Post: [1.18] Set Any Level
08-29-2014, 11:43 AM #1
Hash847
Purple God
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So Josh wanted this before, and I quote
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Cool Troll

    
public static uint[] XP = new uint[] {
800, 1900, 3300, 5300,
7900, 11100, 14900, 19300,
24300, 30100, 36700, 44100,
52300, 61300, 71100, 81700,
93100, 105300, 118300, 132100,
146700, 162100, 178300, 195300,
213100, 231700, 251100, 271300,
292300, 314100, 337100, 361300,
386700, 413300, 441100, 470100,
500300, 531700, 564300, 598100,
633100, 669300, 706700, 745300,
785100, 826100, 868300, 911700,
958300, 1002100, 1049100, 1097300,
1146700, 1249100
};

public static void SetXP(int Level) {
byte[] i = BitConverter.GetBytes(Convert.ToInt32(XP[Level - 2]));
if (Level <= 55)
PS3.Extension.WriteBytes(0x26FD02C, i);
else
Console.Write("Value is greater than 55");
}//SetXP(33);


Credit to Mango for the XP Offset.
and You must login or register to view this content. for the XP Values

Enjoy!
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The following 9 users say thank you to Hash847 for this useful post:

_Antonio96_, ALI ALHILFI, Boliberrys, Geo, iJosh, Maverick, Swaqq, Ciri, Zambie
08-30-2014, 02:30 AM #11
Hash847
Purple God
Originally posted by GeoSe7enModding View Post
Lol no, it lets you set any rank without setting the XP amount, i.e putting 35 into a numericUpDown and being level 35


Actually... wat

I have all the rank's in a array so I can just set the xp from the array :p
But in other words, yes that is how it works.

The following user thanked Hash847 for this useful post:

Geo

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