Post: [1.18] Any Weapon Rapid Fire
08-25-2014, 04:42 PM #1
Hash847
Purple God
(adsbygoogle = window.adsbygoogle || []).push({});
So I saw that people were going on about the weapondef Rapid Fire, so here it is for every weapon :p
(and yes, Asian did want this also)

    
uint BG_GetWeaponDef(int WeaponIndex) {
return (uint)RPC.Call(0x607098, WeaponIndex);
} //0x607098 - BG_GetWeaponDef

int GetCurrentWeapon(int Client) {
return PS3.Extension.ReadInt32(0x1780F28 + 0x5808 * (uint)Client + 0x1BCool Man (aka Tustin);
} //0x1780F28 + 0x1B8 - playerstate + get weapon in view

void RapidFire(int Client = 0) {
PS3.SetMemory(BG_GetWeaponDef(GetCurrentWeapon(Client)) + 0x33, new byte[] { 0x07 });
}//Example: RapidFire(0);
//Please remember this gives it to the entire lobby.



Credits:
Winter for making this
Shark for BG_GetWeaponDef
Asian for being my motivation for all this crap
(if there is any bugs let me know)

Enjoy
(adsbygoogle = window.adsbygoogle || []).push({});

The following 8 users say thank you to Hash847 for this useful post:

_Antonio96_, ALI ALHILFI, Confusing, Geo, jacob_9191, moxl, Fatality, XxBlud23xX
08-25-2014, 07:45 PM #2
xballox
Pokemon Trainer
nice Smile
08-27-2014, 05:43 AM #3
iDon
I’m too L33T
how can I put this on my eboot? or tem tool?

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo