Post: BO2 Enable mods with checkbox clients.
05-18-2014, 11:33 AM #1
PitaGyors
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hi there,

I was creating a bo2 tool and i wanted to enable mods with a checkbox for clients.
Now my question is how do i enable it for each client. this does not work
for example in calcurator developer view:
Unlimited Ammo offset + client 1 Offset
nothing works.

Please help me i leave a credit!
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05-18-2014, 02:28 PM #2
brooklyn77
I am error
unlimited ammo 0x0178135d.
Now thats for client 0.
To get client 1, you type this in google , 0x0178135d + 0x5808. and press enter.
To get client 2, use new offset then write like this in google;
0x1786B65 + 0x5808, then press enter to get new offset and so on and so on.
05-18-2014, 03:35 PM #3
B777x
Hurah!
Originally posted by brooklyn77 View Post
unlimited ammo 0x0178135d.
Now thats for client 0.
To get client 1, you type this in google , 0x0178135d + 0x5808. and press enter.
To get client 2, use new offset then write like this in google;
0x1786B65 + 0x5808, then press enter to get new offset and so on and so on.


or you can do this

Offset + 0x5808 * 5 //5 is the client

client 9:
Offset + 0x5808 * 9
05-18-2014, 04:28 PM #4
PitaGyors
Do a barrel roll!
Originally posted by brooklyn77 View Post
unlimited ammo 0x0178135d.
Now thats for client 0.
To get client 1, you type this in google , 0x0178135d + 0x5808. and press enter.
To get client 2, use new offset then write like this in google;
0x1786B65 + 0x5808, then press enter to get new offset and so on and so on.

Thank you that works but....
I CANT DISABLE IT

Unlimited ammo offset for on: 0xFF , 0xFF works
100 Bullets: 0x00 , 0x64 . DONT WORK
05-18-2014, 04:42 PM #5
B777x
Hurah!
Originally posted by PitaGyors View Post
Thank you that works but....
I CANT DISABLE IT

Unlimited ammo offset for on: 0xFF , 0xFF works
100 Bullets: 0x00 , 0x64 . DONT WORK


can i see the coding ??
05-18-2014, 04:51 PM #6
PitaGyors
Do a barrel roll!
Originally posted by B777x View Post
can i see the coding ??


Well i deleted but i still remember it

    if((UnlimitedAmmoC1.IsChecked == true)){
byte[] buffer = new byte[] { 0xFF }
PS3.SetMemory(offset , buffer);
}
else if ((UnlimitedAmmoC1.IsChecked == false)){
byte[] buffer = new byte[] { 0x00 , 0x64 }
PS3.SetMemory(Offs
}
05-18-2014, 04:55 PM #7
B777x
Hurah!
Originally posted by PitaGyors View Post
Well i deleted but i still remember it

    if((UnlimitedAmmoC1.IsChecked == true)){
byte[] buffer = new byte[] { 0xFF }
PS3.SetMemory(offset , buffer);
}
else if ((UnlimitedAmmoC1.IsChecked == false)){
byte[] buffer = new byte[] { 0x00 , 0x64 }
PS3.SetMemory(Offs
}


change
byte[] buffer = new byte[] { 0x00 , 0x64 }
to
byte[] buffer = new byte[] { 0x64 }
05-18-2014, 04:59 PM #8
PitaGyors
Do a barrel roll!
Originally posted by B777x View Post
change
byte[] buffer = new byte[] { 0x00 , 0x64 }
to
byte[] buffer = new byte[] { 0x64 }

Do i need to do it with all offset that have byte 0x00 , 0xFF too?
05-18-2014, 05:06 PM #9
B777x
Hurah!
Originally posted by PitaGyors View Post
Do i need to do it with all offset that have byte 0x00 , 0xFF too?


no ...
05-18-2014, 05:14 PM #10
PitaGyors
Do a barrel roll!
Originally posted by B777x View Post
no ...


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i got a few more questions

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