Post: BO2 - Super Force Host Offsets (MP/ZM)
10-24-2014, 11:24 PM #1
Eddie Mac
At least I can fight
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU today i will be releasing my super force host offsets that i used in my tool. This will include Super force host for Multiplayer and Zombies. Sorry i held them so long but i thought my tool was good enough :p Anyways i have had lots of people ask me for them. So enjoy. And yes i know there is GSC force host for this game but this works 1000 times better.

Multiplayer:
party_connectToOthers = 0x01cd6018 set to 0x00
party_minPlayers = 0x01cd5a1b set to 0x01
party_minLobbyTime = 0x01cd649b set to 0x01
party_pregameTimer = 0x01cd5b3b set to 0x01

Zombies:
party_connectToOthers = 0x01cd6553 set to 0x00
party_minPlayers = 0x01cd5f53 set to 0x01
party_minLobbyTime = 0x01cd69d3 set to 0x01
party_pregameTimer = 0x19A95C0 set to 0x01

C# for Multiplayer
    Put this in a checkbox

if (checkBox1.Checked)
{
timer1.Start();
}
else
{
PS3.SetMemory(0x01cd6018, new byte[] { 0x01 }); // party_connectToOthers
PS3.SetMemory(0x01cd5a1b, new byte[] { 0x06 }); // party_minPlayers
PS3.SetMemory(0x01cd649b, new byte[] { 0x2d }); // party_minLobbyTime
PS3.SetMemory(0x01cd5b3b, new byte[] { 0x0a }); // party_pregameTimer
timer1.Stop();
}

And then this in a timer

{
PS3.SetMemory(0x01cd6018, new byte[] { 0x00 }); // party_connectToOthers
PS3.SetMemory(0x01cd5a1b, new byte[] { 0x01 }); // party_minPlayers
PS3.SetMemory(0x01cd649b, new byte[] { 0x01 }); // party_minLobbyTime
PS3.SetMemory(0x01cd5b3b, new byte[] { 0x01 }); // party_pregameTimer
timer1.Start();
}

C# For Zombies
    Put this in a checkbox

if (checkBox2.Checked)
{
timer2.Start();
}
else
{
PS3.SetMemory(0x01cd6553, new byte[] { 0x01 }); // party_connectToOthers
PS3.SetMemory(0x01cd5f53, new byte[] { 0x06 }); // party_minPlayers
PS3.SetMemory(0x01cd69d3, new byte[] { 0x06 }); // party_minLobbyTime
PS3.SetMemory(0x19A95C0, new byte[] { 0x06 }); // party_pregameTimer
timer2.Stop();
}

And this in a timer

{
PS3.SetMemory(0x01cd6553, new byte[] { 0x00 }); // party_connectToOthers
PS3.SetMemory(0x01cd5f53, new byte[] { 0x01 }); // party_minPlayers
PS3.SetMemory(0x01cd69d3, new byte[] { 0x01 }); // party_minLobbyTime
PS3.SetMemory(0x19A95C0, new byte[] { 0x01 }); // party_pregameTimer
timer2.Start();
}

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The following 19 users say thank you to Eddie Mac for this useful post:

One, anxify, BISOON, Crimzic, FlipFlow, Geo, Hunter926, Jewels, Loxy, MaNamesTyler, Otaku Modder, RM|T Lerks, ScaRzModZ, Script Kiddie, SoloHoster, SyGnUs, SyTry, x5150xiZombie, xDebugKiller
10-26-2014, 08:17 PM #11
Originally posted by Astek View Post
what you mean? he has, check his threads posted


Talking about when someone uses the gsc mod menu to find people cause i cant people :(
10-28-2014, 03:20 AM #12
lollolo
10-28-2014, 12:25 PM #13
BISOON
Maggbot timeout!
Originally posted by Eddie
Hey NGU today i will be releasing my super force host offsets that i used in my tool. This will include Super force host for Multiplayer and Zombies. Sorry i held them so long but i thought my tool was good enough :p Anyways i have had lots of people ask me for them. So enjoy. And yes i know there is GSC force host for this game but this works 1000 times better.

Multiplayer:
party_connectToOthers = 0x01cd6018 set to 0x00
party_minPlayers = 0x01cd5a1b set to 0x01
party_minLobbyTime = 0x01cd649b set to 0x01
party_pregameTimer = 0x01cd5b3b set to 0x01

Zombies:
party_connectToOthers = 0x01cd6553 set to 0x00
party_minPlayers = 0x01cd5f53 set to 0x01
party_minLobbyTime = 0x01cd69d3 set to 0x01
party_pregameTimer = 0x19A95C0 set to 0x01

C# for Multiplayer
    Put this in a checkbox

if (checkBox1.Checked)
{
timer1.Start();
}
else
{
PS3.SetMemory(0x01cd6018, new byte[] { 0x01 }); // party_connectToOthers
PS3.SetMemory(0x01cd5a1b, new byte[] { 0x06 }); // party_minPlayers
PS3.SetMemory(0x01cd649b, new byte[] { 0x2d }); // party_minLobbyTime
PS3.SetMemory(0x01cd5b3b, new byte[] { 0x0a }); // party_pregameTimer
timer1.Stop();
}

And then this in a timer

{
PS3.SetMemory(0x01cd6018, new byte[] { 0x00 }); // party_connectToOthers
PS3.SetMemory(0x01cd5a1b, new byte[] { 0x01 }); // party_minPlayers
PS3.SetMemory(0x01cd649b, new byte[] { 0x01 }); // party_minLobbyTime
PS3.SetMemory(0x01cd5b3b, new byte[] { 0x01 }); // party_pregameTimer
timer1.Start();
}

C# For Zombies
    Put this in a checkbox

if (checkBox2.Checked)
{
timer2.Start();
}
else
{
PS3.SetMemory(0x01cd6553, new byte[] { 0x01 }); // party_connectToOthers
PS3.SetMemory(0x01cd5f53, new byte[] { 0x06 }); // party_minPlayers
PS3.SetMemory(0x01cd69d3, new byte[] { 0x06 }); // party_minLobbyTime
PS3.SetMemory(0x19A95C0, new byte[] { 0x06 }); // party_pregameTimer
timer2.Stop();
}

And this in a timer

{
PS3.SetMemory(0x01cd6553, new byte[] { 0x00 }); // party_connectToOthers
PS3.SetMemory(0x01cd5f53, new byte[] { 0x01 }); // party_minPlayers
PS3.SetMemory(0x01cd69d3, new byte[] { 0x01 }); // party_minLobbyTime
PS3.SetMemory(0x19A95C0, new byte[] { 0x01 }); // party_pregameTimer
timer2.Start();
}




You are really awesome .. this's helpful :]
When I made a tool i'll credit u :yes:
10-28-2014, 07:28 PM #14
Eddie Mac
At least I can fight
Originally posted by BISOON View Post
You are really awesome .. this's helpful :]
When I made a tool i'll credit u :yes:


No problem Smile
10-28-2014, 07:48 PM #15
Jewels
I’m too L33T
thanks :wub:

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