Post: C# Selector Map { 1.18 }
08-27-2014, 06:57 PM #1
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List comboBox
    Aftermath
Cargo
Carrier
Drone
Express
Hijacked
Meltdown
Overflow
Plaza
Raid
Slums
Standoff
Turbine
Yemen
Nuketown 2025
Dig
Pod
Take Off
Frost
Mirage
Hydro
Grind
Down Hill
Encore
Vertigo
Magma
Studio
Rush
Castaway
Bridge
Uplink

Button SET
     private void simpleButton60_Click(object sender, EventArgs e)
{
if (this.comboBoxEdit5.SelectedIndex == 0)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_la" });
}
if (this.comboBoxEdit5.SelectedIndex == 1)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dockside" });
}
if (this.comboBoxEdit5.SelectedIndex == 2)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_carrier" });
}
if (this.comboBoxEdit5.SelectedIndex == 3)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_drone" });
}
if (this.comboBoxEdit5.SelectedIndex == 4)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_express" });
}
if (this.comboBoxEdit5.SelectedIndex == 5)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hijacked" });
}
if (this.comboBoxEdit5.SelectedIndex == 6)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_meltdown" });
}
if (this.comboBoxEdit5.SelectedIndex == 7)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_overflow" });
}
if (this.comboBoxEdit5.SelectedIndex == Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nightclub" });
}
if (this.comboBoxEdit5.SelectedIndex == 9)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_raid" });
}
if (this.comboBoxEdit5.SelectedIndex == 10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_slums" });
}
if (this.comboBoxEdit5.SelectedIndex == 11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_village" });
}
if (this.comboBoxEdit5.SelectedIndex == 12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_turbine" });
}
if (this.comboBoxEdit5.SelectedIndex == 13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_socotra" });
}
if (this.comboBoxEdit5.SelectedIndex == 14)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nuketown_2020" });
}
if (this.comboBoxEdit5.SelectedIndex == 15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dig" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_pod" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_takeoff" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_frostbite" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_mirage" });
}
if (this.comboBoxEdit5.SelectedIndex == 20)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hydro" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_skate" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x16)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_downhill" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x17)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_concert" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_vertigo" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x19)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_magma" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1a)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Studio" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1b)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_paintball" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1c)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Cove" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1d)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Detour" });
}
if (this.comboBoxEdit5.SelectedIndex == 30)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Uplink" });
}
}


Thanks Smile Smile Smile
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The following 4 users say thank you to _Antonio96_ for this useful post:

One, ALI ALHILFI, xTc, OlympMoDzYT

The following 2 users groaned at _Antonio96_ for this awful post:

FusionIsDaName, Smooth
08-27-2014, 08:02 PM #2
Originally posted by Antonio96
Hello NGU
You must login or register to view this content.
List comboBox
    Aftermath
Cargo
Carrier
Drone
Express
Hijacked
Meltdown
Overflow
Plaza
Raid
Slums
Standoff
Turbine
Yemen
Nuketown 2025
Dig
Pod
Take Off
Frost
Mirage
Hydro
Grind
Down Hill
Encore
Vertigo
Magma
Studio
Rush
Castaway
Bridge
Uplink

Button SET
     private void simpleButton60_Click(object sender, EventArgs e)
{
if (this.comboBoxEdit5.SelectedIndex == 0)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_la" });
}
if (this.comboBoxEdit5.SelectedIndex == 1)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dockside" });
}
if (this.comboBoxEdit5.SelectedIndex == 2)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_carrier" });
}
if (this.comboBoxEdit5.SelectedIndex == 3)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_drone" });
}
if (this.comboBoxEdit5.SelectedIndex == 4)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_express" });
}
if (this.comboBoxEdit5.SelectedIndex == 5)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hijacked" });
}
if (this.comboBoxEdit5.SelectedIndex == 6)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_meltdown" });
}
if (this.comboBoxEdit5.SelectedIndex == 7)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_overflow" });
}
if (this.comboBoxEdit5.SelectedIndex == Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nightclub" });
}
if (this.comboBoxEdit5.SelectedIndex == 9)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_raid" });
}
if (this.comboBoxEdit5.SelectedIndex == 10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_slums" });
}
if (this.comboBoxEdit5.SelectedIndex == 11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_village" });
}
if (this.comboBoxEdit5.SelectedIndex == 12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_turbine" });
}
if (this.comboBoxEdit5.SelectedIndex == 13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_socotra" });
}
if (this.comboBoxEdit5.SelectedIndex == 14)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nuketown_2020" });
}
if (this.comboBoxEdit5.SelectedIndex == 15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dig" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_pod" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_takeoff" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_frostbite" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_mirage" });
}
if (this.comboBoxEdit5.SelectedIndex == 20)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hydro" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_skate" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x16)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_downhill" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x17)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_concert" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_vertigo" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x19)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_magma" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1a)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Studio" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1b)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_paintball" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1c)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Cove" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1d)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Detour" });
}
if (this.comboBoxEdit5.SelectedIndex == 30)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Uplink" });
}
}


Thanks Smile Smile Smile


Why make something like this? It's pointless alone, unless it's in a tool with other options.
08-27-2014, 11:11 PM #3
Geo
Don't Believe The Title
This is very simple to do and has been released before True story
08-27-2014, 11:23 PM #4
Smooth
< ^ > < ^ >
Originally posted by Antonio96
Hello NGU
You must login or register to view this content.
List comboBox
    Aftermath
Cargo
Carrier
Drone
Express
Hijacked
Meltdown
Overflow
Plaza
Raid
Slums
Standoff
Turbine
Yemen
Nuketown 2025
Dig
Pod
Take Off
Frost
Mirage
Hydro
Grind
Down Hill
Encore
Vertigo
Magma
Studio
Rush
Castaway
Bridge
Uplink

Button SET
     private void simpleButton60_Click(object sender, EventArgs e)
{
if (this.comboBoxEdit5.SelectedIndex == 0)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_la" });
}
if (this.comboBoxEdit5.SelectedIndex == 1)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dockside" });
}
if (this.comboBoxEdit5.SelectedIndex == 2)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_carrier" });
}
if (this.comboBoxEdit5.SelectedIndex == 3)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_drone" });
}
if (this.comboBoxEdit5.SelectedIndex == 4)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_express" });
}
if (this.comboBoxEdit5.SelectedIndex == 5)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hijacked" });
}
if (this.comboBoxEdit5.SelectedIndex == 6)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_meltdown" });
}
if (this.comboBoxEdit5.SelectedIndex == 7)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_overflow" });
}
if (this.comboBoxEdit5.SelectedIndex == Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nightclub" });
}
if (this.comboBoxEdit5.SelectedIndex == 9)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_raid" });
}
if (this.comboBoxEdit5.SelectedIndex == 10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_slums" });
}
if (this.comboBoxEdit5.SelectedIndex == 11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_village" });
}
if (this.comboBoxEdit5.SelectedIndex == 12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_turbine" });
}
if (this.comboBoxEdit5.SelectedIndex == 13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_socotra" });
}
if (this.comboBoxEdit5.SelectedIndex == 14)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nuketown_2020" });
}
if (this.comboBoxEdit5.SelectedIndex == 15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dig" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_pod" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_takeoff" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_frostbite" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_mirage" });
}
if (this.comboBoxEdit5.SelectedIndex == 20)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hydro" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_skate" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x16)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_downhill" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x17)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_concert" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_vertigo" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x19)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_magma" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1a)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Studio" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1b)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_paintball" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1c)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Cove" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1d)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Detour" });
}
if (this.comboBoxEdit5.SelectedIndex == 30)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Uplink" });
}
}


Thanks Smile Smile Smile


Already released No
08-28-2014, 03:16 AM #5
Swaqq
Professional Thanker
Wat a waste of time xD u could have just made the code 1 line if u had the original map string set as the text. Simply cbuff_AddText("map " + comboBox1.Text);

The following user thanked Swaqq for this useful post:

Azus
08-28-2014, 02:32 PM #6
Hash847
Purple God
Originally posted by Antonio96
Hello NGU
You must login or register to view this content.
List comboBox
    Aftermath
Cargo
Carrier
Drone
Express
Hijacked
Meltdown
Overflow
Plaza
Raid
Slums
Standoff
Turbine
Yemen
Nuketown 2025
Dig
Pod
Take Off
Frost
Mirage
Hydro
Grind
Down Hill
Encore
Vertigo
Magma
Studio
Rush
Castaway
Bridge
Uplink

Button SET
     private void simpleButton60_Click(object sender, EventArgs e)
{
if (this.comboBoxEdit5.SelectedIndex == 0)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_la" });
}
if (this.comboBoxEdit5.SelectedIndex == 1)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dockside" });
}
if (this.comboBoxEdit5.SelectedIndex == 2)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_carrier" });
}
if (this.comboBoxEdit5.SelectedIndex == 3)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_drone" });
}
if (this.comboBoxEdit5.SelectedIndex == 4)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_express" });
}
if (this.comboBoxEdit5.SelectedIndex == 5)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hijacked" });
}
if (this.comboBoxEdit5.SelectedIndex == 6)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_meltdown" });
}
if (this.comboBoxEdit5.SelectedIndex == 7)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_overflow" });
}
if (this.comboBoxEdit5.SelectedIndex == Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nightclub" });
}
if (this.comboBoxEdit5.SelectedIndex == 9)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_raid" });
}
if (this.comboBoxEdit5.SelectedIndex == 10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_slums" });
}
if (this.comboBoxEdit5.SelectedIndex == 11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_village" });
}
if (this.comboBoxEdit5.SelectedIndex == 12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_turbine" });
}
if (this.comboBoxEdit5.SelectedIndex == 13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_socotra" });
}
if (this.comboBoxEdit5.SelectedIndex == 14)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_nuketown_2020" });
}
if (this.comboBoxEdit5.SelectedIndex == 15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_dig" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x10)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_pod" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x11)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_takeoff" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x12)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_frostbite" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x13)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_mirage" });
}
if (this.comboBoxEdit5.SelectedIndex == 20)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_hydro" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x15)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_skate" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x16)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_downhill" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x17)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_concert" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1Cool Man (aka Tustin)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_vertigo" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x19)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_magma" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1a)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Studio" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1b)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_paintball" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1c)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Cove" });
}
if (this.comboBoxEdit5.SelectedIndex == 0x1d)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Detour" });
}
if (this.comboBoxEdit5.SelectedIndex == 30)
{
RPC.Call(0x313e88, new object[] { 0, "map mp_Uplink" });
}
}


Thanks Smile Smile Smile


This looks leeched.
Usually when someone releases something that has "new object[]" in it, it's been decompiled from someone elses.

The following user thanked Hash847 for this useful post:

FusionIsDaName
08-28-2014, 02:34 PM #7
Hash847
Purple God
Originally posted by NGU View Post
Wat a waste of time xD u could have just made the code 1 line if u had the original map string set as the text. Simply cbuff_AddText("map " + comboBox1.Text);


There is a problem with that. For example:
"mp_la" "mp_dockside"

People want to know what map their changing to.
08-28-2014, 03:04 PM #8
Geo
Don't Believe The Title
Originally posted by Winter View Post
This looks leeched.
Usually when someone releases something that has "new object[]" in it, it's been decompiled from someone elses.


If this is leeched, I wont be able to stop laughing, it is too simple to have been leeched xD

The following 2 users say thank you to Geo for this useful post:

dom_m3hdy_xx3, John
08-28-2014, 03:13 PM #9
Hash847
Purple God
Originally posted by GeoSe7enModding View Post
If this is leeched, I wont be able to stop laughing, it is too simple to have been leeched xD


People were complaining like 2 months ago "How do I change the map!?!?!?" And some kid did it, and everyone thought he was leet, if you go through my posts I posted how to do it ages ago :lol:
08-28-2014, 09:48 PM #10
Swaqq
Professional Thanker
have a list next to it
xD

Originally posted by Winter View Post
There is a problem with that. For example:
"mp_la" "mp_dockside"

People want to know what map their changing to.

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