Post: Loz Zombies Menu v2
06-22-2015, 03:46 AM #1
Loz
Vault dweller
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Loz Zombies Menu v2

New Video By Extinct:


New Screenshot:
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Info:
Origins isn't supported anymore atm, you'll get instantly kicked back if attempting to play it

Bugs:
if you find any please let me know

Changelog:
Update 1:
All maps specific options have been added :
weapons (not full list, i picked best ones for each map)
bullet fx's (no nuketown yet)
magic bullets (good ones on motd & origins)
perks
teleport locations (no nuketown yet)
equipment/buildables (might miss some?)
New submenu : Teleport Menu
Explosive skull gun
All players unlock trophies
Self player double speed
Aimbot is now unfair
Bubble man
Walking AC-130 (credits to ielitemodzx for huds)
Made debug wave bigger
Set players to jail/prison (no nuketown yet)
Better welcome message

Update 2:
Fixed ai array to work on grief aswell
Lock/Unlock menu functionalities
Make zombies crawlers
New sexy scrollbar shader
Zombie boss round
Fixed explosion fx not showing in 2 maps
Random round
Added account menu (low,legit,high,derank & trophies)
Valkyrie missiles
Physics gravity
Vibrations on menu scrolling, selecting ecc.
Grappling hook gun
Fixed end game to work on grief
Disco sun
All player offhand troll
Solid stairs
Ammo suit
Added hasPerk() check to give perks function
Solid sphere gun
Added a couple more models & weapons

Update 3(v2):
Menu Base Added/Changes:
same as my azza menu changelogs(update 1 & v2)
big thx to xePixTvx
toggable info bar
Functions Added/Changes:
better toggles for dvars only functions
demi godmode
visions
loop viewmodel
more little things in self menu
custom stats value
normal change model
fake phd flopper
go-pro random zombie
space sphere cannon
flyable armored car
crosshair aimbot
play sound menu
drinking for perks
mini nuke gun
grapple gun
car gun
modded spread for modded bullets
drops all weapons
mikeeey weapons wheel
random weapon
both rayguns
no over-heat
equipments list
normal weapons list
upgraded weapons list
aimbot menu
aim required
change bone tag
visible check
unfair
fake auto-shoot
play fx menu
better hitmarkers for friendly fire
forcefield more realistic towards zombies
keyboard
fling gun
spawn map models menu
manage last object spawned menu
geyser trap
better platform
spiral stairs
zombies animations menu
zombies speed menu
round slider
force zombies drop powerups on death
improved zombie boss
host & menu heart
better superjump
enable power
better end game
give high stats as player option
more i might have forgotten


Download:
Compiled Console .gsc:
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Compiled PC .gsc:
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Project Shared .gscr:
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Credits:
craigschrist
dtx12
master131
imcsx
sharks
mikeeey
derektrotter
xepixtvx
jwm614
zeiiken
xmastermodzx
turntuplobbies
extinct
sygnus
exelo
etc...
sorry if i forgot anyone
Last edited by Loz ; 12-19-2015 at 01:40 PM. Reason: Update 3(v2)

The following 73 users say thank you to Loz for this useful post:

_xSeRBoDmMoDz_, /SneakerStreet/, Dynamite, FRINZ, anthonything, anxify, APOCALYP, Armyspy, bailey9213, BoatyMcBoatFace, BullyWiiPlaza, Buqsy, Chen Madhala, CODHoster1337_, CoreyTrevor, CoreyyDEX, Devilemi, DoraTheKiller97, DraMaTiK_DreaM, EternalHabit, FlipFlow, FreeakHead, Gentleツ, hakamdeebad, HiddenHour, HighModzz, iDEXModzYT, Im_YouViolateMe, IntarPops, iRnZ, ismailhb_-7, jwm614, ksa_7ooo7, M0T1VAT10N, Mango_Knife, MCabCon, McRaidArc, migjack, Mrtbyhyourwme, Next To Nothing, NextGenAlex2015, no1z, Nothingbutbread, OfficialCoolJay, P$ycho, PakMan, Patrick, Percal, Playstation VR, puffindaherb, Rezqaazify, richard5555, RM_Lobbies, sissi92, snapin, basshead4ever, Sync, Synergy, TimeWithTimmy, Turk_Warrior, UkHazeOG, V--JR7, vincom, vogsmurf, Voltron181, Wapo_chuy, WeHostModdedXP, XDrifteer7, xexDELL, xIce KiLLaH, xSynthmodz, xxIOxx, yan88
06-22-2015, 08:23 PM #20
Chris
Former Staff
Originally posted by Loz View Post
make 3 folders inside eachother in this order:
maps/mp/gametypes_zm/
drag the .gsc in the last folder, rename it to _clientids.gsc
go in gsc studio, click inject a compiled script file, drag the maps folder in it & click inject list


I downloaded the Zombie Menu.gscr so what do I do? Rename it to _clientids.gsc ?
06-22-2015, 08:24 PM #21
BoatyMcBoatFace
Are you high?
Originally posted by jwm614 View Post
Look in dev.gsc


are the gsc files released?
06-22-2015, 08:29 PM #22
jwm614
NextGenUpdate Elite
Yes there the original GSC files
06-22-2015, 08:31 PM #23
Loz
Vault dweller
Originally posted by Natsu View Post
I downloaded the Zombie Menu.gscr so what do I do? Rename it to _clientids.gsc ?


.gscr is the project shared, click inject a project shared & simply pick the file no need to rename that
06-22-2015, 08:41 PM #24
Chris
Former Staff
Originally posted by Loz View Post
.gscr is the project shared, click inject a project shared & simply pick the file no need to rename that


No problem, already got it set up now. I need to PM you, :p
06-23-2015, 03:04 AM #25
Very nice release bro ! Thanks <3
06-23-2015, 04:37 AM #26
Hey bro this menu is really nice you should let me help you code it i got a lot of stuff i could add if you wanna let me help out?
06-23-2015, 01:17 PM #27
Loz
Vault dweller
Originally posted by CodeShark View Post
Hey bro this menu is really nice you should let me help you code it i got a lot of stuff i could add if you wanna let me help out?


thanks Smile like what stuff for example?
06-23-2015, 01:26 PM #28
Originally posted by Loz View Post
BETA
Beta of my zombies menu i've been working on,
i kinda rushed this release but i wanted to share with you guys
I'll leave more details about it down below*

Proof:

Thanks to Busky for the vid


Info:
All clients rank & stats that sticks, you can find it in the host menu //make a stats submenu/editor in next updates
Fully working friendly fire, host only & all players w/ hitmarkers //deff make friendly fire based gamemodes in next updates
Spawn bots //they will be invisible right after spawn most of the times they need to bleed out (they wont move anyway)
Menu works on all maps without issues, its just missing specific weapons/fx/ecc for each //next update
*Weapon list submenu completely empty //next update
Like i said this is a beta and i havent added many scripts yet, screenshot of the menu:
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Bugs:
End game doesnt work correctly on grief
there might be plenty of other bugs, let me know and i'll do my best to fix em


Download:
Compiled Console .gsc:
You must login or register to view this content.

Compiled Pc .gsc:
You must login or register to view this content.

Project Shared:
You must login or register to view this content.


Credits:
craigschrist
dtx12
master131
imcsx
sharks
mikeeey
derektrotter
zeiiken
xmastermodzx
turntuplobbies
extinct
sygnus
exelo
jwm614
etc...
sorry if i forgot anyone

Hi Loz, Good Menu M8 Smile , and i was Thinking for Your V2 , if Possible for Zombie's you could add? a Function what is called HomeFront Spawn i think.
So when the Game Start's it Bring's you in from the Sky. Smile And when i Inject It Freezes?

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