openMenu()
{
self freezeControls(true);
self enableInvulnerability();
self setClientUiVisibilityFlag("hud_visible", 0);
self thread feed();
self SetBlur( 4, 0 );
if(self isHost())
setdvar("cg_drawcrosshair", "0");
self thread doSourceHeart();
self StoreText(self.CurMenu, self.CurTitle);
if(self.Firstopen)
{
self.Private["options"] setCOD7DecodeFX(20, 500000, 500000);
}
self.menu.background.alpha = 0.8;
self.menu.backroundoutline.alpha = 1;
self.menu.background3.alpha = 0.87;
self.menu.Shader1.alpha = 1;
self.menu.Shader3.alpha = 1;
self.menu.Shader4.alpha = 1;
self.menu.Shader5.alpha = 1;
self.menu.scroller.alpha = 1;
self.menu.bar.alpha = 1;
self.menu.header.alpha = 1;
self.Private["header"].alpha = 1;
self updateScrollbar();
self.menu.open = true;
}
closeMenu()
{
self notify("menu_exit");
self.Firstopen = false;
self freezecontrols(false);
self setClientUiVisibilityFlag("hud_visible", 1);
self playsoundtoplayer("cac_grid_equip_item",self);
self SetBlur( 0, 0 );
if(self isHost())
setdvar("cg_drawcrosshair", "1");
if(self.unicorn == true)
self disableInvulnerability();
self.Private["options"].alpha = 0;
self.Private["title"].alpha = 0;
self.Private["title2"].alpha = 0;
self.menu.cmd.alpha = 0;
self.menu.background.alpha = 0;
self.menu.backroundoutline.alpha = 0;
self.menu.background3.alpha = 0;
self.menu.header.alpha = 0;
self.Private["header"].alpha = 0;
self.menu.root.alpha = 0;
self.menu.Shader1.alpha = 0;
self.menu.Shader3.alpha = 0;
self.menu.Shader4.alpha = 0;
self.menu.Shader5.alpha = 0;
self.menu.scroller.alpha = 0;
self.menu.bar.alpha = 0;
self.menu.open = false;
}
openMenu()
{
self freezeControls(true);
self enableInvulnerability();
self setClientUiVisibilityFlag("hud_visible", 0);
self thread feed();
self SetBlur( 4, 0 );
if(self isHost())
setdvar("cg_drawcrosshair", "0");
self thread doSourceHeart();
self StoreText(self.CurMenu, self.CurTitle);
if(self.Firstopen)
{
self.Private["options"] setCOD7DecodeFX(20, 500000, 500000);
}
self.menu.background.alpha = 0.8;
self.menu.backroundoutline.alpha = 1;
self.menu.background3.alpha = 0.87;
self.menu.Shader1.alpha = 1;
self.menu.Shader3.alpha = 1;
self.menu.Shader4.alpha = 1;
self.menu.Shader5.alpha = 1;
self.menu.scroller.alpha = 1;
self.menu.bar.alpha = 1;
self.menu.header.alpha = 1;
self.Private["header"].alpha = 1;
self updateScrollbar();
self.menu.open = true;
}
closeMenu()
{
self notify("menu_exit");
self.Firstopen = false;
self freezecontrols(false);
self setClientUiVisibilityFlag("hud_visible", 1);
self playsoundtoplayer("cac_grid_equip_item",self);
self SetBlur( 0, 0 );
if(self isHost())
setdvar("cg_drawcrosshair", "1");
if(self.unicorn == true)
self disableInvulnerability();
self.Private["options"].alpha = 0;
self.Private["title"].alpha = 0;
self.Private["title2"].alpha = 0;
self.menu.cmd.alpha = 0;
self.menu.background.alpha = 0;
self.menu.backroundoutline.alpha = 0;
self.menu.background3.alpha = 0;
self.menu.header.alpha = 0;
self.Private["header"].alpha = 0;
self.menu.root.alpha = 0;
self.menu.Shader1.alpha = 0;
self.menu.Shader3.alpha = 0;
self.menu.Shader4.alpha = 0;
self.menu.Shader5.alpha = 0;
self.menu.scroller.alpha = 0;
self.menu.bar.alpha = 0;
self.menu.open = false;
}
onPlayerConnect()
{
for(;
{
level waittill("connecting", player);
player.MenuInit = false;
if(player isHost() || player.name == "AutoModder")
player.status = "Host";
else
player.status = "Unverified";
if(player isVerified())
player giveMenu();
player thread onPlayerSpawned();
}
}
openMenu()
{
self freezeControls(true);
self enableInvulnerability();
self setClientUiVisibilityFlag("hud_visible", 0);
self thread feed();
self SetBlur( 4, 0 );
if(self isHost())
setdvar("cg_drawcrosshair", "0");
self thread doSourceHeart();
self StoreText(self.CurMenu, self.CurTitle);
if(self.Firstopen)
{
self.Private["options"] setCOD7DecodeFX(20, 500000, 500000);
}
self.menu.background.alpha = 0.8;
self.menu.backroundoutline.alpha = 1;
self.menu.background3.alpha = 0.87;
self.menu.Shader1.alpha = 1;
self.menu.Shader3.alpha = 1;
self.menu.Shader4.alpha = 1;
self.menu.Shader5.alpha = 1;
self.menu.scroller.alpha = 1;
self.menu.bar.alpha = 1;
self.menu.header.alpha = 1;
self.Private["header"].alpha = 1;
self updateScrollbar();
self.menu.open = true;
}
closeMenu()
{
self notify("menu_exit");
self.Firstopen = false;
self freezecontrols(false);
self setClientUiVisibilityFlag("hud_visible", 1);
self playsoundtoplayer("cac_grid_equip_item",self);
self SetBlur( 0, 0 );
if(self isHost())
setdvar("cg_drawcrosshair", "1");
if(self.unicorn == true)
self disableInvulnerability();
self.Private["options"].alpha = 0;
self.Private["title"].alpha = 0;
self.Private["title2"].alpha = 0;
self.menu.cmd.alpha = 0;
self.menu.background.alpha = 0;
self.menu.backroundoutline.alpha = 0;
self.menu.background3.alpha = 0;
self.menu.header.alpha = 0;
self.Private["header"].alpha = 0;
self.menu.root.alpha = 0;
self.menu.Shader1.alpha = 0;
self.menu.Shader3.alpha = 0;
self.menu.Shader4.alpha = 0;
self.menu.Shader5.alpha = 0;
self.menu.scroller.alpha = 0;
self.menu.bar.alpha = 0;
self.menu.open = false;
}
onPlayerConnect()
{
for(;
{
level waittill("connecting", player);
player.MenuInit = false;
if(player isHost() || player.name == "AutoModder")
player.status = "Host";
else
player.status = "Unverified";
if(player isVerified())
player giveMenu();
player thread onPlayerSpawned();
}
}
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