Post: [PC] GSC CodeZeroB1
12-01-2016, 10:03 PM #1
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Will be updating so build 2 should be out in a little! Smile
Thank you Nothingbutbread for reminding me of this: This is my FIRST Project, I have been using this project to learn some code and get all the code down, I will be replacing the code with my own in future updates but THIS project was a tester so I could learn I have learned the coding style so the future updates as I said will be replacing the now existing code, as of now it is more of a Compiled Code Menu.
In the next update I will put out a custom aimbot.
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The following 5 users groaned at TheCode for this awful post:

DoraTheKiller97, Im_YouViolateMe, Nothingbutbread, Patrick, Procyon
12-01-2016, 10:31 PM #2
Kronos
Former Staff
Originally posted by TheCode View Post
Menu Download: - removed, Do not use adfly links
Virus Total:- removed, Do not use adfly links
Will be updating some of the features hopefully tomorrow so be looking forward to a build 2! Smile


Please reupload with normal direct links, adfly link are not allowed, also if i where you i would add pictures credits etc to the menu, becasue then otherwise no one will download it lol
12-01-2016, 10:46 PM #3
I changed them from the adfly links, and I will be putting up vids and making it pretty tommorrow hopefully rn i cant get my bo2 to start
12-02-2016, 05:06 AM #4
Originally posted by TheCode View Post
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Will be updating some of the features hopefully tomorrow so be looking forward to a build 2! Smile
Dont get why you cant use adf.ly but :/ ohh well


No Pictures, No Console Compiled, No Credits, No new code. Another quickly made sharks base menu.
When you release a menu, make sure you MAKE most of the code that is within instead of copying it in and moving it around. Menus of this nature are extremely common and few people ever bother to use them. You can be proud of your work without posting it.

Here is what you need to do to fix your stuff in "Build 2"
1) Code some of your own stuff. Makeing a new submenu or changing the shader color, size or position isn't making your own code.
2) Give us pictures and/or video on what you posted.
3) Make sure you compile your menu for console as very few people on NGU play PC. Most BO2 modders around here are playing on the PS3.
4) Put some serous time into your menu. You should be spending at least 25 hours (if not more) coding a work before posting it.

Just so everyone else sees how much you put into this. I went ahead and decompiled your menu and put it below.
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The following 2 users say thank you to Nothingbutbread for this useful post:

DoraTheKiller97, TheCode
12-02-2016, 12:20 PM #5
anthonything
Space Ninja
Originally posted by Nothingbutbread View Post
No Pictures, No Console Compiled, No Credits, No new code. Another quickly made sharks base menu.
When you release a menu, make sure you MAKE most of the code that is within instead of copying it in and moving it around. Menus of this nature are extremely common and few people ever bother to use them. You can be proud of your work without posting it.

Here is what you need to do to fix your stuff in "Build 2"
1) Code some of your own stuff. Makeing a new submenu or changing the shader color, size or position isn't making your own code.
2) Give us pictures and/or video on what you posted.
3) Make sure you compile your menu for console as very few people on NGU play PC. Most BO2 modders around here are playing on the PS3.
4) Put some serous time into your menu. You should be spending at least 25 hours (if not more) coding a work before posting it.

Just so everyone else sees how much you put into this. I went ahead and decompiled your menu and put it below.
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No im serious

The following user groaned anthonything for this awful post:

DF_AUS
12-02-2016, 01:37 PM #6
I accidentally forgot to put the part in that said that this build was just so I could start learning the code
12-02-2016, 03:38 PM #7
Originally posted by TheCode View Post
I accidentally forgot to put the part in that said that this build was just so I could start learning the code

While it's good that you're learning how to code. For future reference, avoid posting obliviously copied and pasted stuff. NGU is a place to release awesome works for everyone to see and use, not a place to display your first attempt at making GSC menu. If I were you, I'd get the basics of GSC coding then focus on making new gamemodes. New stuff like does better than menus that contain a few new functions and it makes this community better. If you need help coding, look around, there are forums here for support of that nature.

The following user thanked Nothingbutbread for this useful post:

DF_AUS
12-04-2016, 04:39 AM #8
Thank you, I changed a line of code just for you, I will be releasing more builds with custom mods like i said, this one is more of just a compiled code list.

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