Post: [Tutorial]How to get client names show up in your Tool
08-05-2013, 10:16 PM #1
makeabce
I defeated!
(adsbygoogle = window.adsbygoogle || []).push({}); Just add button and 18 Textboxes to your tool and this code for the button: You must login or register to view this content. This will work in any cod, you just need to change offsets(these are black ops 2)
    
byte[] getClientName0 = new byte[30];
byte[] getClientName1 = new byte[30];
byte[] getClientName2 = new byte[30];
byte[] getClientName3 = new byte[30];
byte[] getClientName4 = new byte[30];
byte[] getClientName5 = new byte[30];
byte[] getClientName6 = new byte[30];
byte[] getClientName7 = new byte[30];
byte[] getClientName8 = new byte[30];
byte[] getClientName9 = new byte[30];
byte[] getClientName10 = new byte[30];
byte[] getClientName11 = new byte[30];
byte[] getClientName12 = new byte[30];
byte[] getClientName13 = new byte[30];
byte[] getClientName14 = new byte[30];
byte[] getClientName15 = new byte[30];
byte[] getClientName16 = new byte[30];
byte[] getClientName17 = new byte[30];
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01781274, ref getClientName0);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1786A7C, ref getClientName1);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x178C284, ref getClientName2);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1791A8C, ref getClientName3);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1797294, ref getClientName4);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x179CA9C, ref getClientName5);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17A22A4, ref getClientName6);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17A7AAC, ref getClientName7);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17AD2B4, ref getClientNameCool Man (aka Tustin);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17B2ABC, ref getClientName9);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17B82C4, ref getClientName10);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17BDACC, ref getClientName11);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17C32D4, ref getClientName12);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17C8ADC, ref getClientName13);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17CE2E4, ref getClientName14);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17D3AEC, ref getClientName15);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17D92F4, ref getClientName16);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17DEAFC, ref getClientName17);
string clientName_0 = Encoding.ASCII.GetString(getClientName0);
string clientName_1 = Encoding.ASCII.GetString(getClientName1);
string clientName_2 = Encoding.ASCII.GetString(getClientName2);
string clientName_3 = Encoding.ASCII.GetString(getClientName3);
string clientName_4 = Encoding.ASCII.GetString(getClientName4);
string clientName_5 = Encoding.ASCII.GetString(getClientName5);
string clientName_6 = Encoding.ASCII.GetString(getClientName6);
string clientName_7 = Encoding.ASCII.GetString(getClientName7);
string clientName_8 = Encoding.ASCII.GetString(getClientNameCool Man (aka Tustin);
string clientName_9 = Encoding.ASCII.GetString(getClientName9);
string clientName_10 = Encoding.ASCII.GetString(getClientName10);
string clientName_11 = Encoding.ASCII.GetString(getClientName11);
string clientName_12 = Encoding.ASCII.GetString(getClientName12);
string clientName_13 = Encoding.ASCII.GetString(getClientName13);
string clientName_14 = Encoding.ASCII.GetString(getClientName14);
string clientName_15 = Encoding.ASCII.GetString(getClientName15);
string clientName_16 = Encoding.ASCII.GetString(getClientName16);
string clientName_17 = Encoding.ASCII.GetString(getClientName17);
textBox1.Text = clientName_0;
textBox2.Text = clientName_1;
textBox3.Text = clientName_2;
textBox4.Text = clientName_3;
textBox5.Text = clientName_4;
textBox6.Text = clientName_5;
textBox7.Text = clientName_6;
textBox8.Text = clientName_7;
textBox9.Text = clientName_8;
textBox10.Text = clientName_9;
textBox11.Text = clientName_10;
textBox12.Text = clientName_11;
textBox13.Text = clientName_12;
textBox14.Text = clientName_13;
textBox15.Text = clientName_14;
textBox16.Text = clientName_15;
textBox17.Text = clientName_16;
textBox18.Text = clientName_17;

I know this is not the best way to get clientnames,but n00b friendly.

I also made small C# RTM Tool about this:

You must login or register to view this content.

Download: You must login or register to view this content.
Virus Scan: You must login or register to view this content.

Credits:

therifboy - For helping me out! Without him i would not get the whole code.
EaZyMoDzHD - Black Ops II [1.13] clientname offsets
BLiNDzZ - For being almighty god of coding and always trolling me instead of helping(you wot m8 what are you doing in the credits? You must me hacker and edited this post?!) Cool Troll
[ATTACH=CONFIG]26385[/ATTACH]
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The following 8 users say thank you to makeabce for this useful post:

Authority Modz, Baptiste-, BaSs_HaXoR, Mango_Knife, network10, snapin, SnaY, therifboy

The following user groaned makeabce for this awful post:

BLiNDzZ
03-21-2014, 01:02 PM #29
Originally posted by makeabce View Post
Just add button and 18 Textboxes to your tool and this code for the button: You must login or register to view this content. This will work in any cod, you just need to change offsets(these are black ops 2)
    
byte[] getClientName0 = new byte[30];
byte[] getClientName1 = new byte[30];
byte[] getClientName2 = new byte[30];
byte[] getClientName3 = new byte[30];
byte[] getClientName4 = new byte[30];
byte[] getClientName5 = new byte[30];
byte[] getClientName6 = new byte[30];
byte[] getClientName7 = new byte[30];
byte[] getClientName8 = new byte[30];
byte[] getClientName9 = new byte[30];
byte[] getClientName10 = new byte[30];
byte[] getClientName11 = new byte[30];
byte[] getClientName12 = new byte[30];
byte[] getClientName13 = new byte[30];
byte[] getClientName14 = new byte[30];
byte[] getClientName15 = new byte[30];
byte[] getClientName16 = new byte[30];
byte[] getClientName17 = new byte[30];
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01781274, ref getClientName0);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1786A7C, ref getClientName1);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x178C284, ref getClientName2);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1791A8C, ref getClientName3);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1797294, ref getClientName4);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x179CA9C, ref getClientName5);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17A22A4, ref getClientName6);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17A7AAC, ref getClientName7);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17AD2B4, ref getClientNameCool Man (aka Tustin);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17B2ABC, ref getClientName9);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17B82C4, ref getClientName10);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17BDACC, ref getClientName11);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17C32D4, ref getClientName12);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17C8ADC, ref getClientName13);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17CE2E4, ref getClientName14);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17D3AEC, ref getClientName15);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17D92F4, ref getClientName16);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17DEAFC, ref getClientName17);
string clientName_0 = Encoding.ASCII.GetString(getClientName0);
string clientName_1 = Encoding.ASCII.GetString(getClientName1);
string clientName_2 = Encoding.ASCII.GetString(getClientName2);
string clientName_3 = Encoding.ASCII.GetString(getClientName3);
string clientName_4 = Encoding.ASCII.GetString(getClientName4);
string clientName_5 = Encoding.ASCII.GetString(getClientName5);
string clientName_6 = Encoding.ASCII.GetString(getClientName6);
string clientName_7 = Encoding.ASCII.GetString(getClientName7);
string clientName_8 = Encoding.ASCII.GetString(getClientNameCool Man (aka Tustin);
string clientName_9 = Encoding.ASCII.GetString(getClientName9);
string clientName_10 = Encoding.ASCII.GetString(getClientName10);
string clientName_11 = Encoding.ASCII.GetString(getClientName11);
string clientName_12 = Encoding.ASCII.GetString(getClientName12);
string clientName_13 = Encoding.ASCII.GetString(getClientName13);
string clientName_14 = Encoding.ASCII.GetString(getClientName14);
string clientName_15 = Encoding.ASCII.GetString(getClientName15);
string clientName_16 = Encoding.ASCII.GetString(getClientName16);
string clientName_17 = Encoding.ASCII.GetString(getClientName17);
textBox1.Text = clientName_0;
textBox2.Text = clientName_1;
textBox3.Text = clientName_2;
textBox4.Text = clientName_3;
textBox5.Text = clientName_4;
textBox6.Text = clientName_5;
textBox7.Text = clientName_6;
textBox8.Text = clientName_7;
textBox9.Text = clientName_8;
textBox10.Text = clientName_9;
textBox11.Text = clientName_10;
textBox12.Text = clientName_11;
textBox13.Text = clientName_12;
textBox14.Text = clientName_13;
textBox15.Text = clientName_14;
textBox16.Text = clientName_15;
textBox17.Text = clientName_16;
textBox18.Text = clientName_17;

I know this is not the best way to get clientnames,but n00b friendly.

I also made small C# RTM Tool about this:

You must login or register to view this content.

Download: You must login or register to view this content.
Virus Scan: You must login or register to view this content.

Credits:

therifboy - For helping me out! Without him i would not get the whole code.
EaZyMoDzHD - Black Ops II [1.13] clientname offsets
BLiNDzZ - For being almighty god of coding and always trolling me instead of helping(you wot m8 what are you doing in the credits? You must me hacker and edited this post?!) Cool Troll
[ATTACH=CONFIG]26385[/ATTACH]


Whats your skype? I really need help adding a clients list to my MW3 tool :/
03-22-2014, 05:46 PM #30
Notorious
Caprisuns Is Back
Originally posted by makeabce View Post
Just add button and 18 Textboxes to your tool and this code for the button: You must login or register to view this content. This will work in any cod, you just need to change offsets(these are black ops 2)
    
byte[] getClientName0 = new byte[30];
byte[] getClientName1 = new byte[30];
byte[] getClientName2 = new byte[30];
byte[] getClientName3 = new byte[30];
byte[] getClientName4 = new byte[30];
byte[] getClientName5 = new byte[30];
byte[] getClientName6 = new byte[30];
byte[] getClientName7 = new byte[30];
byte[] getClientName8 = new byte[30];
byte[] getClientName9 = new byte[30];
byte[] getClientName10 = new byte[30];
byte[] getClientName11 = new byte[30];
byte[] getClientName12 = new byte[30];
byte[] getClientName13 = new byte[30];
byte[] getClientName14 = new byte[30];
byte[] getClientName15 = new byte[30];
byte[] getClientName16 = new byte[30];
byte[] getClientName17 = new byte[30];
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x01781274, ref getClientName0);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1786A7C, ref getClientName1);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x178C284, ref getClientName2);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1791A8C, ref getClientName3);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x1797294, ref getClientName4);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x179CA9C, ref getClientName5);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17A22A4, ref getClientName6);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17A7AAC, ref getClientName7);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17AD2B4, ref getClientNameCool Man (aka Tustin);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17B2ABC, ref getClientName9);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17B82C4, ref getClientName10);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17BDACC, ref getClientName11);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17C32D4, ref getClientName12);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17C8ADC, ref getClientName13);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17CE2E4, ref getClientName14);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17D3AEC, ref getClientName15);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17D92F4, ref getClientName16);
PS3TMAPI.ProcessGetMemory(0, PS3TMAPI.UnitType.PPU, ProcessID, 0, 0x17DEAFC, ref getClientName17);
string clientName_0 = Encoding.ASCII.GetString(getClientName0);
string clientName_1 = Encoding.ASCII.GetString(getClientName1);
string clientName_2 = Encoding.ASCII.GetString(getClientName2);
string clientName_3 = Encoding.ASCII.GetString(getClientName3);
string clientName_4 = Encoding.ASCII.GetString(getClientName4);
string clientName_5 = Encoding.ASCII.GetString(getClientName5);
string clientName_6 = Encoding.ASCII.GetString(getClientName6);
string clientName_7 = Encoding.ASCII.GetString(getClientName7);
string clientName_8 = Encoding.ASCII.GetString(getClientNameCool Man (aka Tustin);
string clientName_9 = Encoding.ASCII.GetString(getClientName9);
string clientName_10 = Encoding.ASCII.GetString(getClientName10);
string clientName_11 = Encoding.ASCII.GetString(getClientName11);
string clientName_12 = Encoding.ASCII.GetString(getClientName12);
string clientName_13 = Encoding.ASCII.GetString(getClientName13);
string clientName_14 = Encoding.ASCII.GetString(getClientName14);
string clientName_15 = Encoding.ASCII.GetString(getClientName15);
string clientName_16 = Encoding.ASCII.GetString(getClientName16);
string clientName_17 = Encoding.ASCII.GetString(getClientName17);
textBox1.Text = clientName_0;
textBox2.Text = clientName_1;
textBox3.Text = clientName_2;
textBox4.Text = clientName_3;
textBox5.Text = clientName_4;
textBox6.Text = clientName_5;
textBox7.Text = clientName_6;
textBox8.Text = clientName_7;
textBox9.Text = clientName_8;
textBox10.Text = clientName_9;
textBox11.Text = clientName_10;
textBox12.Text = clientName_11;
textBox13.Text = clientName_12;
textBox14.Text = clientName_13;
textBox15.Text = clientName_14;
textBox16.Text = clientName_15;
textBox17.Text = clientName_16;
textBox18.Text = clientName_17;

I know this is not the best way to get clientnames,but n00b friendly.

I also made small C# RTM Tool about this:

You must login or register to view this content.

Download: You must login or register to view this content.
Virus Scan: You must login or register to view this content.

Credits:

therifboy - For helping me out! Without him i would not get the whole code.
EaZyMoDzHD - Black Ops II [1.13] clientname offsets
BLiNDzZ - For being almighty god of coding and always trolling me instead of helping(you wot m8 what are you doing in the credits? You must me hacker and edited this post?!) Cool Troll
[ATTACH=CONFIG]26385[/ATTACH]


nice should help people out
11-24-2014, 08:04 PM #31
Originally posted by makeabce View Post
Do you have bo1 clientname/changer offsets for each client and make sure they are correct..? :|
I only know for MW2,MW3 and BO2.


Hey you can give me for MW2 ? :[
12-27-2014, 08:06 AM #32
XxBlud23xX
< ^ > < ^ >
This works on bo2 zombies??
12-27-2014, 03:30 PM #33
makeabce
I defeated!
Originally posted by DEXBLUD23 View Post
This works on bo2 zombies??


Lol this is kinda old, just use this:
    
public string GetClientName(int client)
{
return PS3.Extension.ReadString(zombie client name offset here);
}

Then use it like this for example:
textBox1.Text = GetClientName(1); // shows up client1's name in textbox

The following user thanked makeabce for this useful post:

XxBlud23xX
12-31-2014, 02:10 AM #34
XxBlud23xX
< ^ > < ^ >
Originally posted by makeabce View Post
Lol this is kinda old, just use this:
    
public string GetClientName(int client)
{
return PS3.Extension.ReadString(zombie client name offset here);
}

Then use it like this for example:
textBox1.Text = GetClientName(1); // shows up client1's name in textbox


Thanks, now i need to redo it all :(
07-25-2015, 04:04 AM #35
thanks a lot

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