Post: [RELEASE] Black Ops II GamerProfileData (GPAD) Structure
10-03-2015, 08:27 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello NextGenUpdate,

So I was bored and started messing around with the GamerProfileData (GPAD). This might not be interesting for you, but for me it is. I have successfully decompiled the necessary structure for the GamerProfileData and you should now be able to make tools if you want to. The GamerProfileData is encrypted apart from the Sony encryption using TripleDES CBC with a key and initialization vector. I would like to thanks my old friend aerosoul94. All the offsets and sizes are in bits. The strings are ciphered, meaning not in plaintext.

profile_sp (Singleplayer)

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// struct: 0 members: 28 size (bits): 4706
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_mission_select;
// size (bits): 32 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 96 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 97 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_subtitles;
// size (bits): 1024 offset: 98 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string sv_lastsavegame;
// size (bits): 3 offset: 1122 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 1 enumIndex: 0x0 permission: 3
uint g_gameskill;
// size (bits): 90 offset: 1125 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 30 enumIndex: 0xffffffff permission: 3
uint missionhighestdifficulty;
// size (bits): 5 offset: 1215 type: 2 externIndex: 0x0 rangeLimit: 0x1e serverDelta: 0x1e clientDelta: 0x1e arraySize: 1 enumIndex: 0x0 permission: 3
uint missions_unlocked;
// size (bits): 32 offset: 1220 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint takecoverwarnings;
// size (bits): 50 offset: 1252 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 50 enumIndex: 0xffffffff permission: 3
uint bg_collectibles;
// size (bits): 32 offset: 1302 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint skillset;
// size (bits): 128 offset: 1334 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 4 enumIndex: 0xffffffff permission: 3
uint missionglobals;
// size (bits): 2048 offset: 1462 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 32 offset: 3510 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist;
// size (bits): 32 offset: 3542 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint category;
// size (bits): 32 offset: 3574 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint categoryplaylist;
// size (bits): 1 offset: 3606 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 3607 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 3608 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 3640 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 8 offset: 3896 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3904 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 56 offset: 4160 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 5 offset: 4216 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 4221 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 4226 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 475 offset: 4231 type: 8 externIndex: 0x2 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct 0xA028A655; // offset in memory
}



profile_cm (Common)

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// struct: 0 members: 100 size (bits): 2686
struct root
{
// size (bits): 2 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint quick_launch_mode;
// size (bits): 1 offset: 2 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_rumble;
// size (bits): 1 offset: 3 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_invertpitch;
// size (bits): 32 offset: 4 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float input_viewsensitivity;
// size (bits): 1 offset: 36 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_autoaim;
// size (bits): 2 offset: 37 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint team_indicator;
// size (bits): 64 offset: 39 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menucamounlocks;
// size (bits): 64 offset: 103 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menuattachunlocks;
// size (bits): 1 offset: 167 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_mature;
// size (bits): 1 offset: 168 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_blood;
// size (bits): 5 offset: 169 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_buttonsconfig;
// size (bits): 2 offset: 174 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_sticksconfig;
// size (bits): 32 offset: 176 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_lstick_deflect_max;
// size (bits): 32 offset: 208 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_rstick_deflect_max;
// size (bits): 32 offset: 240 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float r_gamma;
// size (bits): 32 offset: 272 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_voice;
// size (bits): 32 offset: 304 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_music;
// size (bits): 32 offset: 336 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_sfx;
// size (bits): 32 offset: 368 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_master;
// size (bits): 32 offset: 400 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_cinematic;
// size (bits): 32 offset: 432 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_hearing_impaired;
// size (bits): 3 offset: 464 type: 2 externIndex: 0x0 rangeLimit: 0x5 serverDelta: 0x5 clientDelta: 0x5 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_presets;
// size (bits): 2 offset: 467 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_speaker_setup;
// size (bits): 32 offset: 469 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_front;
// size (bits): 32 offset: 501 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left;
// size (bits): 32 offset: 533 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_center;
// size (bits): 32 offset: 565 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_front;
// size (bits): 32 offset: 597 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right;
// size (bits): 32 offset: 629 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround;
// size (bits): 32 offset: 661 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround_back;
// size (bits): 32 offset: 693 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround;
// size (bits): 32 offset: 725 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround_back;
// size (bits): 32 offset: 757 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_lfe;
// size (bits): 32 offset: 789 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_voip;
// size (bits): 32 offset: 821 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_game;
// size (bits): 32 offset: 853 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_privacystatus;
// size (bits): 32 offset: 885 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint geographicalmatchmaking;
// size (bits): 32 offset: 917 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_horizontal;
// size (bits): 32 offset: 949 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_vertical;
// size (bits): 32 offset: 981 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_controllerconfig;
// size (bits): 1 offset: 1013 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_drawcrosshair3d;
// size (bits): 1 offset: 1014 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint start_in_3d;
// size (bits): 32 offset: 1015 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float mousesensitivity;
// size (bits): 5 offset: 1047 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint r_texfilteranisomin;
// size (bits): 1 offset: 1052 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint flipped_control_config;
// size (bits): 1 offset: 1053 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint commoninitialized;
// size (bits): 1 offset: 1054 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint session_rejoin;
// size (bits): 1 offset: 1055 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint colorblind_assist;
// size (bits): 5 offset: 1056 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_remotebuttonsconfig;
// size (bits): 5 offset: 1061 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_classicbuttonsconfig;
// size (bits): 1 offset: 1066 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint showinvalidinputwarnings;
// size (bits): 1 offset: 1067 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint turnwhileinvalidinput;
// size (bits): 1 offset: 1068 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint ik_weaponrollenabled;
// size (bits): 1 offset: 1069 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cameralockallowed;
// size (bits): 1 offset: 1070 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_scope_mouse_aim;
// size (bits): 1 offset: 1071 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_scope_enabled;
// size (bits): 1 offset: 1072 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cod5stylescopeaiming;
// size (bits): 1 offset: 1073 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_lookspring_enabled;
// size (bits): 1 offset: 1074 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_accel_turnrate_enabled;
// size (bits): 1 offset: 1075 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_turret_mouse_aim;
// size (bits): 1 offset: 1076 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_turret_enabled;
// size (bits): 32 offset: 1077 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw;
// size (bits): 32 offset: 1109 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch;
// size (bits): 32 offset: 1141 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw_ads;
// size (bits): 32 offset: 1173 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch_ads;
// size (bits): 32 offset: 1205 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float aim_turnrate_ramp_factor;
// size (bits): 32 offset: 1237 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_scope_sensitivity;
// size (bits): 32 offset: 1269 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_turret_sensitivity;
// size (bits): 32 offset: 1301 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width;
// size (bits): 32 offset: 1333 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height;
// size (bits): 32 offset: 1365 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width_ads;
// size (bits): 32 offset: 1397 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height_ads;
// size (bits): 32 offset: 1429 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_turret;
// size (bits): 1 offset: 1461 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_mustusegestures;
// size (bits): 1 offset: 1462 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_gesturesenabled;
// size (bits): 32 offset: 1463 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_wiiumotethreshold;
// size (bits): 32 offset: 1495 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_nunchukthreshold;
// size (bits): 32 offset: 1527 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_viewmodeltrackfactor_ads;
// size (bits): 32 offset: 1559 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_filter_global_sens;
// size (bits): 1 offset: 1591 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_invert_pitch;
// size (bits): 1 offset: 1592 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_altweaponpickup;
// size (bits): 128 offset: 1593 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string lastcontrolpreset;
// size (bits): 1 offset: 1721 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_floating_scope_overlay;
// size (bits): 1 offset: 1722 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingcustomconfig;
// size (bits): 1 offset: 1723 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingdoubletapjump;
// size (bits): 1 offset: 1724 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingshiftgrenade;
// size (bits): 1 offset: 1725 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_livenotificationsenabled;
// size (bits): 3 offset: 1726 type: 2 externIndex: 0x0 rangeLimit: 0x6 serverDelta: 0x6 clientDelta: 0x6 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlestyle;
// size (bits): 32 offset: 1729 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticlecenterscale;
// size (bits): 32 offset: 1761 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticleouterscale;
// size (bits): 4 offset: 1793 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleinnercolorselect;
// size (bits): 4 offset: 1797 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleoutercolorselect;
// size (bits): 1 offset: 1801 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlebold;
// size (bits): 224 offset: 1802 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer;
// size (bits): 224 offset: 2026 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer2;
// size (bits): 224 offset: 2250 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindstwist;
// size (bits): 14 offset: 2474 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 2 enumIndex: 0xffffffff permission: 3
uint wiiu_customgesturebinds;
// size (bits): 5 offset: 2488 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_lastremotebuttonlayout;
// size (bits): 192 offset: 2493 type: 2 externIndex: 0x0 rangeLimit: 0xff serverDelta: 0xff clientDelta: 0xff arraySize: 24 enumIndex: 0xffffffff permission: 3
uint wiiu_demonwarepassword;
// size (bits): 1 offset: 2685 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_voicechatenabled;
};



profile_mp (Multiplayer)

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// struct: 0 members: 46 size (bits): 6364
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 65 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_spectatethirdperson;
// size (bits): 2048 offset: 66 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 512 offset: 2114 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string email_address;
// size (bits): 11 offset: 2626 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_leaguematch;
// size (bits): 11 offset: 2637 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_wagermatch;
// size (bits): 11 offset: 2648 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_playermatch;
// size (bits): 1 offset: 2659 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 2660 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 2661 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 2693 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 56 offset: 2949 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3005 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 96 offset: 3261 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 1 offset: 3357 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_privategame_host_zm;
// size (bits): 11 offset: 3358 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_solomatch;
// size (bits): 1 offset: 3369 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorepanel;
// size (bits): 1 offset: 3370 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_nameplate;
// size (bits): 2 offset: 3371 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_perks;
// size (bits): 1 offset: 3373 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_inventory;
// size (bits): 1 offset: 3374 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaks;
// size (bits): 1 offset: 3375 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaksnotification;
// size (bits): 1 offset: 3376 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_minimap;
// size (bits): 1 offset: 3377 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_killfeed;
// size (bits): 1 offset: 3378 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_calloutcards;
// size (bits): 1 offset: 3379 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_teamscore;
// size (bits): 1 offset: 3380 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_playernotifications;
// size (bits): 1 offset: 3381 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_voipdock;
// size (bits): 1 offset: 3382 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_map_icon_colors;
// size (bits): 1 offset: 3383 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_shoutcaster_nameplate;
// size (bits): 5 offset: 3384 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint emblem;
// size (bits): 1 offset: 3389 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint elitewelcomepopupshown;
// size (bits): 1 offset: 3390 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteemblemuploadrequested;
// size (bits): 32 offset: 3391 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuplastshowntime;
// size (bits): 32 offset: 3423 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuptimesshown;
// size (bits): 32 offset: 3455 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistratonsignincounter;
// size (bits): 1 offset: 3487 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitemember;
// size (bits): 1 offset: 3488 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitefounder;
// size (bits): 32 offset: 3489 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitepaid;
// size (bits): 32 offset: 3521 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint elitepostmatchrecordlastuploadtime;
// size (bits): 5 offset: 3553 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 3558 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 3563 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 2796 offset: 3568 type: 8 externIndex: 0x3 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct cacloadouts;
};



If you use this, please give credits where its due. Include aero and the wiki.
Thanks and enjoy!

Credits:
aerosoul94
codresearch
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The following 5 users say thank you to Red-EyeX32 for this useful post:

01cedricv2, Jordan, ResistTheSun, Specter
10-03-2015, 08:51 PM #2
Default Avatar
Remy
Guest
Originally posted by EyeX32 View Post
Hello NextGenUpdate,

So I was bored and started messing around with the GamerProfileData (GPAD). This might not be interesting for you, but for me it is. I have successfully decompiled the necessary structure for the GamerProfileData and you should now be able to make tools if you want to. The GamerProfileData is encrypted apart from the Sony encryption using TripleDES CBC with a key and initialization vector. I would like to thanks my old friend aerosoul94. All the offsets and sizes are in bits. The strings are ciphered, meaning not in plaintext.

profile_sp (Singleplayer)

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// struct: 0 members: 28 size (bits): 4706
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_mission_select;
// size (bits): 32 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 96 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 97 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_subtitles;
// size (bits): 1024 offset: 98 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string sv_lastsavegame;
// size (bits): 3 offset: 1122 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 1 enumIndex: 0x0 permission: 3
uint g_gameskill;
// size (bits): 90 offset: 1125 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 30 enumIndex: 0xffffffff permission: 3
uint missionhighestdifficulty;
// size (bits): 5 offset: 1215 type: 2 externIndex: 0x0 rangeLimit: 0x1e serverDelta: 0x1e clientDelta: 0x1e arraySize: 1 enumIndex: 0x0 permission: 3
uint missions_unlocked;
// size (bits): 32 offset: 1220 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint takecoverwarnings;
// size (bits): 50 offset: 1252 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 50 enumIndex: 0xffffffff permission: 3
uint bg_collectibles;
// size (bits): 32 offset: 1302 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint skillset;
// size (bits): 128 offset: 1334 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 4 enumIndex: 0xffffffff permission: 3
uint missionglobals;
// size (bits): 2048 offset: 1462 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 32 offset: 3510 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist;
// size (bits): 32 offset: 3542 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint category;
// size (bits): 32 offset: 3574 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint categoryplaylist;
// size (bits): 1 offset: 3606 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 3607 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 3608 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 3640 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 8 offset: 3896 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3904 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 56 offset: 4160 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 5 offset: 4216 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 4221 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 4226 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 475 offset: 4231 type: 8 externIndex: 0x2 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct 0xA028A655; // offset in memory
}



profile_cm (Common)

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// struct: 0 members: 100 size (bits): 2686
struct root
{
// size (bits): 2 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint quick_launch_mode;
// size (bits): 1 offset: 2 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_rumble;
// size (bits): 1 offset: 3 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_invertpitch;
// size (bits): 32 offset: 4 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float input_viewsensitivity;
// size (bits): 1 offset: 36 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_autoaim;
// size (bits): 2 offset: 37 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint team_indicator;
// size (bits): 64 offset: 39 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menucamounlocks;
// size (bits): 64 offset: 103 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menuattachunlocks;
// size (bits): 1 offset: 167 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_mature;
// size (bits): 1 offset: 168 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_blood;
// size (bits): 5 offset: 169 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_buttonsconfig;
// size (bits): 2 offset: 174 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_sticksconfig;
// size (bits): 32 offset: 176 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_lstick_deflect_max;
// size (bits): 32 offset: 208 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_rstick_deflect_max;
// size (bits): 32 offset: 240 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float r_gamma;
// size (bits): 32 offset: 272 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_voice;
// size (bits): 32 offset: 304 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_music;
// size (bits): 32 offset: 336 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_sfx;
// size (bits): 32 offset: 368 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_master;
// size (bits): 32 offset: 400 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_cinematic;
// size (bits): 32 offset: 432 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_hearing_impaired;
// size (bits): 3 offset: 464 type: 2 externIndex: 0x0 rangeLimit: 0x5 serverDelta: 0x5 clientDelta: 0x5 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_presets;
// size (bits): 2 offset: 467 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_speaker_setup;
// size (bits): 32 offset: 469 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_front;
// size (bits): 32 offset: 501 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left;
// size (bits): 32 offset: 533 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_center;
// size (bits): 32 offset: 565 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_front;
// size (bits): 32 offset: 597 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right;
// size (bits): 32 offset: 629 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround;
// size (bits): 32 offset: 661 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround_back;
// size (bits): 32 offset: 693 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround;
// size (bits): 32 offset: 725 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround_back;
// size (bits): 32 offset: 757 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_lfe;
// size (bits): 32 offset: 789 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_voip;
// size (bits): 32 offset: 821 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_game;
// size (bits): 32 offset: 853 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_privacystatus;
// size (bits): 32 offset: 885 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint geographicalmatchmaking;
// size (bits): 32 offset: 917 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_horizontal;
// size (bits): 32 offset: 949 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_vertical;
// size (bits): 32 offset: 981 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_controllerconfig;
// size (bits): 1 offset: 1013 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_drawcrosshair3d;
// size (bits): 1 offset: 1014 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint start_in_3d;
// size (bits): 32 offset: 1015 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float mousesensitivity;
// size (bits): 5 offset: 1047 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint r_texfilteranisomin;
// size (bits): 1 offset: 1052 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint flipped_control_config;
// size (bits): 1 offset: 1053 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint commoninitialized;
// size (bits): 1 offset: 1054 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint session_rejoin;
// size (bits): 1 offset: 1055 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint colorblind_assist;
// size (bits): 5 offset: 1056 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_remotebuttonsconfig;
// size (bits): 5 offset: 1061 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_classicbuttonsconfig;
// size (bits): 1 offset: 1066 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint showinvalidinputwarnings;
// size (bits): 1 offset: 1067 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint turnwhileinvalidinput;
// size (bits): 1 offset: 1068 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint ik_weaponrollenabled;
// size (bits): 1 offset: 1069 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cameralockallowed;
// size (bits): 1 offset: 1070 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_scope_mouse_aim;
// size (bits): 1 offset: 1071 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_scope_enabled;
// size (bits): 1 offset: 1072 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cod5stylescopeaiming;
// size (bits): 1 offset: 1073 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_lookspring_enabled;
// size (bits): 1 offset: 1074 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_accel_turnrate_enabled;
// size (bits): 1 offset: 1075 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_turret_mouse_aim;
// size (bits): 1 offset: 1076 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_turret_enabled;
// size (bits): 32 offset: 1077 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw;
// size (bits): 32 offset: 1109 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch;
// size (bits): 32 offset: 1141 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw_ads;
// size (bits): 32 offset: 1173 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch_ads;
// size (bits): 32 offset: 1205 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float aim_turnrate_ramp_factor;
// size (bits): 32 offset: 1237 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_scope_sensitivity;
// size (bits): 32 offset: 1269 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_turret_sensitivity;
// size (bits): 32 offset: 1301 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width;
// size (bits): 32 offset: 1333 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height;
// size (bits): 32 offset: 1365 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width_ads;
// size (bits): 32 offset: 1397 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height_ads;
// size (bits): 32 offset: 1429 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_turret;
// size (bits): 1 offset: 1461 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_mustusegestures;
// size (bits): 1 offset: 1462 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_gesturesenabled;
// size (bits): 32 offset: 1463 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_wiiumotethreshold;
// size (bits): 32 offset: 1495 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_nunchukthreshold;
// size (bits): 32 offset: 1527 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_viewmodeltrackfactor_ads;
// size (bits): 32 offset: 1559 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_filter_global_sens;
// size (bits): 1 offset: 1591 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_invert_pitch;
// size (bits): 1 offset: 1592 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_altweaponpickup;
// size (bits): 128 offset: 1593 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string lastcontrolpreset;
// size (bits): 1 offset: 1721 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_floating_scope_overlay;
// size (bits): 1 offset: 1722 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingcustomconfig;
// size (bits): 1 offset: 1723 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingdoubletapjump;
// size (bits): 1 offset: 1724 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingshiftgrenade;
// size (bits): 1 offset: 1725 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_livenotificationsenabled;
// size (bits): 3 offset: 1726 type: 2 externIndex: 0x0 rangeLimit: 0x6 serverDelta: 0x6 clientDelta: 0x6 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlestyle;
// size (bits): 32 offset: 1729 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticlecenterscale;
// size (bits): 32 offset: 1761 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticleouterscale;
// size (bits): 4 offset: 1793 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleinnercolorselect;
// size (bits): 4 offset: 1797 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleoutercolorselect;
// size (bits): 1 offset: 1801 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlebold;
// size (bits): 224 offset: 1802 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer;
// size (bits): 224 offset: 2026 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer2;
// size (bits): 224 offset: 2250 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindstwist;
// size (bits): 14 offset: 2474 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 2 enumIndex: 0xffffffff permission: 3
uint wiiu_customgesturebinds;
// size (bits): 5 offset: 2488 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_lastremotebuttonlayout;
// size (bits): 192 offset: 2493 type: 2 externIndex: 0x0 rangeLimit: 0xff serverDelta: 0xff clientDelta: 0xff arraySize: 24 enumIndex: 0xffffffff permission: 3
uint wiiu_demonwarepassword;
// size (bits): 1 offset: 2685 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_voicechatenabled;
};



profile_mp (Multiplayer)

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// struct: 0 members: 46 size (bits): 6364
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 65 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_spectatethirdperson;
// size (bits): 2048 offset: 66 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 512 offset: 2114 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string email_address;
// size (bits): 11 offset: 2626 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_leaguematch;
// size (bits): 11 offset: 2637 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_wagermatch;
// size (bits): 11 offset: 2648 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_playermatch;
// size (bits): 1 offset: 2659 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 2660 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 2661 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 2693 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 56 offset: 2949 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3005 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 96 offset: 3261 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 1 offset: 3357 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_privategame_host_zm;
// size (bits): 11 offset: 3358 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_solomatch;
// size (bits): 1 offset: 3369 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorepanel;
// size (bits): 1 offset: 3370 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_nameplate;
// size (bits): 2 offset: 3371 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_perks;
// size (bits): 1 offset: 3373 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_inventory;
// size (bits): 1 offset: 3374 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaks;
// size (bits): 1 offset: 3375 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaksnotification;
// size (bits): 1 offset: 3376 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_minimap;
// size (bits): 1 offset: 3377 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_killfeed;
// size (bits): 1 offset: 3378 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_calloutcards;
// size (bits): 1 offset: 3379 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_teamscore;
// size (bits): 1 offset: 3380 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_playernotifications;
// size (bits): 1 offset: 3381 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_voipdock;
// size (bits): 1 offset: 3382 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_map_icon_colors;
// size (bits): 1 offset: 3383 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_shoutcaster_nameplate;
// size (bits): 5 offset: 3384 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint emblem;
// size (bits): 1 offset: 3389 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint elitewelcomepopupshown;
// size (bits): 1 offset: 3390 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteemblemuploadrequested;
// size (bits): 32 offset: 3391 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuplastshowntime;
// size (bits): 32 offset: 3423 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuptimesshown;
// size (bits): 32 offset: 3455 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistratonsignincounter;
// size (bits): 1 offset: 3487 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitemember;
// size (bits): 1 offset: 3488 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitefounder;
// size (bits): 32 offset: 3489 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitepaid;
// size (bits): 32 offset: 3521 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint elitepostmatchrecordlastuploadtime;
// size (bits): 5 offset: 3553 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 3558 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 3563 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 2796 offset: 3568 type: 8 externIndex: 0x3 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct cacloadouts;
};



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Thanks and enjoy!

Credits:
aerosoul94
codresearch


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