Post: [C#|RELEASE]MultiCoD Hud Elements ClassLibrary CEX|DEX
12-14-2013, 03:56 PM #1
ItsLollo1000
Little One
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MultiCoD HudElem Library


Version 1.0

Easy Hud Elements for CoD Games

I created a Class Library for some CoD's: Modern Warfare 2, Black Ops 1, Modern Warare 3, Black Ops 2 :embarrassed:
The reason why Ghosts isnt in the dll is because i dont mod this game and dont own it so i cant update the offsets and shit.

The download link is at the bottom of this thread (Codeplex link + viruscan) and the package contains the binary.

Features:
- PS3Lib
- CCAPI ability
- Hud Elements
- RPC (kind of)

Changelog v1:
- Initial release


I'll start to explain how to add/use the dll in your project.

Once you have extracted the binary from the .zip, add the dll MultiHudElems as reference into visual studio, and in your source code :

    using MultiHudElems;


Your ready to use the dll.
Don't worry, if you dont understand something i left 1 Demo projects (source) in the package.

U can choose between TMAPI and CCAPI to use one game create this instance :

    public MW2CCAPI MW2 = new MW2CCAPI();

//of if you want TMAPI

public MW2TMAPI MW2 = new MW2TMAPI();


Now if u want ServerCommand or something like that u have to call it like this :

    MW2.RPC.SV_SendServerCommand(0, "c Hello im am a iPrintlnBold for client 0");


and to call a Hud Elem u have to do it like this :

    //first create an instance for 17 clients
UInt32 TestElem = new UInt32[17];
//then spawn the elem in a button or where ever
Testelem[c] = MW2.Huds.SetShader(client, 5, 250, 250, 250, 250);


Thanks for reading guys, and I hope you will like this PS3Lib, if you found a bug or something just tell me.
Skype sebastian.gerner2


Credits :
seb5594 BO1 RPC/Hud Elems and MW3 Typewriter
Choco for MW3 and BO2 RPC
Hacksorce for MW2/3 BO1/2 full Hudstruct
Therifboy showing me how to use the structs from Hacksource:embarrassed:
iMCSx/Enstone for PS3Lib/CCAPI and MW2 RPC

Hopefully u enjoy it and can use it!!

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The following 15 users say thank you to ItsLollo1000 for this useful post:

Kappa, EliteHackzPS3, FusionIsDaName, Mango_Knife, MrShark, Nerdfailkiller, Notorious, Shark, TeRmiiMoDz, The Demon, xPAQz, xSynthetic-oJ
01-24-2014, 05:16 AM #2
GodJob
01-26-2014, 10:52 PM #3
some put this in visual studio?
I have bo1
02-05-2014, 05:09 PM #4
Good Job!
02-10-2014, 03:27 AM #5
MaNamesTyler
Little One
Could you make a scroller with this ?
04-01-2014, 07:36 AM #6
Originally posted by ItsLollo1000 View Post

MultiCoD HudElem Library


Version 1.0

Easy Hud Elements for CoD Games

I created a Class Library for some CoD's: Modern Warfare 2, Black Ops 1, Modern Warare 3, Black Ops 2 :embarrassed:
The reason why Ghosts isnt in the dll is because i dont mod this game and dont own it so i cant update the offsets and shit.

The download link is at the bottom of this thread (Codeplex link + viruscan) and the package contains the binary.

Features:
- PS3Lib
- CCAPI ability
- Hud Elements
- RPC (kind of)

Changelog v1:
- Initial release


I'll start to explain how to add/use the dll in your project.

Once you have extracted the binary from the .zip, add the dll MultiHudElems as reference into visual studio, and in your source code :

    using MultiHudElems;


Your ready to use the dll.
Don't worry, if you dont understand something i left 1 Demo projects (source) in the package.

U can choose between TMAPI and CCAPI to use one game create this instance :

    public MW2CCAPI MW2 = new MW2CCAPI();

//of if you want TMAPI

public MW2TMAPI MW2 = new MW2TMAPI();


Now if u want ServerCommand or something like that u have to call it like this :

    MW2.RPC.SV_SendServerCommand(0, "c Hello im am a iPrintlnBold for client 0");


and to call a Hud Elem u have to do it like this :

    //first create an instance for 17 clients
UInt32 TestElem = new UInt32[17];
//then spawn the elem in a button or where ever
Testelem[c] = MW2.Huds.SetShader(client, 5, 250, 250, 250, 250);


Thanks for reading guys, and I hope you will like this PS3Lib, if you found a bug or something just tell me.
Skype sebastian.gerner2


Credits :
seb5594 BO1 RPC/Hud Elems and MW3 Typewriter
Choco for MW3 and BO2 RPC
Hacksorce for MW2/3 BO1/2 full Hudstruct
Therifboy showing me how to use the structs from Hacksource:embarrassed:
iMCSx/Enstone for PS3Lib/CCAPI and MW2 RPC

Hopefully u enjoy it and can use it!!

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Good release

The following user thanked Nerdfailkiller for this useful post:

ItsLollo1000
04-01-2014, 07:36 AM #7
ItsLollo1000
Little One
Originally posted by Nerdfailkiller View Post
Good release


Thanks Smile

The following 2 users say thank you to ItsLollo1000 for this useful post:

Nerdfailkiller,
07-17-2014, 01:40 AM #8
now could this be used with the "using PS3Lib;" i have had problems when trying to add this "using MultiHudElems;" and haveing the PS3Lib in there... im not sure... but im makeing a full CEX too... Nice job though Happy
07-17-2014, 06:25 AM #9
Yeah this sorta fucks up for ccapi :p
07-18-2014, 05:04 AM #10
ItsLollo1000
Little One
Originally posted by tyman1294 View Post
now could this be used with the "using PS3Lib;" i have had problems when trying to add this "using MultiHudElems;" and haveing the PS3Lib in there... im not sure... but im makeing a full CEX too... Nice job though Happy


Then just decompile the dll and take the messy coding out of it Smile :P

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