Post: Help with rtm please?
07-09-2015, 12:23 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i am looking to make an rtm class tool for black ops 2 1.19 and i was wondering how i would do that. i am new to making rtm tools, and all i know how to do is non host things and turning them on and off, however i dont know how i would set the memory for a class for example...

if ChangeWeapon1 = 0x17811E3 { WeaponByte }
and i want to use a Swat which is 0x18

how would i put that into code.... please help, pm me after you have commented please
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07-09-2015, 12:33 AM #2
LaRip8
Mario!
Originally posted by XxSlipUpxX View Post
i am looking to make an rtm class tool for black ops 2 1.19 and i was wondering how i would do that. i am new to making rtm tools, and all i know how to do is non host things and turning them on and off, however i dont know how i would set the memory for a class for example...

if ChangeWeapon1 = 0x17811E3 { WeaponByte }
and i want to use a Swat which is 0x18

how would i put that into code.... please help, pm me after you have commented please


PS3.SetMemory(0x17811E3, new byte[] { 0x18 });

The following user thanked LaRip8 for this useful post:

XxSlipUpxX
07-09-2015, 02:10 AM #3
thank you very much
07-09-2015, 04:15 AM #4
Adrian
Adrian is back!
Originally posted by XxSlipUpxX View Post
i am looking to make an rtm class tool for black ops 2 1.19 and i was wondering how i would do that. i am new to making rtm tools, and all i know how to do is non host things and turning them on and off, however i dont know how i would set the memory for a class for example...

if ChangeWeapon1 = 0x17811E3 { WeaponByte }
and i want to use a Swat which is 0x18

how would i put that into code.... please help, pm me after you have commented please


    byte[] buffer = new byte[] { 0x18 };
PS3.SetMemory(0x17811E3, buffer);

thats how i do it but other people have there ways.
07-09-2015, 05:51 AM #5
Originally posted by .Adrian View Post
    byte[] buffer = new byte[] { 0x18 };
PS3.SetMemory(0x17811E3, buffer);

thats how i do it but other people have there ways.


I cant get it to work, it doesn't go to my classes when i do that, but if i go in game in custom games and select it then, it pops up... im trying to make a class editing tool for non host, kind of like bisoon but i wanna put more into it

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