Post: [UPDATE] 1.11 Button Monitoring for local clients
05-31-2013, 02:16 PM #1
ZeiiKeN
Group 935
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Button Monitoring for local clients


Hello.

Choco Said he was gonna update But i haven't seen update for a bit,
so i decided to go and update it for 1.11 Smile

    
private bool Key_Down(int client, int buttonindex)
{
if (buttonindex < 0) return false;
byte[] key = new byte[4];
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0xFFFFFFFF, (ulong)(0xF1702C + (buttonindex << 4) + (client * 0x112Cool Man (aka Tustin)), ref key);
Array.Reverse(key);
return BitConverter.ToInt32(key, 0) == 1;
}


For how to use it check out his thread You must login or register to view this content.

Credits:
- You must login or register to view this content.
- ZeiiKeN Update for 1.11

PS: It works online and offline for the zombie mode
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The following 7 users say thank you to ZeiiKeN for this useful post:

DiiMoON_YouTube, Hacker41822, HolyCreepsHacks, Mango_Knife, ProGoHard, xD3VHΛX, xTReMe_AnGeLs
05-31-2013, 02:19 PM #2
goooooddddd

The following 2 users say thank you to DiiMoON_YouTube for this useful post:

xTReMe_AnGeLs, ZeiiKeN
05-31-2013, 05:38 PM #3
ProGoHard
Pokemon Trainer
Thanks Bro Big Help!
05-31-2013, 06:41 PM #4
ZeiiKeN
Group 935
Originally posted by RevZiioN View Post
Thanks Bro Big Help!


No problem Winky Winky
05-31-2013, 06:41 PM #5
SourceFed
Little One
Originally posted by ZeiiKeN View Post
Button Monitoring for local clients


Hello.

Choco Said he was gonna update But i haven't seen update for a bit,
so i decided to go and update it for 1.11 Smile

    
private bool Key_Down(int client, int buttonindex)
{
if (buttonindex < 0) return false;
byte[] key = new byte[4];
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0xFFFFFFFF, (ulong)(0xF1702C + (buttonindex << 4) + (client * 0x112Cool Man (aka Tustin)), ref key);
Array.Reverse(key);
return BitConverter.ToInt32(key, 0) == 1;
}


For how to use it check out his thread You must login or register to view this content.

Credits:
- You must login or register to view this content.
- ZeiiKeN Update for 1.11

PS: It works online and offline for the zombie mode


Ahh, Thanks for the update. And Nice release Smile
06-01-2013, 09:42 AM #6
HolyCreepsHacks
Do a barrel roll!
Nice Happy
06-01-2013, 05:52 PM #7
Mango_Knife
In my man cave
Originally posted by ZeiiKeN View Post
Button Monitoring for local clients


Hello.

Choco Said he was gonna update But i haven't seen update for a bit,
so i decided to go and update it for 1.11 Smile

    
private bool Key_Down(int client, int buttonindex)
{
if (buttonindex < 0) return false;
byte[] key = new byte[4];
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0xFFFFFFFF, (ulong)(0xF1702C + (buttonindex << 4) + (client * 0x112Cool Man (aka Tustin)), ref key);
Array.Reverse(key);
return BitConverter.ToInt32(key, 0) == 1;
}


For how to use it check out his thread You must login or register to view this content.

Credits:
- You must login or register to view this content.
- ZeiiKeN Update for 1.11

PS: It works online and offline for the zombie mode


Good Job Mean IT

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