Post: [1.18] Clone Player
08-24-2014, 02:04 PM #1
Hash847
Purple God
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Since I helped Asian out with this before, I thought I'd release it for the people who might want it also

    
public static void ClonePlayer(uint Client)
{
PS3.SetMemory(0x001F6564, new byte[] { 0x38, 0x60, 0x00, 0x00 });
PS3.Extension.WriteInt16(0x001F6564 + 2, (short)Client);
RPC.Call(0x01F6528, Client);
}//ClonePlayer(0);


Credits to logiicdope for the original PPC fix for 1.16
(And anyone who wants to go off at me for how simple this is, most people don't know how to do this)
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The following 8 users say thank you to Hash847 for this useful post:

Hammy, ALI ALHILFI, B777x, Confusing, Geo, Items, seanhellen
08-24-2014, 03:29 PM #2
Items
Bounty hunter
thanks
08-24-2014, 05:28 PM #3
Geo
Don't Believe The Title
noice Winter
08-24-2014, 06:52 PM #4
Confusing
Climbing up the ladder
thank you winter il use this Smile
08-26-2014, 01:58 PM #5
Fatality
1337 H4x0r
RPC.Call(0x1F6528, Client);
08-26-2014, 02:28 PM #6
Hash847
Purple God
Originally posted by xFatalityMoDz View Post
RPC.Call(0x1F6528, Client);


Problem with that is it only works for Client 0 for some odd reason.
08-26-2014, 03:07 PM #7
Fatality
1337 H4x0r
iknow :p

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