I am PS3ITA 4.50 spoofed to 4.60. I am using a working dex debug eboot from
You must login or register to view this content.. I can connect to prodg manager and my Ps3 responds to commands in the program. I noticed this error in the console out put section though.
SDK v4.5.0
[TM] Boot mode := System
[netmtp] ## ERROR ## sceNetCtlDelHandlerVsh: Deleting NetCtl handler.
[netmtp] CellMtpIpInterfaceEnd: enter
[netmtp] CellMtpIpInterfaceEnd: leave
Game: game exec processID = [0x01210200]
Startup text:
Total User Memory: 211.00 MB
Executable Size : 47.64 MB
Avail User Memory: 158.78 MB
Phys Memory Size: 141.00 MB (allocating 141.00 MB)
Disc boot.
Virtual Memory: 96.00 MB (71.00 MB) against 11.00 MB backing.
Remaining User Memory: 1608.00 KB (1200.00 KB reserved)
INSTALL: Checking for /dev_bdvd/PS3_GAME/USRDIR/english/install.ipak...
np online. Online I

al_v2009
lv2(2): Deadline miss detected. The system software preempted an SPU.
lv2(2): Deadline miss detected. The system software preempted an SPU.
lv2(2): Deadline miss detected. The system software preempted an SPU.
lv2(2): System Warning : busy loop detected
lv2(2): Deadline miss detected. The system software preempted an SPU.
lv2(2): Deadline miss detected. The system software preempted an SPU.
lv2(2): Deadline miss detected. The system software preempted an SPU.
lv2(2): Deadline miss detected. The system software preempted an SPU.
SDK v4.5.0
[TM] Boot mode := System
[DA] main() returned from DebugAgentPrxMain() 0
[TM] Open connection failed (0)