public static void ClonePlayer(uint Client)
{
PS3.SetMemory(0x001F6564, new byte[] { 0x38, 0x60, 0x00, 0x00 });
PS3.Extension.WriteInt16(0x001F6564 + 2, (short)Client);
RPC.Call(0x01F6528, Client);
}//ClonePlayer(0);
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