Post: [Release] 1.04 dvars dump + offsets for RTE
01-31-2013, 01:07 PM #1
FM|T Enstone
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Hi everyone,

I have just dumped the dvars from BO2 mp (t6mp_ps3f.self) 1.04 PS3.
You can have it here:
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Offsets are also included, this means you can change the dvar value in-game, no need to edit the .self.

We can see some interesting dvars, r_znear, z_far, cg_fov, g_speed, g_knockback, jump_height, g_compassShowEnemies, or forcehost's dvars, ect...

You can use this with RTE, you need a dex console + proDG.

The last dvars can move in the memory, their offsets are not always the same at every game launch, it depends on game mode used, map, private or ranked match.... However, all the dvars that are present in the .self cannot move, they will be everytime at the same offset. (The one i give you in my dump)
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The following 14 users say thank you to FM|T Enstone for this useful post:

^TPP^, Eddie Mac, blackhawk34, BuC-ShoTz, DiiMoON_YouTube, Luckeyy, Felipe Guerra, FM|T xR3PMz, FM|T ZoRo, OmGRhys-x, SALEM-x, SonyBlack, USAB, Xx-GIPPI-xX
01-31-2013, 05:22 PM #11
SonyBlack
League Champion
Originally posted by xSonoro View Post
too late... new update is out :nerd:


not late..works with 1.06
01-31-2013, 05:29 PM #12
SC58
Former Staff
why don't you just do the new update to im sure its not that hard as this one?
01-31-2013, 05:40 PM #13
FM|T xDevOps have founded some offset too, like jump, prestige, level, invisible etc in 1.04, and when the update 1.06 have coming, he have tested the same offset and it was not the same. But he have founded again the same offset in 1.06. ^^


And thx for the work, you're patient to doing that. lol
01-31-2013, 08:01 PM #14
SC58
Former Staff
Originally posted by ZoRo View Post
FM|T xDevOps have founded some offset too, like jump, prestige, level, invisible etc in 1.04, and when the update 1.06 have coming, he have tested the same offset and it was not the same. But he have founded again the same offset in 1.06. ^^


And thx for the work, you're patient to doing that. lol


for rtm on bo2 do I use eboot or t6mp_ps3f.self?
01-31-2013, 09:50 PM #15
Tustin
Balls of Steel
Originally posted by SC58 View Post
for rtm on bo2 do I use eboot or t6mp_ps3f.self?

Turn t6mp_ps3f.self into a .elf then turn it into an fself EBOOT.BIN
01-31-2013, 10:06 PM #16
SC58
Former Staff
Originally posted by Tustin View Post
Turn t6mp_ps3f.self into a .elf then turn it into an fself EBOOT.BIN


so make that into eboot.bin then use it as eboot right?
01-31-2013, 10:13 PM #17
Tustin
Balls of Steel
Originally posted by SC58 View Post
so make that into eboot.bin then use it as eboot right?

Yep. It should load directly into multiplayer.

The following user thanked Tustin for this useful post:

SC58
01-31-2013, 10:19 PM #18
SC58
Former Staff
Originally posted by Tustin View Post
Yep. It should load directly into multiplayer.


k it worked thanksHappy
02-01-2013, 12:19 AM #19
BadChoicesZ
I defeated!
YEah Little Late Bro, ^_^

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