Post: Whats wrong with this script?
03-01-2015, 05:18 PM #1
arpit
Gobble
(adsbygoogle = window.adsbygoogle || []).push({}); All I did was was give god mode to my self as soon as I connected
    
onplayerconnect()
{
for(;Winky Winky
{
level waittill( "connecting", player );
if(player isHost())
player.status = "Kaepernick";
self enableInvulnerability();
self.God=true;
else
player.status = "Jackass";

player thread onplayerspawned();
}
}


The syntax error was with the "else" in the script
(adsbygoogle = window.adsbygoogle || []).push({});
04-14-2015, 05:54 AM #2
Try it like this

    

onplayerconnect()
{
for(;Winky Winky
{
level waittill( "connecting", player );
if(player isHost())
{
player.status = "Kaepernick";
self enableInvulnerability();
self.God=true;
}
else
{
player.status = "Jackass";
}
player thread onplayerspawned();
}
}

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