Post: How to make a rainbow flashing custom show host
08-23-2015, 08:18 AM #1
Blair.
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); How to make a custom Rainbow fps/show host

Step 1 - create a button called "Rainbow Flash"

Step 2 - create a text box for editing the text of fps

Step 3 - inside the button put a timer start line of code should look like this
timer1.Start();

Step 4 - get a timer from the tool box and put this line of code into it

     base.Name = textBox1.Text;
int num = new Random().Next(0, 10);
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));


Step 5 - edit the text and cick Rainbow Flash and watch the magic happen Smile

Please Note -

make sure all your text box and timer numbers all match

im not the creator of this how ever i did make it on my own

sorry if this is a bad tutorial just helping out (heart)
(adsbygoogle = window.adsbygoogle || []).push({});
08-23-2015, 08:20 AM #2
Adrian
Adrian is back!
Originally posted by oFierce View Post
How to make a custom Rainbow fps/show host

Step 1 - create a button called "Rainbow Flash"

Step 2 - create a text box for editing the text of fps

Step 3 - inside the button put a timer start line of code should look like this
timer1.Start();

Step 4 - get a timer from the tool box and put this line of code into it

base.Name = textBox1.Text;
int num = new Random().Next(0, 10);
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"))

Step 5 - edit the text and cick Rainbow Flash and watch the magic happen Smile

Please Note -

make sure all your text box and timer numbers all match

im not the creator of this how ever i did make it on my own

sorry if this is a bad tutorial just helping out (heart)


7 posts and already doing tutorials, nice work. Keep them up :yes:
08-24-2015, 12:53 AM #3
Originally posted by oFierce View Post
How to make a custom Rainbow fps/show host

Step 1 - create a button called "Rainbow Flash"

Step 2 - create a text box for editing the text of fps

Step 3 - inside the button put a timer start line of code should look like this
timer1.Start();

Step 4 - get a timer from the tool box and put this line of code into it

base.Name = textBox1.Text;
int num = new Random().Next(0, 10);
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"))

Step 5 - edit the text and cick Rainbow Flash and watch the magic happen Smile

Please Note -

make sure all your text box and timer numbers all match

im not the creator of this how ever i did make it on my own

sorry if this is a bad tutorial just helping out (heart)

Great tutorial, although you should consider using code tags on your future posts
Also, using a loop would be more efficient than writing that line multiple times
08-24-2015, 09:07 PM #4
Chris
Former Staff
Great tutorial, i'll be using this in the near future.
I've added some code tags around the code that you provided Smile
08-26-2015, 12:17 PM #5
Chen Madhala
Pokemon Trainer
Originally posted by oFierce View Post
How to make a custom Rainbow fps/show host

Step 1 - create a button called "Rainbow Flash"

Step 2 - create a text box for editing the text of fps

Step 3 - inside the button put a timer start line of code should look like this
timer1.Start();

Step 4 - get a timer from the tool box and put this line of code into it

     base.Name = textBox1.Text;
int num = new Random().Next(0, 10);
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"))


Step 5 - edit the text and cick Rainbow Flash and watch the magic happen Smile

Please Note -

make sure all your text box and timer numbers all match

im not the creator of this how ever i did make it on my own

sorry if this is a bad tutorial just helping out (heart)


Some notes bro:
Why you Setting the memory 3 times?
You could have just done
    
base.Name = textBox1.Text;
int num = new Random().Next(0, 10);
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));

And if you are using C# 6.0 (Visual Studio 2015) you could use Format operator, so the code will look better
    
PS3.SetMemory(0x8E3290, Encoding.ASCII.GetBytes($"^{num}{base.Name}\0"));
PS3Lib already have WriteString method, wich its doing the Encoding for us and writting the byte '0' in the end
PS3.Extension.WriteString(Offset,$"^{num}{base.Name}\0");
09-04-2015, 02:31 PM #6
Thanks Smile
09-17-2015, 07:58 AM #7
Humble
Little One
Nice Happy
09-18-2015, 01:25 PM #8
Maverick
Climbing up the ladder
When the first 3 replies on your thread are sectional mods Tustin
09-20-2015, 08:20 AM #9
Blair.
Bounty hunter
Originally posted by Jaidyn
When the first 3 replies on your thread are sectional mods Tustin


I'm 2 cool thts y

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo