Post: [c++/sprx] In-game keyboard
08-23-2014, 10:11 PM #1
xballox
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); hi guys, I converted the in-game keyboard script by shark to c++ but I don't know If is working...

    
char* Keyboard(int KeyboardType = 2, char* Title = "", char* PresetText = "", int MaxLength = 20)
{
opd_s KB1 = {0x4674AC, TOC };
void(*KEY)(int type,int shit1,char* title,char* presettext, int maxlenght) = (void(*)(int,int,char*,char*,int))&KB1;
KEY(0,0xD67E980,Title,PresetText,MaxLength);
while (*(int*)0xD82140 != 0)
continue;
return (char*)0x3090E22;
}


And I add this to my menu:

    
if(scroll == 0)
{

Functions::iPrintIn(0,Functions::Keyboard(2,"","",20));

}


but when I try to compile it, visual studio return me an error:

    
error MSB6006: "ppu-lv2-gcc.exe" exited with code 1.


So I can't know if is working or not can someone test it?
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked xballox for this useful post:

JackMods-
08-24-2014, 12:27 AM #2
JackMods-
Can’t trickshot me!
ill test now!
08-24-2014, 05:24 AM #3
SC58
Former Staff
Originally posted by xballox View Post
hi guys, I converted the in-game keyboard script by shark to c++ but I don't know If is working...

    
char* Keyboard(int KeyboardType = 2, char* Title = "", char* PresetText = "", int MaxLength = 20)
{
opd_s KB1 = {0x4674AC, TOC };
void(*KEY)(int type,int shit1,char* title,char* presettext, int maxlenght) = (void(*)(int,int,char*,char*,int))&KB1;
KEY(0,0xD67E980,Title,PresetText,MaxLength);
while (*(int*)0xD82140 != 0)
continue;
return (char*)0x3090E22;
}


And I add this to my menu:

    
if(scroll == 0)
{

Functions::iPrintIn(0,Functions::Keyboard(2,"","",20));

}


but when I try to compile it, visual studio return me an error:

    
error MSB6006: "ppu-lv2-gcc.exe" exited with code 1.


So I can't know if is working or not can someone test it?


Pretty pointless when you can just use the ps3 function for cellosk for the keyboard as cod function or whatever is not needed...

The following 3 users say thank you to SC58 for this useful post:

Azus, modzlife2000, OLDSCHOOLMODZHD
08-24-2014, 04:13 PM #4
xballox
Pokemon Trainer
Yeah but I don't know how... (sorry for bad english)
08-26-2014, 10:51 PM #5
Azus
Little One
Originally posted by SC58 View Post
Pretty pointless when you can just use the ps3 function for cellosk for the keyboard as cod function or whatever is not needed...


the PS3 function is LocalClient only though no?
08-26-2014, 11:03 PM #6
Sticky
Mary J Wannnnna
Originally posted by Azus View Post
the PS3 function is LocalClient only though no?

Keyboard is local client only no matter what I thought, correct me if I'm wrong.

The following user thanked Sticky for this useful post:

Azus
08-26-2014, 11:11 PM #7
Azus
Little One
Originally posted by Sticky View Post
Keyboard is local client only no matter what I thought, correct me if I'm wrong.


good point Snail
10-28-2014, 11:21 AM #8
seanhellen
Are you high?
I dont know if your original problem was solved, but that exe is part of the SDK kit - it didnt install properly - uninstall and re-install SDk again Smile

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