if(timer1.Enabled == true)
{
timer1.Stop();
}
else
{
timer1.Start();
}
{
base.Name = this.textBox1.Text;
int num = new Random().Next(0, 9);
PS3.SetMemory(0x026C0658, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x026c067f, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
}
if(timer1.Enabled == true)
{
timer1.Stop();
}
else
{
timer1.Start();
}
{
base.Name = this.textBox1.Text;
int num = new Random().Next(0, 9);
PS3.SetMemory(0x026C0658, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
PS3.SetMemory(0x026c067f, Encoding.ASCII.GetBytes("^" + num.ToString() + base.Name + "\0"));
}
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