF9140
143. maps/mp/killstreaks/_missile_swarm.gsc - Address = 0xA5CFBB80
144. maps/mp/killstreaks/_missile_drone.gsc - Address = 0xA5CFF1A0
145. maps/mp/killstreaks/_planemortar.gsc - Address = 0xA5D02120
146. maps/mp/killstreaks/_qrdrone.gsc - Address = 0xA5D04120
147. maps/mp/killstreaks/_radar.gsc - Address = 0xA5D0AD40
148. maps/mp/killstreaks/_rcbomb.gsc - Address = 0xA5D0C680
149. maps/mp/killstreaks/_remote_weapons.gsc - Address = 0xA5D102A0
150. maps/mp/killstreaks/_remotemissile.gsc - Address = 0xA5D12460
151. maps/mp/killstreaks/_remotemortar.gsc - Address = 0xA5D175A0
152. maps/mp/killstreaks/_spyplane.gsc - Address = 0xA5D1BAE0
153. maps/mp/killstreaks/_supplycrate.gsc - Address = 0xA5D20360
154. maps/mp/killstreaks/_supplydrop.gsc - Address = 0xA5D20420
155. maps/mp/killstreaks/_turret_killstreak.gsc - Address = 0xA5D2CE80
156. maps/mp/teams/_teams.gsc - Address = 0xA5D382C0
157. maps/mp/teams/_teamset.gsc - Address = 0xA5D39B40
158. maps/mp/bots/_bot.gsc - Address = 0xA5D39D60
159. maps/mp/bots/_bot_combat.gsc - Address = 0xA5D43100
160. maps/mp/bots/_bot_conf.gsc - Address = 0xA5D49440
161. maps/mp/bots/_bot_ctf.gsc - Address = 0xA5D49B00
162. maps/mp/bots/_bot_dem.gsc - Address = 0xA5D4B440
163. maps/mp/bots/_bot_dom.gsc - Address = 0xA5D4CA80
164. maps/mp/bots/_bot_hack.gsc - Address = 0xA5D4E660
165. maps/mp/bots/_bot_hq.gsc - Address = 0xA5D4F220
166. maps/mp/bots/_bot_koth.gsc - Address = 0xA5D50A00
167. maps/mp/bots/_bot_loadout.gsc - Address = 0xA5D52000
168. maps/mp/bots/_bot_sd.gsc - Address = 0xA5D543C0
169. clientscripts/mp/_acousticsensor - Address = 0xA5D56040
170. clientscripts/mp/_ai_tank.csc - Address = 0xA5D56900
171. clientscripts/mp/_airsupport.csc - Address = 0xA5D57E40
172. clientscripts/mp/_ambient.csc - Address = 0xA5D596E0
173. clientscripts/mp/_ambientpackage.csc - Address = 0xA5D5B8A0
174. clientscripts/mp/_audio.csc - Address = 0xA5D5F840
175. clientscripts/mp/_bouncingbetty.csc - Address = 0xA5D63180
176. clientscripts/mp/_burnplayer.csc - Address = 0xA5D637C0
177. clientscripts/mp/_busing.csc - Address = 0xA5D63B20
178. clientscripts/mp/_callbacks.csc - Address = 0xA5D645A0
179. clientscripts/mp/_cameraspike.csc - Address = 0xA5D67000
180. clientscripts/mp/_claymore.csc - Address = 0xA5D67EC0
181. clientscripts/mp/_counteruav.csc - Address = 0xA5D68180
182. clientscripts/mp/_ctf.csc - Address = 0xA5D68500
183. clientscripts/mp/_destructible.csc - Address = 0xA5D68700
184. clientscripts/mp/_rotating_object.csc - Address = 0xA5D68980
185. clientscripts/mp/_decoy.csc - Address = 0xA5D68D40
186. clientscripts/mp/_dogs.csc - Address = 0xA5D68FC0
187. clientscripts/mp/_explode.csc - Address = 0xA5D6A6C0
188. clientscripts/mp/_explosive_bolt - Address = 0xA5D6AF80
189. clientscripts/mp/_filter.csc - Address = 0xA5D6B7E0
190. clientscripts/mp/_footsteps.csc - Address = 0xA5D6BFA0
191. clientscripts/mp/_fx.csc - Address = 0xA5D6CE60
192. clientscripts/mp/_fxanim.csc - Address = 0xA5D6F380
193. clientscripts/mp/_global_fx.csc - Address = 0xA5D707C0
194. clientscripts/mp/_helicopter.csc - Address = 0xA5D72060
195. clientscripts/mp/_helicopter_sounds.csc - Address = 0xA5D73A20
196. clientscripts/mp/_lights.csc - Address = 0xA5D787A0
197. clientscripts/mp/_load.csc - Address = 0xA5D7C900
198. clientscripts/mp/_missile_swarm.csc - Address = 0xA5D7E060
199. clientscripts/mp/_missile_drone.csc - Address = 0xA5D7EB60
200. clientscripts/mp/_multi_extracam.csc - Address = 0xA5D7F5E0
201. clientscripts/mp/_music.csc - Address = 0xA5D7F9E0
202. clientscripts/mp/_planemortar.csx - Address = 0xA5D81C40
203. clientscripts/mp/_players.csc - Address = 0xA5D81F40
204. clientscripts/mp/_qrdrone.csc - Address = 0xA5D82560
205. clientscripts/mp/_rcbomb.csc - Address = 0xA5D84000
206. clientscripts/mp/_remotemissile.csc - Address = 0xA5D86C80
207. clientscripts/mp/_rewindobjects.csc - Address = 0xA5D873E0
208. clientscripts/mp/_riotshield.csc - Address = 0xA5D88440
209. clientscripts/mp/_satchel_charge.csc - Address = 0xA5D88CC0
210. clientscripts/mp/_scrambler.csc - Address = 0xA5D89300
211. clientscripts/mp/_sticky_grenade.csc - Address = 0xA5D8ADE0
212. clientscripts/mp/_proximity_grenade.csc - Address = 0xA5D8B680
213. clientscripts/mp/_tacticalinsertion.csc - Address = 0xA5D8C8A0
214. clientscripts/mp/_teamset_seals.csc - Address = 0xA5D8D1E0
215. clientscripts/mp/_treadfx.csc - Address = 0xA5D8D2E0
216. clientscripts/mp/_trophy_system.csc - Address = 0xA5D8DDA0
217. clientscripts/mp/_turret.csc - Address = 0xA5D8E840
218. clientscripts/mp/_utility.csc - Address = 0xA5D8F020
219. clientscripts/mp/_utility_code.csc - Address = 0xA5D926A0
220. clientscripts/mp/_vehicle.csc - Address = 0xA5D92D00
221. clientscripts/_radiant_live_update.csc - Address = 0xA5D94040
222. codescripts/struct.csc - Address = 0xA5D94260
223. codescripts/delete.csc - Address = 0xA5D94420
224. codescripts/delete.gsc - Address = 0xA5D94680
225. codescripts/struct.gsc - Address = 0xA5D948E0
226. maps/mp/teams/_teamset_multiteam.csc - Address = 0xA5D94BC0
227. maps/mp/mp_carrier.gsc - Address = 0xA5D96980
228. maps/mp/mp_dockside.gsc - Address = 0xA5D97E00
229. maps/mp/mp_dockside_crane.gsc - Address = 0xA5D98FA0
230. maps/mp/mp_express_train.gsc - Address = 0xA5D9C720
231. maps/mp/mp_nightclub.gsc - Address = 0xA5D9F140
232. maps/mp/mp_village.gsc - Address = 0xA5DA0600
233. maps/mp/mp_overflow.gsc - Address = 0xA5DA1C60
234. maps/mp/mp_la.gsc - Address = 0xA5DA3320
235. maps/mp/mp_meltdown.gsc - Address = 0xA5DA4760
236. maps/mp/mp_drone.gsc - Address = 0xA5DA4EE0
237. maps/mp/mp_express.gsc - Address = 0xA5DA6040
238. maps/mp/mp_hijacked.gsc - Address = 0xA5DA69A0
239. maps/mp/mp_raid.gsc - Address = 0xA5DA82C0
240. maps/mp/mp_slums.gsc - Address = 0xA5DA90E0
241. maps/mp/mp_socotra.gsc - Address = 0xA5DAB5A0
242. maps/mp/mp_turbine.gsc - Address = 0xA5DAC380
243. maps/mp/mp_nuketown_2020.gsc - Address = 0xA5DAD740
244. maps/mp/mp_downhill_cablecar.gsc - Address = 0xA5DB0B60
245. maps/mp/mp_downhill.gsc - Address = 0xA5DB3F00
246. maps/mp/mp_hydro.gsc - Address = 0xA5DB49E0
247. maps/mp/mp_skate.gsc - Address = 0xA5DB7B60
248. maps/mp/mp_mirage.gsc - Address = 0xA5DB8640
249. maps/mp/mp_concert.gsc - Address = 0xA5DB8E60
250. maps/mp/mp_magma.gsc - Address = 0xA5DB9B20
251. maps/mp/mp_studio.gsc - Address = 0xA5DBB700
252. maps/mp/mp_vertigo.gsc - Address = 0xA5DBD640
253. maps/mp/mp_bridge.gsc - Address = 0xA5DBE620
254. maps/mp/mp_castaway.gsc - Address = 0xA5DC00E0
255. maps/mp/mp_paintball.gsc - Address = 0xA5DC0D60
256. maps/mp/mp_uplink.gsc - Address = 0xA5DC20E0
257. maps/mp/mp_dig.gsc - Address = 0xA5DC30E0
258. maps/mp/mp_frostbite.gsc - Address = 0xA5DC3B20
259. maps/mp/mp_pod.gsc - Address = 0xA5DC5420
260. maps/mp/mp_takeoff.gsc - Address = 0xA5DC6140
261. clientscripts/mp/mp_express.csc - Address = 0xA5DC82C0
262. clientscripts/mp/mp_dockside.csc - Address = 0xA5DC8F80
263. clientscripts/mp/mp_drone_fx.csc - Address = 0xA5DC9640
264. clientscripts/mp/mp_hydro.csc - Address = 0xA5DCBCA0
265. clientscripts/mp/mp_overflow.csc - Address = 0xA5DCD560
266. clientscripts/mp/mp_carrier.csc - Address = 0xA5DCD8A0
267. clientscripts/mp/mp_nuketown_202 - Address = 0xA5DC****
268. clientscripts/mp/mp_raid.csc - Address = 0xA5DCEE00
269. clientscripts/mp/mp_hijacked.csc - Address = 0xA5DCF120
270. clientscripts/mp/createfx/mp_concert_fx.csc - Address = 0xA5DCF740
271. clientscripts/mp/mp_uplink.csc - Address = 0xA5DD8C60
272. maps/mp/animscripts/dog_combat.g - Address = 0xA5DDA720
273. maps/mp/animscripts/dog_init.gsc - Address = 0xA5DDB120
274. maps/mp/killstreaks/_dogs.gsc - Address = 0xA5DDB820
275. maps/mp/killstreaks/_killstreaks - Address = 0xA5CF1760
276. character/c_mp_german_shepherd_v - Address = 0xAC01C040
277. character/clientscripts/c_mp_ger - Address = 0xAC0B8AC0
278. character/c_mp_german_shepherd_v - Address = 0xAC0B8BE0
279. character/clientscripts/c_mp_ger - Address = 0xAC0BA300
280. maps/mp/killstreaks/_dogs.gsc - Address = 0xAC0BA420
281. maps/mp/animscripts/dog_combat.gsc - Address = 0xAC0BE460
282. maps/mp/animscripts/dog_death.gs - Address = 0xAC0BED40
283. maps/mp/animscripts/dog_init.gsc - Address = 0xAC0BF120
284. maps/mp/animscripts/dog_move.gsc - Address = 0xAC0BF8E0
285. maps/mp/animscripts/dog_pain.gsc - Address = 0xAC0C0840
286. maps/mp/animscripts/dog_stop.gsc - Address = 0xAC0C0BA0
287. maps/mp/animscripts/dog_jump.gsc - Address = 0xAC0C1660
288. maps/mp/animscripts/dog_turn.gsc - Address = 0xAC0C1860
289. maps/mp/animscripts/dog_flashed.gsc - Address = 0xAC0C23A0
290. maps/mp/animscripts/shared.gsc - Address = 0xAC0C2680
291. maps/mp/animscripts/utility.gsc - Address = 0xAC0C3920
292. maps/mp/animscripts/traverse/jum - Address = 0xAC0C4340
293. maps/mp/animscripts/traverse/jum - Address = 0xAC0C4480
294. maps/mp/animscripts/traverse/jum - Address = 0xAC0C45C0
295. maps/mp/animscripts/traverse/man - Address = 0xAC0C4700
296. maps/mp/animscripts/traverse/man - Address = 0xAC0C4840
297. maps/mp/animscripts/traverse/man - Address = 0xAC0C4980
298. maps/mp/animscripts/traverse/man - Address = 0xAC0C4AC0
299. maps/mp/animscripts/traverse/man - Address = 0xAC0C4C00
300. maps/mp/animscripts/traverse/man - Address = 0xAC0C4D60
301. maps/mp/animscripts/traverse/sha - Address = 0xAC0C4EC0
302. maps/mp/animscripts/traverse/thr - Address = 0xAC0C5F80
303. maps/mp/_serverfaceanim_mp.gsc - Address = 0xAC109340
304. clientscripts/mp/_clientfaceanim - Address = 0xAC109880


Here are the addresses of where you want to change the pointer to the buffer -

    
1. common_scripts/default - Buffer = 0x831EBB84
2. common_scripts/utility.gsc - Buffer = 0x831EBB90
3. codescripts/character_mp.gsc - Buffer = 0x831EBB9C
4. maps/mp/_pc.gsc - Buffer = 0x831EBBA8
5. maps/mp/_acousticsensor.gsc - Buffer = 0x831EBBB4
6. maps/mp/_ambientpackage.gsc - Buffer = 0x831EBBC0
7. maps/mp/_art.gsc - Buffer = 0x831EBBCC
8. maps/mp/_audio.gsc - Buffer = 0x831EBBD8
9. maps/mp/_ballistic_knife.gsc - Buffer = 0x831EBBE4
10. maps/mp/_bb.gsc - Buffer = 0x831EBBF0
11. maps/mp/_bonuscard.gsh - Buffer = 0x831EBBFC
12. maps/mp/_bouncingbetty.gsc - Buffer = 0x831EBC08
13. maps/mp/_burnplayer.gsc - Buffer = 0x831EBC14
14. maps/mp/_busing.gsc - Buffer = 0x831EBC20
15. maps/mp/_challenges.gsc - Buffer = 0x831EBC2C
16. maps/mp/_compass.gsc - Buffer = 0x831EBC38
17. maps/mp/_createfx.gsc - Buffer = 0x831EBC44
18. maps/mp/_createfxmenu.gsc - Buffer = 0x831EBC50
19. maps/mp/_createfxundo.gsc - Buffer = 0x831EBC5C
20. maps/mp/_decoy.gsc - Buffer = 0x831EBC68
21. maps/mp/_demo.gsc - Buffer = 0x831EBC74
22. maps/mp/_development_dvars.gsc - Buffer = 0x831EBC80
23. maps/mp/_destructible.gsc - Buffer = 0x831EBC8C
24. maps/mp/_empgrenade.gsc - Buffer = 0x831EBC98
25. maps/mp/_entityheadicons.gsc - Buffer = 0x831EBCA4
26. maps/mp/_explosive_bolt.gsc - Buffer = 0x831EBCB0
27. maps/mp/_flashgrenades.gsc - Buffer = 0x831EBCBC
28. maps/mp/_fx.gsc - Buffer = 0x831EBCC8
29. maps/mp/_fxanim.gsc - Buffer = 0x831EBCD4
30. maps/mp/_gameadvertisement.gsc - Buffer = 0x831EBCE0
31. maps/mp/_gamerep.gsc - Buffer = 0x831EBCEC
32. maps/mp/_global_fx.gsc - Buffer = 0x831EBCF8
33. maps/mp/_hacker_tool.gsc - Buffer = 0x831EBD04
34. maps/mp/_heatseekingmissile.gsc - Buffer = 0x831EBD10
35. maps/mp/_interactive_objects.gsc - Buffer = 0x831EBD1C
36. maps/mp/_load.gsc - Buffer = 0x831EBD28
37. maps/mp/_medals.gsc - Buffer = 0x831EBD34
38. maps/mp/_menus.gsc - Buffer = 0x831EBD40
39. maps/mp/_mgturret.gsc - Buffer = 0x831EBD4C
40. maps/mp/_multi_extracam.gsc - Buffer = 0x831EBD58
41. maps/mp/_music.gsc - Buffer = 0x831EBD64
42. maps/mp/_popups.gsc - Buffer = 0x831EBD70
43. maps/mp/_riotshield.gsc - Buffer = 0x831EBD7C
44. maps/mp/_satchel_charge.gsc - Buffer = 0x831EBD88
45. maps/mp/_sensor_grenade.gsc - Buffer = 0x831EBD94
46. maps/mp/_scoreevents.gsc - Buffer = 0x831EBDA0
47. maps/mp/_scoreevents.gsh - Buffer = 0x831EBDAC
48. maps/mp/_scrambler.gsc - Buffer = 0x831EBDB8
49. maps/mp/_script_gen.gsc - Buffer = 0x831EBDC4
50. maps/mp/_smokegrenade.gsc - Buffer = 0x831EBDD0
51. maps/mp/_sticky_grenade.gsc - Buffer = 0x831EBDDC
52. maps/mp/_tacticalinsertion.gsc - Buffer = 0x831EBDE8
53. maps/mp/_teargrenades.gsc - Buffer = 0x831EBDF4
54. maps/mp/_treadfx.gsc - Buffer = 0x831EBE00
55. maps/mp/_tabun.gsc - Buffer = 0x831EBE0C
56. maps/mp/_trophy_system.gsc - Buffer = 0x831EBE18
57. maps/mp/_proximity_grenade.gsc - Buffer = 0x831EBE24
58. maps/mp/_utility.gsc - Buffer = 0x831EBE30
59. maps/mp/_vehicles.gsc - Buffer = 0x831EBE3C
60. maps/mp/_version.gsh - Buffer = 0x831EBE48
61. maps/mp/gametypes/_battlechatter.gsc - Buffer = 0x831EBE54
62. maps/mp/gametypes/_callbacksetup.gsc - Buffer = 0x831EBE60
63. maps/mp/gametypes/_class.gsc - Buffer = 0x831EBE6C
64. maps/mp/gametypes/_clientids.gsc - Buffer = 0x831EBE78
65. maps/mp/gametypes/_copter.gsc - Buffer = 0x831EBE84
66. maps/mp/gametypes/_damagefeedback.gsc - Buffer = 0x831EBE90
67. maps/mp/gametypes/_deathicons.gsc - Buffer = 0x831EBE9C
68. maps/mp/gametypes/_dev.gsc - Buffer = 0x831EBEA8
69. maps/mp/gametypes/_dev_class.gsc - Buffer = 0x831EBEB4
70. maps/mp/gametypes/_friendicons.gsc - Buffer = 0x831EBEC0
71. maps/mp/gametypes/_gameobjects.g - Buffer = 0x831EBECC
72. maps/mp/gametypes/_globalentities.gsc - Buffer = 0x831EBED8
73. maps/mp/gametypes/_globallogic.gsc - Buffer = 0x831EBEE4
74. maps/mp/gametypes/_globallogic_actor.gsc - Buffer = 0x831EBEF0
75. maps/mp/gametypes/_globallogic_audio.gsc - Buffer = 0x831EBEFC
76. maps/mp/gametypes/_globallogic_defaults.gsc - Buffer = 0x831EBF08
77. maps/mp/gametypes/_globallogic_player.gsc - Buffer = 0x831EBF14
78. maps/mp/gametypes/_globallogic_score.gsc - Buffer = 0x831EBF20
79. maps/mp/gametypes/_globallogic_spawn.gsc - Buffer = 0x831EBF2C
80. maps/mp/gametypes/_globallogic_ui.gsc - Buffer = 0x831EBF38
81. maps/mp/gametypes/_globallogic_utils.gsc - Buffer = 0x831EBF44
82. maps/mp/gametypes/_globallogic_vehicle.gsc - Buffer = 0x831EBF50
83. maps/mp/gametypes/_healthoverlay.gsc - Buffer = 0x831EBF5C
84. maps/mp/gametypes/_hostmigration.gsc - Buffer = 0x831EBF68
85. maps/mp/gametypes/_hud.gsc - Buffer = 0x831EBF74
86. maps/mp/gametypes/_hud_message.gsc - Buffer = 0x831EBF80
87. maps/mp/gametypes/_hud_util.gsc - Buffer = 0x831EBF8C
88. maps/mp/gametypes/_killcam.gsc - Buffer = 0x831EBF98
89. maps/mp/gametypes/_menus.gsc - Buffer = 0x831EBFA4
90. maps/mp/gametypes/_objpoints.gsc - Buffer = 0x831EBFB0
91. maps/mp/gametypes/_perplayer.gsc - Buffer = 0x831EBFBC
92. maps/mp/gametypes/_persistence.gsc - Buffer = 0x831EBFC8
93. maps/mp/gametypes/_rank.gsc - Buffer = 0x831EBFD4
94. maps/mp/gametypes/_scoreboard.gsc - Buffer = 0x831EBFE0
95. maps/mp/gametypes/_serversettings.gsc - Buffer = 0x831EBFEC
96. maps/mp/gametypes/_shellshock.gsc - Buffer = 0x831EBFF8
97. maps/mp/gametypes/_spawning.gsc - Buffer = 0x831EC004
98. maps/mp/gametypes/_spawnlogic.gsc - Buffer = 0x831EC010
99. maps/mp/gametypes/_spectating.gsc - Buffer = 0x831EC01C
100. maps/mp/gametypes/_tweakables.gsc - Buffer = 0x831EC028
101. maps/mp/gametypes/_wager.gsc - Buffer = 0x831EC034
102. maps/mp/gametypes/_weapon_utils.gsc - Buffer = 0x831EC040
103. maps/mp/gametypes/_weapons.gsc - Buffer = 0x831EC04C
104. maps/mp/gametypes/_weaponobjects.gsc - Buffer = 0x831EC058
105. maps/mp/gametypes/conf.gsc - Buffer = 0x831EC064
106. maps/mp/gametypes/ctf.gsc - Buffer = 0x831EC070
107. maps/mp/gametypes/dm.gsc - Buffer = 0x831EC07C
108. maps/mp/gametypes/dem.gsc - Buffer = 0x831EC088
109. maps/mp/gametypes/dom.gsc - Buffer = 0x831EC094
110. maps/mp/gametypes/gun.gsc - Buffer = 0x831EC0A0
111. maps/mp/gametypes/hq.gsc - Buffer = 0x831EC0AC
112. maps/mp/gametypes/oneflag.gsc - Buffer = 0x831EC0B8
113. maps/mp/gametypes/sas.gsc - Buffer = 0x831EC0C4
114. maps/mp/gametypes/koth.gsc - Buffer = 0x831EC0D0
115. maps/mp/gametypes/oic.gsc - Buffer = 0x831EC0DC
116. maps/mp/gametypes/sd.gsc - Buffer = 0x831EC0E8
117. maps/mp/gametypes/shrp.gsc - Buffer = 0x831EC0F4
118. maps/mp/gametypes/tdm.gsc - Buffer = 0x831EC100
119. clientscripts/mp/gametypes/conf.csc - Buffer = 0x831EC10C
120. clientscripts/mp/gametypes/ctf.csc - Buffer = 0x831EC118
121. clientscripts/mp/gametypes/dm..csc - Buffer = 0x831EC124
122. clientscripts/mp/gametypes/dem.csc - Buffer = 0x831EC130
123. clientscripts/mp/gametypes/dom.csc - Buffer = 0x831EC13C
124. clientscripts/mp/gametypes/gun.csc - Buffer = 0x831EC148
125. clientscripts/mp/gametypes/hq.csc - Buffer = 0x831EC154
126. clientscripts/mp/gametypes/sas.csc - Buffer = 0x831EC160
127. clientscripts/mp/gametypes/koth.csc - Buffer = 0x831EC16C
128. clientscripts/mp/gametypes/oic.csc - Buffer = 0x831EC178
129. clientscripts/mp/gametypes/sd.csc - Buffer = 0x831EC184
130. clientscripts/mp/gametypes/shrp.csc - Buffer = 0x831EC190
131. clientscripts/mp/gametypes/tdm.csc - Buffer = 0x831EC19C
132. maps/mp/gametypes/_pregame.gsc - Buffer = 0x831EC1A8
133. maps/mp/killstreaks/_straferun.gsc - Buffer = 0x831EC1B4
134. maps/mp/killstreaks/_ai_tank.gsc - Buffer = 0x831EC1C0
135. maps/mp/killstreaks/_airsupport. - Buffer = 0x831EC1CC
136. maps/mp/killstreaks/_emp.gsc - Buffer = 0x831EC1D8
137. maps/mp/killstreaks/_helicopter.gsc - Buffer = 0x831EC1E4
138. maps/mp/killstreaks/_helicopter_guard.gsc - Buffer = 0x831EC1F0
139. maps/mp/killstreaks/_helicopter_gunner.gsc - Buffer = 0x831EC1FC
140. maps/mp/killstreaks/_killstreakrules.gsc - Buffer = 0x831EC208
141. maps/mp/killstreaks/_killstreaks.gsc - Buffer = 0x831EC214
142. maps/mp/killstreaks/_killstreak_weapons.gsc - Buffer = 0x831EC220
143. maps/mp/killstreaks/_missile_swarm.gsc - Buffer = 0x831EC22C
144. maps/mp/killstreaks/_missile_drone.gsc - Buffer = 0x831EC238
145. maps/mp/killstreaks/_planemortar.gsc - Buffer = 0x831EC244
146. maps/mp/killstreaks/_qrdrone.gsc - Buffer = 0x831EC250
147. maps/mp/killstreaks/_radar.gsc - Buffer = 0x831EC25C
148. maps/mp/killstreaks/_rcbomb.gsc - Buffer = 0x831EC268
149. maps/mp/killstreaks/_remote_weapons.gsc - Buffer = 0x831EC274
150. maps/mp/killstreaks/_remotemissile.gsc - Buffer = 0x831EC280
151. maps/mp/killstreaks/_remotemortar.gsc - Buffer = 0x831EC28C
152. maps/mp/killstreaks/_spyplane.gsc - Buffer = 0x831EC298
153. maps/mp/killstreaks/_supplycrate.gsc - Buffer = 0x831EC2A4
154. maps/mp/killstreaks/_supplydrop.gsc - Buffer = 0x831EC2B0
155. maps/mp/killstreaks/_turret_killstreak.gsc - Buffer = 0x831EC2BC
156. maps/mp/teams/_teams.gsc - Buffer = 0x831EC2C8
157. maps/mp/teams/_teamset.gsc - Buffer = 0x831EC2D4
158. maps/mp/bots/_bot.gsc - Buffer = 0x831EC2E0
159. maps/mp/bots/_bot_combat.gsc - Buffer = 0x831EC2EC
160. maps/mp/bots/_bot_conf.gsc - Buffer = 0x831EC2F8
161. maps/mp/bots/_bot_ctf.gsc - Buffer = 0x831EC304
162. maps/mp/bots/_bot_dem.gsc - Buffer = 0x831EC310
163. maps/mp/bots/_bot_dom.gsc - Buffer = 0x831EC31C
164. maps/mp/bots/_bot_hack.gsc - Buffer = 0x831EC328
165. maps/mp/bots/_bot_hq.gsc - Buffer = 0x831EC334
166. maps/mp/bots/_bot_koth.gsc - Buffer = 0x831EC340
167. maps/mp/bots/_bot_loadout.gsc - Buffer = 0x831EC34C
168. maps/mp/bots/_bot_sd.gsc - Buffer = 0x831EC358
169. clientscripts/mp/_acousticsensor.csc - Buffer = 0x831EC364
170. clientscripts/mp/_ai_tank.csc - Buffer = 0x831EC370
171. clientscripts/mp/_airsupport.csc - Buffer = 0x831EC37C
172. clientscripts/mp/_ambient.csc - Buffer = 0x831EC388
173. clientscripts/mp/_ambientpackage - Buffer = 0x831EC394
174. clientscripts/mp/_audio.csc - Buffer = 0x831EC3A0
175. clientscripts/mp/_bouncingbetty.csc - Buffer = 0x831EC3AC
176. clientscripts/mp/_burnplayer.csc - Buffer = 0x831EC3B8
177. clientscripts/mp/_busing.csc - Buffer = 0x831EC3C4
178. clientscripts/mp/_callbacks.csc - Buffer = 0x831EC3D0
179. clientscripts/mp/_cameraspike.csc - Buffer = 0x831EC3DC
180. clientscripts/mp/_claymore.csc - Buffer = 0x831EC3E8
181. clientscripts/mp/_counteruav.csc - Buffer = 0x831EC3F4
182. clientscripts/mp/_ctf.csc - Buffer = 0x831EC400
183. clientscripts/mp/_destructible.csc - Buffer = 0x831EC40C
184. clientscripts/mp/_rotating_object.csc - Buffer = 0x831EC418
185. clientscripts/mp/_decoy.csc - Buffer = 0x831EC424
186. clientscripts/mp/_dogs.csc - Buffer = 0x831EC430
187. clientscripts/mp/_explode.csc - Buffer = 0x831EC43C
188. clientscripts/mp/_explosive_bolt.csc - Buffer = 0x831EC448
189. clientscripts/mp/_filter.csc - Buffer = 0x831EC454
190. clientscripts/mp/_footsteps.csc - Buffer = 0x831EC460
191. clientscripts/mp/_fx.csc - Buffer = 0x831EC46C
192. clientscripts/mp/_fxanim.csc - Buffer = 0x831EC478
193. clientscripts/mp/_global_fx.csc - Buffer = 0x831EC484
194. clientscripts/mp/_helicopter.csc - Buffer = 0x831EC490
195. clientscripts/mp/_helicopter_sounds.csc - Buffer = 0x831EC49C
196. clientscripts/mp/_lights.csc - Buffer = 0x831EC4A8
197. clientscripts/mp/_load.csc - Buffer = 0x831EC4B4
198. clientscripts/mp/_missile_swarm.csc - Buffer = 0x831EC4C0
199. clientscripts/mp/_missile_drone.csc - Buffer = 0x831EC4CC
200. clientscripts/mp/_multi_extracam.csc - Buffer = 0x831EC4D8
201. clientscripts/mp/_music.csc - Buffer = 0x831EC4E4
202. clientscripts/mp/_planemortar.csc - Buffer = 0x831EC4F0
203. clientscripts/mp/_players.csc - Buffer = 0x831EC4FC
204. clientscripts/mp/_qrdrone.csc - Buffer = 0x831EC508
205. clientscripts/mp/_rcbomb.csc - Buffer = 0x831EC514
206. clientscripts/mp/_remotemissile.csc - Buffer = 0x831EC520
207. clientscripts/mp/_rewindobjects.csc - Buffer = 0x831EC52C
208. clientscripts/mp/_riotshield.csc - Buffer = 0x831EC538
209. clientscripts/mp/_satchel_charge.csc - Buffer = 0x831EC544
210. clientscripts/mp/_scrambler.csc - Buffer = 0x831EC550
211. clientscripts/mp/_sticky_grenade.csc - Buffer = 0x831EC55C
212. clientscripts/mp/_proximity_grenade.csc - Buffer = 0x831EC568
213. clientscripts/mp/_tacticalinsertion.csc - Buffer = 0x831EC574
214. clientscripts/mp/_teamset_seals.csc - Buffer = 0x831EC580
215. clientscripts/mp/_treadfx.csc - Buffer = 0x831EC58C
216. clientscripts/mp/_trophy_system.csc - Buffer = 0x831EC598
217. clientscripts/mp/_turret.csc - Buffer = 0x831EC5A4
218. clientscripts/mp/_utility.csc - Buffer = 0x831EC5B0
219. clientscripts/mp/_utility_code.csc - Buffer = 0x831EC5BC
220. clientscripts/mp/_vehicle.csc - Buffer = 0x831EC5C8
221. clientscripts/_radiant_live_update.csc - Buffer = 0x831EC5D4
222. codescripts/struct.csc - Buffer = 0x831EC5E0
223. codescripts/delete.csc - Buffer = 0x831EC5EC
224. codescripts/delete.gsc - Buffer = 0x831EC5F8
225. codescripts/struct.gsc - Buffer = 0x831EC604
226. maps/mp/teams/_teamset_multiteam.csc - Buffer = 0x831EC610
227. maps/mp/mp_carrier.gsc - Buffer = 0x831EC61C
228. maps/mp/mp_dockside.gsc - Buffer = 0x831EC628
229. maps/mp/mp_dockside_crane.gsc - Buffer = 0x831EC634
230. maps/mp/mp_express_train.gsc - Buffer = 0x831EC640
231. maps/mp/mp_nightclub.gsc - Buffer = 0x831EC64C
232. maps/mp/mp_village.gsc - Buffer = 0x831EC658
233. maps/mp/mp_overflow.gsc - Buffer = 0x831EC664
234. maps/mp/mp_la.gsc - Buffer = 0x831EC670
235. maps/mp/mp_meltdown.gsc - Buffer = 0x831EC67C
236. maps/mp/mp_drone.gsc - Buffer = 0x831EC688
237. maps/mp/mp_express.gsc - Buffer = 0x831EC694
238. maps/mp/mp_hijacked.gsc - Buffer = 0x831EC6A0
239. maps/mp/mp_raid.gsc - Buffer = 0x831EC6AC
240. maps/mp/mp_slums.gsc - Buffer = 0x831EC6B8
241. maps/mp/mp_socotra.gsc - Buffer = 0x831EC6C4
242. maps/mp/mp_turbine.gsc - Buffer = 0x831EC6D0
243. maps/mp/mp_nuketown_2020.gsc - Buffer = 0x831EC6DC
244. maps/mp/mp_downhill_cablecar.gsc - Buffer = 0x831EC6E8
245. maps/mp/mp_downhill.gsc - Buffer = 0x831EC6F4
246. maps/mp/mp_hydro.gsc - Buffer = 0x831EC700
247. maps/mp/mp_skate.gsc - Buffer = 0x831EC70C
248. maps/mp/mp_mirage.gsc - Buffer = 0x831EC718
249. maps/mp/mp_concert.gsc - Buffer = 0x831EC724
250. maps/mp/mp_magma.gsc - Buffer = 0x831EC730
251. maps/mp/mp_studio.gsc - Buffer = 0x831EC73C
252. maps/mp/mp_vertigo.gsc - Buffer = 0x831EC748
253. maps/mp/mp_bridge.gsc - Buffer = 0x831EC754
254. maps/mp/mp_castaway.gsc - Buffer = 0x831EC760
255. maps/mp/mp_paintball.gsc - Buffer = 0x831EC76C
256. maps/mp/mp_uplink.gsc - Buffer = 0x831EC778
257. maps/mp/mp_dig.gsc - Buffer = 0x831EC784
258. maps/mp/mp_frostbite.gsc - Buffer = 0x831EC790
259. maps/mp/mp_pod.gsc - Buffer = 0x831EC79C
260. maps/mp/mp_takeoff.gsc - Buffer = 0x831EC7A8
261. clientscripts/mp/mp_express.csc - Buffer = 0x831EC7B4
262. clientscripts/mp/mp_dockside.csc - Buffer = 0x831EC7C0
263. clientscripts/mp/mp_drone_fx.csc - Buffer = 0x831EC7CC
264. clientscripts/mp/mp_hydro.csc - Buffer = 0x831EC7D8
265. clientscripts/mp/mp_overflow.csc - Buffer = 0x831EC7E4
266. clientscripts/mp/mp_carrier.csc - Buffer = 0x831EC7F0
267. clientscripts/mp/mp_nuketown_202 - Buffer = 0x831EC7FC
268. clientscripts/mp/mp_raid.csc - Buffer = 0x831EC808
269. clientscripts/mp/mp_hijacked.csc - Buffer = 0x831EC814
270. clientscripts/mp/createfx/mp_concert_fx.csc - Buffer = 0x831EC820
271. clientscripts/mp/mp_uplink.csc - Buffer = 0x831EC82C
272. maps/mp/animscripts/dog_combat.gcs - Buffer = 0x831EC838
273. maps/mp/animscripts/dog_init.gsc - Buffer = 0x831EC844
274. maps/mp/killstreaks/_dogs.gsc - Buffer = 0x831EC850
275. maps/mp/killstreaks/_killstreaks - Buffer = 0x831EC85C
276. character/c_mp_german_shepherd_v - Buffer = 0x831EC868
277. character/clientscripts/c_mp_ger - Buffer = 0x831EC874
278. character/c_mp_german_shepherd_v - Buffer = 0x831EC880
279. character/clientscripts/c_mp_ger - Buffer = 0x831EC88C
280. maps/mp/killstreaks/_dogs.gsc - Buffer = 0x831EC898
281. maps/mp/animscripts/dog_combat.gsc - Buffer = 0x831EC8A4
282. maps/mp/animscripts/dog_death.gs - Buffer = 0x831EC8B0
283. maps/mp/animscripts/dog_init.gsc - Buffer = 0x831EC8BC
284. maps/mp/animscripts/dog_move.gsc - Buffer = 0x831EC8C8
285. maps/mp/animscripts/dog_pain.gsc - Buffer = 0x831EC8D4
286. maps/mp/animscripts/dog_stop.gsc - Buffer = 0x831EC8E0
287. maps/mp/animscripts/dog_jump.gsc - Buffer = 0x831EC8EC
288. maps/mp/animscripts/dog_turn.gsc - Buffer = 0x831EC8F8
289. maps/mp/animscripts/dog_flashed. - Buffer = 0x831EC904
290. maps/mp/animscripts/shared.gsc - Buffer = 0x831EC910
291. maps/mp/animscripts/utility.gsc - Buffer = 0x831EC91C
292. maps/mp/animscripts/traverse/jum - Buffer = 0x831EC928
293. maps/mp/animscripts/traverse/jum - Buffer = 0x831EC934
294. maps/mp/animscripts/traverse/jum - Buffer = 0x831EC940
295. maps/mp/animscripts/traverse/man - Buffer = 0x831EC94C
296. maps/mp/animscripts/traverse/man - Buffer = 0x831EC958
297. maps/mp/animscripts/traverse/man - Buffer = 0x831EC964
298. maps/mp/animscripts/traverse/man - Buffer = 0x831EC970
299. maps/mp/animscripts/traverse/man - Buffer = 0x831EC97C
300. maps/mp/animscripts/traverse/man - Buffer = 0x831EC988
301. maps/mp/animscripts/traverse/sha - Buffer = 0x831EC994
302. maps/mp/animscripts/traverse/thr - Buffer = 0x831EC9A0
303. maps/mp/_serverfaceanim_mp.gsc - Buffer = 0x831EC9AC
304. clientscripts/mp/_clientfaceanim - Buffer = 0x831EC9B8



I was originally going to post a sample app for injecting the GSC and compiling it, but the original one I did was in C++ and most of the people on here are programming in C# so no point, but I may add one written in C# if I get around to it.

Since I didn't write and app for you guys I'll show how you can change the original pointer to the buffer to yours -

    
In your app, your going to want to do something like this to replace the original pointer to the buffer -

PS3.SetMemory(0x140C2D0, new byte[] { 0x10, 0x04, 0x00, 0x00 }); //maps/mp/_development_dvars.gsc pointer

or for XBOX

Jtag.SetMemory(0x831EBC80, new byte[] { 0x40, 0x30, 0x00, 0x00 }); //maps/mp/_development_dvars.gsc pointer

To inject the GSC you can do something like this -

OpenFileDialog OpenFileDialog = new OpenFileDialog();
OpenFileDialog.Filter = "GSC Files (*.gsc)|*.gsc";
if (OpenFileDialog.ShowDialog() == DialogResult.OK)
{
FileStream fs = new FileStream(OpenFileDialog.FileName, FileMode.Open);
BinaryReader br = new BinaryReader(fs);

byte[] buffer = br.ReadBytes((int)fs.Length);
PS3.SetMemory(0x10040000, buffer); //Location of your injected GSC.

//XBOX
Jtag.SetMemory(0x40300000, buffer);

fs.Close();
br.Close();
}

Then in-case you want to reset it to the original GSC you just replace the pointer with the original address of the buffer like this -

PS3.SetMemory(0x140C2D0, new byte[] { 0x30, 0x45, 0xE8, 0x20 });


The code is tested by me and works fine.

Note I meant to post this sometime back but I got bored of BO2 so I didn't get a chance to, so I am doing it now.

Credits:

codresearch.com
dxt12

*Prays for all console supported Injectors*
09-04-2015, 12:04 AM #13
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by dorathekiller97 View Post
*Prays for all console supported Injectors*


mine is! soon release! Smile

The following user thanked oCmKs_4_LiFe for this useful post:

DoraTheKiller97
09-04-2015, 12:35 AM #14
jwm614
NextGenUpdate Elite
Originally posted by LiFe View Post
mine is! soon release! Smile


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Last edited by jwm614 ; 09-04-2015 at 12:39 AM.
09-04-2015, 12:42 AM #15
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by jwm614 View Post
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mines better m9. You must login or register to view this content.
09-04-2015, 01:25 AM #16
jwm614
NextGenUpdate Elite
Originally posted by LiFe View Post
mines better m9. You must login or register to view this content.


you couldnt even make that urself

The following user thanked jwm614 for this useful post:

EternalHabit
09-04-2015, 01:28 AM #17
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by jwm614 View Post
you couldnt even make that urself

ikr im a nub
09-04-2015, 01:47 AM #18
DoraTheKiller97
Treasure hunter
Originally posted by jwm614 View Post
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Originally posted by LiFe View Post
mines better m9. You must login or register to view this content.


Ladies, they are both sexy. :P and yes cmk you are a nub. <3 but question is, will they actually WORK WITH XBOX?
Last edited by DoraTheKiller97 ; 09-04-2015 at 01:49 AM.

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oCmKs_4_LiFe
09-04-2015, 02:44 AM #19
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by dorathekiller97 View Post
Ladies, they are both sexy. :P and yes cmk you are a nub. <3 but question is, will they actually WORK WITH XBOX?


Well Cmks works for XBOX, idk about jwms. Pretty sure the option wouldn't be there if it didn't. Also I am going to add the PC addresses for redacted later and then you can inject for all platforms.

The following user thanked SyGnUs for this useful post:

DoraTheKiller97

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