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Hello everyone I was in the making of my custom game mode for BO2, which is RCXD Racing. I thought I would explain the game mode and explain all about it before its OFFICIAL RELEASE. So its just in the creating soon to be done. This is a exciting project which I am in the making of for all them people who love custom game modes to have fun with friends. < That was from the preview, but now its made
So this game modes first update will be Nuketown only, soon to progress through all the fan favorite maps first.
The gamemode, As usually the entities spawn in using the tool, once spawned the player will be teleported to the beginning of the race course with kill streaks (The RCXD ofcourse). I am in the making of some of the most thrilling tracks which will have to take some skill to complete also, this will include, tunnels, ramps, wall boundaries and soon to be more.
The two ways to play, the first way is by racing the oponent to the end of the racecourse with the rcxd, the second way which will be completed in soon updates is death match racing, basically you can only use 5 RCXD's in total with in a ring type area to destroy all other RCXD's, the point is you need to eliminate other players and only have 5 lives basically. It is your tactic to find out how to do this when you play
This is a fan based game mode so if you have an interesting idea or new way to play just leave a comment on what you want to see.
Gamemode Gameplay:
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Credits:
ScaRzModZ -Main Maker of this tool Coding/Design
Son of a Beach -A Lot of help with the tool and coding
Beast Mods -A Lot of help with the menu testing
Shark -Adresses and Offsets in his NGU Thread
Raz0rmind -Helping think of new ideas for the game
iMSCx - PS3Lib
How to play:
1. Firstly only 8 players can play this game mode so that means anymore and the game mode won't work. I will add more clients in the next update.
2. Connect via TMAPI API To your PS3 then once in the game select your map and press start game mode.
3. Once started the game mode should start and all clients playing should be teleported to the beginning with a RCXD to use of course.
4. There will be 3 tracks on this first update on Nuketown 2025. This means that you will spawn in the Nuketown 2025 Truck and there should be 3 tracks which will be accessible.
5. You do the tracks one by one until you have completed them all.
Have fun and more greater tracks and more maps will be added in the next update :p
Any bugs please contact my Skype and if you have any good ideas for this gamemode I could possibly add please tell me and I might consider it.
NOTE: The Gain Co-ordinates is only to get your Origin of where you are in the map, you do not need this unless you want to Dump your location in the DevDumps > .txt file made. This is mainly for tool developers.
Known bugs/How to fix them:
You will freeze if you move at the beginning, make sure everyone is spawned in and then press "Start Gamemode" you will get teleported then wait until entities spawn in 30-60 seconds and you will be teleported to the main track. IF YOU MOVE ON THE FIRS TELEPORTATION YOU WILL FREEZE!
SOMETIMES FREEZES IF 4+ PLAYERS JOIN!
Unfortunate Discontinued gamemode by me..
I DO NOT WANT ANYONE TO EDIT THIS SOURCE SINCE IT GOT DECOMPILED! DO NOT REMAKE THIS TOOL OR ENHANCE IT WITHOUT MY PERMISSION!
Some who has edited my tool and leached it:
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What the leaching rand made: You must login or register to view this content.
I got unbanned a few days ago, next day got banned because a moderator didn't know, then got unbanned like couple hours later lol
They should give you three months of Elite instead of making you pay for one, for all the hassle they put you through. You didn't get any compensation, besides getting unbanned.
They should give you three months of Elite instead of making you pay for one, for all the hassle they put you through. You didn't get any compensation, besides getting unbanned.
ok everyoens freezing, im going to work on it today for a fix.
Do this, freeze all players, teleport them to 50,000f, spawn carepackage so they dont fall, wait till everything has spawned, then unfreeze and teleport them all to start
yeah lol you should look into bo1 modding, since that section's dead.
Im surprised no one has made gsc injectors for all the call of duties, once you've made it for one im pretty sure it wouldn't be too hard to make it for the rest of them... i might look into how it works ;p
Im surprised no one has made gsc injectors for all the call of duties, once you've made it for one im pretty sure it wouldn't be too hard to make it for the rest of them... i might look into how it works ;p
That's what I was thinking. Why is there no gsc injectors for BO1? Some people have said something about a check that prevents it, but another guy said he knew a way around it, but I don't know. I don't code, but still...there's only so much fun that can be attained from using PPC or RTM. Mainly, since, Nickbehaxing's never gonna release the final update to his tool, it becomes annoying to use the tool. Whereas the PPC tool is fun for trolling, it's boring that others can't experience what it has to offer.
That's what I was thinking. Why is there no gsc injectors for BO1? Some people have said something about a check that prevents it, but another guy said he knew a way around it, but I don't know. I don't code, but still...there's only so much fun that can be attained from using PPC or RTM. Mainly, since, Nickbehaxing's never gonna release the final update to his tool, it becomes annoying to use the tool. Whereas the PPC tool is fun for trolling, it's boring that others can't experience what it has to offer.
Oh it can never be patched, you will always be able to inject things in games, for example the csc scripting on gta, its always been possible to inject your own script and your own mod menus into the game, but no one who has made one wants to release it because of all the trouble VCA mod menu caused, but it will be possible for BO1, it'll be even easier than BO2 im guessing due to security on BO2. I'm assuming the GSC compiler would be the same too as its the same script? So im guessing its just the RPC and the injection which is different
Oh it can never be patched, you will always be able to inject things in games, for example the csc scripting on gta, its always been possible to inject your own script and your own mod menus into the game, but no one who has made one wants to release it because of all the trouble VCA mod menu caused, but it will be possible for BO1, it'll be even easier than BO2 im guessing due to security on BO2. I'm assuming the GSC compiler would be the same too as its the same script? So im guessing its just the RPC and the injection which is different
And it'd be more stable than BO2. Meaning freezing on BO1 would be less freezing than ever. The awesome things that will come from gsc... Hope you figure it out bro. If you need a tester again Honestly, I think BO1 has a lot of potential, but people keep trying to mod for BO2/Ghosts. Maybe within the months, SPRX and GSC modding will come in full swing to MW3/BO1, as much as it has to BO2. And if eboot antiban came out for Ghosts, there would be far more innovations, no? Of course, i don't know the ins and outs of modding, so maybe you and SacRz will figure out something, lol.
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