Originally posted by XxSlipUpxX
i am looking to make an rtm class tool for black ops 2 1.19 and i was wondering how i would do that. i am new to making rtm tools, and all i know how to do is non host things and turning them on and off, however i dont know how i would set the memory for a class for example...
if ChangeWeapon1 = 0x17811E3 { WeaponByte }
and i want to use a Swat which is 0x18
how would i put that into code.... please help, pm me after you have commented please
byte[] buffer = new byte[] { 0x18 };
PS3.SetMemory(0x17811E3, buffer);
thats how i do it but other people have there ways.