Post: [ UPDATED ] 1.18 Unlock All Callsigns + Weapons RTM Format
05-12-2014, 03:08 AM #1
LaRip8
Mario!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU, just recently Winter released a .bin file containing BO2 weapons + callsigns but it wasn't formatted for RTM tools, just debugger. So I spent over a hour formating it for a RTM tool, adding 0x infront of every byte Not Happy or Sad
Anyways all you need to do is put this code into a button for instance and it will give you 100% unlock all.
I've tested this code like 10 times and it works everytime. Ive also Updated this thread to 1.18 !
Here's the code: You must login or register to view this content.

Credits go to Winter for the original .bin file
His original post here:
You must login or register to view this content.

Hope you guys enjoy
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The following 8 users say thank you to LaRip8 for this useful post:

ALI ALHILFI, Geo, Mango_Knife, Notorious, oStankyModz, RoCK__711, Hash847, xDebugKiller
05-12-2014, 03:28 AM #2
B777x
Hurah!
Originally posted by LaRip8 View Post
Hey NGU, just recently Winter released a .bin file containing BO2 weapons + callsigns but it wasn't formatted for RTM tools, just debugger. So I spent over a hour formating it for a RTM tool, adding 0x infront of every byte Not Happy or Sad
Anyways all you need to do is put this this code into a button for instance and it will give you 100% unlock all.
I've tested this code like 10 times and it works everytime.
Here's the code: You must login or register to view this content.

Credits go to Winter for the original .bin file
His original post here:
You must login or register to view this content.

Hope you guys enjoy


i can do this in 1 min xD

(use notepad++)

The following user thanked B777x for this useful post:

dom_m3hdy_xx3
05-12-2014, 06:24 AM #3
Mango_Knife
In my man cave
Originally posted by LaRip8 View Post
Hey NGU, just recently Winter released a .bin file containing BO2 weapons + callsigns but it wasn't formatted for RTM tools, just debugger. So I spent over a hour formating it for a RTM tool, adding 0x infront of every byte Not Happy or Sad
Anyways all you need to do is put this code into a button for instance and it will give you 100% unlock all.
I've tested this code like 10 times and it works everytime.
Here's the code: You must login or register to view this content.

Credits go to Winter for the original .bin file
His original post here:
You must login or register to view this content.

Hope you guys enjoy


:O
You spended hours ?
You could just use RedEyex32 & seb5594 Bin to byte convertor.

The following user thanked Mango_Knife for this useful post:

LaRip8
05-12-2014, 09:55 AM #4
Hash847
Purple God
Originally posted by LaRip8 View Post
Hey NGU, just recently Winter released a .bin file containing BO2 weapons + callsigns but it wasn't formatted for RTM tools, just debugger. So I spent over a hour formating it for a RTM tool, adding 0x infront of every byte Not Happy or Sad
Anyways all you need to do is put this code into a button for instance and it will give you 100% unlock all.
I've tested this code like 10 times and it works everytime.
Here's the code: You must login or register to view this content.

Credits go to Winter for the original .bin file
His original post here:
You must login or register to view this content.

Hope you guys enjoy


I was about to release the bytes in byte[] format but you beat me to it :fa:

The following user thanked Hash847 for this useful post:

LaRip8
05-12-2014, 04:46 PM #5
LaRip8
Mario!
Originally posted by Knife View Post
:O
You spended hours ?
You could just use RedEyex32 & seb5594 Bin to byte convertor.


I'll remember that next time ha lol
05-12-2014, 04:46 PM #6
LaRip8
Mario!
Originally posted by Winter View Post
I was about to release the bytes in byte[] format but you beat me to it :fa:


Happy lol Thanks for the bin though
05-12-2014, 09:35 PM #7
brooklyn77
I am error
thanks brother, this is a massive help to my making of tools for cex users Happy

The following user thanked brooklyn77 for this useful post:

LaRip8
05-23-2014, 11:20 AM #8
DaMoDr
Little One
can you update this to 1.18?
05-23-2014, 08:13 PM #9
LaRip8
Mario!
Originally posted by DaMoDr View Post
can you update this to 1.18?


Ive Now Updated it
05-23-2014, 08:57 PM #10
Has anyone testdd this

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