private bool Key_Down(int client, int buttonindex) {
if(buttonindex < 0) return false;
byte[] key = new byte[4];
PS3TMAPI.ProcessGetMemory(target,PS3TMAPI.UnitType.PPU, processID, 0xFFFFFFFF, (ulong)(0xF277BC + (buttonIndex << 4) + (client * 0x112
), ref key);
Array.Reverse(key);
return BitConverter.ToInt32(key, 0) == 1;
}
private bool Key_Down(int client, int buttonindex) {
if(buttonindex < 0) return false;
byte[] key = new byte[4];
PS3TMAPI.ProcessGetMemory(target,PS3TMAPI.UnitType.PPU, processID, 0xFFFFFFFF, (ulong)(0xF277BC + (buttonIndex << 4) + (client * 0x112
), ref key);
Array.Reverse(key);
return BitConverter.ToInt32(key, 0) == 1;
}
private bool Key_Down(int client, int buttonindex) {
if(buttonindex < 0) return false;
byte[] key = new byte[4];
PS3TMAPI.ProcessGetMemory(target,PS3TMAPI.UnitType.PPU, processID, 0xFFFFFFFF, (ulong)(0xF277BC + (buttonIndex << 4) + (client * 0x112
), ref key);
Array.Reverse(key);
return BitConverter.ToInt32(key, 0) == 1;
}
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