Post: Black ops II: Zombie Land [1.18/RTM/SPRX]
07-11-2014, 04:17 AM #1
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I have been working on this game mode for about 3 days now and I finally finished most of the core mechanics and one map Happy and seems how everyone is dying to try it out I thought I would release a beta version to try and find any bugs. Note this is for DEX only!
Image of the tool:

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Video:

I have some other videos on my youtube if you wanna see more of it Winky Winky
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RTM Verison

Download:
~removed~

Virus scan:

[url]https://www.virustotal.com/en/file/1d53dc787492ca13d04feeea82579bf2c20621a7e3e4b76020 a99ba0bf1668bf/analysis/1405051955/[/url]

SPRX Verison

Download:
~removed~
Virus scan:
do I need one?

Sprx Tutorial:
     
1. Put the eboot in your blackops2 game folder (has sc58's antiban)
2. Put the sprx in the \DEV_HDD0\tmp\Zombie_Land_v2.sprx
3. Run the game Happy

Known bugs:

RTM Verison

Freezing
The slow shop
elevator freezes the game(RPC :fa: )

SPRX Verison

None at this time


Things I plan on adding:
    
1. Zombie store
2. Care package elevators ✔
3. death machine/war machine shop
4. A full weapon shop
5. health bar
6. care package doors
7. Zip lines
8. more than one life for humans in the shop

Update Log:
     
Version 1 - release
Version 1.1 - fixed a critical error for playing on maps other than Cargo
version 1.2 - fixed the error where players could have more than one life
as a human added a small bunker with an elevator. (warning don't jump
on the sides of the bunker there is a death barrier.)
Version 2.0 - Updated to .sprx
Version 2.1 - Fixed a reset issue
Version 2.2 - hopefully it works
Version 2.3 - :fa:
Version 2.4 - Fixed teh hudz

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07-13-2014, 02:59 AM #65
TheyCallMeBreed
Bounty hunter
make one for mw3 or mw2 1.14 like the good old days on 1.11 :/
07-13-2014, 03:18 AM #66
Originally posted by Joshchesser97 View Post
make one for mw3 or mw2 1.14 like the good old days on 1.11 :/


I can try but idk how much free time i will have to work on a full remake, I have spent over 48 hours on just this one and its no where near complete
07-13-2014, 03:42 AM #67
There is a freeze when you go up the elavatorr
07-13-2014, 08:41 AM #68
ByteSource
League Champion
Originally posted by OLDSCHOOLMODZHD View Post
I just need help adding an auto update into the program Smile

you need a server, and a version checker
07-13-2014, 05:06 PM #69
when you go on elvelator in cargo it will freeze :(
07-13-2014, 05:09 PM #70
Awesome <3
07-13-2014, 09:33 PM #71
Not Rage
Can’t trickshot me!
I can't even connect & attach ?!
07-14-2014, 02:03 AM #72
SC58
Former Staff
Originally posted by OLDSCHOOLMODZHD View Post
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I have been working on this game mode for about 3 days now and I finally finished most of the core mechanics and one map Happy and seems how everyone is dying to try it out I thought I would release a beta version to try and find any bugs. Note this is for DEX only!
Image of the tool:

You must login or register to view this content.

Video:

I have some other videos on my youtube if you wanna see more of it Winky Winky
You must login or register to view this content.
Download:
You must login or register to view this content.

Virus scan:

[url]https://www.virustotal.com/en/file/1d53dc787492ca13d04feeea82579bf2c20621a7e3e4b76020 a99ba0bf1668bf/analysis/1405051955/[/url]
Known bugs:

None at this time

Things I plan on adding:
    
1. Zombie store
2. Care package elevators ✔
3. death machine/war machine shop
4. A full weapon shop
5. health bar
6. care package doors
7. Zip lines
8. more than one life for humans in the shop

Update Log:
     
Version 1 - release
Version 1.1 - fixed a critical error for playing on maps other than Cargo
version 1.2 - fixed the error where players could have more than one life
as a human added a small bunker with an elevator. (warning don't jump
on the sides of the bunker there is a death barrier.)



i would use Sv_ExecuteClientCommand to have it change teams and kills/ deaths/monitor the points and when a client dies plus make a code that randomly kills one client using player_die :p

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I would put the text under mini map like old days or just make it send in Sv_GameSendServerCommand like cod4 one instead of having that big text right there, i would do it how it was done on mw2 i wouldn't try remaking my own....

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07-14-2014, 02:27 AM #73
Originally posted by SC58 View Post
~snip~


I was going to add a quick shop to the kill feed and add a full weapon shop in a few places around the map Happy as for Sv_ExecuteClientCommand ill have to do a bit of research on that Winky Winky

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