Originally posted by Patrick
Yeah i'm pretty sure you share them on this thread then he updates the project with your map edits, not 100% sure though.
I've shared them on Skype, and he has not lol. My next quote reply will have the maps.
Originally posted by IValerian
Yes, you most definitely should share your map edits.
So the problems are on 2 that are significant.
Overflow's DeleteSpawn will not work on this map for some reason. I haven't had anyone actually decide to use this room as I just made the map like 3 days ago.
Yemen has a problem when falling off the map. You don't die. You can't leave the map without changing the death barriers and I want to leave the map. But you also don't die unless you fall way out of the map. So I'm trying a new code thing to see if it works. Yemen may or may not work right, I haven't tried it since I changed it. You can just get rid of the foreach barirer stuff and change it to RemoveDeathBarriers(); or you can delete it and remove the createportal at the bottom. Up to you. Please tell me how it works.
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use this in Yemen map
foreach (barrier in GetEntArray("trigger_hurt", "classname"))
barrier.origin -= (0, 0, 3500);