Post: Rtm tool problem
08-05-2014, 03:06 PM #1
seanhellen
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); Hi all - thread opened again Happy

Well, i kinda solved my last problem (clicking the cex radiobutton threw up an error message) but I resolved it by putting

    public static PS3API PS3 = new PS3API();


and then using

    PS3.ConnectTarget();
and
PS3.AttachProcess();


which then brought me to the "enter ip address" dialogue box. Now, I don't like this box as my other tool used the box that you select you ps3 from a list and didn't have to type in the ip all the time...but hey, I can cope with that as even though I swap the ccapi.dll to the one used in my other tool, it still wants me to type the ip - so i assume you have to change the dll which I really dont want to do as I know nothing about how to do that...anyways, on with the new problem...

now when I try to connect, it says unable to find entry poin5 named "init TargetComms" in dll "ccapi.dll" and i really dont know why - here is my code...pretty standard really

    using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using BO2Library;

namespace Test_Tool
{


public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
public static PS3API PS3 = new PS3API();

private void button1_Click(object sender, EventArgs e)
{
try
{
PS3.ConnectTarget();
MessageBox.Show("Successfully Connected to Target!", "Connected", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
catch
{
MessageBox.Show("Failed to Connect", "Failed", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}

private void button2_Click(object sender, EventArgs e)
{
try
{
PS3.AttachProcess();
MessageBox.Show("Successfully Attached to Proccess!", "Attached", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
catch
{
MessageBox.Show("Failed to Attach", "Failed", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}

private void radioButton1_CheckedChanged(object sender, EventArgs e)
{
PS3.ChangeAPI(SelectAPI.ControlConsole);
}

private void radioButton2_CheckedChanged(object sender, EventArgs e)
{
PS3.ChangeAPI(SelectAPI.TargetManager);
}


This is a C&P from my other tool into this one so in my mind it should do the same thing...the only difference being that I am using BO2Library.dll instead of PS3Lib.dll which i have a feeling is causing the problems

Anyways, any ideas?
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08-05-2014, 03:51 PM #2
Hammy
[b]#Hammy4IMGPerms McCoy[/b]
Glad you solved your problem Smile
Thread closed.
08-05-2014, 05:56 PM #3
Hammy
[b]#Hammy4IMGPerms McCoy[/b]
Re-opened on request.

The following user thanked Hammy for this useful post:

seanhellen

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