BG_GetNumWeapons adress => 0x00606504
BG_GetPerkIndexForName adress => 0x005C8490
BG_GetWeaponDef adress => 0x00606518
Cbuf_AddText adress => 0x00313B88
CG_CompassDrawPlayerEastCoord adress => 0x00030A88
CG_CompassDrawPlayerNorthCoord adress => 0x00030608
CG_Init adress => 0x0006F2E8
CG_RegisterWeapon adress => 0x000E4974
Cl_DrawText adress => 0x00122CD8
CL_DrawTextRotate adress => 0x00122D9C
CL_StartLoading adress => 0x0010C3F0
Con_CheckResize adress => 0x0010EDC0
Fog adress => 0x001FADC8
G_CallSpawn adress => 0x00269F1C
G_CallSpawnEntity adress => 0x0026A3E8
G_EffectIndex adress => 0x00276838
G_EntAttach adress => 0x002776FC
G_EntDetach adress => 0x002778C0
G_FindConfigstringIndex adress => 0x00275A50
G_GivePlayerWeapon adress => 0x002A8224
G_InitializeAmmo adress => 0x001E66F8
G_LocalizedStringIndex adress => 0x00275BE4
G_RegisterWeapon adress => 0x0020BA38
G_SetFog adress => 0x001FADC8
G_SetModel adress => 0x00277504
G_Spawn adress => 0x00278B20
G_SpawnEntitiesFromString adress => 0x000196C0
G_SpawnItem adress => 0x0020BC20
G_SpawnTurret adress => 0x002BA488
G_TagIndex adress => 0x00276744
HudElem_Alloc adress => 0x00275A50
Key_IsDown adress => 0x001185BC
Material_RegisterHandle adress => 0x00762490
R_RegisterFont adress => 0x00759530
Scr_SetFog adress => 0x00258EA8
SP_turret adress => 0x00240058
SP_worldspawn adress => 0x0026B880
SV_GetConfigstringConst adress => 0x0034C80C
SV_SendClientSnapshot adress => 0x00353CB8
SV_SendServerCommand adress => 0x00349EDC
SV_SetBrushModel adress => 0x0034A1CC
SV_SetConfigString adress => 0x0034C438
Vectoangles adress => 0x003CAC3C
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
G_Client => 0x001A9F80 / Click On Unk_
G_Entity => 0x001CE958 / Click On Unk_
Read Only : NOP => 0x003DBC60
Write protection : NOP => 0x003DBCC4
Cheat protection : NOP => 0x003DBD40
Draw FPS => 0x00037FEC
FPS Text => 0x008E2510
Lunch In Zombie : Remplace by 40
BG_GetNumWeapons adress => 0x00606504
BG_GetPerkIndexForName adress => 0x005C8490
BG_GetWeaponDef adress => 0x00606518
Cbuf_AddText adress => 0x00313B88
CG_CompassDrawPlayerEastCoord adress => 0x00030A88
CG_CompassDrawPlayerNorthCoord adress => 0x00030608
CG_Init adress => 0x0006F2E8
CG_RegisterWeapon adress => 0x000E4974
Cl_DrawText adress => 0x00122CD8
CL_DrawTextRotate adress => 0x00122D9C
CL_StartLoading adress => 0x0010C3F0
Con_CheckResize adress => 0x0010EDC0
Fog adress => 0x001FADC8
G_CallSpawn adress => 0x00269F1C
G_CallSpawnEntity adress => 0x0026A3E8
G_EffectIndex adress => 0x00276838
G_EntAttach adress => 0x002776FC
G_EntDetach adress => 0x002778C0
G_FindConfigstringIndex adress => 0x00275A50
G_GivePlayerWeapon adress => 0x002A8224
G_InitializeAmmo adress => 0x001E66F8
G_LocalizedStringIndex adress => 0x00275BE4
G_RegisterWeapon adress => 0x0020BA38
G_SetFog adress => 0x001FADC8
G_SetModel adress => 0x00277504
G_Spawn adress => 0x00278B20
G_SpawnEntitiesFromString adress => 0x000196C0
G_SpawnItem adress => 0x0020BC20
G_SpawnTurret adress => 0x002BA488
G_TagIndex adress => 0x00276744
HudElem_Alloc adress => 0x00275A50
Key_IsDown adress => 0x001185BC
Material_RegisterHandle adress => 0x00762490
R_RegisterFont adress => 0x00759530
Scr_SetFog adress => 0x00258EA8
SP_turret adress => 0x00240058
SP_worldspawn adress => 0x0026B880
SV_GetConfigstringConst adress => 0x0034C80C
SV_SendClientSnapshot adress => 0x00353CB8
SV_SendServerCommand adress => 0x00349EDC
SV_SetBrushModel adress => 0x0034A1CC
SV_SetConfigString adress => 0x0034C438
Vectoangles adress => 0x003CAC3C
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
G_Client => 0x001A9F80 / Click On Unk_
G_Entity => 0x001CE958 / Click On Unk_
PlayerState => 0x001A9F80 / Click On Unk_
Read Only : NOP => 0x003DBC60
Write protection : NOP => 0x003DBCC4
Cheat protection : NOP => 0x003DBD40
Draw FPS => 0x00037FEC
FPS Text => 0x008E2510
Lunch In Zombie : Remplace by 40
, Theres a few Addresses that are wrong here
0x003DA8A8 - Dvar_GetBool(const char *dvarName)
0x001E2664 - ClientSpawn(int *ent, const float *spawn_origin, const float *spawn_angles)
0x003DD5CC - Dvar_GetString(const char *dvarName)
0x00279C38 - G_SetAngle(gentity_s *ent, const float *angle)
0x00279558 - G_SetOrigin(gentity_s *ent, const float *origin)
0x00359900 - SV_LinkEntity(gentity_s *gEnt)
0x001E0FE8 - ClientEndFrame(gentity_s *ent)
0x001DF710 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x005C614C - BG_PlayerStateToEntityState(playerState_s *ps, entityState_s *s, int snap, char handler)
0x005C5760 - BG_PlayerToEntitySetTrajectory(playerState_s *ps, entityState_s *s, int snap)
0x001E1C50 - SetClientViewAngle(gentity_s *ent, const float *angle)
0x002B4090 - G_ClientStopUsingTurret(gentity_s *self)
0x001EE3E4 - PlayerCmd_setAngles(scr_entref_t entref)
0x003E5810 - va(const char *format)
0x0031EDF0 - Com_Error(errorParm_t code, const char *fmt)

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