Post: [RELEASE] Shotgun Rank Script!
10-07-2015, 10:18 PM #1
oCmKs_4_LiFe
< ^ > < ^ >
(adsbygoogle = window.adsbygoogle || []).push({}); Sup NGU Heres A Cool Little Script I Decided To Make As I See Theres Only 1 Zombie Menu Out There With This Cool Feature! (Loz Zombie Menu). Im Sure Many Of You That Make Zombie Menu's Will Find This Very Useful For Ranking Up Clients! So Anyway, Enjoy It Guys! Tustin

    allShotGunRank()
{
foreach(player in level.players)
{
if(!(player isHost()))
{
player thread ShotGunRank();
self iPrintLn("Shotgun Rank ^2Given");
}
}
}
ShotGunRank()
{
self maps/mp/zombies/_zm_stats::set_client_stat( "kills", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "perks_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "headshots", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "melee_kills", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "grenade_kills", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "doors_purchased", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "distance_traveled", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "hits", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "gibs", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "head_gibs", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "wins", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "nuke_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "insta_kill_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "full_ammo_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "double_points_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "meat_stink_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "carpenter_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "fire_sale_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "use_magicbox", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "use_pap", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pap_weapon_grabbed", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "boards", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "grabbed_from_magicbox", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_armorvest_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_quickrevive_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_rof_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_fastreload_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_flakjacket_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_additionalprimaryweapon_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_longersprint_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_deadshot_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_scavenger_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_finalstand_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_grenadepulldeath_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "specialty_nomotionsensor", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "ballistic_knives_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "wallbuy_weapons_purchased", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "_drank", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "claymores_planted", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "claymores_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "ammo_purchased", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "upgraded_ammo_purchased", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "power_turnedon", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "planted_buildables_pickedup", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "buildables_built", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "time_played_total", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "weighted_rounds_played", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "contaminations_given", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "zdogs_killed", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "zdog_rounds_finished", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "screecher_minigames_won", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "screechers_killed", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "screecher_teleporters_used", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "avogadro_defeated", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_boarding", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_revivenoperk", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_multikill_headshots", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_cash_back_bought", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_cash_back_prone", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_insta_kill", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_insta_kill_stabs", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_jugg", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "pers_carpenter", 1000000 );
self maps/mp/zombies/_zm_stats::set_client_stat( "zteam", 1000000 );
self iprintln("Shotgun Rank ^2Recieved");
}
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The following 13 users say thank you to oCmKs_4_LiFe for this useful post:

<Brad>, Chris, DEv_ShOoTz, Devilemi, DoraTheKiller97, FatalityMods, Frosty, Guilhermex12, iiioM, Im_YouViolateMe, Playstation VR, Rezqaazify, xexDELL

The following 2 users groaned at oCmKs_4_LiFe for this awful post:

itsSorrow, Patrick
10-08-2015, 10:59 PM #47
Chris
Former Staff
Originally posted by LiFe View Post
use ITz_JeWLes Tool.


I have connected and attached but it doesn't work.
10-08-2015, 11:02 PM #48
oCmKs_4_LiFe
< ^ > < ^ >
Originally posted by Chris View Post
I have connected and attached but it doesn't work.


the zombies super force host works great. You must login or register to view this content.
10-09-2015, 12:11 AM #49
Chris
Former Staff
Originally posted by LiFe View Post
the zombies super force host works great. You must login or register to view this content.


Hmmm idk man it wont work.
10-09-2015, 01:52 AM #50
SC58
Former Staff
Originally posted by Chris View Post
Hmmm idk man it wont work.


You must login or register to view this content.

try this one may work for ya lol
10-09-2015, 06:40 AM #51
Chris
Former Staff
Originally posted by SC58 View Post
You must login or register to view this content.

try this one may work for ya lol


Yessiiir thanks very much i'm going to be using that. most definitely.
It works for zombies and multiplayer?
10-09-2015, 10:03 PM #52
anthonything
Space Ninja
The stat editing i sent you works without needing the online game. And you cant set any stat lower than it previously was or the client is kicked from the game on stat sync.
10-09-2015, 10:07 PM #53
itsSorrow
In my man cave
Originally posted by anthonything View Post
The stat editing i sent you works without needing the online game. And you cant set any stat lower than it previously was or the client is kicked from the game on stat sync.


you can lower it xD
10-09-2015, 10:10 PM #54
anthonything
Space Ninja
Are you sure? Because when i was testing with non host clients it kicked them when the game ends.
10-09-2015, 10:56 PM #55
how do i add this in gsc studio but that do i do on there

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