Post: GSC Menu help
06-25-2015, 01:27 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); 1st of all im trying to make a Ultimate Zombieland Edit (the best of other edits) and some of my own input.

ALSO IF YOUR GOING TO POST A HELPFULL REPLY THIS IS MY 1ST PRJECT AND IV NEVER CODED IM MY LIFE SO PLEASE BE CLEAR SO MYSELF AS A NOOB CAN UNDERSTAND THIS IS A HUGE PRJECT FOR ME AND I WANT TO COMPLETE IT NO MATTER HOW FRUSTRAITING IT IS.


Some background to my project.
Im using Exelo menu as a base as i think its the best most solid base to work with.

Things im Adding From other Menus to this one
☑ Sharks DEBUG EDIT - UFO Mode (Host Only) for thoes that enjoy hosting and want to watch the game.
☐ Sharks DEBUG EDIT - Co-Ordinates (for thoes that want to make there own maps with just one edit also host only)
☐ Skonafid's Alien Guns - More variety to the game

Some ideas i want to implament myself and i may need help
☐ As a Zombie - Zombies with Balistic Knife but start with no ammo and can but it just like they could a tomahawk (just more exspencive).
☐ As HOST - Able to kick from ingame (Press back select the player and then what ever button i assign for the function will then kick them from the game with custom message).
☐ As Human - Invincible for a certain amount of time (can only be used once per game once implamented).
☐ As Zombie - Cold Blooded Feature (timed like invisiblity) May confuse Human Survivors that zombie is friendly... due to thermal vision being a option.

If you have any other ideas let me know this will be a ongoing project.
Anything i have issues with will be a reply.



Current issues Im having

Issue 1

New issue trying to get this to use 2 button presses instead of one

Original working with one button
    if (self UseButtonPressed() && self GetStance() == "crouch" && self isHost())
{
self iPrintlnBold("Current Origin: ^5" + self.origin[0] + ", " + self.origin[1] + ", " + self.origin[2]);
wait 0.10;
}


Few different things iv tried

This particular code crashes my console.
    if (self actionSlotThreeButtonPressed() + UseButtonPressed() && self GetStance() == "crouch" && self isHost())
{
self iPrintlnBold("Current Origin: ^5" + self.origin[0] + ", " + self.origin[1] + ", " + self.origin[2]);
wait 0.10;
}


Bad Syntax error.
    if (self actionSlotThreeButtonPressed + UseButtonPressed() && self GetStance() == "crouch" && self isHost())
{
self iPrintlnBold("Current Origin: ^5" + self.origin[0] + ", " + self.origin[1] + ", " + self.origin[2]);
wait 0.10;
}



Issue 2

I need to get ZombieEMP in my menu to put back the old vision that was on before someone was EMP'd i also need a sugestion as to what would screw up the Screen alittle better as a EMP

    
Zombie_EMP()
{
if (self.money >= level.itemPrice["Zombie"]["General"]["ZombieEMP"])
{
self iPrintln("Humans ^2Successfully ^7EMPd");
self.money -= level.itemPrice["Zombie"]["General"]["ZombieEMP"];
self giveWeapon( "emp_mp" );
self switchToWeapon( "emp_mp" );
}
else
self SendError("MoreMoney");
}


Before ZombieEMP
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Being EMP'd
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After ZombieEMP
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06-25-2015, 04:02 AM #11
Originally posted by TheHiddenHour View Post
Kidding me

New issue now check the SPOILER.
06-25-2015, 08:20 AM #12
BoatyMcBoatFace
Are you high?
Originally posted by GaMeR View Post
New issue now check the SPOILER.


Originally posted by another user
if (self actionSlotThreeButtonPressed() && self UseButtonPressed() && self GetStance() == "crouch" && self isHost())
{
self iPrintlnBold("Current Origin: ^5" + self.origin[0] + ", " + self.origin[1] + ", " + self.origin[2]);
wait 0.10;
}

that should work.
06-25-2015, 09:35 AM #13
Originally posted by liamBruh View Post
that should work.


No it didnt :'(

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