// struct: 0 members: 28 size (bits): 4706
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_mission_select;
// size (bits): 32 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 96 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 97 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_subtitles;
// size (bits): 1024 offset: 98 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string sv_lastsavegame;
// size (bits): 3 offset: 1122 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 1 enumIndex: 0x0 permission: 3
uint g_gameskill;
// size (bits): 90 offset: 1125 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 30 enumIndex: 0xffffffff permission: 3
uint missionhighestdifficulty;
// size (bits): 5 offset: 1215 type: 2 externIndex: 0x0 rangeLimit: 0x1e serverDelta: 0x1e clientDelta: 0x1e arraySize: 1 enumIndex: 0x0 permission: 3
uint missions_unlocked;
// size (bits): 32 offset: 1220 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint takecoverwarnings;
// size (bits): 50 offset: 1252 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 50 enumIndex: 0xffffffff permission: 3
uint bg_collectibles;
// size (bits): 32 offset: 1302 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint skillset;
// size (bits): 128 offset: 1334 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 4 enumIndex: 0xffffffff permission: 3
uint missionglobals;
// size (bits): 2048 offset: 1462 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 32 offset: 3510 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist;
// size (bits): 32 offset: 3542 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint category;
// size (bits): 32 offset: 3574 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint categoryplaylist;
// size (bits): 1 offset: 3606 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 3607 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 3608 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 3640 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 8 offset: 3896 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3904 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 56 offset: 4160 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 5 offset: 4216 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 4221 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 4226 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 475 offset: 4231 type: 8 externIndex: 0x2 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct 0xA028A655; // offset in memory
}
// struct: 0 members: 100 size (bits): 2686
struct root
{
// size (bits): 2 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint quick_launch_mode;
// size (bits): 1 offset: 2 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_rumble;
// size (bits): 1 offset: 3 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_invertpitch;
// size (bits): 32 offset: 4 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float input_viewsensitivity;
// size (bits): 1 offset: 36 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_autoaim;
// size (bits): 2 offset: 37 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint team_indicator;
// size (bits): 64 offset: 39 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menucamounlocks;
// size (bits): 64 offset: 103 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menuattachunlocks;
// size (bits): 1 offset: 167 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_mature;
// size (bits): 1 offset: 168 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_blood;
// size (bits): 5 offset: 169 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_buttonsconfig;
// size (bits): 2 offset: 174 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_sticksconfig;
// size (bits): 32 offset: 176 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_lstick_deflect_max;
// size (bits): 32 offset: 208 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_rstick_deflect_max;
// size (bits): 32 offset: 240 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float r_gamma;
// size (bits): 32 offset: 272 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_voice;
// size (bits): 32 offset: 304 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_music;
// size (bits): 32 offset: 336 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_sfx;
// size (bits): 32 offset: 368 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_master;
// size (bits): 32 offset: 400 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_cinematic;
// size (bits): 32 offset: 432 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_hearing_impaired;
// size (bits): 3 offset: 464 type: 2 externIndex: 0x0 rangeLimit: 0x5 serverDelta: 0x5 clientDelta: 0x5 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_presets;
// size (bits): 2 offset: 467 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_speaker_setup;
// size (bits): 32 offset: 469 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_front;
// size (bits): 32 offset: 501 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left;
// size (bits): 32 offset: 533 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_center;
// size (bits): 32 offset: 565 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_front;
// size (bits): 32 offset: 597 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right;
// size (bits): 32 offset: 629 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround;
// size (bits): 32 offset: 661 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround_back;
// size (bits): 32 offset: 693 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround;
// size (bits): 32 offset: 725 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround_back;
// size (bits): 32 offset: 757 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_lfe;
// size (bits): 32 offset: 789 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_voip;
// size (bits): 32 offset: 821 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_game;
// size (bits): 32 offset: 853 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_privacystatus;
// size (bits): 32 offset: 885 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint geographicalmatchmaking;
// size (bits): 32 offset: 917 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_horizontal;
// size (bits): 32 offset: 949 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_vertical;
// size (bits): 32 offset: 981 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_controllerconfig;
// size (bits): 1 offset: 1013 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_drawcrosshair3d;
// size (bits): 1 offset: 1014 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint start_in_3d;
// size (bits): 32 offset: 1015 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float mousesensitivity;
// size (bits): 5 offset: 1047 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint r_texfilteranisomin;
// size (bits): 1 offset: 1052 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint flipped_control_config;
// size (bits): 1 offset: 1053 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint commoninitialized;
// size (bits): 1 offset: 1054 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint session_rejoin;
// size (bits): 1 offset: 1055 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint colorblind_assist;
// size (bits): 5 offset: 1056 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_remotebuttonsconfig;
// size (bits): 5 offset: 1061 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_classicbuttonsconfig;
// size (bits): 1 offset: 1066 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint showinvalidinputwarnings;
// size (bits): 1 offset: 1067 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint turnwhileinvalidinput;
// size (bits): 1 offset: 1068 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint ik_weaponrollenabled;
// size (bits): 1 offset: 1069 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cameralockallowed;
// size (bits): 1 offset: 1070 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_scope_mouse_aim;
// size (bits): 1 offset: 1071 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_scope_enabled;
// size (bits): 1 offset: 1072 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cod5stylescopeaiming;
// size (bits): 1 offset: 1073 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_lookspring_enabled;
// size (bits): 1 offset: 1074 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_accel_turnrate_enabled;
// size (bits): 1 offset: 1075 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_turret_mouse_aim;
// size (bits): 1 offset: 1076 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_turret_enabled;
// size (bits): 32 offset: 1077 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw;
// size (bits): 32 offset: 1109 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch;
// size (bits): 32 offset: 1141 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw_ads;
// size (bits): 32 offset: 1173 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch_ads;
// size (bits): 32 offset: 1205 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float aim_turnrate_ramp_factor;
// size (bits): 32 offset: 1237 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_scope_sensitivity;
// size (bits): 32 offset: 1269 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_turret_sensitivity;
// size (bits): 32 offset: 1301 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width;
// size (bits): 32 offset: 1333 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height;
// size (bits): 32 offset: 1365 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width_ads;
// size (bits): 32 offset: 1397 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height_ads;
// size (bits): 32 offset: 1429 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_turret;
// size (bits): 1 offset: 1461 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_mustusegestures;
// size (bits): 1 offset: 1462 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_gesturesenabled;
// size (bits): 32 offset: 1463 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_wiiumotethreshold;
// size (bits): 32 offset: 1495 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_nunchukthreshold;
// size (bits): 32 offset: 1527 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_viewmodeltrackfactor_ads;
// size (bits): 32 offset: 1559 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_filter_global_sens;
// size (bits): 1 offset: 1591 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_invert_pitch;
// size (bits): 1 offset: 1592 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_altweaponpickup;
// size (bits): 128 offset: 1593 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string lastcontrolpreset;
// size (bits): 1 offset: 1721 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_floating_scope_overlay;
// size (bits): 1 offset: 1722 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingcustomconfig;
// size (bits): 1 offset: 1723 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingdoubletapjump;
// size (bits): 1 offset: 1724 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingshiftgrenade;
// size (bits): 1 offset: 1725 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_livenotificationsenabled;
// size (bits): 3 offset: 1726 type: 2 externIndex: 0x0 rangeLimit: 0x6 serverDelta: 0x6 clientDelta: 0x6 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlestyle;
// size (bits): 32 offset: 1729 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticlecenterscale;
// size (bits): 32 offset: 1761 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticleouterscale;
// size (bits): 4 offset: 1793 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleinnercolorselect;
// size (bits): 4 offset: 1797 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleoutercolorselect;
// size (bits): 1 offset: 1801 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlebold;
// size (bits): 224 offset: 1802 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer;
// size (bits): 224 offset: 2026 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer2;
// size (bits): 224 offset: 2250 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindstwist;
// size (bits): 14 offset: 2474 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 2 enumIndex: 0xffffffff permission: 3
uint wiiu_customgesturebinds;
// size (bits): 5 offset: 2488 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_lastremotebuttonlayout;
// size (bits): 192 offset: 2493 type: 2 externIndex: 0x0 rangeLimit: 0xff serverDelta: 0xff clientDelta: 0xff arraySize: 24 enumIndex: 0xffffffff permission: 3
uint wiiu_demonwarepassword;
// size (bits): 1 offset: 2685 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_voicechatenabled;
};
// struct: 0 members: 46 size (bits): 6364
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 65 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_spectatethirdperson;
// size (bits): 2048 offset: 66 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 512 offset: 2114 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string email_address;
// size (bits): 11 offset: 2626 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_leaguematch;
// size (bits): 11 offset: 2637 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_wagermatch;
// size (bits): 11 offset: 2648 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_playermatch;
// size (bits): 1 offset: 2659 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 2660 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 2661 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 2693 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 56 offset: 2949 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3005 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 96 offset: 3261 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 1 offset: 3357 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_privategame_host_zm;
// size (bits): 11 offset: 3358 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_solomatch;
// size (bits): 1 offset: 3369 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorepanel;
// size (bits): 1 offset: 3370 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_nameplate;
// size (bits): 2 offset: 3371 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_perks;
// size (bits): 1 offset: 3373 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_inventory;
// size (bits): 1 offset: 3374 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaks;
// size (bits): 1 offset: 3375 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaksnotification;
// size (bits): 1 offset: 3376 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_minimap;
// size (bits): 1 offset: 3377 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_killfeed;
// size (bits): 1 offset: 3378 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_calloutcards;
// size (bits): 1 offset: 3379 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_teamscore;
// size (bits): 1 offset: 3380 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_playernotifications;
// size (bits): 1 offset: 3381 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_voipdock;
// size (bits): 1 offset: 3382 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_map_icon_colors;
// size (bits): 1 offset: 3383 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_shoutcaster_nameplate;
// size (bits): 5 offset: 3384 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint emblem;
// size (bits): 1 offset: 3389 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint elitewelcomepopupshown;
// size (bits): 1 offset: 3390 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteemblemuploadrequested;
// size (bits): 32 offset: 3391 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuplastshowntime;
// size (bits): 32 offset: 3423 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuptimesshown;
// size (bits): 32 offset: 3455 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistratonsignincounter;
// size (bits): 1 offset: 3487 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitemember;
// size (bits): 1 offset: 3488 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitefounder;
// size (bits): 32 offset: 3489 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitepaid;
// size (bits): 32 offset: 3521 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint elitepostmatchrecordlastuploadtime;
// size (bits): 5 offset: 3553 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 3558 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 3563 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 2796 offset: 3568 type: 8 externIndex: 0x3 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct cacloadouts;
};
// struct: 0 members: 28 size (bits): 4706
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_mission_select;
// size (bits): 32 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 96 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 97 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_subtitles;
// size (bits): 1024 offset: 98 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string sv_lastsavegame;
// size (bits): 3 offset: 1122 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 1 enumIndex: 0x0 permission: 3
uint g_gameskill;
// size (bits): 90 offset: 1125 type: 2 externIndex: 0x0 rangeLimit: 0x4 serverDelta: 0x4 clientDelta: 0x4 arraySize: 30 enumIndex: 0xffffffff permission: 3
uint missionhighestdifficulty;
// size (bits): 5 offset: 1215 type: 2 externIndex: 0x0 rangeLimit: 0x1e serverDelta: 0x1e clientDelta: 0x1e arraySize: 1 enumIndex: 0x0 permission: 3
uint missions_unlocked;
// size (bits): 32 offset: 1220 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint takecoverwarnings;
// size (bits): 50 offset: 1252 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 50 enumIndex: 0xffffffff permission: 3
uint bg_collectibles;
// size (bits): 32 offset: 1302 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint skillset;
// size (bits): 128 offset: 1334 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 4 enumIndex: 0xffffffff permission: 3
uint missionglobals;
// size (bits): 2048 offset: 1462 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 32 offset: 3510 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist;
// size (bits): 32 offset: 3542 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint category;
// size (bits): 32 offset: 3574 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint categoryplaylist;
// size (bits): 1 offset: 3606 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 3607 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 3608 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 3640 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 8 offset: 3896 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3904 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 56 offset: 4160 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 5 offset: 4216 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 4221 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 4226 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 475 offset: 4231 type: 8 externIndex: 0x2 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct 0xA028A655; // offset in memory
}
// struct: 0 members: 100 size (bits): 2686
struct root
{
// size (bits): 2 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint quick_launch_mode;
// size (bits): 1 offset: 2 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_rumble;
// size (bits): 1 offset: 3 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_invertpitch;
// size (bits): 32 offset: 4 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float input_viewsensitivity;
// size (bits): 1 offset: 36 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_autoaim;
// size (bits): 2 offset: 37 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint team_indicator;
// size (bits): 64 offset: 39 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menucamounlocks;
// size (bits): 64 offset: 103 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string ui_menuattachunlocks;
// size (bits): 1 offset: 167 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_mature;
// size (bits): 1 offset: 168 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_blood;
// size (bits): 5 offset: 169 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_buttonsconfig;
// size (bits): 2 offset: 174 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_sticksconfig;
// size (bits): 32 offset: 176 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_lstick_deflect_max;
// size (bits): 32 offset: 208 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float gpad_button_rstick_deflect_max;
// size (bits): 32 offset: 240 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float r_gamma;
// size (bits): 32 offset: 272 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_voice;
// size (bits): 32 offset: 304 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_music;
// size (bits): 32 offset: 336 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_sfx;
// size (bits): 32 offset: 368 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_master;
// size (bits): 32 offset: 400 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_menu_cinematic;
// size (bits): 32 offset: 432 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_hearing_impaired;
// size (bits): 3 offset: 464 type: 2 externIndex: 0x0 rangeLimit: 0x5 serverDelta: 0x5 clientDelta: 0x5 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_presets;
// size (bits): 2 offset: 467 type: 2 externIndex: 0x0 rangeLimit: 0x3 serverDelta: 0x3 clientDelta: 0x3 arraySize: 1 enumIndex: 0x0 permission: 3
uint snd_menu_speaker_setup;
// size (bits): 32 offset: 469 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_front;
// size (bits): 32 offset: 501 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left;
// size (bits): 32 offset: 533 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_center;
// size (bits): 32 offset: 565 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_front;
// size (bits): 32 offset: 597 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right;
// size (bits): 32 offset: 629 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround;
// size (bits): 32 offset: 661 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_left_surround_back;
// size (bits): 32 offset: 693 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround;
// size (bits): 32 offset: 725 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_right_surround_back;
// size (bits): 32 offset: 757 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float speaker_lfe;
// size (bits): 32 offset: 789 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_voip;
// size (bits): 32 offset: 821 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float snd_shoutcast_game;
// size (bits): 32 offset: 853 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_privacystatus;
// size (bits): 32 offset: 885 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint geographicalmatchmaking;
// size (bits): 32 offset: 917 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_horizontal;
// size (bits): 32 offset: 949 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float safeareatweakable_vertical;
// size (bits): 32 offset: 981 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_controllerconfig;
// size (bits): 1 offset: 1013 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_drawcrosshair3d;
// size (bits): 1 offset: 1014 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint start_in_3d;
// size (bits): 32 offset: 1015 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float mousesensitivity;
// size (bits): 5 offset: 1047 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint r_texfilteranisomin;
// size (bits): 1 offset: 1052 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint flipped_control_config;
// size (bits): 1 offset: 1053 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint commoninitialized;
// size (bits): 1 offset: 1054 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint session_rejoin;
// size (bits): 1 offset: 1055 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint colorblind_assist;
// size (bits): 5 offset: 1056 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_remotebuttonsconfig;
// size (bits): 5 offset: 1061 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint gpad_classicbuttonsconfig;
// size (bits): 1 offset: 1066 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint showinvalidinputwarnings;
// size (bits): 1 offset: 1067 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint turnwhileinvalidinput;
// size (bits): 1 offset: 1068 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint ik_weaponrollenabled;
// size (bits): 1 offset: 1069 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cameralockallowed;
// size (bits): 1 offset: 1070 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_scope_mouse_aim;
// size (bits): 1 offset: 1071 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_scope_enabled;
// size (bits): 1 offset: 1072 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_cod5stylescopeaiming;
// size (bits): 1 offset: 1073 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_lookspring_enabled;
// size (bits): 1 offset: 1074 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_aim_accel_turnrate_enabled;
// size (bits): 1 offset: 1075 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_turret_mouse_aim;
// size (bits): 1 offset: 1076 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_turret_enabled;
// size (bits): 32 offset: 1077 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw;
// size (bits): 32 offset: 1109 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch;
// size (bits): 32 offset: 1141 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_yaw_ads;
// size (bits): 32 offset: 1173 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_turnrate_pitch_ads;
// size (bits): 32 offset: 1205 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float aim_turnrate_ramp_factor;
// size (bits): 32 offset: 1237 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_scope_sensitivity;
// size (bits): 32 offset: 1269 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_turret_sensitivity;
// size (bits): 32 offset: 1301 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width;
// size (bits): 32 offset: 1333 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height;
// size (bits): 32 offset: 1365 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_width_ads;
// size (bits): 32 offset: 1397 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_height_ads;
// size (bits): 32 offset: 1429 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_aim_deadzone_turret;
// size (bits): 1 offset: 1461 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_mustusegestures;
// size (bits): 1 offset: 1462 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_gesturesenabled;
// size (bits): 32 offset: 1463 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_wiiumotethreshold;
// size (bits): 32 offset: 1495 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float acc_nunchukthreshold;
// size (bits): 32 offset: 1527 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_viewmodeltrackfactor_ads;
// size (bits): 32 offset: 1559 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_filter_global_sens;
// size (bits): 1 offset: 1591 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_nunchuk_aiming_invert_pitch;
// size (bits): 1 offset: 1592 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_altweaponpickup;
// size (bits): 128 offset: 1593 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string lastcontrolpreset;
// size (bits): 1 offset: 1721 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_floating_scope_overlay;
// size (bits): 1 offset: 1722 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingcustomconfig;
// size (bits): 1 offset: 1723 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingdoubletapjump;
// size (bits): 1 offset: 1724 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_usingshiftgrenade;
// size (bits): 1 offset: 1725 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_livenotificationsenabled;
// size (bits): 3 offset: 1726 type: 2 externIndex: 0x0 rangeLimit: 0x6 serverDelta: 0x6 clientDelta: 0x6 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlestyle;
// size (bits): 32 offset: 1729 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticlecenterscale;
// size (bits): 32 offset: 1761 type: 5 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
float wiiu_reticleouterscale;
// size (bits): 4 offset: 1793 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleinnercolorselect;
// size (bits): 4 offset: 1797 type: 2 externIndex: 0x0 rangeLimit: 0x9 serverDelta: 0x9 clientDelta: 0x9 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticleoutercolorselect;
// size (bits): 1 offset: 1801 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_reticlebold;
// size (bits): 224 offset: 1802 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer;
// size (bits): 224 offset: 2026 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindsplayer2;
// size (bits): 224 offset: 2250 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 32 enumIndex: 0xffffffff permission: 3
uint wiiu_customkeybindstwist;
// size (bits): 14 offset: 2474 type: 2 externIndex: 0x0 rangeLimit: 0x58 serverDelta: 0x58 clientDelta: 0x58 arraySize: 2 enumIndex: 0xffffffff permission: 3
uint wiiu_customgesturebinds;
// size (bits): 5 offset: 2488 type: 2 externIndex: 0x0 rangeLimit: 0x14 serverDelta: 0x14 clientDelta: 0x14 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_lastremotebuttonlayout;
// size (bits): 192 offset: 2493 type: 2 externIndex: 0x0 rangeLimit: 0xff serverDelta: 0xff clientDelta: 0xff arraySize: 24 enumIndex: 0xffffffff permission: 3
uint wiiu_demonwarepassword;
// size (bits): 1 offset: 2685 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint wiiu_voicechatenabled;
};
// struct: 0 members: 46 size (bits): 6364
struct root
{
// size (bits): 32 offset: 0 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time;
// size (bits): 32 offset: 32 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_playerstate;
// size (bits): 1 offset: 64 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint input_targetassist;
// size (bits): 1 offset: 65 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint cg_spectatethirdperson;
// size (bits): 2048 offset: 66 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string motd;
// size (bits): 512 offset: 2114 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string email_address;
// size (bits): 11 offset: 2626 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_leaguematch;
// size (bits): 11 offset: 2637 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_wagermatch;
// size (bits): 11 offset: 2648 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_playermatch;
// size (bits): 1 offset: 2659 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint exeinitialized;
// size (bits): 1 offset: 2660 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint loadoutinitialized;
// size (bits): 32 offset: 2661 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint party_maxplayers;
// size (bits): 256 offset: 2693 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map;
// size (bits): 56 offset: 2949 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype;
// size (bits): 256 offset: 3005 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string map_zm;
// size (bits): 96 offset: 3261 type: 7 externIndex: 0x0 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
string gametype_zm;
// size (bits): 1 offset: 3357 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint com_first_time_privategame_host_zm;
// size (bits): 11 offset: 3358 type: 2 externIndex: 0x0 rangeLimit: 0x400 serverDelta: 0x400 clientDelta: 0x400 arraySize: 1 enumIndex: 0x0 permission: 3
uint playlist_solomatch;
// size (bits): 1 offset: 3369 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorepanel;
// size (bits): 1 offset: 3370 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_nameplate;
// size (bits): 2 offset: 3371 type: 2 externIndex: 0x0 rangeLimit: 0x2 serverDelta: 0x2 clientDelta: 0x2 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_perks;
// size (bits): 1 offset: 3373 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_inventory;
// size (bits): 1 offset: 3374 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaks;
// size (bits): 1 offset: 3375 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_scorestreaksnotification;
// size (bits): 1 offset: 3376 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_minimap;
// size (bits): 1 offset: 3377 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_killfeed;
// size (bits): 1 offset: 3378 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_calloutcards;
// size (bits): 1 offset: 3379 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_teamscore;
// size (bits): 1 offset: 3380 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_playernotifications;
// size (bits): 1 offset: 3381 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_voipdock;
// size (bits): 1 offset: 3382 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint shoutcaster_map_icon_colors;
// size (bits): 1 offset: 3383 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint demo_shoutcaster_nameplate;
// size (bits): 5 offset: 3384 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint emblem;
// size (bits): 1 offset: 3389 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint elitewelcomepopupshown;
// size (bits): 1 offset: 3390 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteemblemuploadrequested;
// size (bits): 32 offset: 3391 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuplastshowntime;
// size (bits): 32 offset: 3423 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistrationpopuptimesshown;
// size (bits): 32 offset: 3455 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistratonsignincounter;
// size (bits): 1 offset: 3487 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitemember;
// size (bits): 1 offset: 3488 type: 2 externIndex: 0x0 rangeLimit: 0x1 serverDelta: 0x1 clientDelta: 0x1 arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitefounder;
// size (bits): 32 offset: 3489 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint eliteregistration_accountstatus_iselitepaid;
// size (bits): 32 offset: 3521 type: 2 externIndex: 0x0 rangeLimit: 0xffffffff serverDelta: 0xffffffff clientDelta: 0xffffffff arraySize: 1 enumIndex: 0x0 permission: 3
uint elitepostmatchrecordlastuploadtime;
// size (bits): 5 offset: 3553 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutsystemlink;
// size (bits): 5 offset: 3558 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutonline;
// size (bits): 5 offset: 3563 type: 2 externIndex: 0x0 rangeLimit: 0x10 serverDelta: 0x10 clientDelta: 0x10 arraySize: 1 enumIndex: 0x0 permission: 3
uint lastloadoutleague;
// size (bits): 2796 offset: 3568 type: 8 externIndex: 0x3 rangeLimit: 0x0 serverDelta: 0x0 clientDelta: 0x0 arraySize: 1 enumIndex: 0x0 permission: 3
struct cacloadouts;
};
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