Post: [1.18] Correct Zombies Rank and Stats Offsets
09-01-2014, 11:56 PM #1
Chris
Former Staff
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Since there were a few threads that had the wrong zombies offsets for changing your zombies rank and stats, I thought I would post it for you guys. If you use these offsets, be sure to leave credits.

Zombie Ranks

Offset - 0x26fc896 and 0x26fca87 ( Better to buffer both offsets in one chunk of code )

Bone
    0, 0, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF


Double Bone
    2, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF


Skull
    10, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF


Bowie Knife
    15, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF


Shotguns
    0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF


Zombie Stats
Kills - 0x26FC90C
Bullets Fired - 0x26FC940
Downs - 0x26FC910
Revives - 0x26FC914
Grenade Kills - 0x26FC934
Headshots - 0x26FC884
Deaths - 0x26FC948
Gibs - 0x26FC91C
Perks Drank - 0x26FC918
Doors Opened - 0x26FC938
Hits - 0x26FC944
Traveled Miles - 0x26FC93C
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The following 11 users say thank you to Chris for this useful post:

One, ALI ALHILFI, Geo, ImAzazel, jacob_9191, Jewels, moxl, Script Kiddie, Dacoco, Hash847
10-26-2014, 08:18 AM #20
XxBlud23xX
< ^ > < ^ >
Sorry meant to reply.
It would go like this right?
PS3.SetMemory(0x26FC896, new byte[] { 0x00});
or
PS3.SetMemory(0x26FC896, new byte[] {0x01});
10-26-2014, 08:25 AM #21
One
At least I can fight
Originally posted by DEXBLUD23 View Post
Sorry meant to reply.
It would go like this right?
PS3.SetMemory(0x26FC896, new byte[] { 0x00});
or
PS3.SetMemory(0x26FC896, new byte[] {0x01});

    
PS3.SetMemory(0x26FC896, byte);
10-26-2014, 08:29 AM #22
XxBlud23xX
< ^ > < ^ >
Originally posted by Astek View Post
    
PS3.SetMemory(0x26FC896, byte);


Thanks
11-21-2014, 12:59 PM #23
Do these stat things work with pc ? and how would i do this, would i do a gsc script or somthing like that any information would be good ty ...
11-30-2014, 05:57 AM #24
Chris
Former Staff
I'm not going to update these offsets.
- Thread Closed.

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XxBlud23xX

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