if (logInButton3.Text == "Force Join Closed Parties On") {
byte[] array = new byte[] { 0x38, 0x60 };
PS3.SetMemory(0x521C38, new byte[] { 0x38 });
PS3.SetMemory(0x533970, array);
PS3.SetMemory(0x53397C, array);
PS3.SetMemory(0x533988, array);
PS3.SetMemory(0x533948, array);
PS3.SetMemory(0x53391C, array);
PS3.SetMemory(0x53394C, array);
PS3.SetMemory(0x533988, array);
logInButton3.Text = "Force Join Closed Parties Off";
}
else if (logInButton3.Text == "Force Join Closed Parties Off")
{
PS3.SetMemory(0x521C38, new byte[] { 0x88 });
logInButton3.Text = "Force Join Closed Parties On";
if (logInButton3.Text == "Force Join Closed Parties On") {
byte[] array = new byte[] { 0x38, 0x60 };
PS3.SetMemory(0x521C38, new byte[] { 0x38 });
PS3.SetMemory(0x533970, array);
PS3.SetMemory(0x53397C, array);
PS3.SetMemory(0x533988, array);
PS3.SetMemory(0x533948, array);
PS3.SetMemory(0x53391C, array);
PS3.SetMemory(0x53394C, array);
PS3.SetMemory(0x533988, array);
logInButton3.Text = "Force Join Closed Parties Off";
}
else if (logInButton3.Text == "Force Join Closed Parties Off")
{
PS3.SetMemory(0x521C38, new byte[] { 0x88 });
logInButton3.Text = "Force Join Closed Parties On";
Luckeyy
Copyright © 2026, NextGenUpdate.
All Rights Reserved.