Post: Black Ops 2 Zombies DVAR List Part 1 of 2
07-26-2013, 06:49 AM #1
navyxseal
Do a barrel roll!
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    r_cmdbuf_worker...................................0x029393C8
r_fxaa............................................0x02939438
ragdoll_enable....................................0x029394A8
snd_losOcclusion..................................0x02939518
sm_enable.........................................0x02939588
cg_fov_default....................................0x029395F8
cg_fov_default_thirdperson........................0x02939668
sm_polygonOffsetScale.............................0x029396D8
cg_chatHeight.....................................0x02939748
sv_cheats.........................................0x029397B8
allClientDvarsEnabled.............................0x02939828
con_gameMsgWindow0Filter..........................0x02939898
con_gameMsgWindow1Filter..........................0x02939908
con_gameMsgWindow2Filter..........................0x02939978
con_gameMsgWindow3Filter..........................0x029399E8
live_steamid......................................0x02939A58
live_service......................................0x02939AC8
username..........................................0x02939B38
FriendXuidToJoinOnBoot............................0x02939BA8
challengeResponseResendInterval...................0x02939C18
challengeResponseResendBackoffInterval............0x02939C88
lanChallengeResponse..............................0x02939CF8
g_erroronpathsnotconnected........................0x02939D68
gamename..........................................0x02939DD8
gamedate..........................................0x02939E48
g_gametype........................................0x02939EB8
g_disableEliteButton..............................0x02939F28
g_disableEliteEmblemUploads.......................0x02939F98
g_disableEliteRegistrationPopup...................0x0293A008
g_minNumLogins_Before_ERegPopup...................0x0293A078
g_minElapsedTime_Before_ERegPopup.................0x0293A0E8
g_maxElapsedTime_Before_ERegPopup.................0x0293A158
g_maxERegPopupsShown..............................0x0293A1C8
g_minElapsedTime_Before_RefreshUCDAccountStatus...0x0293A238
ui_scrollSpeed....................................0x0293A2A8
ui_scrollFontScale................................0x0293A318
ui_scrollMinUpdateInterval........................0x0293A388
ui_scrollEmptySpaceHeightPercentage...............0x0293A3F8
ui_scrollBarWidth.................................0x0293A468
ui_scrollByRow....................................0x0293A4D8
g_synchronousClients..............................0x0293A548
g_log.............................................0x0293A5B8
g_logTimeStampInSeconds...........................0x0293A628
g_logSync.........................................0x0293A698
g_password........................................0x0293A708
g_banIPs..........................................0x0293A778
dedicated.........................................0x0293A7E8
g_speed...........................................0x0293A858
g_knockback.......................................0x0293A8C8
g_maxDroppedWeapons...............................0x0293A938
g_debugDamage.....................................0x0293A9A8
g_debugBullets....................................0x0293AA18
g_vehicleDrawPath.................................0x0293AA88
g_vehicleDrawSplines..............................0x0293AAF8
g_ai..............................................0x0293AB68
g_spawnai.........................................0x0293ABD8
g_aiEventDump.....................................0x0293AC48
ai_turnRate.......................................0x0293ACB8
ai_useFacingTranslation...........................0x0293AD28
ai_useLeanRunAnimations...........................0x0293AD98
ai_useBetterLookahead.............................0x0293AE08
ai_slowdownMinYawDiff.............................0x0293AE78
ai_slowdownMaxYawDiff.............................0x0293AEE8
ai_slowdownMinRate................................0x0293AF58
ai_slowdownRateBlendFactor........................0x0293AFC8
ai_angularYawEnabled..............................0x0293B038
ai_angularYawAccelRate............................0x0293B0A8
ai_angularYawDecelFactor..........................0x0293B118
ai_trim_path_zigzags..............................0x0293B188
ai_corpseCount....................................0x0293B1F8
ai_showNodes......................................0x0293B268
ai_showNodesDist..................................0x0293B2D8
ai_showNearestNode................................0x0293B348
ai_showNodeDrawType...............................0x0293B3B8
ai_showVisData....................................0x0293B428
ai_showVisDataDist................................0x0293B498
ai_showPaths......................................0x0293B508
ai_showPathFindNodes..............................0x0293B578
ai_showFailedPaths................................0x0293B5E8
ai_debugFindPath..................................0x0293B658
ai_debugFindPathDirect............................0x0293B6C8
ai_debugFindPathWidth.............................0x0293B738
ai_debugFindPathLock..............................0x0293B7A8
ai_debugClaimedNodes..............................0x0293B818
ai_disableSpawn...................................0x0293B888
ai_moveOrientMode.................................0x0293B8F8
ai_ShowCanshootChecks.............................0x0293B968
ai_pathNegotiationOverlapCost.....................0x0293B9D8
ai_pathChokePointCost.............................0x0293BA48
ai_pathRandomPercent..............................0x0293BAB8
ai_showPotentialThreatDir.........................0x0293BB28
ai_debugCoverEntityNum............................0x0293BB98
ai_showBadPlaces..................................0x0293BC08
ai_showDodge......................................0x0293BC78
ai_noDodge........................................0x0293BCE8
ai_pathMomentum...................................0x0293BD58
ai_debugMayMove...................................0x0293BDC8
ai_showVolume.....................................0x0293BE38
ai_debugAnimDeltas................................0x0293BEA8
ai_debugThreatSelection...........................0x0293BF18
ai_debugMeleeAttackSpots..........................0x0293BF88
ai_debugEntIndex..................................0x0293BFF8
ai_eventDistFootstep..............................0x0293C068
ai_eventDistFootstepLite..........................0x0293C0D8
ai_eventDistNewEnemy..............................0x0293C148
ai_eventDistReact.................................0x0293C1B8
ai_eventDistPain..................................0x0293C228
ai_eventDistDeath.................................0x0293C298
ai_eventDistExplosion.............................0x0293C308
ai_eventDistGrenadePing...........................0x0293C378
ai_eventDistProjPing..............................0x0293C3E8
ai_eventDistGunShot...............................0x0293C458
ai_eventDistSilencedShot..........................0x0293C4C8
ai_eventDistBullet................................0x0293C538
ai_eventDistBulletRunning.........................0x0293C5A8
ai_eventDistProjImpact............................0x0293C618
ai_eventDistBadPlace..............................0x0293C688
ai_playerNearAccuracy.............................0x0293C6F8
ai_playerNearRange................................0x0293C768
ai_playerFarAccuracy..............................0x0293C7D8
ai_playerFarRange.................................0x0293C848
ai_threatUpdateInterval...........................0x0293C8B8
ai_foliageSeeThroughDist..........................0x0293C928
ai_friendlySuppression............................0x0293C998
ai_friendlySuppressionDist........................0x0293CA08
ai_meleeRange.....................................0x0293CA78
ai_meleeWidth.....................................0x0293CAE8
ai_meleeHeight....................................0x0293CB58
ai_meleeDamage....................................0x0293CBC8
ai_maxAttackerCount...............................0x0293CC38
bullet_penetrationEnabled.........................0x0293CCA8
g_entinfo.........................................0x0293CD18
g_entinfo_type....................................0x0293CD88
g_entinfo_AItext..................................0x0293CDF8
g_entinfo_maxdist.................................0x0293CE68
g_entinfo_scale...................................0x0293CED8
g_motd............................................0x0293CF48
g_allowVote.......................................0x0293CFB8
g_TeamIcon_Allies.................................0x0293D028
g_TeamIcon_Axis...................................0x0293D098
g_TeamIcon_Free...................................0x0293D108
g_TeamIcon_Spectator..............................0x0293D178
g_ScoresColor_MyTeam..............................0x0293D1E8
g_ScoresColor_EnemyTeam...........................0x0293D258
g_ScoresColor_Spectator...........................0x0293D2C8
g_ScoresColor_Free................................0x0293D338
g_ScoresColor_Allies..............................0x0293D3A8
g_ScoresColor_Axis................................0x0293D418
g_customTeamName_Allies...........................0x0293D488
g_customTeamName_Axis.............................0x0293D4F8
g_customTeamName_Three............................0x0293D568
g_TeamName_Allies.................................0x0293D5D8
g_TeamName_Axis...................................0x0293D648
g_TeamName_Three..................................0x0293D6B8
g_TeamColor_Allies................................0x0293D728
g_TeamColor_Axis..................................0x0293D798
g_TeamColor_MyTeam................................0x0293D808
g_TeamColor_EnemyTeam.............................0x0293D878
g_TeamColor_MyTeamAlt.............................0x0293D8E8
g_TeamColor_EnemyTeamAlt..........................0x0293D958
g_TeamColor_Party.................................0x0293D9C8
g_TeamColor_Spectator.............................0x0293DA38
g_TeamColor_Free..................................0x0293DAA8
g_debugLocDamage..................................0x0293DB18
g_debugLocDamageEntity............................0x0293DB88
g_debugLocHit.....................................0x0293DBF8
g_debugLocHitTime.................................0x0293DC68
g_no_script_spam..................................0x0293DCD8
g_friendlyfireDist................................0x0293DD48
g_friendlyNameDist................................0x0293DDB8
melee_debug.......................................0x0293DE28
radius_damage_debug...............................0x0293DE98
player_throwbackInnerRadius.......................0x0293DF08
player_throwbackOuterRadius.......................0x0293DF78
player_throwbackOuterRadius_zm....................0x0293DFE8
player_useRadius..................................0x0293E058
player_useRadius_zm...............................0x0293E0C8
player_MGUseRadius................................0x0293E138
vehicle_useRadius.................................0x0293E1A8
g_minGrenadeDamageSpeed...........................0x0293E218
g_compassShowEnemies..............................0x0293E288
pickupPrints......................................0x0293E2F8
g_dumpAnims.......................................0x0293E368
g_dumpAnimsCommands...............................0x0293E3D8
g_useholdspawndelay...............................0x0293E448
g_redCrosshairs...................................0x0293E4B8
g_mantleBlockTimeBuffer...........................0x0293E528
g_vehicleDebug....................................0x0293E598
vehGunnerSplashDamage.............................0x0293E608
g_quadrotorFlyHeight..............................0x0293E678
g_avoidEnabled....................................0x0293E6E8
turretPlayerAvoidScale............................0x0293E758
g_vehiclePlaneCurveTime...........................0x0293E7C8
g_actorAndVehicleAntilag..........................0x0293E838
g_actorAndVehicleAntilagDebug.....................0x0293E8A8
g_broadcastLocalSound.............................0x0293E918
vehicle_collision_prediction_time.................0x0293E988
vehHelicopterHoverSpeedThreshold..................0x0293E9F8
vehHelicopterRightStickDeadzone...................0x0293EA68
vehHelicopterStrafeDeadzone.......................0x0293EAD8
vehHelicopterScaleMovement........................0x0293EB48
vehHelicopterYawAltitudeControls..................0x0293EBB8
vehHelicopterSoftCollisions.......................0x0293EC28
vehHelicopterInvertUpDown.........................0x0293EC98
vehHelicopterYawOnLeftStick.......................0x0293ED08
vehHelicopterTiltFromViewangles...................0x0293ED78
vehHelicopterPathTransitionTime...................0x0293EDE8
vehHelicopterFreeLook.............................0x0293EE58
vehHelicopterDefaultPitch.........................0x0293EEC8
vehHelicopterRotDecel.............................0x0293EF38
vehHelicopterMinHeightLockOffset..................0x0293EFA8
vehHelicopterMaxHeightLockOffset..................0x0293F018
vehHelicopterLookaheadTime........................0x0293F088
vehHelicopterboundsOn.............................0x0293F0F8
vehHelicopterboundMapUpperLeftX...................0x0293F168
vehHelicopterboundMapUpperLeftY...................0x0293F1D8
vehHelicopterboundMapLowerRightX..................0x0293F248
vehHelicopterboundMapLowerRightY..................0x0293F2B8
vehHelicopterboundMapHeight.......................0x0293F328
vehPlaneAssistedFlying............................0x0293F398
vehPlaneConventionalFlight........................0x0293F408
vehPlaneSpeedControl..............................0x0293F478
vehPlanePlayerAvoidance...........................0x0293F4E8
vehPlaneTurnAssistDecayRate.......................0x0293F558
turret_KillstreakTargetTime.......................0x0293F5C8
turret_SentryTargetTime...........................0x0293F638
turret_TargetLeadBias.............................0x0293F6A8
missileHellfireMaxSlope...........................0x0293F718
missileHellfireUpAccel............................0x0293F788
missileJavClimbHeightDirect.......................0x0293F7F8
missileJavClimbHeightTop..........................0x0293F868
missileJavClimbAngleDirect........................0x0293F8D8
missileJavClimbAngleTop...........................0x0293F948
missileJavClimbCeilingDirect......................0x0293F9B8
missileJavClimbCeilingTop.........................0x0293FA28
missileJavTurnRateDirect..........................0x0293FA98
missileJavTurnRateTop.............................0x0293FB08
missileJavAccelClimb..............................0x0293FB78
missileJavAccelDescend............................0x0293FBE8
missileJavSpeedLimitClimb.........................0x0293FC58
missileJavSpeedLimitDescend.......................0x0293FCC8
missileJavTurnDecel...............................0x0293FD38
missileJavClimbToOwner............................0x0293FDA8
missileDroneClimbHeightDirect.....................0x0293FE18
missileDroneClimbHeightTop........................0x0293FE88
missileDroneClimbAngleDirect......................0x0293FEF8
missileDroneClimbAngleTop.........................0x0293FF68
missileDroneClimbCeilingDirect....................0x0293FFD8
missileDroneClimbCeilingTop.......................0x02940048
missileDroneTurnRateDecent........................0x029400B8
missileDroneTurnRateAscent........................0x02940128
missileDroneTurnRateAvoidance.....................0x02940198
missileDroneTurnRateSmallAdjustments..............0x02940208
missileDroneflattenRollRatio......................0x02940278
missileDroneDistanceAvoidance.....................0x029402E8
missileDroneDistanceAvoidanceSec..................0x02940358
missileDroneDistSqTargetAvoidanceDisabled.........0x029403C8
missileDroneTurnMaxRoll...........................0x02940438
missileDroneTurnMaxRollChange.....................0x029404A8
missileDroneTurnMaxRate...........................0x02940518
missileDroneAccelClimb............................0x02940588
missileDroneAccelDescend..........................0x029405F8
missileDroneSpeedLimitClimb.......................0x02940668
missileDroneSpeedLimitDescend.....................0x029406D8
missileDroneClimbMaxDist..........................0x02940748
missileDroneTurnDecel.............................0x029407B8
missileDroneClimbToOwner..........................0x02940828
missileWaterMaxDepth..............................0x02940898
missileTVGuidedStickDeadzone......................0x02940908
missileTVGuidedTurnRate...........................0x02940978
missilePlantableSize..............................0x029409E8
missileMolotovBlobNum.............................0x02940A58
missileMolotovBlobTime............................0x02940AC8
missileTVGuidedBoost..............................0x02940B38
missileTVGuidedBoostSpeedUp.......................0x02940BA8
missileTVGuidedBoostSpeedDown.....................0x02940C18
missileTVGuidedMaxRollAngle.......................0x02940C88
missileTVGuidedTurningRollAccel...................0x02940CF8
missileTVGuidedFlatteningRollAccel................0x02940D68
missileTVGuidedMPSpecific.........................0x02940DD8
grenadeRestThreshold..............................0x02940E48
grenadeRollingEnabled.............................0x02940EB8
grenadeFrictionLow................................0x02940F28
grenadeFrictionHigh...............................0x02940F98
grenadeFrictionMaxThresh..........................0x02941008
grenadeBumpFreq...................................0x02941078
grenadeBumpMag....................................0x029410E8
grenadeBumpMax....................................0x02941158
grenadeWobbleFreq.................................0x029411C8
grenadeWobbleFwdMag...............................0x02941238
grenadeWobbleSideMag..............................0x029412A8
grenadeWobbleSideDamp.............................0x02941318
grenadeCurveMax...................................0x02941388
grenadeBounceRestitutionMax.......................0x029413F8
airburstAdjustDistance............................0x02941468
dynEnt_damageRadiusScale..........................0x029414D8
dynEnt_shouldCullEntitiesForSplitscreen...........0x02941548
g_connectpaths....................................0x029415B8
g_removeRedundantLinks............................0x02941628
g_ignoreVisData...................................0x02941698
bg_viewKickScale..................................0x02941708
bg_viewKickMax....................................0x02941778
bg_viewKickMin....................................0x029417E8
bg_viewKickRandom.................................0x02941858
bg_movingPlatformPitchScale.......................0x029418C8
bg_chargeShotAutoDischargeDelay...................0x02941938
bg_chargeShotDischargeWhenQueueReachesMax.........0x029419A8
bg_chargeShotDamageIncreasePerBullet..............0x02941A18
bg_chargeShotViewKickIncreasePerBullet............0x02941A88
bg_chargeShotQueueTime............................0x02941AF8
bg_chargeShotPenetrationMultiplier................0x02941B68
bg_chargeShotMaxBulletsInQueue....................0x02941BD8
bg_chargeShotFireWhenQueueReachesMax..............0x02941C48
bg_chargeShotUseOneAmmoForMultipleBullets.........0x02941CB8
bg_chargeShotAutoFireDelay........................0x02941D28
bg_chargeShotMaxViewKick..........................0x02941D98
bg_chargeShotCenterSpeedReductionPerBullet........0x02941E08
bg_chargeShotMinCenterSpeed.......................0x02941E78
bg_chargeShotMaxBulletQueueOnEMP..................0x02941EE8
player_view_pitch_up..............................0x02941F58
player_view_pitch_down............................0x02941FC8
player_lean_shift.................................0x02942038
player_lean_shift_crouch..........................0x029420A8
player_lean_rotate................................0x02942118
player_lean_rotate_crouch.........................0x02942188
bg_ladder_yawcap..................................0x029421F8
bg_prone_yawcap...................................0x02942268
bg_foliagesnd_minspeed............................0x029422D8
bg_foliagesnd_maxspeed............................0x02942348
bg_foliagesnd_slowinterval........................0x029423B8
bg_foliagesnd_fastinterval........................0x02942428
bg_foliagesnd_resetinterval.......................0x02942498
scr_team_fftype...................................0x02942508
bg_fallDamageMinHeight............................0x02942578
bg_fallDamageMaxHeight............................0x029425E8
friction..........................................0x02942658
stopspeed.........................................0x029426C8
cg_ufo_scaler.....................................0x02942738
bg_swingSpeed.....................................0x029427A8
bg_proneSwingSpeed................................0x02942818
bg_legYawTolerance................................0x02942888
bg_legYawCrouchTolerance..........................0x029428F8
bg_legYawProneTolerance...........................0x02942968
bg_viewBobAmplitudeSprinting......................0x029429D8
bg_viewBobAmplitudeDtp............................0x02942A48
bg_viewBobAmplitudeSwimming.......................0x02942AB8
bg_viewBobAmplitudeStanding.......................0x02942B28
bg_viewBobAmplitudeStandingAds....................0x02942B98
bg_viewBobAmplitudeDucked.........................0x02942C08
bg_viewBobAmplitudeDuckedAds......................0x02942C78
bg_viewBobAmplitudeProne..........................0x02942CE8
bg_viewBobAmplitudeRoll...........................0x02942D58
bg_bobMax.........................................0x02942DC8
bg_forceDurationOverride..........................0x02942E38
bg_blendTimeOverride..............................0x02942EA8
bg_weaponBobAmplitudeSprinting....................0x02942F18
bg_weaponBobAmplitudeDtp..........................0x02942F88
bg_weaponBobAmplitudeSwimming.....................0x02942FF8
bg_weaponBobAmplitudeStanding.....................0x02943068
bg_weaponBobAmplitudeDucked.......................0x029430D8
bg_weaponBobAmplitudeProne........................0x02943148
bg_weaponBobAmplitudeRoll.........................0x029431B8
bg_weaponBobAmplitudeRiding.......................0x02943228
bg_weaponBobAmplitudeBaseLaser....................0x02943298
bg_weaponBobAmplitudeRollLaser....................0x02943308
bg_weaponBobMax...................................0x02943378
bg_weaponBobLag...................................0x029433E8
bg_weaponBobFrequencySwimming.....................0x02943458
bg_weaponBobHeavyWeaponScalar.....................0x029434C8
bg_forceExplosiveBullets..........................0x02943538
bg_weaponOffscreenReloadScale.....................0x029435A8
bg_aimSpreadMoveSpeedThreshold....................0x02943618
bg_maxGrenadeIndicatorSpeed.......................0x02943688
bg_forceAnimOverrideTimerCheck....................0x029436F8
disableLookAtEntityLogic..........................0x02943768
player_breath_hold_time...........................0x029437D8
player_breath_gasp_time...........................0x02943848
player_breath_fire_delay..........................0x029438B8
player_breath_gasp_scale..........................0x02943928
player_breath_hold_lerp...........................0x02943998
player_breath_gasp_lerp...........................0x02943A08
player_breath_snd_lerp............................0x02943A78
player_breath_snd_delay...........................0x02943AE8
player_scopeExitOnDamage..........................0x02943B58
player_adsExitDelay...............................0x02943BC8
player_move_factor_on_torso.......................0x02943C38
player_debugHealth................................0x02943CA8
player_sustainAmmo................................0x02943D18
player_clipSizeMultiplier.........................0x02943D88
player_lastStandBleedoutTime......................0x02943DF8
player_lastStandBleedoutTimeNoRevive..............0x02943E68
revive_time_taken.................................0x02943ED8
player_lastStandHealthOverlayTime.................0x02943F48
player_reviveTriggerRadius........................0x02943FB8
player_revivePlayerListCycleTime..................0x02944028
bg_vsmode_hud.....................................0x02944098
player_enableShuffleAnims.........................0x02944108
player_animRunThreshhold..........................0x02944178
player_animWalkThreshhold.........................0x029441E8
player_runbkThreshhold............................0x02944258
player_moveThreshhold.............................0x029442C8
player_footstepsThreshhold........................0x02944338
player_runThreshhold..............................0x029443A8
player_knockbackMoveThreshhold....................0x02944418
player_sprintThreshhold...........................0x02944488
player_waterSpeedScale............................0x029444F8
player_sliding_friction...........................0x02944568
player_sliding_wishspeed..........................0x029445D8
player_sliding_velocity_cap.......................0x02944648
player_strafeSpeedScale...........................0x029446B8
player_backSpeedScale.............................0x02944728
player_strafeAnimCosAngle.........................0x02944798
player_slopeAnimAngle.............................0x02944808
player_spectateSpeedScale.........................0x02944878
player_enduranceSpeedScale........................0x029448E8
player_zombieSpeedScale...........................0x02944958
player_sprintForwardMinimum.......................0x029449C8
player_sprintSpeedScale...........................0x02944A38
player_sprintUnlimited............................0x02944AA8
player_sprintTime.................................0x02944B18
player_sprintMinTime..............................0x02944B88
player_sprintRechargePause........................0x02944BF8
player_sprintStrafeSpeedScale.....................0x02944C68
player_sprintCameraBob............................0x02944CD8
player_turnAnims..................................0x02944D48
player_bayonetLaunchProof.........................0x02944DB8
player_bayonetLaunchDebugging.....................0x02944E28
player_bayonetLaunchZCap..........................0x02944E98
player_standingViewHeight.........................0x02944F08
player_disableWeaponsOnVehicle....................0x02944F78
player_lookAtEntityAllowChildren..................0x02944FE8
player_dmgtimer_timePerPoint......................0x02945058
player_dmgtimer_maxTime...........................0x029450C8
player_dmgtimer_minScale..........................0x02945138
player_dmgtimer_stumbleTime.......................0x029451A8
player_dmgtimer_flinchTime........................0x02945218
bg_shock_soundLoop................................0x02945288
bg_shock_soundLoopSilent..........................0x029452F8
bg_shock_soundEnd.................................0x02945368
bg_shock_soundEndAbort............................0x029453D8
bg_shock_screenType...............................0x02945448
bg_shock_screenBlurBlendTime......................0x029454B8
bg_shock_screenBlurBlendFadeTime..................0x02945528
bg_shock_screenFlashWhiteFadeTime.................0x02945598
bg_shock_screenFlashShotFadeTime..................0x02945608
bg_shock_viewKickPeriod...........................0x02945678
bg_shock_viewKickRadius...........................0x029456E8
bg_shock_viewKickFadeTime.........................0x02945758
bg_shock_sound....................................0x029457C8
bg_shock_soundFadeInTime..........................0x02945838
bg_shock_soundFadeOutTime.........................0x029458A8
bg_shock_soundLoopFadeTime........................0x02945918
bg_shock_soundLoopEndDelay........................0x02945988
bg_shock_soundRoomType............................0x029459F8
bg_shock_soundDryLevel............................0x02945A68
bg_shock_soundWetLevel............................0x02945AD8
bg_shock_soundModEndDelay.........................0x02945B48
bg_shock_soundSnapshot............................0x02945BB8
bg_shock_lookControl..............................0x02945C28
bg_shock_lookControl_maxpitchspeed................0x02945C98
bg_shock_lookControl_maxyawspeed..................0x02945D08
bg_shock_lookControl_mousesensitivityscale........0x02945D78
bg_shock_lookControl_fadeTime.....................0x02945DE8
bg_shock_movement.................................0x02945E58
bg_shock_animation................................0x02945EC8
bg_shock_visionset_name...........................0x02945F38
bg_shock_visionset_inTime.........................0x02945FA8
bg_shock_visionset_outTime........................0x02946018
player_meleeRange.................................0x02946088
player_meleeWidth.................................0x029460F8
player_meleeHeight................................0x02946168
player_meleeInterruptFrac.........................0x029461D8
player_meleeChargeMaxSpeed........................0x02946248
player_meleeCalcSpeedFromTarget...................0x029462B8
player_meleeChargeFriction........................0x02946328
player_bayonetRange...............................0x02946398
player_bayonetTargetDist..........................0x02946408
bg_gravity........................................0x02946478
bg_lowGravity.....................................0x029464E8
bg_moonGravity....................................0x02946558
player_swimTime...................................0x029465C8
player_swimDamage.................................0x02946638
player_swimDamagerInterval........................0x029466A8
player_viewLockEnt................................0x02946718
player_viewRateScale..............................0x02946788
player_forceRedCrosshair..........................0x029467F8
bullet_penetrationMinFxDist.......................0x02946868
bullet_ricochetBaseChance.........................0x029468D8
cg_cinematicFullscreen............................0x02946948
dog_MeleeDamage...................................0x029469B8
dog_turn90_angle..................................0x02946A28
dog_turn180_angle.................................0x02946A98
dog_turn_min_goal_dist............................0x02946B08
vehLockTurretToPlayerView.........................0x02946B78
vehLocationalVehicleSeatEntry.....................0x02946BE8
vehicle_riding....................................0x02946C58
vehicle_selfCollision.............................0x02946CC8
bg_shieldHitEncodeWidthWorld......................0x02946D38
bg_shieldHitEncodeHeightWorld.....................0x02946DA8
bg_shieldHitEncodeWidthVM.........................0x02946E18
bg_shieldHitEncodeHeightVM........................0x02946E88
bg_disableWeaponPlantingInWater...................0x02946EF8
bg_plantInWaterDepth..............................0x02946F68
bg_gunXOffset.....................................0x02946FD8
bg_slopeFrames....................................0x02947048
disable_rope......................................0x029470B8
vehicle_sounds_cutoff.............................0x02947128
footstep_sounds_cutoff............................0x02947198
bg_teleportAlignTime..............................0x02947208
waterbrush_entity.................................0x02947278
playerPushAmount..................................0x029472E8
scr_player_sprinttime.............................0x02947358
scr_dynamic_source_loading........................0x029473C8
bg_vehicle_ground_min_normal......................0x02947438
bg_vehicle_ground_max_normal......................0x029474A8
bg_vehicle_slide_min_normal.......................0x02947518
bg_vehicle_pitch_track............................0x02947588
bg_vehicle_roll_track.............................0x029475F8
bg_vehicle_max_pitch..............................0x02947668
bg_vehicle_max_roll...............................0x029476D8
bg_vehicle_max_body_pitch.........................0x02947748
bg_vehicle_max_body_roll..........................0x029477B8
bg_vehicle_gravity................................0x02947828
bg_vehicle_trace_offset...........................0x02947898
bg_vehicle_overclip...............................0x02947908
bg_vehicle_tangential_clip_vel_scale..............0x02947978
bg_vehicle_tangential_clip_max_scale..............0x029479E8
bg_vehicle_stepsize...............................0x02947A58
bg_vehicle_sphere_bounds_offset_z.................0x02947AC8
turret_placement_trace_maxs.......................0x02947B38
turret_placement_trace_mins.......................0x02947BA8
turretplacement_useTraceOffset....................0x02947C18
turretplacement_traceOffset.......................0x02947C88
jump_height.......................................0x02947CF8
jump_stepSize.....................................0x02947D68
jump_slowdownEnable...............................0x02947DD8
jump_ladderPushVel................................0x02947E48
jump_spreadAdd....................................0x02947EB8
mantle_enable.....................................0x02947F28
mantle_debug......................................0x02947F98
mantle_check_range................................0x02948008
mantle_adjustment_tu..............................0x02948078
mantle_check_range_mp.............................0x029480E8
mantle_check_radius...............................0x02948158
mantle_check_angle................................0x029481C8
mantle_check_glass_extra_range....................0x02948238
mantle_view_yawcap................................0x029482A8
mantle_weapon_height..............................0x02948318
mantle_weapon_anim_height.........................0x02948388
vehicle_push_during_mantle........................0x029483F8
prone_bipod_enable................................0x02948468
hatch_mantle_up...................................0x029484D8
hatch_mantle_fwd..................................0x02948548
dtp...............................................0x029485B8
dtp_max_slide_duration............................0x02948628
dtp_max_slide_addition............................0x02948698
dtp_startup_delay.................................0x02948708
dtp_post_move_pause...............................0x02948778
dtp_fall_damage_min_height........................0x029487E8
dtp_fall_damage_max_height........................0x02948858
dtp_exhaustion_window.............................0x029488C8
dtp_min_speed.....................................0x02948938
door_breach_weapondrop............................0x029489A8
dtp_new_trajectory................................0x02948A18
dtp_new_trajectory_multiplier.....................0x02948A88
dtp_max_apex_duration.............................0x02948AF8
shieldImpactBulletShakeScale......................0x02948B68
shieldImpactBulletShakeDuration...................0x02948BD8
shieldImpactMissileShakeScale.....................0x02948C48
shieldImpactMissileShakeDuration..................0x02948CB8
shieldImpactExplosionLowShakeScale................0x02948D28
shieldImpactExplosionLowShakeDuration.............0x02948D98
shieldImpactExplosionHighShakeScale...............0x02948E08
shieldImpactExplosionHighShakeDuration............0x02948E78
shieldImpactExplosionThreshold....................0x02948EE8
shieldDeployShakeScale............................0x02948F58
shieldDeployShakeDuration.........................0x02948FC8
riotshield_deploy_limit_radius....................0x02949038
riotshield_bullet_damage_scale....................0x029490A8
riotshield_explosive_damage_scale.................0x02949118
riotshield_melee_damage_scale.....................0x02949188
riotshield_projectile_damage_scale................0x029491F8
riotshield_deployed_health........................0x02949268
riotshield_destroyed_cleanup_time.................0x029492D8
riotshield_deploy_pitch_max.......................0x02949348
riotshield_deploy_roll_max........................0x029493B8
riotshield_deploy_zdiff_max.......................0x02949428
riotshield_assist_time............................0x02949498
riotshield_damage_score_threshold.................0x02949508
riotshield_damage_score_max.......................0x02949578
shieldBlastDamageProtection_30....................0x029495E8
shieldBlastDamageProtection_60....................0x02949658
shieldBlastDamageProtection_120...................0x029496C8
shieldBlastDamageProtection_180...................0x02949738
shieldPlayerBulletProtectionDegrees...............0x029497A8
vehanim_enable....................................0x02949818
vehanim_debug.....................................0x02949888
perk_weapSwitchMultiplier.........................0x029498F8
perk_weapSpreadMultiplier.........................0x02949968
perk_weapReloadMultiplier.........................0x029499D8
perk_weapRateMultiplier...........................0x02949A48
perk_weapAdsMultiplier............................0x02949AB8
perk_weapMeleeMultiplier..........................0x02949B28
perk_weapTossMultiplier...........................0x02949B98
perk_weapEquipmentUseMultiplier...................0x02949C08
perk_extraBreath..................................0x02949C78
perk_bulletPenetrationMultiplier..................0x02949CE8
perk_grenadeDeath.................................0x02949D58
perk_sprintMultiplier.............................0x02949DC8
perk_grenadeTossBackTimer.........................0x02949E38
perk_killstreakReduction..........................0x02949EA8
perk_killstreakMomentumMultiplier.................0x02949F18
perk_killstreakDeathPenaltyMultiplier.............0x02949F88
perk_delayExplosiveTime...........................0x02949FF8
perk_disarmExplosiveTime..........................0x0294A068
perk_speedMultiplier..............................0x0294A0D8
perk_deathStreakCountRequired.....................0x0294A148
perk_sprintRecoveryMultiplier.....................0x0294A1B8
perk_healthRegenMultiplier........................0x0294A228
perk_damageKickReduction..........................0x0294A298
perk_shellShockReduction..........................0x0294A308
perk_mantleReduction..............................0x0294A378
perk_interactSpeedMultiplier......................0x0294A3E8
perk_throwbackInnerRadius.........................0x0294A458
perk_flakJacket...................................0x0294A4C8
perk_flakJacket_hardcore..........................0x0294A538
perk_fireproof....................................0x0294A5A8
perk_armorPiercing................................0x0294A618
perk_dogsAttackGhost..............................0x0294A688
perk_blackbirdShowsGpsJammer......................0x0294A6F8
perk_fastLadderClimbMultiplier....................0x0294A768
perk_marksmanEnemyNameFadeIn......................0x0294A7D8
perk_marksmanEnemyNameFadeOut.....................0x0294A848
perk_gpsjammer_min_speed..........................0x0294A8B8
perk_gpsjammer_min_distance.......................0x0294A928
perk_gpsjammer_time_period........................0x0294A998
perk_gpsjammer_graceperiods.......................0x0294AA08
perk_gpsjammer_alpha..............................0x0294AA78
perk_gpsjammer_fade_time..........................0x0294AAE8
perk_nottargetedbyai_min_speed....................0x0294AB58
perk_nottargetedbyai_graceperiod..................0x0294ABC8
perk_scavenger_clip_multiplier....................0x0294AC38
perk_scavenger_lethal_proc........................0x0294ACA8
perk_scavenger_tactical_proc......................0x0294AD18
bg_aqs............................................0x0294AD88
bg_aqsStyle.......................................0x0294ADF8
bg_ads............................................0x0294AE68
enable_global_wind................................0x0294AED8
enable_grass_wind.................................0x0294AF48
wind_global_vector................................0x0294AFB8
wind_global_low_altitude..........................0x0294B028
wind_global_hi_altitude...........................0x0294B098
wind_global_low_strength_percent..................0x0294B108
wind_leaf_scale...................................0x0294B178
wind_grass_gustinterval...........................0x0294B1E8
wind_grass_scale..................................0x0294B258
wind_grass_tension................................0x0294B2C8
wind_grass_gust_speed.............................0x0294B338
wind_grass_gust_radius............................0x0294B3A8
wind_grass_gust_strength..........................0x0294B418
wind_grass_gust_distance..........................0x0294B488
wind_debug_display................................0x0294B4F8
tree_bend.........................................0x0294B568
tree_random.......................................0x0294B5D8
tree_frequency....................................0x0294B648
spawnsystem_debug.................................0x0294B6B8
spawnsystem_debug_best_points.....................0x0294B728
spawnsystem_debug_points..........................0x0294B798
spawnsystem_debug_point_weights...................0x0294B808
spawnsystem_debug_influencers.....................0x0294B878
spawnsystem_debug_influencer_types................0x0294B8E8
spawnsystem_debug_influencer_pulse................0x0294B958
spawnsystem_debug_player..........................0x0294B9C8
spawnsystem_debug_team............................0x0294BA38
spawnsystem_debug_sideswitched....................0x0294BAA8
spawnsystem_debug_visibility......................0x0294BB18
spawnsystem_debug_visibility_time.................0x0294BB88
spawnsystem_debug_archive.........................0x0294BBF8
spawnsystem_debug_showclients.....................0x0294BC68
spawnsystem_debug_liveedit........................0x0294BCD8
spawnsystem_weapon_influencer_sight_check.........0x0294BD48
spawnsystem_weapon_influencer_push_through........0x0294BDB8
spawnsystem_weapon_influencer_min_length..........0x0294BE28
spawnsystem_weapon_influencer_update_interval.....0x0294BE98
spawnsystem_friend_influencer_stacking............0x0294BF08
spawnsystem_enemy_influencer_stacking.............0x0294BF78
spawnsystem_enemy_spawned_influencer_stacking.....0x0294BFE8
spawnsystem_sight_check_max_distance..............0x0294C058
spawnsystem_sight_height_offset...................0x0294C0C8
spawnsystem_badspawn_damage_delay.................0x0294C138
spawnsystem_badspawn_aggression_delay.............0x0294C1A8
spawnsystem_badspawn_force_record.................0x0294C218
spawnsystem_allow_culling.........................0x0294C288
spawnsystem_danger_time...........................0x0294C2F8
spawnsystem_score_cull_time_max...................0x0294C368
spawnsystem_score_cull_time_min...................0x0294C3D8
spawnsystem_score_cull_percent....................0x0294C448
spawnsystem_score_cull_min_points.................0x0294C4B8
spawnsystem_allow_non_team_spawns.................0x0294C528
spawnsystem_demo_max_written......................0x0294C598
spawnsystem_demo_enable_parsing...................0x0294C608
spawnsystem_old_vis_mask..........................0x0294C678
g_fogColorReadOnly................................0x0294C6E8
g_fogStartDistReadOnly............................0x0294C758
g_fogHalfDistReadOnly.............................0x0294C7C8
vehPlaneRollDeadZone..............................0x0294C838
vehPlaneRollAccel.................................0x0294C8A8
vehPlanePitchAccel................................0x0294C918
vehPlaneYawSpeed..................................0x0294C988
vehPlaneYawFromRollScale..........................0x0294C9F8
vehPlaneLiftForce.................................0x0294CA68
vehPlaneFakeLiftForce.............................0x0294CAD8
vehPlaneLowSpeed..................................0x0294CB48
vehPlaneGravityForce..............................0x0294CBB8
vehicle_switch_seat_delay.........................0x0294CC28
vehicle_damage_max_shielding......................0x0294CC98
vehicle_damage_zone_front.........................0x0294CD08
vehicle_damage_zone_side..........................0x0294CD78
vehicle_damage_zone_rear..........................0x0294CDE8
vehicle_damage_zone_under.........................0x0294CE58
vehicle_damage_bullet.............................0x0294CEC8
vehicle_damage_grenade............................0x0294CF38
vehicle_damage_projectile.........................0x0294CFA8
vehicle_damage_bouncing_betty.....................0x0294D018
vehicle_damage_satchel_charge.....................0x0294D088
vehicle_damage_sticky_grenade.....................0x0294D0F8
vehicle_piece_damagesfx_threshold.................0x0294D168
vehicle_destructible_damage_grenade...............0x0294D1D8
vehicle_destructible_damage_bouncing_betty........0x0294D248
vehicle_destructible_damage_satchel_charge........0x0294D2B8
vehicle_destructible_damage_sticky_grenade........0x0294D328
vehicle_destructible_damage_grenade_radius........0x0294D398
vehicle_destructible_damage_bouncing_betty_radius.0x0294D408
vehicle_destructible_damage_satchel_charge_radius.0x0294D478
vehicle_destructible_damage_sticky_grenade_radius.0x0294D4E8
vehicle_destructible_damage_projectile_radius.....0x0294D558
g_turretServerPitchMin............................0x0294D5C8
g_turretServerPitchMax............................0x0294D638
g_turretBipodOffset...............................0x0294D6A8
killOnlyTrailFX...................................0x0294D718
customGameMode....................................0x0294D788
cl_maxppf.........................................0x0294D7F8
ui_custom_name....................................0x0294D868
cl_splitscreenGamestateHack.......................0x0294D8D8
m_pitch...........................................0x0294D948
m_yaw.............................................0x0294D9B8
m_forward.........................................0x0294DA28
m_side............................................0x0294DA98
m_filter..........................................0x0294DB08
cl_mouseAccel.....................................0x0294DB78
cl_freelook.......................................0x0294DBE8
cl_motdString.....................................0x0294DC58
cl_ingame.........................................0x0294DCC8
password..........................................0x0294DD38
mortarStrikesLeft.................................0x0294DDA8
player_name.......................................0x0294DE18
rate..............................................0x0294DE88
systemlink........................................0x0294DEF8
cl_voice..........................................0x0294DF68
cl_timeout........................................0x0294DFD8
cl_connectTimeout.................................0x0294E048
cl_connectionAttempts.............................0x0294E0B8
doublescreen......................................0x0294E128
splitscreen.......................................0x0294E198
splitscreen_playerCount...........................0x0294E208
com_maxclients....................................0x0294E278
com_freemoveScale.................................0x0294E2E8
disconnected_ctrls................................0x0294E358
com_maxfps........................................0x0294E3C8
grenade_indicators_enabled........................0x0294E438
throwback_enabled.................................0x0294E4A8
disable_vcs.......................................0x0294E518
disable_vcs_viewmodel.............................0x0294E588
vcs_timelimit.....................................0x0294E5F8
gts_validation_enabled............................0x0294E668
lui_checksum_enabled..............................0x0294E6D8
lui_error_report..................................0x0294E748
lui_error_report_delay............................0x0294E7B8
lui_timescale.....................................0x0294E828
zombiemode_path_minz_bias.........................0x0294E898
zombie_devgui.....................................0x0294E908
spmode............................................0x0294E978
onlinegame........................................0x0294E9E8
xblive_rankedmatch................................0x0294EA58
xblive_privatematch...............................0x0294EAC8
sv_fakeServerLoad.................................0x0294EB38
sv_fakeServerLoadRand.............................0x0294EBA8
sv_forceunranked..................................0x0294EC18
developer.........................................0x0294EC88
developer_script..................................0x0294ECF8
logfile...........................................0x0294ED68
com_statmon.......................................0x0294EDD8
com_timescale.....................................0x0294EE48
timescale.........................................0x0294EEB8
fixedtime.........................................0x0294EF28
fixedtime_float...................................0x0294EF98
long_blocking_call................................0x0294F008
sv_paused.........................................0x0294F078
cl_paused.........................................0x0294F0E8
useMapPreloading..................................0x0294F158
useSvMapPreloading................................0x0294F1C8
sv_running........................................0x0294F238
com_voip_resume_time..............................0x0294F2A8
com_introPlayed...................................0x0294F318
com_desiredMenu...................................0x0294F388
hiDef.............................................0x0294F3F8
wideScreen........................................0x0294F468
doublesided_raycasts..............................0x0294F4D8
log_append........................................0x0294F548
ui_mapname........................................0x0294F5B8
ui_gametype.......................................0x0294F628
ui_levelEra.......................................0x0294F698
ui_zm_mapstartlocation............................0x0294F708
ui_combatCurrScrollBarPos.........................0x0294F778
ui_deadquote......................................0x0294F7E8
ui_mapCount.......................................0x0294F858
ui_errorTitle.....................................0x0294F8C8
ui_errorMessage...................................0x0294F938
ui_errorMessageDebug..............................0x0294F9A8
ui_autoContinue...................................0x0294FA18
creditsScrollScale................................0x0294FA88
ui_drawSpinnerAfterMovie..........................0x0294FAF8
all_players_are_connected.........................0x0294FB68
scr_hostmigrationtest.............................0x0294FBD8
quit_on_error.....................................0x0294FC48
debug_show_viewpos................................0x0294FCB8
scr_wagerTier.....................................0x0294FD28
scr_killcam.......................................0x0294FD98
scr_numLives......................................0x0294FE08
debug_protocol....................................0x0294FE78
nextarena.........................................0x0294FEE8
ClickToContinue...................................0x0294FF58
demoname..........................................0x0294FFC8
createfx..........................................0x02950038
saved_gameskill...................................0x029500A8
war_sb............................................0x02950118
scr_allies........................................0x02950188
scr_axis..........................................0x029501F8
scr_wagerBet......................................0x02950268
miniscoreboardhide................................0x029502D8
war_a.............................................0x02950348
war_b.............................................0x029503B8
war_c.............................................0x02950428
war_d.............................................0x02950498
war_e.............................................0x02950508
band_demosystem...................................0x02950578
band_2players.....................................0x029505E8
band_4players.....................................0x02950658
band_6players.....................................0x029506C8
band_8players.....................................0x02950738
band_12players....................................0x029507A8
band_18players....................................0x02950818
band_dedicated....................................0x02950888
g_loadScripts.....................................0x029508F8
missingCommandWillError...........................0x02950968
ik_enable.........................................0x029509D8
ik_debug..........................................0x02950A48
ik_pelvis_test....................................0x02950AB8
ik_foot_test......................................0x02950B28
ik_hand_test......................................0x02950B98
ik_left_hand_lerp_test............................0x02950C08
ik_right_hand_lerp_test...........................0x02950C78
ik_enable_player_hand.............................0x02950CE8
ik_enable_player_terrain..........................0x02950D58
ik_enable_ai_hand.................................0x02950DC8
ik_enable_ai_terrain..............................0x02950E38
ik_ai_hand_tuning.................................0x02950EA8
ik_ai_hand_offset_vec.............................0x02950F18
ik_ai_hand_rotation_vec...........................0x02950F88
ik_ai_hand_get_data...............................0x02950FF8
ik_paranoid_matrix_checks.........................0x02951068
ik_pitch_limit_thresh.............................0x029510D8
ik_pitch_limit_max................................0x02951148
ik_roll_limit_thresh..............................0x029511B8
ik_roll_limit_max.................................0x02951228
ik_yaw_limit_thresh...............................0x02951298
ik_yaw_limit_max..................................0x02951308
ik_lookatentity_head_scale........................0x02951378
ik_dvar_lookatentity_notorso......................0x029513E8
ik_dvar_lookatentity_tracking_rate................0x02951458
ik_dvar_lookatentity_eyes_scale...................0x029514C8
ik_lookatpos_head_scale...........................0x02951538
ik_dvar_lookatpos_notorso.........................0x029515A8
ik_dvar_lookatpos_tracking_rate...................0x02951618
ik_dvar_lookatpos_eyes_scale......................0x02951688
ik_dvar_ai_aim_tracking_rate......................0x029516F8
ik_ai_pool_size...................................0x02951768
ik_ai_range_max...................................0x029517D8
wiiuIkEnabled.....................................0x02951848
snd_draw3D........................................0x029518B8
snd_autosim_window................................0x02951928
snd_max_ram_voice.................................0x02951998
snd_max_stream_voice..............................0x02951A08
snd_trace_master..................................0x02951A78
snd_trace_reverb..................................0x02951AE8
snd_trace_voice...................................0x02951B58
snd_futz..........................................0x02951BC8
snd_ps3_vol_occlusion_attenuation_dry.............0x02951C38
snd_ps3_vol_occlusion_attenuation_wet.............0x02951CA8
snd_speakerConfiguration..........................0x02951D18
webm_highactivitythreshold........................0x02951D88
webm_usersWaitingToStream.........................0x02951DF8
webm_usersStreaming...............................0x02951E68
r_sunsprite_shader................................0x02951ED8
r_sunsprite_size..................................0x02951F48
r_sunflare_shader.................................0x02951FB8
r_sunflare_min_size...............................0x02952028
r_sunflare_min_angle..............................0x02952098
r_sunflare_max_size...............................0x02952108
r_sunflare_max_angle..............................0x02952178
r_sunflare_max_alpha..............................0x029521E8
r_sunflare_fadein.................................0x02952258
r_sunflare_fadeout................................0x029522C8
r_sunblind_min_angle..............................0x02952338
r_sunblind_max_angle..............................0x029523A8
r_sunblind_max_darken.............................0x02952418
r_sunblind_fadein.................................0x02952488
r_sunblind_fadeout................................0x029524F8
r_sunglare_min_angle..............................0x02952568
r_sunglare_max_angle..............................0x029525D8
r_sunglare_max_lighten............................0x02952648
r_sunglare_fadein.................................0x029526B8
r_sunglare_fadeout................................0x02952728
r_sun_fx_position.................................0x02952798
r_fontResolution..................................0x02952808
r_resolution......................................0x02952878
r_ssao............................................0x029528E8
r_ssaoScale.......................................0x02952958
r_ssaoRadius......................................0x029529C8
r_ssaoBias........................................0x02952A38
r_ssaoIntensity...................................0x02952AA8
r_ssaoDebug.......................................0x02952B18
r_txaa............................................0x02952B88
r_txaaSupported...................................0x02952BF8
r_txaaMode........................................0x02952C68
r_txaaDepth1......................................0x02952CD8
r_txaaDepth2......................................0x02952D48
r_txaaMotion1.....................................0x02952DB8
r_txaaMotion2.....................................0x02952E28
r_clipCodec.......................................0x02952E98
r_clipSize........................................0x02952F08
r_clipFPS.........................................0x02952F78
vid_xpos..........................................0x02952FE8
vid_ypos..........................................0x02953058
r_autopriority....................................0x029530C8
r_fullscreen......................................0x02953138
r_previousFullscreen..............................0x029531A8
r_convergence.....................................0x02953218
r_ignorehwgamma...................................0x02953288
r_texFilterAnisoMax...............................0x029532F8
r_texFilterDisable................................0x02953368
r_texFilterAnisoMin...............................0x029533D8
r_texFilterMipMode................................0x02953448
r_texFilterMipBias................................0x029534B8
r_fullbright......................................0x02953528
r_debugShader.....................................0x02953598
r_debugPerformance................................0x02953608
r_lightConflicts..................................0x02953678
r_zebrastripe.....................................0x029536E8
r_loadingScreen...................................0x02953758
r_multiGpu........................................0x029537C8
r_texFilterQuality................................0x02953838
r_lodScaleRigid...................................0x029538A8
r_lodBiasRigid....................................0x02953918
r_lodScaleSkinned.................................0x02953988
r_lodBiasSkinned..................................0x029539F8
r_skinnedCacheOverflowLodMaxScale.................0x02953A68
r_skinnedCacheOverflowLodScaleDecay...............0x02953AD8
r_autoLodScale....................................0x02953B48
r_znear...........................................0x02953BB8
r_zfar............................................0x02953C28
r_fog.............................................0x02953C98
r_picmip_manual...................................0x02953D08
r_picmip..........................................0x02953D78
r_picmip_bump.....................................0x02953DE8
r_picmip_spec.....................................0x02953E58
r_lightMapSecondary...............................0x02953EC8
r_lightMapFilterDisable...........................0x02953F38
r_colorMap........................................0x02953FA8
r_normalMap.......................................0x02954018
r_drawLitDrawlists................................0x02954088
r_drawLightmapDrawlists...........................0x029540F8
r_alphaMap........................................0x02954168
r_specularMap.....................................0x029541D8
r_glossMap........................................0x02954248
r_occlusionMap....................................0x029542B8
r_warmShaders.....................................0x02954328
r_loadForRenderer.................................0x02954398
r_resampleScene...................................0x02954408
r_showPenetration.................................0x02954478
r_showLightGrid...................................0x029544E8
r_showLightingOrigins.............................0x02954558
r_showMissingLightGrid............................0x029545C8
r_showReflectionProbeSelection....................0x02954638
r_lightTweakAmbient...............................0x029546A8
r_lightTweakSunLight..............................0x02954718
r_lightTweakAmbientColor..........................0x02954788
r_lightTweakSunColor..............................0x029547F8
r_lightTweakSunDiffuseColor.......................0x02954868
r_lightTweakSunDirection..........................0x029548D8
r_showSunDirectionDebug...........................0x02954948
r_showOutdoorVolumeDebug..........................0x029549B8
r_materialXYZ.....................................0x02954A28
r_norefresh.......................................0x02954A98
r_scaleViewport...................................0x02954B08
r_smp_worker......................................0x02954B78
r_smp_worker_threads..............................0x02954BE8
r_smp_worker_thread0..............................0x02954C58
r_aaSamples.......................................0x02954CC8
r_aaSamplesMax....................................0x02954D38
r_vsync...........................................0x02954DA8
r_vsyncThreshold..................................0x02954E18
r_clearColor......................................0x02954E88
r_clearColor2.....................................0x02954EF8
r_viewportBackingColor............................0x02954F68
r_dlightLimit.....................................0x02954FD8
r_dobjLimit.......................................0x02955048
r_modelLimit......................................0x029550B8
r_brushLimit......................................0x02955128
r_spotLightShadows................................0x02955198
r_spotLightSModelShadows..........................0x02955208
r_spotLightEntityShadows..........................0x02955278
r_flashLightFovInnerFraction......................0x029552E8
r_flashLightStartRadius...........................0x02955358
r_flashLightEndRadius.............................0x029553C8
r_flashLightShadows...............................0x02955438
r_flashLightBrightness............................0x029554A8
r_flashLightOffset................................0x02955518
r_flashLightRange.................................0x02955588
r_flashLightColor.................................0x029555F8
r_flashLightBobAmount.............................0x02955668
r_flashLightBobRate...............................0x029556D8
r_flashLightSpecularScale.........................0x02955748
r_flashLightFlickerAmount.........................0x029557B8
r_flashLightFlickerRate...........................0x02955828
r_drawWater.......................................0x02955898
r_lockPvs.........................................0x02955908
r_lockPvsInCode...................................0x02955978
r_skipPvs.........................................0x029559E8
r_singleCell......................................0x02955A58
r_showForcedInvisibleCells........................0x02955AC8
r_portalWalkLimit.................................0x02955B38
r_portalMinRecurseDepth...........................0x02955BA8
r_enableOccluders.................................0x02955C18
r_highLodDist.....................................0x02955C88
r_mediumLodDist...................................0x02955CF8
r_lowLodDist......................................0x02955D68
r_lowestLodDist...................................0x02955DD8
r_forceLod........................................0x02955E48
r_modelVertColor..................................0x02955EB8
sm_sunEnable......................................0x02955F28
sm_sunQuality.....................................0x02955F98
sm_spotQuality....................................0x02956008
sm_spotEnable.....................................0x02956078
sm_maxLights......................................0x029560E8
sm_spotShadowFadeTime.............................0x02956158
sm_sunAlwaysCastsShadow...........................0x029561C8
sm_polygonOffsetBias..............................0x02956238
sm_sunSampleSizeNear..............................0x029562A8
sm_sunShadowCenter................................0x02956318
sm_sunShadowScale.................................0x02956388
sm_sunShadowSmall.................................0x029563F8
sm_sunShadowSmallEnable...........................0x02956468
r_flameScaler.....................................0x029564D8
r_zombieDisableSlideEffect........................0x02956548
r_zombieDisableEarthEffect........................0x029565B8
r_zombieNameAllowFriendsList......................0x02956628
r_zombieNameAllowDevList..........................0x02956698
sm_spotShadowLargeRadiusScale.....................0x02956708
sm_strictCull.....................................0x02956778
sm_fastSunShadow..................................0x029567E8
r_noipak..........................................0x02956858
r_stereo3DAvailable...............................0x029568C8
r_stereo3DOn......................................0x02956938
r_stereo3DMode....................................0x029569A8
r_stereo3DEyeSeparation...........................0x02956A18
r_stereo3DEyeSeparationScaler.....................0x02956A88
r_stereoFocusDepth................................0x02956AF8
r_stereoGunShift..................................0x02956B68
r_stereoTurretShift...............................0x02956BD8
r_dualPlayEnable..................................0x02956C48
r_dualPlayActive..................................0x02956CB8
r_dualPlayTestCount...............................0x02956D28
r_blur............................................0x02956D98
r_flame_allowed...................................0x02956E08
r_filmLut.........................................0x02956E78
r_filmTweakLut....................................0x02956EE8
r_forceCameraNode.................................0x02956F58
r_forceCameraHdg..................................0x02956FC8
r_forceCamerarecord...............................0x02957038
r_enablePlayerShadow..............................0x029570A8
r_enableFlashlight................................0x02957118
r_waterFogTest....................................0x02957188
r_contrast........................................0x029571F8
r_brightness......................................0x02957268
r_desaturation....................................0x029572D8
r_filmTweakBrightness.............................0x02957348
r_filmTweakDesaturation...........................0x029573B8
r_filmTweakInvert.................................0x02957428
r_filmUseTweaks...................................0x02957498
r_filmTweakEnable.................................0x02957508
exp_softclip......................................0x02957578
vc_LIB............................................0x029575E8
vc_LIG............................................0x02957658
vc_LIW............................................0x029576C8
vc_LOB............................................0x02957738
vc_LOW............................................0x029577A8
vc_RGBH...........................................0x02957818
vc_RGBL...........................................0x02957888
vc_YH.............................................0x029578F8
vc_YL.............................................0x02957968
r_bloomTweaks.....................................0x029579D8
r_bloomHiQuality..................................0x02957A48
r_dofHDR..........................................0x02957AB8
vc_RS.............................................0x02957B28
vc_RE.............................................0x02957B98
vc_SMR............................................0x02957C08
vc_SMG............................................0x02957C78
vc_SMB............................................0x02957CE8
vc_MMR............................................0x02957D58
vc_MMG............................................0x02957DC8
vc_MMB............................................0x02957E38
vc_HMR............................................0x02957EA8
vc_HMG............................................0x02957F18
vc_HMB............................................0x02957F88
vc_FGM............................................0x02957FF8
vc_FSM............................................0x02958068
vc_FBM............................................0x029580D8
vc_LUT............................................0x02958148
vc_SNAP...........................................0x029581B8
r_sunFlareTint....................................0x02958228
r_waterWaveAngle..................................0x02958298
r_waterWaveWavelength.............................0x02958308
r_waterWaveAmplitude..............................0x02958378
r_waterWavePhase..................................0x029583E8
r_waterWaveSteepness..............................0x02958458
r_waterWaveSpeed..................................0x029584C8
r_waterWaveBase...................................0x02958538
r_dof_enable......................................0x029585A8
r_dof_tweak.......................................0x02958618
r_dof_nearBlur....................................0x02958688
r_dof_farBlur.....................................0x029586F8
r_dof_viewModelStart..............................0x02958768
r_dof_viewModelEnd................................0x029587D8
r_dof_nearStart...................................0x02958848
r_dof_nearEnd.....................................0x029588B8
r_dof_farStart....................................0x02958928
r_dof_farEnd......................................0x02958998
r_dof_bias........................................0x02958A08
r_dof_showdebug...................................0x02958A78
r_flameFX_distortionScaleFactor...................0x02958AE8
r_flameFX_magnitude...............................0x02958B58
r_flameFX_FPS.....................................0x02958BC8
r_flameFX_fadeDuration............................0x02958C38
r_waterSheetingFX_allowed.........................0x02958CA8
r_waterSheetingFX_enable..........................0x02958D18
r_waterSheetingFX_distortionScaleFactor...........0x02958D88
r_waterSheetingFX_magnitude.......................0x02958DF8
r_waterSheetingFX_radius..........................0x02958E68
r_anaglyphFX_enable...............................0x02958ED8
r_rimIntensity_debug..............................0x02958F48
r_rimIntensity....................................0x02958FB8
r_genericSceneVector_debug........................0x02959028
r_genericSceneVector0.............................0x02959098
r_genericSceneVector1.............................0x02959108
r_genericSceneVector2.............................0x02959178
r_genericSceneVector3.............................0x029591E8
r_reviveFX_debug..................................0x02959258
r_reviveFX_edgeColorTemp..........................0x029592C8
r_reviveFX_edgeSaturation.........................0x02959338
r_reviveFX_edgeScale..............................0x029593A8
r_reviveFX_edgeContrast...........................0x02959418
r_reviveFX_edgeOffset.............................0x02959488
r_reviveFX_edgeAmount.............................0x029594F8
r_reviveFX_edgeMaskAdjust.........................0x02959568
r_poisonFX_debug_enable...........................0x029595D8
r_poisonFX_pulse..................................0x02959648
r_poisonFX_dvisionX...............................0x029596B8
r_poisonFX_blurMin................................0x02959728
r_poisonFX_blurMax................................0x02959798
r_zbufferDebug....................................0x02959808
r_zbufferDebugRange...............................0x02959878
r_fogTweak........................................0x029598E8
r_fogBaseDist.....................................0x02959958
r_fogHalfDist.....................................0x029599C8
r_fogBaseHeight...................................0x02959A38
r_fogHalfHeight...................................0x02959AA8
r_fogColor........................................0x02959B18
r_fogOpacity......................................0x02959B88
r_fogSunColor.....................................0x02959BF8
r_fogSunOpacity...................................0x02959C68
r_fogSunPitch.....................................0x02959CD8
r_fogSunYaw.......................................0x02959D48
r_fogSunInner.....................................0x02959DB8
r_fogSunOuter.....................................0x02959E28
r_exposureTweak...................................0x02959E98
r_exposureValue...................................0x02959F08
r_finalShiftX.....................................0x02959F78
r_finalShiftY.....................................0x02959FE8
r_primaryLightUseTweaks...........................0x0295A058
r_primaryLightTweakDiffuseStrength................0x0295A0C8
r_primaryLightTweakSpecularStrength...............0x0295A138
r_lightGridEnableTweaks...........................0x0295A1A8
r_lightGridIntensity..............................0x0295A218
r_lightGridContrast...............................0x0295A288
r_heroLighting....................................0x0295A2F8
r_heroLightScale..................................0x0295A368
r_num_viewports...................................0x0295A3D8
r_outdoorAwayBias.................................0x0295A448
r_outdoorDownBias.................................0x0295A4B8
r_outdoorFeather..................................0x0295A528
r_sun_from_dvars..................................0x0295A598
r_defaultMode.....................................0x0295A608
r_monitor.........................................0x0295A678
r_currentMonitor..................................0x0295A6E8
r_monitorCount....................................0x0295A758
r_aspectRatio.....................................0x0295A7C8
r_aspectRatioWindow...............................0x0295A838
r_customMode......................................0x0295A8A8
r_open_automate...................................0x0295A918
r_superflare_drawlist.............................0x0295A988
r_grassEnable.....................................0x0295A9F8
r_skyTransition...................................0x0295AA68
r_skyRotation.....................................0x0295AAD8
r_shaderDebugA....................................0x0295AB48
r_shaderDebugB....................................0x0295ABB8
r_shaderDebugC....................................0x0295AC28
r_enableCubicUpsample.............................0x0295AC98
r_cubicUpsampleParam..............................0x0295AD08
r_skyColorTemp....................................0x0295AD78
r_blinkLitQuasiOpaque.............................0x0295ADE8
r_blinkTrans......................................0x0295AE58
r_blinkLayers.....................................0x0295AEC8
r_blinkCullNone...................................0x0295AF38
r_fullPrepass.....................................0x0295AFA8
r_lightmapOnlyBspSurfs............................0x0295B018
r_lightmapOnlySModelSurfs.........................0x0295B088
r_lightmapOnlyEntSurfs............................0x0295B0F8
r_sortDrawSurfsBsp................................0x0295B168
r_sortDrawSurfsStaticModel........................0x0295B1D8
r_sortBackToFront.................................0x0295B248
r_swrk_override_characterCharredAmount............0x0295B2B8
r_swrk_override_characterDissolveColor............0x0295B328
r_swrk_override_wetness...........................0x0295B398
r_debugShowPrimaryLights..........................0x0295B408
r_debugShowDynamicLights..........................0x0295B478
r_debugShowCoronas................................0x0295B4E8
r_debugMetalStorm.................................0x0295B558
r_disableGenericFilter............................0x0295B5C8
r_drawDebugFogParams..............................0x0295B638
r_seethru_decal_enable............................0x0295B6A8
r_tension_enable..................................0x0295B718
r_ui3d_debug_display..............................0x0295B788
r_ui3d_use_debug_values...........................0x0295B7F8
r_ui3d_x..........................................0x0295B868
r_ui3d_y..........................................0x0295B8D8
r_ui3d_w..........................................0x0295B948
r_ui3d_h..........................................0x0295B9B8
r_multi_extracam_debug............................0x0295BA28
r_missile_cam_debug_display.......................0x0295BA98
r_extracam_custom_aspectratio.....................0x0295BB08
r_extracam_lod_scale..............................0x0295BB78
r_qrcode_debug_display............................0x0295BBE8
r_qrcode_debug_display_size.......................0x0295BC58
r_shader_constant_set_debug_range.................0x0295BCC8
r_shader_constant_set_enable......................0x0295BD38
r_sky_intensity_showDebugDisplay..................0x0295BDA8
r_sky_intensity_angle0............................0x0295BE18
r_sky_intensity_angle1............................0x0295BE88
r_sky_intensity_factor0...........................0x0295BEF8
r_sky_intensity_factor1...........................0x0295BF68
r_fog_disable.....................................0x0295BFD8
r_grassWindForceEnable............................0x0295C048
r_dpvs_useCellForceInvisibleBits..................0x0295C0B8
r_remotescreen_renderlastframe....................0x0295C128
r_vc_compile......................................0x0295C198
gumpgumpgumpgump_name3............................0x0295C208
gumpgumpgump_name3................................0x0295C278
gumpgump_name3....................................0x0295C2E8
gump_name3........................................0x0295C358
restore_gump_name.................................0x0295C3C8
language..........................................0x0295C438
loc_language......................................0x0295C4A8
loc_forceEnglish..................................0x0295C518
loc_warnings......................................0x0295C588
loc_warningsAsErrors..............................0x0295C5F8
fs_debug..........................................0x0295C668
fs_copyfiles......................................0x0295C6D8
fs_cdpath.........................................0x0295C748
fs_basepath.......................................0x0295C7B8
fs_basegame.......................................0x0295C828
fs_game...........................................0x0295C898
fs_usermapdir.....................................0x0295C908
fs_ignoreLocalized................................0x0295C978
fs_homepath.......................................0x0295C9E8
fs_userDocuments..................................0x0295CA58
fs_restrict.......................................0x0295CAC8
fs_usedevdir......................................0x0295CB38
stat_version......................................0x0295CBA8
classVersionNumber................................0x0295CC18
gpad_sticksConfig.................................0x0295CC88
gpad_buttonsConfig................................0x0295CCF8
gpad_button_rstick_deflect_max....................0x0295CD68
gpad_button_lstick_deflect_max....................0x0295CDD8
sensitivity.......................................0x0295CE48
ui_mousePitch.....................................0x0295CEB8
gpad_enabled......................................0x0295CF28
cg_drawFPS........................................0x0295CF98
com_recommendedSet................................0x0295D008
r_mode............................................0x0295D078
sd_xa2_device_name................................0x0295D0E8
sd_xa2_device_guid................................0x0295D158
sys_configureGHz..................................0x0295D1C8
sys_sysMB.........................................0x0295D238
sys_gpu...........................................0x0295D2A8
sys_configSum.....................................0x0295D318
sys_cpuGHz........................................0x0295D388
sys_cpuName.......................................0x0295D3F8
safeArea_horizontal...............................0x0295D468
safeArea_vertical.................................0x0295D4D8
ui_safearea.......................................0x0295D548
cl_deathMessageWidth..............................0x0295D5B8
con_gameMsgWindow0MsgTime.........................0x0295D628
con_gameMsgWindow0LineCount.......................0x0295D698
con_gameMsgWindow0ScrollTime......................0x0295D708
con_gameMsgWindow0FadeInTime......................0x0295D778
con_gameMsgWindow0FadeOutTime.....................0x0295D7E8
con_gameMsgWindow0SplitscreenScale................0x0295D858
con_gameMsgWindow1MsgTime.........................0x0295D8C8
con_gameMsgWindow1LineCount.......................0x0295D938
con_gameMsgWindow1ScrollTime......................0x0295D9A8
con_gameMsgWindow1FadeInTime......................0x0295DA18
con_gameMsgWindow1FadeOutTime.....................0x0295DA88
con_gameMsgWindow1SplitscreenScale................0x0295DAF8
con_gameMsgWindow2MsgTime.........................0x0295DB68
con_gameMsgWindow2LineCount.......................0x0295DBD8
con_gameMsgWindow2ScrollTime......................0x0295DC48
con_gameMsgWindow2FadeInTime......................0x0295DCB8
con_gameMsgWindow2FadeOutTime.....................0x0295DD28
con_gameMsgWindow2SplitscreenScale................0x0295DD98
con_gameMsgWindow3MsgTime.........................0x0295DE08
con_gameMsgWindow3LineCount.......................0x0295DE78
con_gameMsgWindow3ScrollTime......................0x0295DEE8
con_gameMsgWindow3FadeInTime......................0x0295DF58
con_gameMsgWindow3FadeOutTime.....................0x0295DFC8
con_gameMsgWindow3SplitscreenScale................0x0295E038
con_typewriterColorBase...........................0x0295E0A8
cl_nodelta........................................0x0295E118
cl_leanCountMin...................................0x0295E188
emblemImageUpload.................................0x0295E1F8
cg_rangeFinderDefaultColor........................0x0295E268
cg_rangeFinderActiveColor.........................0x0295E2D8
cg_rangeFinderMinEnemySpottingDist................0x0295E348
cg_rangeFinderPlayerTargetSize....................0x0295E3B8
cg_rangeFinderActiveWidth.........................0x0295E428
cg_rangeFinderActiveHeight........................0x0295E498
cg_rangeFinderDiamondIndicator....................0x0295E508
cg_rangeFinderDiamondSize.........................0x0295E578
cg_sonarAttachmentBlur............................0x0295E5E8
cg_sonarAttachmentMaxDist.........................0x0295E658
cg_sonarAttachmentSpeedDelay......................0x0295E6C8
cg_sonarAttachmentFadeFriendlies..................0x0295E738
cg_sonarAttachmentHideFriendlies..................0x0295E7A8
cg_sonarAttachmentEmpFade.........................0x0295E818
cg_sonarAttachmentPulseInterval...................0x0295E888
cg_sonarAttachmentPulseTime.......................0x0295E8F8
cg_sonarAttachmentMaxSpeed........................0x0295E968
cg_sonarAttachmentDistanceFactor..................0x0295E9D8
cg_sonarAttachmentSpeedTimeRatio..................0x0295EA48
cg_sonarAttachmentCounterColorMultiplier..........0x0295EAB8
cg_sonarAttachmentCounterMaxSpeed.................0x0295EB28
cg_sonarAttachmentZmTurnedGraceTime...............0x0295EB98
cg_sonarAttachmentZmTurnedFadeTime................0x0295EC08
cg_usNewEventQueueScheme..........................0x0295EC78
cg_infraredBlur...................................0x0295ECE8
cg_infraredBlurTime...............................0x0295ED58
cg_forceInfrared..................................0x0295EDC8
cg_infraredFriendlies.............................0x0295EE38
cg_InfraredFadeoutTime............................0x0295EEA8
cg_weaponHeat.....................................0x0295EF18
cg_infraredUseDefaultMaterial.....................0x0295EF88
cg_BallisticArc_BeginWidth........................0x0295EFF8
cg_BallisticArc_EndWidth..........................0x0295F068
cg_BallisticArc_Offset............................0x0295F0D8
cg_BallisticArc_MinBounces........................0x0295F148
cg_BallisticArc_MaxBounces........................0x0295F1B8
cg_VelocityArrow_RateOfChange.....................0x0295F228
cg_VelocityArrow_MaxSegmentLength.................0x0295F298
cg_VelocityArrow_MinSegmentLength.................0x0295F308
cg_BallisticArc_DrawDelay.........................0x0295F378
cg_BallisticArc_ForceHitIndicator.................0x0295F3E8
cg_useColorControl................................0x0295F458
cg_colorSaturation................................0x0295F4C8
cg_colorTemp......................................0x0295F538
cg_colorHue.......................................0x0295F5A8
cg_colorScale.....................................0x0295F618
vehNPCThrottleMultiplier..........................0x0295F688
cg_streamLowDetailCamos...........................0x0295F6F8
cg_opticAttachmentViewmodelSwitch.................0x0295F768
cg_usingClientScripts.............................0x0295F7D8
cg_drawGun........................................0x0295F848
cg_cursorHints....................................0x0295F8B8
cg_retrieveHintTime...............................0x0295F928
cg_retrieveHintTimeStuck..........................0x0295F998
cg_weaponHintsCoD1Style...........................0x0295FA08
cg_fov............................................0x0295FA78
cg_fovScale.......................................0x0295FAE8
cg_fovMin.........................................0x0295FB58
cg_fovExtraCam....................................0x0295FBC8
cg_useWeaponBasedVariableZoom.....................0x0295FC38
cg_viewVehicleInfluenceGunner.....................0x0295FCA8
cg_viewVehicleInfluenceGunnerFiring...............0x0295FD18
cg_draw2D.........................................0x0295FD88
cg_disableplayernames.............................0x0295FDF8
cg_drawHealth.....................................0x0295FE68
cg_drawBreathHint.................................0x0295FED8
cg_drawBigFPS.....................................0x0295FF48
cg_drawlagometer..................................0x0295FFB8
cg_development....................................0x02960028
cg_drawFPSOnly....................................0x02960098
snd_drawInfo......................................0x02960108
snd_drawSort......................................0x02960178
cg_drawMaterial...................................0x029601E8
cg_drawMaterialImageNum...........................0x02960258
cg_drawMaterialImageName..........................0x029602C8
cg_drawModelAxis..................................0x02960338
cg_drawCrosshair..................................0x029603A8
cg_drawHoldBreathHint.............................0x02960418
cg_drawCrosshairNames.............................0x02960488
cg_drawCrosshairNamesPosX.........................0x029604F8
cg_drawCrosshairNamesPosY.........................0x02960568
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The following 3 users say thank you to navyxseal for this useful post:

lollo1000, Mango_Knife,
07-26-2013, 08:05 AM #2
NAST3Y
Gym leader
This is a good time to use spoiler or code.
"[SPOOLER] [/SPOOLER] "
No "
07-26-2013, 08:21 AM #3
Cortland
Bounty hunter
copy + pasted

The following user thanked Cortland for this useful post:

TheGreatestSyn
11-01-2014, 05:14 PM #4
thank you

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