Post: Black Ops 2 | Mod Menu Question
01-12-2016, 06:00 PM #1
Blessings
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys, Blessings here...

I am getting tired of making RTM Tools and want to make some mod menus.

Have any suggestions on what's programs I should use to get started?
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01-12-2016, 06:02 PM #2
Kam
Investor - Future Millionaire
Originally posted by Blessings View Post
Hey guys, Blessings here...

I am getting tired of making RTM Tools and want to make some mod menus.

Have any suggestions on what's programs I should use to get started?


You've got 2 choices when it comes to Black Ops 2: GSC or SPRX. GSC is much easier since you can just use GSC Studio to make it and the language itself isn't that hard.
01-12-2016, 06:04 PM #3
Blessings
Do a barrel roll!
Originally posted by Kam View Post
You've got 2 choices when it comes to Black Ops 2: GSC or SPRX. GSC is much easier since you can just use GSC Studio to make it and the language itself isn't that hard.


So, GSC is easier and easier to learn.. What about the comparison between the two? Is SPRX better though? Less bugs or what...
01-12-2016, 06:05 PM #4
Kam
Investor - Future Millionaire
Originally posted by Blessings View Post
So, GSC is easier and easier to learn.. What about the comparison between the two? Is SPRX better though? Less bugs or what...


You'll have to check on that. GSC Menus are more popular if you look across YouTube and the GSC Section. There is only one SPRX on NGU to my knowledge for BO2 and that is Jericho Engine. I'm not very advanced in SPRX and GSC, so I am sorry I couldn't be of much help :p
01-12-2016, 06:06 PM #5
edub
Are you high?
Many mod menus are written using GSC (Game Script Code).

GSC Studio is by far the best way of making GSC menus, as you can inject quick and easy and test out your functions.

GSC Studio by iMCSx can be found You must login or register to view this content.
01-12-2016, 06:16 PM #6
edub
Are you high?
Originally posted by Blessings View Post
So, GSC is easier and easier to learn.. What about the comparison between the two? Is SPRX better though? Less bugs or what...


SPRX is written in C++ and it may/may not be harder to find functions (because the majority of the community does GSC). GSC is sort-of like a mixture of different languages. As far as I'm aware I don't think SPRX is more stable than GSC (but hey, I'm not an expert here), but GSC is already pretty stable. Just add in an Overflow Fix and you'll be fine Smile
01-12-2016, 06:26 PM #7
Blessings
Do a barrel roll!
Originally posted by Kam View Post
You'll have to check on that. GSC Menus are more popular if you look across YouTube and the GSC Section. There is only one SPRX on NGU to my knowledge for BO2 and that is Jericho Engine. I'm not very advanced in SPRX and GSC, so I am sorry I couldn't be of much help :p


Thanks anyways!
01-12-2016, 06:28 PM #8
Blessings
Do a barrel roll!
Originally posted by edub View Post
Many mod menus are written using GSC (Game Script Code).

GSC Studio is by far the best way of making GSC menus, as you can inject quick and easy and test out your functions.

GSC Studio by iMCSx can be found You must login or register to view this content.


I don't have a JB PS3.. I just want to make mod menus :P

Thanks for that GSC Studio... Any recommended tutorial series to make a nice menu?
01-12-2016, 06:35 PM #9
XxBlud23xX
< ^ > < ^ >
Originally posted by Blessings View Post
I don't have a JB PS3.. I just want to make mod menus :P

Thanks for that GSC Studio... Any recommended tutorial series to make a nice menu?


Get a jailbreak, it's a lot funner to make stuff no one has seen before.
01-12-2016, 07:09 PM #10
edub
Are you high?
Originally posted by Blessings View Post
I don't have a JB PS3.. I just want to make mod menus :P

Thanks for that GSC Studio... Any recommended tutorial series to make a nice menu?


There's one on YouTube for advanced users if you think you're up to it :p. Just search like "How to make a BO2 GSC Menu" or something of that nature. The thumbnail, if I remember correctly, has a Ballista in it. Not 100% sure though.

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