Post: 1.13 Offsets
07-24-2013, 08:26 AM #1
SC58
Former Staff
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU, Here some offsets i have, hope they are useful for ya :p

    0x005C71D8 - BG_GetPerkIndexForName
0x003133E8 - CBUF_AddText/Console cmd
0x002A7B14 - G_GivePlayerWeapon
0x0034BAA8 - SV_SetConfigString
0x001E6238 - G_InitializeAmmo
0x00275498 - HudElem_Alloc
0x0034954C - Sv_GameSendServerCommand
0x00276F4C - Set Model
0x003DB3A0 - Cheat Protection
0x003DB324 - Write Protection
0x003DB2C0 - Read Only
0x00353328 - SV_SendClientSnapshot
0x00269E30 - G_CallSpawnEntity
0x0026B544 - G_SpawnEntitiesFromString
0x00278530 - G_Spawn
0x0020B760 - G_SpawnItem
0x00269964 - G_CallSpawn
0x003CA150 - vectoangles
0x0006F090 - CG_Init
0x00760400 - Material_RegisterHandle
0x0026A0EC - GScr_AddFieldsForRadiant
0x001228D8 - Cl_DrawText
0x002B9D70 - G_SpawnTurret
0x0026B2C8 - SP_worldspawn
0x002BA600 - SP_turret
0x002494D0 - SV_SvEntityForGentity
0x0034983C - SV_SetBrushModel
0x0034BE7C - SV_GetConfigstringConst
0x00258968 - Scr_SetFog
0x001FA908 - G_SetFog
0x0020B578 - G_RegisterWeapon
0x0060509C - BG_GetNumWeapons
0x007574A0 - R_RegisterFont
0x00030528 - CG_CompassDrawPlayerNorthCoord
0x000309A8 - CG_CompassDrawPlayerEastCoord
0x0027618C - G_TagIndex
0x00276280 - G_EffectIndex
0x000E4624 - CG_RegisterWeapon
0x0010E9C0 - Con_CheckResize
0x00275498 - G_FindConfigstringIndex
0x0012299C - CL_DrawTextRotate
0x00277144 - G_EntAttach
0x00277308 - G_EntDetach
0x0024A084 - GScr_Spawn
0x0010BFF0 - CL_StartLoading


If you use any of this please give credit, Thanks

If you update any of these to the next update please give credit!
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The following 14 users say thank you to SC58 for this useful post:

^TPP^, {H} | Exception, Eddie Mac, BadChoicesZ, Choco, Chxii, drdshh, Kurt, lollo1000, Mango_Knife, MegaMister, xPreeks, xRevolutions
07-25-2013, 10:46 PM #11
Originally posted by SC58 View Post
lol but thats all i have, i have one more thing that pretty good but im going to wait


Ok i will wait HappyD
07-31-2013, 01:45 AM #12
SC58
Former Staff
Updated with more xD
07-31-2013, 02:56 AM #13
xRevolutions
Pokemon Trainer
Originally posted by SC58 View Post
Hey NGU, Here some offsets i have, hope they are useful for ya :p

    0x005C71D8 - BG_GetPerkIndexForName
0x003133E8 - CBUF_AddText/Console cmd
0x002A7B14 - G_GivePlayerWeapon
0x0034BAA8 - SV_SetConfigString
0x001E6238 - G_InitializeAmmo
0x00275498 - HudElem_Alloc
0x0034954C - Sv_GameSendServerCommand
0x00276F4C - Set Model
0x003DB3A0 - Cheat Protection
0x003DB324 - Write Protection
0x003DB2C0 - Read Only
0x00353328 - SV_SendClientSnapshot
0x00269E30 - G_CallSpawnEntity
0x0026B544 - G_SpawnEntitiesFromString
0x00278530 - G_Spawn
0x0020B760 - G_SpawnItem
0x00269964 - G_CallSpawn
0x003CA150 - vectoangles
0x0006F090 - CG_Init
0x00760400 - Material_RegisterHandle
0x0026A0EC - GScr_AddFieldsForRadiant
0x001228D8 - Cl_DrawText
0x002B9D70 - G_SpawnTurret
0x0026B2C8 - SP_worldspawn
0x002BA600 - SP_turret
0x002494D0 - SV_SvEntityForGentity
0x0034983C - SV_SetBrushModel
0x0034BE7C - SV_GetConfigstringConst
0x00258968 - Scr_SetFog
0x001FA908 - G_SetFog
0x0020B578 - G_RegisterWeapon
0x0060509C - BG_GetNumWeapons
0x007574A0 - R_RegisterFont
0x00030528 - CG_CompassDrawPlayerNorthCoord
0x000309A8 - CG_CompassDrawPlayerEastCoord
0x0027618C - G_TagIndex
0x00276280 - G_EffectIndex
0x000E4624 - CG_RegisterWeapon
0x0010E9C0 - Con_CheckResize
0x00275498 - G_FindConfigstringIndex
0x0012299C - CL_DrawTextRotate
0x00277144 - G_EntAttach
0x00277308 - G_EntDetach
0x0024A084 - GScr_Spawn
0x0010BFF0 - CL_StartLoading


If you use any of this please give credit, Thanks

OMG Amazing Keep it up :y:
07-31-2013, 06:47 AM #14
XxUnkn0wnxX
F4LLEN ANG3L
Originally posted by SC58 View Post
Hey NGU, Here some offsets i have, hope they are useful for ya :p

    0x005C71D8 - BG_GetPerkIndexForName
0x003133E8 - CBUF_AddText/Console cmd
0x002A7B14 - G_GivePlayerWeapon
0x0034BAA8 - SV_SetConfigString
0x001E6238 - G_InitializeAmmo
0x00275498 - HudElem_Alloc
0x0034954C - Sv_GameSendServerCommand
0x00276F4C - Set Model
0x003DB3A0 - Cheat Protection
0x003DB324 - Write Protection
0x003DB2C0 - Read Only
0x00353328 - SV_SendClientSnapshot
0x00269E30 - G_CallSpawnEntity
0x0026B544 - G_SpawnEntitiesFromString
0x00278530 - G_Spawn
0x0020B760 - G_SpawnItem
0x00269964 - G_CallSpawn
0x003CA150 - vectoangles
0x0006F090 - CG_Init
0x00760400 - Material_RegisterHandle
0x0026A0EC - GScr_AddFieldsForRadiant
0x001228D8 - Cl_DrawText
0x002B9D70 - G_SpawnTurret
0x0026B2C8 - SP_worldspawn
0x002BA600 - SP_turret
0x002494D0 - SV_SvEntityForGentity
0x0034983C - SV_SetBrushModel
0x0034BE7C - SV_GetConfigstringConst
0x00258968 - Scr_SetFog
0x001FA908 - G_SetFog
0x0020B578 - G_RegisterWeapon
0x0060509C - BG_GetNumWeapons
0x007574A0 - R_RegisterFont
0x00030528 - CG_CompassDrawPlayerNorthCoord
0x000309A8 - CG_CompassDrawPlayerEastCoord
0x0027618C - G_TagIndex
0x00276280 - G_EffectIndex
0x000E4624 - CG_RegisterWeapon
0x0010E9C0 - Con_CheckResize
0x00275498 - G_FindConfigstringIndex
0x0012299C - CL_DrawTextRotate
0x00277144 - G_EntAttach
0x00277308 - G_EntDetach
0x0024A084 - GScr_Spawn
0x0010BFF0 - CL_StartLoading


If you use any of this please give credit, Thanks

If you update any of these to the next update please give credit!


Mind telling me how u find these because messing around in debugger is not working 4 me and the Offsets i get from hxd and ida pro = null means i change shit and nothing happens

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