Originally posted by Adrian.
To make the EBOOT load the menu you have to use a EBOOT resigner to make the EBOOT load the sprx.
Yes I know that and then after I decrypted I use sprx elf builder but that's the part I get confused at, what do I rename it to where it says "MyPlugin" because you're supposed to change "MyPlugin" to the SPRX Plugin Name ? "/dev_hdd0/tmp/PLUGINNAME.sprx" but when I go to filezilla dev_hdd0/tmp/ there's a folder for desire engine because it has all the call of duty games menus so the sprx file its in the folder ( tmp/ Desire Engine / "all the call of duty games with their separate files EX: aw.sprx , bo1.sprx, bo2.sprx, etc..") should I put the name of the file its in or the sprx name as the plugin