Post: [RELEASE] Black Ops 2 - GSC Studio
09-25-2014, 10:13 PM #1
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Black Ops 2 - GSC Studio


For PS3/XBOX/PC


Today i show you my old project now finished for the public



History:

I started to create this project 6 months ago, when i saw dtx12's compiler for the first time.
I decided to convert it to console (Just Little Endian to Big Endian), it worked, but the compiler was not finished (some code wasn't working, like the return of a 'waittil' for a player) but i started to make an editor for myself, and test some stuff.
During these months, when i had the time i worked on it, but not everyday.
Recently, i saw the compiler finished and converted to console, then i said "Why not release my editor finally?" and it's done, in a BETA version.
Some bugs can occur, if you find a bug, tell me. This program was a bit hard to do, because i had to join 4 differents API for be able to connect on each targets.
The app is crypted, i need to think yet if i release the source or not, then i've obfuscated it for the moment.
If someone reverses it, it's not a problem i don't care because when i'm programming c#, it's not to keep the code secret, then if someone needs help (offsets ect) just ask me.
This application should have been published 1 months ago, but i didn't have the time, and i tried to find the maximum of bugs before a release.
I hope this program will help people to doing research much easier for GSC's.


Features :

- Add/Rename/Delete a GSC from a project.
- Auto updater to know when an update come out.
- Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized.
- Edits GSC's with the editor and with the syntax of the 'GSC'.
- Export your project to a compiled GSC.
- Inject an external GSC already compiled.
- Inject your GSC projects directly to the selected target.
- Load the last project on startup. (can be disabled)
- Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. (can be disabled)
- Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA.
- Setting menu to change the font of the editor, the font size, and enable/disable some functions like the popup completion.
- Setup to use the application more easily.
- Syntax checker for your project.
- Themes are available in 'White' (unfinished) and 'Black' (Initial)
- Works on Multiplayer and Zombies.
- Works on PS3 (TMAPI/CCAPI), XBOX (JTAG/RGH/XDK), PC (Steam/Redacted) and offline (for edits).


How to use it ?:

- Connect to your desired target.
- Create a new project (ctrl+o), select the mode multiplayer or zombie.
- Save the entire project (ctrl+maj+s), and inject (ctrl+i).
- Start a game, that's all.
- Look the video (or just the part 'Overview' at 4:23) for more examples.


Important:

- If you have a problem (crash or something else) screenshot the error, and tell me exactly when happens the error to fix it quickly.
- Don't inject a project if you are in-game, <b>inject it in pre-game</b>, else the game will be frozen.
- If you want inject a compiled gsc create the same folder than the gsc, like this : maps/mp/_art.gsc, and drop the "maps" to the popup, that's just an exemple.
- To give the project easily, select the options "Export the project to share" and give the file, people need to click on "Inject a .gscr file...".


Latest version: 16.2.15.0

Latest changelog :

– Support CCAPI 2.60+
– Support any steam/redacted updates.
– Some internal changes.

Credit(s): dtx12 (compiler), Kokole and Nukem.

Thanks: FM|T ZoRo, FM|T Capetlevrai, FM|T Enstone (Testing/Suggestions)

Notes :

- If the installation fail, disable your antivirus, the program is a bit protected to hide the code source.
- if the app won't run, install the .NET Framework 4.5.


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The following 246 users say thank you to iMCSx for this useful post:

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09-24-2015, 11:48 PM #713
im having trouble downloading it..
09-26-2015, 07:53 AM #714
so every time i try to open my gfc files up i get this
unhandled expectition has occurred in your applacatiom will ignore and attempt to comtinue bla bla bla then i get this.....................

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\mike\Desktop\Black Ops 2 - GSC Studio'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileSystemEnumerableIterator`1.CommonInit()
at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
at System.IO.Directory.GetDirectories(String path)
at ‎​**‬‫*‪*‫**‬​‏‏​**‪​​*‏**‏*.‪‎​‪‏‪​‏​*​​‪‫‬‪‎‎**‎*‎*(String )
at ‎​**‬‫*‪*‫**‬​‏‏​**‪​​*‏**‏*.‬‏‏‪*****‏‬****​​‫‪‏​***​**(‬**‫‪‎‪‏‏​**‫‪‫**‬‫​‎*‬‬** )
at ‬**‫‪‎‪‏‏​**‫‪‫**‬‫​‎*‬‬**.*‫*‏‬*‬‬*‎‫‫‪‎***‎‫​*‎*‫‎*(Object , ItemClickEventArgs )
at DevExpress.XtraBars.BarItem.OnClick(BarItemLink link)
at DevExpress.XtraBars.BarButtonItem.OnClick(BarItemLink link)
at DevExpress.XtraBars.BarItemLink.OnLinkClick()
at DevExpress.XtraBars.BarButtonItemLink.OnLinkClick()
at DevExpress.XtraBars.BarItemLink.OnLinkAction(BarLinkAction action, Object actionArgs)
at DevExpress.XtraBars.BarButtonItemLink.OnLinkAction(BarLinkAction action, Object actionArgs)
at DevExpress.XtraBars.BarItemLink.OnLinkActionCore(BarLinkAction action, Object actionArgs)
at DevExpress.XtraBars.ViewInfo.BarSelectionInfo.ClickLink(BarItemLink link)
at DevExpress.XtraBars.ViewInfo.BarSelectionInfo.UnPressLink(BarItemLink link)
at DevExpress.XtraBars.Controls.CustomLinksControl.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at DevExpress.XtraBars.Controls.CustomControl.WndProc(Message& msg)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Black Ops 2 - GSC Studio
Assembly Version: 15.1.2.0
Win32 Version: 15.01.02.0
CodeBase: file:///C:/Program%20Files%20(x86)/iMCS%20Productions/Black%20Ops%202%20-%20GSC%20Studio/Black%20Ops%202%20-%20GSC%20Studio.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
DevExpress.BonusSkins.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/iMCS%20Productions/Black%20Ops%202%20-%20GSC%20Studio/DevExpress.BonusSkins.v13.1.DLL
----------------------------------------
DevExpress.Utils.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/iMCS%20Productions/Black%20Ops%202%20-%20GSC%20Studio/DevExpress.Utils.v13.1.DLL
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
DevExpress.XtraBars.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/iMCS%20Productions/Black%20Ops%202%20-%20GSC%20Studio/DevExpress.XtraBars.v13.1.DLL
----------------------------------------
DevExpress.Data.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/iMCS%20Productions/Black%20Ops%202%20-%20GSC%20Studio/DevExpress.Data.v13.1.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
DevExpress.XtraEditors.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/iMCS%20Productions/Black%20Ops%202%20-%20GSC%20Studio/DevExpress.XtraEditors.v13.1.DLL
----------------------------------------
DevExpress.XtraTreeList.v13.1
Assembly Version: 13.1.5.0
Win32 Version: 13.1.5.0
CodeBase: file:///C:/Program%20Files%20(x86)/iMCS%20Productions/Black%20Ops%202%20-%20GSC%20Studio/DevExpress.XtraTreeList.v13.1.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
09-26-2015, 10:51 PM #715
Good forum
09-27-2015, 05:56 PM #716
IrishDowngrades
Do a barrel roll!
Anyone help me? I can open this when double click but when I run it as administrator doesn't open :( any help pleAse?
09-29-2015, 04:04 AM #717
Yo this is best
09-30-2015, 10:02 PM #718
DiamondModderHD
Do a barrel roll!
So my computer found out this was packed with a Trojan horse? Ran a complete computer scan using AVG Internet security and BOOM file:78098 GSC Studio was packed with a Trojan fam.
09-30-2015, 10:46 PM #719
never wants to open always tells me its has stoped working
10-03-2015, 04:38 AM #720
I cant find the download can someone help me please
10-03-2015, 03:14 PM #721
This used to work (great tool btw) but now it just doesnt open. I have reinstalled so many times that even kendrick lamar cant Count how many times i have.. Please help

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