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Hi NGU,
I am here to show you my modded classes on Call of Duty Black Ops 2. This kind of ties in to this thread here:
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This thread is a little more in depth as I have discovered more since I made the thread. I have been messing around with 4 gun 6 Perk class tools created for the community and with all my crazy combinations I managed to create these 9 weird classes. Some of them I know how I made them and others are a mystery to me. Maybe the community can shed some light on these classes and maybe they can be useful for later. I will tell you in this thread how I made them. These classes work without a cfw and stick to your accounts!
USRPG as Wildcard in custom games:
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Tutorial:
Step 1: Download the 4 Gun 6 Perk Tool You must login or register to view this content.
Step 2: Go to your class 1 and clear the loadout
Step 3: Select All On and Private Match Class 1
Step 4: Click On The Class And Turn All On Off
Step 5: Back Out Of The Class And Go To MP
Step 6: Go back into the class and you should have a usRPG as the third wildcard
3 perk 2's and 3 perk 3's [Custom Games] and 4 perk 2's
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I don't know how I made these classes.
4 Perk 3's In Multiplayer, Grenade Launcher as wildcard, Checkerboard Attachment
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I don't know how I got a checkerboard or grenade launcher but I know how I got 4 perk 3's
Tutorial:
Use xRebug Clans tool to set 4 gun 6 perk's. Then, go to custom games and back to mp. Use Perk 3 greed
13/10 Items
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Tutorial:
Step 1: Download the 4 Gun 6 Perk Tool You must login or register to view this content.
Step 2: Go to your class 1 and clear the loadout
Step 3: Select All On and MP Class 1
Step 4: Go On The class and change the secondary to a Kap-40
Step 5: Back Out of the create a class menu
Step 6: Uncheck All On and MP Class 1 on the tool
Step 7: Go to your class and you should see a Kap-40 Dual Wield on secondary and a checkerboard on primary
Step 8: Go to custom games and back out
Step 9: Go back to the class and you should see the checkerboard is gone but your Kap 40 Dual Wield Is still there
Step 10: Delete Everything besides the KAP 40 Dual Wield from the class to get -1/10 Items
You now have a class that can hold up to 13 items. The catch is the KAP 40 Duel Wield MUST BE on the class in order to have 13 items. Delete it and you will go back to a normal 10 item loadout.
You Have
-Your regular 10 Items
-A Kap 40 with a dual wield attachment (Counts as 2 items)
-1 Extra class item of your choice
Yes, you can change the Kap-40 camo
14/10 Items
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I have no clue how I got this to work.
FNP 45 as Wildcard
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I have no clue how I got this to work.
Kap 40 Class
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Partially made with Bison's tool. The KAP-40 at the top doesn't work and did you notice the 2 flak jackets? I have no clue how I did that.
13/10 Items without the KAP-40 Dual Wield (Your choice of secondary)
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The minigun is what makes the class have 13/10 Items like the KAP-40 Duel Wield. I have no clue how I was able to get that on a class.