Post: [RELEASE] [SPRX] BO2 GSC Injector v1.7.5 (v2Beta)
10-26-2014, 07:49 PM #1
__NzV__
I am error
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[SPRX] BO 2 GSC Injector v1.7.5 (v2beta)

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This [SPRX] plugin allow you to load GSC Mods in Black-Ops 2 (Multiplayer & Zombie) on CEX & DEX.



Only work with already compiled gsc files ! Use You must login or register to view this content. (Editor -> Export project to a compiled script file.) or You must login or register to view this content..




Download (v1.7.5): You must login or register to view this content.

Download (v2Beta): You must login or register to view this content.
---[ COMPATIBILITY ]---




Work on DEX CFW and CEX CFW (No need of CCAPI!)


Note for CEX User : If you don't use an COBRA cfw you can use You must login or register to view this content. who is compatible with any firmware to get it working.


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---[ EBOOT.BIN / t6mp_ps3f.self ]---




Precompiled t6mp_ps3f.self 1.19 for CEX & DEX :

Include Anti-Ban (offset from this teard:You must login or register to view this content.), work on multiplayer and zombie, just keep the original eboot.bin and replace t6mp_ps3f.self with this one.

Unlike eboot.bin with t6mp_ps3f.self you can switch between multiplayer and zombie the injector and antiban will always works (With eboot.bin you need to close the game, switch eboot, restart the game).


To avoid freeze when you login to the psn with this self, login from the xmb not in the game directly.

Download: You must login or register to view this content.



Precompiled EBOOT.BIN 1.19 for CEX & DEX :

Download: You must login or register to view this content.


Build your own t6mp_ps3f.self or eboot.bin 1.19 and more for CEX & DEX:


- Download this tools and run it: You must login or register to view this content.
- Choose your input file, and click "Next". If you don't have one click "Next".
- Enable anti-ban and mods if you want, and click "Next".
- Enable sprx loader, and put in sprx file path: /dev_hdd0/tmp/BO2_GSC_Injector.sprx
- Select the output of your choice, and click "Next".
- Click "Build".



---[ HOW-TO]---



First install:



  • Copy your "EBOOT.BIN" or "t6mp_ps3f.self" (with SPRX Loader) to "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/"
  • Copy the downloaded "BO2_GSC_Injector.sprx" to "dev_hdd0/tmp/" (or to the location of the sprx plugin set in your eboot.bin or t6mp_ps3f.elf) .
  • Open "BO2_GSC_Injector.cfg with notepad and update it with your data (look in "Sample pack" bellow in this post to see an example of a working cfg file).
  • Copy the updated "BO2_GSC_Injector.cfg" to "dev_hdd0/tmp/" or on root of your usb key.


How to use:



  • Run BO 2.
  • When you want to inject your gsc mods press [L2]+[R2]+[DPAD_UP]+[TRIANGLE] to load BO 2 GSC Injector (Only work when your not in a active game, do it at the main menu for example).
  • Follow instructions of the injector.
  • When the injection is done, you can choose if you want to unload the injector (free memory) or keep it load if you want to change current loaded gsc mods without restarting the game.



Sample pack:



  • The file "You must login or register to view this content." contains the file "You must login or register to view this content." (and all needed files) already configurate with 3 GSC Mods: RedDotCity V2, Gr3Zz v4.1, Gr3Zz v4.0 (For show how work multi injection).
  • Look "BO2_GSC_Injector.cfg" with notepad to understand how it works.





---[ CHANGE LOG ]---



v1.7.5:


    [*=2]Support reinject for all gsc mods, no more need to restart the game to switch gsc mods (no more need to set CFG_ALLOW_REINJECT)
    [*=2]Add an option to unload current gsc mods without restarting the game (restore original gsc).
    [*=2]Add "CFG_DISABLE_INGAME_CHECK" in "BO2_GSC_Injector.cfg" set to "ON" if you need to inject gsc mods who can only be injected in game
    [*=2]Some minor bug fix.

v1.7.0:


    [*=2]Fixed auto-inject.
    [*=2]Better check during injection, to avoid trouble.
    [*=2]Optimised log features.
    [*=2]Fixed some minor bug.
    [*=2]Code cleaned and optimised
    [*=2]Add ability to change the loaded gsc mods without restarting the game, you need to set "CFG_ALLOW_REINJECT" to "ON" in "BO2_GSC_Injector.cfg". (After the first gsc mods injection the injector menu only show gsc mods who are compatible for re-injection.)

v1.6.1:


    [*=2]Fixed error (no file injected or wrong file injected) introduced in v1.6.0.

v1.6.0:


    [*=2]Log can now be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Char limit for gsc mods option in "BO2_GSC_Injector.cfg" is no checked.
    [*=2]Add an option for auto-inject gsc mods at start, need to be enabled in "BO2_GSC_Injector.cfg".
    [*=2]Fixed error "No valid gsc mods found" when their is no valid reason, like invalid chmod.
    [*=2]Fixed freeze when you do the combo or switch to the next mods in some case.
    [*=2]Now if "BO2_GSC_Injector.cfg" is invalid, the tool try to fix it if it can.
    [*=2]Add an error message if injection not done successfully.

v1.5.3:


    [*=2]Changed how is check if a file exist.
    [*=2]Fixed a bug who cause force close of the injector, instead of show the next gsc mods.

v1.5.2:


    [*=2]Add an error if no valid gsc mods mods is found in your file "BO2_GSC_Injector.cfg".
    [*=2]Now if one or more of your gsc mods have not a valid config in the file "BO2_GSC_Injector.cfg", they are not showed in the injector menu, others are.
    [*=2]Better switching mode betwen gsc mods in the injector, just select [NO] and press [X] to go to the next gsc mods , no more need to redo the combo after select [NO].
    [*=2]Add an option for unload the sprx from mem without doing any injection. (Press [O] in the injector menu)


v1.5.1:



    [*=2]No more use TOC.



v1.5:



    [*=2]No more use the file "bo2_injector_path.txt" and "bo2_injector_file.gsc".
    [*=2]The injector is now locked on a active game, you can open it only when you are not in a active game.
    [*=2]Add a configuration file named "BO2_GSC_Injector.cfg", this need to be placed in dev_hdd0/tmp/ or usb/.
    [*=2]Add support for multi gsc mods.
    [*=2]Add support for multi gsc injection.
    [*=2]Load combo can be change in "BO2_GSC_Injector.cfg".
    [*=2]Injector background can be set to fully transparent or not in "BO2_GSC_Injector.cfg".
    [*=2]Add all needed offset in "BO2_GSC_Injector.cfg" for easy update when 1.19 or more come, just need to update them in "BO2_GSC_Injector.cfg", no need to rebuild the sprx.
    [*=2]Code and size optimization.
    [*=2]...

v1.1:


    [*=2]Add support to load "bo2_injector_path.txt" or/and "bo2_injector_file.gsc" from "dev_usb000/" or "dev_usb001/".
    [*=2]Combo to load injector now is [L2]+[R2]+[DPAD_UP]+[TRIANGLE].
    [*=2]No more need to be in a game to inject, you can inject any time you want, in game, in pre-game, at main menu, ...

v1.0.1:


    [*=2]Add an error message if "bo2_injector_path.txt" or "bo2_injector_file.gsc" not exist or is empty.

v1.0:


    [*=2]Initial public release.

Last edited by __NzV__ ; 05-19-2015 at 11:05 AM. Reason: upd to v2beta

The following 49 users say thank you to __NzV__ for this useful post:

-Numb, Dynamite, andrew3912, APOCALYP, Azoddejun, Bigmoneyhustlin, bmob10189, Callumeleyy, CodJumper:, Connorrox2, Exelo, Full-Evil, HiddenHour, iDEXModzYT, ItzZuga, Jakeboii, javiermodz, JLM, Joren, Kameo, Karoolus, KevinWinterX, ksa_7ooo7, LevelUP, M33-_-Firmware, mariokilla23, Maxax, MinecraftUser, gtownsbadass, Miyata, MORPHEUS__2142, Mantus, Ninjafish13, perke, Synergy, TehMerkMods, TheNewLegit, tunde1992, TwoCanSam, vincom, XDrifteer7, xIce KiLLaH, xRebug_DR, xxredneckszz, yjy7410, ZackFairFF7X, ZnZx, zRayz-
04-29-2015, 09:58 PM #326
__NzV__
I am error
[SPRX] BO 2 GSC Injector v2beta


I will update main topic and share source code if return for this version are good, i have made a lot have improvement, almost change all the code, so it need some test from other user than me.

Now their is two version of the sprx file, an "standard" version and another named as "DEBUG", they do the same job but the "DEBUG" one will write a log to "/dev_hdd0/tmp" use it if you have trouble to see what's wrong.

I have also include an updated sample pack for v2 based on this one:
You must login or register to view this content.

Download:
You must login or register to view this content.

ChangeLog:
    

[B]v2beta:[/B]


[LIST]
[*]Now use sys_memory_allocate() to allocate extra memory space for custom gsc file instead of copy them after offset 0x10040000 (allow bigger file and improve stability).
[*]Now use sys_memory_free() to free memory space used by custom GSC file when they are unload.
[*]Now size of the GSC file is also updated with the size of the custom one (see note bellow).
[*]Support up to 32 GSC Mods menu instead of 16.
[*]New cfg file (older will not work).
[*]Fixed mess with controller (no more "auto" scroll in menu).
[*]Size and memory consumption improvement.
[*]...
[/LIST]
[INDENT]
Note: About GSC_File_Structure in BO2 memory, for example with this one "maps/mp/gametypes_zm/_clientids.gsc" the structure for this one is located at offset 0x0140C4F0, when we want to override this one with a custom gsc file we need to update offset 0x0140C4F0+8 with new address where is loaded the custom gsc file, but the value at offset 0x0140C4F0+4 will also need to be update too, its the size of the gsc file, so for a proper injection it need to be also updated according to the size of the new gsc file.[/INDENT]

The following 7 users say thank you to __NzV__ for this useful post:

EternalHabit, FallofReach, Im_YouViolateMe, ksa_7ooo7, MagnateSnake13-, mariokilla23, xxredneckszz
04-30-2015, 08:54 AM #327
iDEXModzYT
At least I can fight
Originally posted by NzV
[SPRX] BO 2 GSC Injector v2beta


I will update main topic and share source code if return for this version are good, i have made a lot have improvement, almost change all the code, so it need some test from other user than me.

Now their is two version of the sprx file, an "standard" version and another named as "DEBUG", they do the same job but the "DEBUG" one will write a log to "/dev_hdd0/tmp" use it if you have trouble to see what's wrong.

I have also include an updated sample pack for v2 based on this one:
You must login or register to view this content.

Download:
You must login or register to view this content.

ChangeLog:
    

[B]v2beta:[/B]


[LIST]
[*]Now use sys_memory_allocate() to allocate extra memory space for custom gsc file instead of copy them after offset 0x10040000 (allow bigger file and improve stability).
[*]Now use sys_memory_free() to free memory space used by custom GSC file when they are unload.
[*]Now size of the GSC file is also updated with the size of the custom one (see note bellow).
[*]Support up to 32 GSC Mods menu instead of 16.
[*]New cfg file (older will not work).
[*]Fixed mess with controller (no more "auto" scroll in menu).
[*]Size and memory consumption improvement.
[*]...
[/LIST]
[INDENT]
Note: About GSC_File_Structure in BO2 memory, for example with this one "maps/mp/gametypes_zm/_clientids.gsc" the structure for this one is located at offset 0x0140C4F0, when we want to override this one with a custom gsc file we need to update offset 0x0140C4F0+8 with new address where is loaded the custom gsc file, but the value at offset 0x0140C4F0+4 will also need to be update too, its the size of the gsc file, so for a proper injection it need to be also updated according to the size of the new gsc file.[/INDENT]



wow Great Bro.i Cant wait to Test This New Version
04-30-2015, 11:40 AM #328
Originally posted by NzV
[SPRX] BO 2 GSC Injector v2beta


I will update main topic and share source code if return for this version are good, i have made a lot have improvement, almost change all the code, so it need some test from other user than me.

Now their is two version of the sprx file, an "standard" version and another named as "DEBUG", they do the same job but the "DEBUG" one will write a log to "/dev_hdd0/tmp" use it if you have trouble to see what's wrong.

I have also include an updated sample pack for v2 based on this one:
You must login or register to view this content.

Download:
You must login or register to view this content.

ChangeLog:
    

[B]v2beta:[/B]


[LIST]
[*]Now use sys_memory_allocate() to allocate extra memory space for custom gsc file instead of copy them after offset 0x10040000 (allow bigger file and improve stability).
[*]Now use sys_memory_free() to free memory space used by custom GSC file when they are unload.
[*]Now size of the GSC file is also updated with the size of the custom one (see note bellow).
[*]Support up to 32 GSC Mods menu instead of 16.
[*]New cfg file (older will not work).
[*]Fixed mess with controller (no more "auto" scroll in menu).
[*]Size and memory consumption improvement.
[*]...
[/LIST]
[INDENT]
Note: About GSC_File_Structure in BO2 memory, for example with this one "maps/mp/gametypes_zm/_clientids.gsc" the structure for this one is located at offset 0x0140C4F0, when we want to override this one with a custom gsc file we need to update offset 0x0140C4F0+8 with new address where is loaded the custom gsc file, but the value at offset 0x0140C4F0+4 will also need to be update too, its the size of the gsc file, so for a proper injection it need to be also updated according to the size of the new gsc file.[/INDENT]



I Get BLACK SCREEN :( but on the standard it works fine :/
Last edited by BeastHoster ; 04-30-2015 at 11:42 AM.
04-30-2015, 12:15 PM #329
Originally posted by NzV
[SPRX] BO 2 GSC Injector v2beta


I will update main topic and share source code if return for this version are good, i have made a lot have improvement, almost change all the code, so it need some test from other user than me.

Now their is two version of the sprx file, an "standard" version and another named as "DEBUG", they do the same job but the "DEBUG" one will write a log to "/dev_hdd0/tmp" use it if you have trouble to see what's wrong.

I have also include an updated sample pack for v2 based on this one:
You must login or register to view this content.

Download:
You must login or register to view this content.

ChangeLog:
    

[B]v2beta:[/B]


[LIST]
[*]Now use sys_memory_allocate() to allocate extra memory space for custom gsc file instead of copy them after offset 0x10040000 (allow bigger file and improve stability).
[*]Now use sys_memory_free() to free memory space used by custom GSC file when they are unload.
[*]Now size of the GSC file is also updated with the size of the custom one (see note bellow).
[*]Support up to 32 GSC Mods menu instead of 16.
[*]New cfg file (older will not work).
[*]Fixed mess with controller (no more "auto" scroll in menu).
[*]Size and memory consumption improvement.
[*]...
[/LIST]
[INDENT]
Note: About GSC_File_Structure in BO2 memory, for example with this one "maps/mp/gametypes_zm/_clientids.gsc" the structure for this one is located at offset 0x0140C4F0, when we want to override this one with a custom gsc file we need to update offset 0x0140C4F0+8 with new address where is loaded the custom gsc file, but the value at offset 0x0140C4F0+4 will also need to be update too, its the size of the gsc file, so for a proper injection it need to be also updated according to the size of the new gsc file.[/INDENT]



Thanks Smile for including my thread can't wait to test V2
05-01-2015, 01:52 AM #330
iDEXModzYT
At least I can fight
everything its working perfect for me on v2 .also the scrolling by it self up and down has stop witch i like.u did great good man

The following user thanked iDEXModzYT for this useful post:

__NzV__
05-01-2015, 02:03 AM #331
FRINZ
I’m too L33T
koool kooll
05-01-2015, 03:17 AM #332
DF_AUS
NextGenUpdate Elite
Great job __NzV__
05-04-2015, 06:38 PM #333
chris1976
I am error
this is what i get when i put all files in and make eboot and self file ERROR

NO VALID GSC MODS FOUND! CHECK YOUR FILE BO2_GSC_INJECTOR.CFG
FIX IT AND RESTART THE GAME..

This is what i see now when i go to my bo2 game how do i fix this
05-04-2015, 06:50 PM #334
chris1976
I am error
Originally posted by chris1976 View Post
this is what i get when i put all files in and make eboot and self file ERROR

NO VALID GSC MODS FOUND! CHECK YOUR FILE BO2_GSC_INJECTOR.CFG
FIX IT AND RESTART THE GAME..

This is what i see now when i go to my bo2 game how do i fix this


i'm on CEX Habbit 4.70 1.02 new one im on blus 31011 bo2 now what did i do wrong cause now i'm really lost

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