Post: [Fix][Function]ESP Wallhack
10-22-2015, 08:31 AM #1
Full-Evil
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); Hello NGU,

i found some bugs and fix it ..

and made with my friend Help [V--JR7] .. He Upload The video (( Example )) .. for ppl not understand



ESP Wallhack

    doRadar()
{
self endon("disconnect");

self.Radar = booleanOpposite(self.Radar);
self iPrintln(booleanReturnVal(self.Radar, "Radar [^1OFF^7]", "Radar [^2ON^7]"));

if (self.Radar)
{ self thread GetTargets(); }
else
{
for(i = 0; i < self.esp.targets.size; i++)
self.esp.targets[i].hudbox destroy();
self notify("esp_end");
}
}

GetTargets()
{
self endon("esp_end");

for(;Winky Winky
{
self.esp = spawnStruct();
self.esp.targets = [];
a = 0;
for(i = 0; i < level.players.size; i++)
{
if (self != level.players[i])
{
self.esp.targets[a] = spawnStruct();
self.esp.targets[a].player = level.players[i];
self.esp.targets[a].hudbox = self createBox(self.esp.targets[a].player.origin, 1);
self thread monitorTarget(self.esp.targets[a]);
self thread WaitDestroy_ESPBox(self.esp.targets[a]);
a++;
}
wait 0.05;
}
level waittill("connected", player);
self notify("UpdateTarget_ESPWallHack");
}
}

monitorTarget(target)
{
self endon("UpdateTarget_ESPWallHack");
self endon("esp_end");

for(;Winky Winky
{
target.hudbox destroy();
h_pos = target.player.origin;
if (getDvar("g_gametype") != "dm")
{
if (level.teamBased && target.player.pers["team"] != self.pers["team"])
{
if (bulletTracePassed(self getTagOrigin("j_head"), target.player getTagOrigin("j_head"), false, self))
{
if (distance(self.origin, target.player.origin) <= 999999)
{
target.hudbox = self createBox(h_pos, 900);
target.hudbox.color = (0, 1, 0);
}
}
else target.hudbox = self createBox(h_pos, 100);
}
else if (level.teamBased && target.player.pers["team"] == self.pers["team"])
{ target.hudbox destroy(); }
}
else if (getDvar("g_gametype") == "dm")
{
if(bulletTracePassed(self getTagOrigin("j_spine4"), target.player getTagOrigin("j_spine4"), false, self))
{
if(distance(self.origin,target.player.origin) <= 999999)
{
if(!level.teamBased)
{
target.hudbox = self createBox(h_pos, 900);
target.hudbox.color = (0, 1, 0);
}
}
else target.hudbox = self createBox(h_pos, 900);
}
else target.hudbox = self createBox(h_pos, 100);
}

if(!isAlive(target.player))
{ target.hudbox destroy(); }
wait 0.01;
}
}

WaitDestroy_ESPBox(target)
{
self waittill("UpdateTarget_ESPWallHack");
target.hudbox destroy();
}

createBox(pos, type)
{
shader = newClientHudElem(self);
shader.sort = 0;
shader.archived = false;
shader.x = pos[0];
shader.y = pos[1];
shader.z = pos[2] + 30;
shader setShader(level.esps, 6, 6);
shader setWaypoint(true, true);
shader.alpha = 0.80;
shader.color = (1, 0, 0);
return shader;
}


Credits

    
dtx12 [Making this possible]
Craig Christ [Making this possible]
IMCSx [GSC Studio]
Jakes625 [Create the Function]
Exelo [Create the Function]
AsTy [Fix lil bug .. ^^]
Me [Fix 2 Bugs]
and I'm Sorry if i forget Someone ..
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The following 7 users say thank you to Full-Evil for this useful post:

/SneakerStreet/, BullyWiiPlaza, DoraTheKiller97, iTz-GoDModZ, ksa_7ooo7, OfficialCoolJay, Vote
10-23-2015, 12:42 AM #11
Full-Evil
Pokemon Trainer
Originally posted by Exelo View Post
I wanted to keep it in case I do a menu and release it but I never did and now I'm lazy to make a thread just for it


Don't worry bro .. I do it for help everyone :p
10-23-2015, 12:59 AM #12
Exelo
Banned
Originally posted by Evil View Post
Don't worry bro .. I do it for help everyone :p


if you take time to fully understand how its done you'll see its pretty easy anyways

The following user thanked Exelo for this useful post:

Full-Evil
10-23-2015, 01:06 AM #13
Full-Evil
Pokemon Trainer
Originally posted by Exelo View Post
if you take time to fully understand how its done you'll see its pretty easy anyways


yup btw, everything will be easy if we help each other .. ^^

The following user thanked Full-Evil for this useful post:

V--JR7
10-23-2015, 02:35 AM #14
Exelo
Banned
Originally posted by Evil View Post
yup btw, everything will be easy if we help each other .. ^^


take mush maybe you gotta chance

The following user thanked Exelo for this useful post:

Full-Evil
10-26-2015, 09:55 AM #15
you are welcome

The following user thanked V--JR7 for this useful post:

Full-Evil
10-28-2015, 09:09 PM #16
Tristen
Who’s Jim Erased?
sick thank you

The following user thanked Tristen for this useful post:

Full-Evil
10-30-2015, 01:15 AM #17
ok, i think im doing something wrong, either trying to inject wrong or putting the code in wrong into gsc format. can any1 help me please, all im lookin for is a simple wallhack for bo2 for pc, steam acct. if someone can point me in the right direction id apprecite it.

The following user thanked Mandingga for this useful post:

Full-Evil
10-30-2015, 06:27 AM #18
Full-Evil
Pokemon Trainer
Originally posted by Tristen View Post
sick thank you


Ur Welcome :p

Originally posted by Mandingga View Post
ok, i think im doing something wrong, either trying to inject wrong or putting the code in wrong into gsc format. can any1 help me please, all im lookin for is a simple wallhack for bo2 for pc, steam acct. if someone can point me in the right direction id apprecite it.


i can help u with that .. Smile
10-30-2015, 07:52 PM #19
Ok cool. Would GSCS be the right injector for a steam account, or is there another program i need, also whereabouts would I find a code, I havent the slightest idea how to write code or I would attempt myself.

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