Originally posted by Mewtwo
The zombies are stronger because Richtofen is now in full control of the zombies after the events of Nuketown thats why on die rise some zombies on round one take two stabs as they have a blue element in their chest too.. probably why we have perma jugg now for balancing of game style. the round switches after running area to area to stop people doing everything in round one. it makes the game too easy and yes i know you can use this for a round skipping advantage and it does need to be fixed for a more balanced game style. This is by far the best zombie experience i have played since w@w due to the immense changes that have been implemented and there are always going to be bugs and glitches.. its just normal. i have also blamed treyarch and such in the past for this and that but the simple philosophy is.. if you dont like it.. dont play it.
No, the reason why the zombies are stronger and take 2 stabs (and btw it's not all zombies that take 2 stabs on round 1 in Die Rise.) All that fancy battle gear that those zombies wear, I'm assuming they got STAB VESTS on, hence it takes 2 stabs on certain zombies on round 1 and some it doesn't, don't believe try it yourself, find a soldier type zombie and see if he goes down with a single knife hit, he won't.
---------- Post added at 08:24 AM ---------- Previous post was at 08:18 AM ----------
Originally posted by timmyg52
I DON'T KNOW IF ANYONE ELSE HAS NOTICED, BUT THE ZOMBIES REACH HAS INCREASED BY 10 FOLD. PLUS THE ADDED DAMAGE THAT THEY INFLICT. NOT TO MENTION THAT YOU CAN JUST RUN FROM TOWN TO TOWN, NEVER FIRE A BULLET AND THE ROUND WILL SWITCH. i HAD ONLY 75 KILLS @ ROUND 12. ALL THESE CHANGES JUST TO FIX A COUPLE OF GLITCHES!!!!! THEY CANT EVEN DO THAT RIGHT. TRANSIT AND NUKETOWN, IN MY OPINION, HAS BECOME AN ABORTION!!!!!! THANKS GAYARC YOU CAN TAKE MY $120.00 DONATION AND SHOVE IT WHERE THE SUN DON'T SHINE................
I agree with you here, what a horrible experience to find the zombies dying, but I did find this out on solo Tranzit yesterday: I kept 2 zombies alive at the end of round 1 to do all my stuff I needed, and they kept trying to spawn after me like normal. I only did this once last night and will be doing it again today to see if you can still do all your stuff on round 1 still.
Also, the thing that really pissed me off is that I noticed that the Denzins (or however you spell their names), take ALOT longer to pop out of the ground to grab you so you can teleport, I didn't notice the change when power was off, but when it was on it made a big difference ><
---------- Post added at 10:55 AM ---------- Previous post was at 08:24 AM ----------
Ok, I can confirm that; your zombies won't die on you at round 1 IF you have 2 of them, I know 1 zombie won't work I dunno about anymore than 2, but I've just bought semtex, claymores, galvaknuckles, monkey bombs, put power on, pack a punched my 2 weapons, got my perks and got the Jet Gun. I'm now at farm ready for a long session, this was done in solo on Xbox.