Post: Partial Enum Dump
09-05-2015, 02:22 AM #1
SC58
Former Staff
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Here is a lot of enum's i dumped off the beta, Most of these should be the same once the game comes out if not try and find out whats what when the time comes but feel free to post ones i did not post or feel free to correct me of the value if i did the wrong ones on some Smile

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enum PresencePrimary
{
PRESENCE_PRIMARY_UNKNOWN = -1,
PRESENCE_PRIMARY_OFFLINE = 0,
PRESENCE_PRIMARY_ONLINE = 1,
PRESENCE_PRIMARY_LOCAL = 2,
PRESENCE_PRIMARY_TITLE = 3,
PRESENCE_PRIMARY_AWAY = 4,
PRESENCE_PRIMARY_BLOCKED = 5,
};

enum PresenceActivity
{
PRESENCE_ACTIVITY_MENU_FIRST = 0,
PRESENCE_ACTIVITY_UNKNOWN = 0,
PRESENCE_ACTIVITY_OFFLINE = 0,
PRESENCE_ACTIVITY_ONLINE_NOT_IN_TITLE = 1,
PRESENCE_ACTIVITY_MENU_INLOBBY = 2,
PRESENCE_ACTIVITY_MENU_LOOKING_FOR_PARTY = 3,
PRESENCE_ACTIVITY_MENU_LOOKING_FOR_PLAYERS = 4,
PRESENCE_ACTIVITY_MENU_LOCAL = 5,
PRESENCE_ACTIVITY_MENU_START = 6,
PRESENCE_ACTIVITY_IN_TITLE = 7,
PRESENCE_ACTIVITY_NOT_IN_TITLE = 8,
PRESENCE_ACTIVITY_MENU_LAST = 15,
PRESENCE_ACTIVITY_CP_FIRST = 16,
PRESENCE_ACTIVITY_CP_PLAYING_COOP_ON_MAP = 17,
PRESENCE_ACTIVITY_CP_PLAYING_SOLO_ON_MAP = 18,
PRESENCE_ACTIVITY_CP_PLAYING_COOP_IN_SAFEHOUSE = 19,
PRESENCE_ACTIVITY_CP_PLAYING_SOLO_IN_SAFEHOUSE = 20,
PRESENCE_ACTIVITY_CP_IN_LOBBY = 21,
PRESENCE_ACTIVITY_CP_WATCHING_FILM = 22,
PRESENCE_ACTIVITY_CP_LOOKING_FOR_PARTY = 23,
PRESENCE_ACTIVITY_CP_LOOKING_FOR_PLAYERS = 24,
PRESENCE_ACTIVITY_CP_PLAYING_LOCAL = 25,
PRESENCE_ACTIVITY_CP_LAST = 31,
PRESENCE_ACTIVITY_MP_FIRST = 32,
PRESENCE_ACTIVITY_MP_PLAYING_GMODE_ON_MAP = 33,
PRESENCE_ACTIVITY_MP_IN_LOBBY = 34,
PRESENCE_ACTIVITY_MP_WATCHING_FILM = 35,
PRESENCE_ACTIVITY_MP_LOOKING_FOR_PARTY = 36,
PRESENCE_ACTIVITY_MP_LOOKING_FOR_PLAYERS = 37,
PRESENCE_ACTIVITY_MP_PLAYING_LOCAL = 38,
PRESENCE_ACTIVITY_MP_LAST = 47,
PRESENCE_ACTIVITY_ZM_FIRST = 48,
PRESENCE_ACTIVITY_ZM_PLAYING_MAP_ON_ROUND = 49,
PRESENCE_ACTIVITY_ZM_IN_LOBBY = 50,
PRESENCE_ACTIVITY_ZM_WATCHING_FILM = 51,
PRESENCE_ACTIVITY_ZM_LOOKING_FOR_PARTY = 52,
PRESENCE_ACTIVITY_ZM_LOOKING_FOR_PLAYERS = 53,
PRESENCE_ACTIVITY_ZM_PLAYING_LOCAL = 54,
PRESENCE_ACTIVITY_ZM_LAST = 63,
PRESENCE_ACTIVITY_LAST = 64,
};

enum PresenceCtx
{
PRESENCE_CTX_MENU_FIRST = 0,
PRESENCE_CTX_UNKNOWN = 0,
PRESENCE_CTX_MENU_MODE_SELECT = 1,
PRESENCE_CTX_MENU_START = 2,
PRESENCE_CTX_MENU_NOT_ACTIVE = 3,
PRESENCE_CTX_MENU_LAST = 15,
PRESENCE_CTX_CP_FIRST = 16,
PRESENCE_CTX_CP_MAIN_MENU = 17,
PRESENCE_CTX_CP_PRIVATE_GAME = 18,
PRESENCE_CTX_CP_PUBLIC_MATCH = 19,
PRESENCE_CTX_CP_THEATER = 20,
PRESENCE_CTX_CP_LAST = 31,
PRESENCE_CTX_MP_FIRST = 32,
PRESENCE_CTX_MP_MAIN_MENU = 33,
PRESENCE_CTX_MP_CUSTOM_GAMES = 34,
PRESENCE_CTX_MP_PUBLIC_MATCH = 35,
PRESENCE_CTX_MP_THEATER = 36,
PRESENCE_CTX_MP_LAST = 47,
PRESENCE_CTX_ZM_FIRST = 48,
PRESENCE_CTX_ZM_MAIN_MENU = 49,
PRESENCE_CTX_ZM_PRIVATE_GAME = 50,
PRESENCE_CTX_ZM_PUBLIC_MATCH = 51,
PRESENCE_CTX_ZM_THEATER = 52,
PRESENCE_CTX_ZM_LAST = 63,
PRESENCE_CTX_LAST = 64,
};

enum PresenceFilter
{
PRESENCE_FILTER_ALL = 0,
PRESENCE_FILTER_ONLINE_AND_NOT_IN_TITLE = 1,
PRESENCE_FILTER_ONLINE_AND_IN_TITLE = 2,
PRESENCE_FILTER_ONLINE = 3,
PRESENCE_FILTER_CACHED = 255,
};

enum PresenceSorting
{
PRESENCE_SORTING_UNSORTED = 0,
PRESENCE_SORTING_ONLINE_MOST_RECENT = 1,
PRESENCE_SORTING_ALPHABETICAL = 2,
};

enum GroupMenu
{
GROUP_MENU_DEFAULT = 0,
GROUP_MENU_HOME = 0,
GROUP_MENU_ROSTER = 1,
GROUP_MENU_BADGES = 2,
GROUP_MENU_LEADERBOARD = 3,
GROUP_MENU_SHARE = 4,
GROUP_MENU_ADMIN = 5,
GROUP_MENU_COUNT = 6,
};

enum GroupMemberStatus
{
GROUP_MEMBER_STATUS_NONE = 0,
GROUP_MEMBER_STATUS_MEMBER = 1,
GROUP_MEMBER_STATUS_ADMIN = 2,
GROUP_MEMBER_STATUS_OWNER = 3,
};

enum GroupPrivacy
{
GROUP_PRIVACY_PUBLIC = 0,
GROUP_PRIVACY_PRIVATE = 1,
GROUP_PRIVACY_COUNT = 2,
};

enum GroupApplicationState
{
GROUP_APPLICATION_STATE_NONE = 0,
GROUP_APPLICATION_STATE_PENDING = 1,
GROUP_APPLICATION_STATE_REJECTED = 2,
GROUP_APPLICATION_STATE_WITHDRAWN = 3,
};

enum GroupBufferType
{
GROUP_BUFFER_TYPE_SELF = 0,
GROUP_BUFFER_TYPE_OTHER = 1,
GROUP_BUFFER_TYPE_RECOMMENDED = 2,
GROUP_BUFFER_TYPE_SEARCH = 3,
GROUP_BUFFER_TYPE_COUNT = 4,
GROUP_BUFFER_TYPE_FIRST = 0,
GROUP_BUFFER_TYPE_INVALID = 4,
};

enum LobbyClientType
{
LOBBY_CLIENT_TYPE_INVALID = -1,
LOBBY_CLIENT_TYPE_ALL = 0,
LOBBY_CLIENT_TYPE_LOCAL = 1,
LOBBY_CLIENT_TYPE_REMOTE = 2,
};

enum LobbyType
{
LOBBY_TYPE_INVALID = -1,
LOBBY_TYPE_PRIVATE = 0,
LOBBY_TYPE_GAME = 1,
LOBBY_TYPE_COUNT = 2,
LOBBY_TYPE_FIRST = 0,
LOBBY_TYPE_LAST = 1,
};

enum LobbyModule
{
LOBBY_MODULE_INVALID = -1,
LOBBY_MODULE_HOST = 0,
LOBBY_MODULE_CLIENT = 1,
LOBBY_MODULE_COUNT = 2,
LOBBY_MODULE_FIRST = 0,
LOBBY_MODULE_LAST = 1,
LOBBY_MODULE_PEER_TO_PEER = 3,
};

enum LobbyMode
{
LOBBY_MODE_INVALID = -1,
LOBBY_MODE_PUBLIC = 0,
LOBBY_MODE_CUSTOM = 1,
LOBBY_MODE_THEATER = 2,
LOBBY_MODE_ARENA = 3,
LOBBY_MODE_COUNT = 4,
};

enum LobbyNetworkMode
{
LOBBY_NETWORKMODE_INVALID = -1,
LOBBY_NETWORKMODE_LOCAL = 0,
LOBBY_NETWORKMODE_LAN = 1,
LOBBY_NETWORKMODE_LIVE = 2,
LOBBY_NETWORKMODE_COUNT = 3,
};

enum PartyPrivacy
{
PARTY_PRIVACY_OPEN = 0,
PARTY_PRIVACY_FRIENDS_ONLY = 1,
PARTY_PRIVACY_INVITE_ONLY = 2,
PARTY_PRIVACY_CLOSED = 3,
PARTY_PRIVACY_COUNT = 4,
};

enum LobbyJoinable
{
LOBBY_JOINABLE_NO_NOT_IN_LOBBY = 0,
LOBBY_JOINABLE_YES = 1,
LOBBY_JOINABLE_YES_FRIENDS_ONLY = 2,
LOBBY_JOINABLE_NO_PARTY_PRIVACY_INVITE_ONLY = 3,
LOBBY_JOINABLE_NO_PARTY_PRIVACY_CLOSED = 4,
LOBBY_JOINABLE_NO_PARTY_FULL = 5,
LOBBY_JOINABLE_NO_GAME_FULL = 6,
LOBBY_JOINABLE_NO_PLAYING_LOCAL = 7,
LOBBY_JOINABLE_COUNT = 8,
};

enum LobbyMainMode
{
LOBBY_MAINMODE_INVALID = -1,
LOBBY_MAINMODE_CP = 0,
LOBBY_MAINMODE_MP = 1,
LOBBY_MAINMODE_ZM = 2,
LOBBY_MAINMODE_COUNT = 3,
};

enum LobbyHostType
{
LOBBY_HOSTTYPE_INVALID = -1,
LOBBY_HOSTTYPE_P2P = 0,
LOBBY_HOSTTYPE_DEDICATED = 1,
LOBBY_HOSTTYPE_COUNT = 2,
};

enum LobbyMapVote
{
LOBBY_MAPVOTE_INVALID = -1,
LOBBY_MAPVOTE_NONE = 0,
LOBBY_MAPVOTE_NEXT = 1,
LOBBY_MAPVOTE_PREVIOUS = 2,
LOBBY_MAPVOTE_RANDOM = 3,
};

enum LobbyProcessComplete
{
LOBBY_PROCESS_COMPLETE_INVALID = -1,
LOBBY_PROCESS_COMPLETE_SUCCESS = 0,
LOBBY_PROCESS_COMPLETE_FAILURE = 1,
LOBBY_PROCESS_COMPLETE_ERROR = 2,
};

enum LobbyDisconnectClient
{
LOBBY_DISCONNECT_CLIENT_INVALID = -1,
LOBBY_DISCONNECT_CLIENT_DROP = 0,
LOBBY_DISCONNECT_CLIENT_KICK = 1,
};

enum LiveUserState
{
LIVE_USER_INVALID = -1,
LIVE_USER_SIGNED_IN = 0,
LIVE_USER_SIGNED_OUT = 1,
LIVE_USER_COUNT = 2,
};

enum SessionStatus
{
SESSION_STATUS_INVALID = -1,
SESSION_STATUS_IDLE = 0,
SESSION_STATUS_JOIN = 1,
SESSION_STATUS_MERGE = 2,
SESSION_STATUS_MIGRATE = 3,
SESSION_STATUS_COUNT = 4,
};

enum QueryID
{
QUERYID_SEARCH_SESSIONS_INVALID = 0,
QUERYID_SEARCH_SESSIONS_BY_PLAYLIST_VERSION = 1,
QUERYID_SEARCH_SESSIONS_ALL = 2,
QUERYID_SEARCH_SESSION_BY_GAME_SECURITY_ID = 3,
QUERYID_SEARCH_SESSION_DEDICATED = 4,
QUERYID_SEARCH_SESSION_DEDICATED_PARKED = 5,
};

enum ShowInMatchmaking
{
SHOW_IN_MATCHMAKING_FALSE = 0,
SHOW_IN_MATCHMAKING_TRUE = 1,
};

enum LaunchGameState
{
LAUNCH_GAME_STATE_START = 0,
LAUNCH_GAME_STATE_PUMP = 1,
LAUNCH_GAME_STATE_CLEAR = 2,
LAUNCH_GAME_STATE_COUNT = 3,
};

enum LobbyOnlineState
{
LOBBY_ONLINE_STATE_IDLE = 0,
LOBBY_ONLINE_STATE_ACTIVE = 1,
LOBBY_ONLINE_STATE_CREATE = 2,
LOBBY_ONLINE_STATE_UPDATE = 3,
LOBBY_ONLINE_STATE_DELETE = 4,
LOBBY_ONLINE_STATE_ERROR = 5,
};

enum LobbyOnlineUpdateEventType
{
LOBBY_ONLINE_UPDATE_PUMP = 0,
LOBBY_ONLINE_UPDATE_SUCCESS = 1,
LOBBY_ONLINE_UPDATE_ERROR = 2,
};

enum SessionActive
{
SESSION_INACTIVE = 0,
SESSION_KEEP_ALIVE = 1,
SESSION_ACTIVE = 2,
};

enum SessionDirty
{
SESSION_DIRTY_STATE = 1,
SESSION_DIRTY_UI = 2,
SESSION_DIRTY_CLIENT_LIST = 4,
};

enum DurangoSessionJoinRestriction
{
// NULL
};

enum JoinType
{
JOIN_TYPE_NORMAL = 0,
JOIN_TYPE_PLAYLIST = 1,
JOIN_TYPE_FRIEND = 2,
JOIN_TYPE_INVITE = 3,
JOIN_TYPE_PARTY = 4,
JOIN_TYPE_COUNT = 5,
};

enum JoinResult
{
JOIN_RESULT_INVALID = 0,
JOIN_RESULT_SUCCESS = 1,
JOIN_RESULT_CONNECT_TO_HOST_FAILURE = 2,
JOIN_RESULT_PROBE_SEND_FAILURE = 3,
JOIN_RESULT_PROBE_TIMEOUT = 4,
JOIN_RESULT_PROBE_INVALID_LOBBY = 5,
JOIN_RESULT_PROBE_INVALID_INFO = 6,
JOIN_RESULT_PROBE_RESULT_INVALID = 7,
JOIN_RESULT_INVALID_LOBBY = 8,
JOIN_RESULT_SEND_AGREEMENT_REQUEST_FAILED = 9,
JOIN_RESULT_HANDSHAKE_WINDOW_EXPIRED = 10,
JOIN_RESULT_AGREEMENT_WINDOW_EXPIRED = 11,
JOIN_RESULT_JOIN_DISABLED = 12,
JOIN_RESULT_JOIN_ALREADY_IN_PROGRESS = 13,
JOIN_RESULT_NOT_JOINABLE_NOT_HOSTING = 14,
JOIN_RESULT_NOT_JOINABLE_NOT_IDLE = 15,
JOIN_RESULT_NOT_JOINABLE_CLOSED = 16,
JOIN_RESULT_NOT_JOINABLE_INVITE_ONLY = 17,
JOIN_RESULT_NOT_JOINABLE_FRIENDS_ONLY = 18,
JOIN_RESULT_LOBBY_FULL = 19,
JOIN_RESULT_NETWORK_MODE_MISMATCH = 20,
JOIN_RESULT_MISMATCH_PLAYLISTID = 21,
JOIN_RESULT_MISMATCH_PLAYLIST_VERSION_TO_NEW = 22,
JOIN_RESULT_MISMATCH_PLAYLIST_VERSION_TO_OLD = 23,
JOIN_RESULT_MISMATCH_PROTOCOL_VERSION = 24,
JOIN_RESULT_MISMATCH_NETFIELD_CHECKSUM = 25,
JOIN_RESULT_MISMATCH_FFOTD_VERSION_TO_NEW = 26,
JOIN_RESULT_MISMATCH_FFOTD_VERSION_TO_OLD = 27,
JOIN_RESULT_MIGRATE_IN_PROGRESS = 28,
JOIN_RESULT_COULD_NOT_RESERVE = 29,
JOIN_RESPONSE_COUNT = 30,
};

enum LobbyTaskType
{
LOBBYTASK_TYPE_HOST_CREATE = 0,
LOBBYTASK_TYPE_HOST_ADDLOCAL = 1,
LOBBYTASK_TYPE_HOST_END = 2,
LOBBYTASK_TYPE_HOST_SEARCH = 3,
LOBBYTASK_TYPE_HOST_ADVERTISE = 4,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONCREATE = 5,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONSETACTIVITY = 6,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONUPDATE = 7,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONINVITE = 8,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONGETSESSIONINFO = 9,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONGETINVITEINFO = 10,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONLEAVE = 11,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONSEARCH = 12,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONJOIN = 13,
LOBBYTASK_TYPE_HOST_PLATFORMSESSIONDURANGOJOINRESTRICTION = 14,
LOBBYTASK_TYPE_HOST_GAMERTAGSTOXUIDS = 15,
LOBBYTASK_TYPE_CLIENT_END = 16,
LOBBYTASK_TYPE_CLIENT_LAUNCH_GAME = 17,
LOBBYTASK_TYPE_COUNT = 18,
};

enum LobbyTaskState
{
LOBBYTASK_IDLE = 0,
LOBBYTASK_HOSTCREATE_PENDING = 1,
LOBBYTASK_HOSTCREATE_DWNET = 2,
LOBBYTASK_HOSTCREATE_SESSION = 3,
LOBBYTASK_HOSTEND_PENDING = 4,
LOBBYTASK_HOSTEND_ONLINE = 5,
LOBBYTASK_HOSTEND_DISCONNECT = 6,
LOBBYTASK_HOSTEND_COOLOFF = 7,
LOBBYTASK_HOSTEND_SHUTDOWN = 8,
LOBBYTASK_HOSTSEARCH_PENDING = 9,
LOBBYTASK_HOSTSEARCH_INPROGRESS = 10,
LOBBYTASK_HOSTSEARCH_BEGINJOIN = 11,
LOBBYTASK_HOSTSEARCH_JOINING = 12,
LOBBYTASK_HOSTADVERTISE_PENDING = 13,
LOBBYTASK_HOSTADVERTISE_INPROGRESS = 14,
LOBBYTASK_HOSTPLATFORMSESSIONCREATE = 15,
LOBBYTASK_HOSTPLATFORMSESSIONUPDATE = 16,
LOBBYTASK_HOSTPLATFORMSESSIONINVITE = 17,
LOBBYTASK_HOSTPLATFORMSESSIONGETSESSIONINFO = 18,
LOBBYTASK_HOSTPLATFORMSESSIONGETINVITEINFO = 19,
LOBBYTASK_HOSTPLATFORMSESSIONLEAVE = 20,
LOBBYTASK_HOSTPLATFORMSESSIONSEARCH = 21,
LOBBYTASK_HOSTPLATFORMSESSIONJOIN = 22,
LOBBYTASK_HOSTPLATFORMSESSIONSETDURANGOJOINRESTRICTION = 23,
LOBBYTASK_HOSTGAMERTAGSTOXUIDS = 24,
LOBBYTASK_CLIENTEND_PENDING = 25,
LOBBYTASK_CLIENTEND_DISCONNECT = 26,
LOBBYTASK_CLIENTEND_COOLOFF = 27,
LOBBYTASK_CLIENTEND_SHUTDOWN = 28,
LOBBYTASK_HOSTLAUNCH_INIT = 29,
LOBBYTASK_HOSTLAUNCH_PUMP = 30,
LOBBYTASK_HOSTLAUNCH_PRELOAD = 31,
LOBBYTASK_HOSTLAUNCH_GO = 32,
LOBBYTASK_CLIENTLAUNCH_INIT = 33,
LOBBYTASK_CLIENTLAUNCH_PUMP = 34,
LOBBYTASK_CLIENTLAUNCH_GO = 35,
LOBBYTASK_SUCCESS = 36,
LOBBYTASK_FAILURE = 37,
};

enum dvarType_t
{
DVAR_TYPE_INVALID = 0,
DVAR_TYPE_BOOL = 1,
DVAR_TYPE_FLOAT = 2,
DVAR_TYPE_FLOAT_2 = 3,
DVAR_TYPE_FLOAT_3 = 4,
DVAR_TYPE_FLOAT_4 = 5,
DVAR_TYPE_INT = 6,
DVAR_TYPE_ENUM = 7,
DVAR_TYPE_STRING = 8,
DVAR_TYPE_COLOR = 9,
DVAR_TYPE_INT64 = 10,
DVAR_TYPE_UINT64 = 11,
DVAR_TYPE_LINEAR_COLOR_RGB = 12,
DVAR_TYPE_COLOR_XYZ = 13,
DVAR_TYPE_COLOR_LAB = 14,
DVAR_TYPE_SESSIONMODE_BASE_DVAR = 15,
DVAR_TYPE_COUNT = 16,
};

enum UIVisibilityBit
{
BIT_HUD_VISIBLE = 0,
BIT_WEAPON_HUD_VISIBLE = 1,
BIT_G_COMPASS_SHOW_ENEMIES = 2,
BIT_RADAR_CLIENT = 3,
BIT_NEMESIS_KILLCAM = 4,
UI_CLIENT_HIGHEST_VISIBILITY_BIT = 4,
BIT_FINAL_KILLCAM = 5,
BIT_ROUND_END_KILLCAM = 6,
BIT_RADAR_ALLIES = 7,
BIT_RADAR_AXIS = 8,
BIT_ENABLE_POPUPS = 9,
BIT_BOMB_TIMER = 10,
BIT_BOMB_TIMER_A = 11,
BIT_BOMB_TIMER_B = 12,
BIT_AMMO_COUNTER_HIDE = 13,
BIT_HUD_HARDCORE = 14,
BIT_DRAW_SPECTATOR_MESSAGES = 15,
BIT_DISABLE_INGAME_MENU = 16,
BIT_GAME_ENDED = 17,
BIT_OVERTIME = 18,
UI_CLIENT_AND_MATCH_HIGHEST_VISIBILITY_BIT = 18,
BIT_DEMO_CAMERA_MODE_THIRDPERSON = 19,
BIT_DEMO_CAMERA_MODE_MOVIECAM = 20,
BIT_DEMO_ALL_GAME_HUD_HIDDEN = 21,
BIT_DEMO_HUD_HIDDEN = 22,
BIT_IN_KILLCAM = 23,
BIT_SELECTING_LOCATION = 24,
BIT_IS_FLASH_BANGED = 25,
BIT_UI_ACTIVE = 26,
BIT_SPECTATING_CLIENT = 27,
BIT_IS_SCOPED = 28,
BIT_IN_VEHICLE = 29,
BIT_IN_GUIDED_MISSILE = 30,
BIT_IS_FUEL_WEAPON = 31,
BIT_SELECTING_LOCATIONAL_KILLSTREAK = 32,
BIT_IS_DEMO_PLAYING = 33,
BIT_IS_DEMO_MOVIE_RENDERING = 34,
BIT_ADS_JAVELIN = 35,
BIT_EXTRACAM_ON = 36,
BIT_EXTRACAM_ACTIVE = 37,
BIT_EXTRACAM_STATIC = 38,
BIT_TEAM_FREE = 39,
BIT_TEAM_ALLIES = 40,
BIT_TEAM_AXIS = 41,
BIT_TEAM_SPECTATOR = 42,
BIT_COMPASS_VISIBLE = 43,
BIT_HUD_SHOWOBJICONS = 44,
BIT_SCOREBOARD_OPEN = 45,
BIT_POPUPS_VISIBLE = 46,
BIT_HUD_OBITUARIES = 47,
BIT_POF_SPEC_ALLOW_FREELOOK = 48,
BIT_POF_FOLLOW = 49,
BIT_IN_REMOTE_KILLSTREAK_STATIC = 50,
BIT_EMP_ACTIVE = 51,
BIT_TOTAL_COVERAGE_ACTIVE = 52,
BIT_COUNTER_UAV_ACTIVE = 53,
BIT_IS_THIRD_PERSON = 54,
BIT_PLAYER_DEAD = 55,
BIT_IN_REMOTE_MISSILE = 56,
BIT_IS_PLAYER_ZOMBIE = 57,
BIT_IS_PLAYER_IN_AFTERLIFE = 58,
BIT_CAMERA_ANIM_HIDING_HUD = 59,
BIT_MIGRATING_HOST = 60,
UI_VISIBILITY_BIT_COUNT = 61,
};

enum ObjectiveTypes
{
OBJECTIVE_TYPE_INVALID = -1,
OBJECTIVE_TYPE_WAYPOINT = 0,
OBJECTIVE_TYPE_3DPROMPT = 1,
OBJECTIVE_TYPE_NOINDICATOR = 2,
OBJECTIVE_TYPE_WOUNDED_SOLDIER = 3,
OBJECTIVE_TYPE_COUNT = 4,
};

enum WeaponFireEvent
{
WEAPON_EVENT_CHANGE = 0,
WEAPON_EVENT_FIRING = 1,
WEAPON_EVENT_FIRED = 2,
WEAPON_EVENT_CANCELLED = 3,
};

enum WoundedSoldierType
{
WOUNDED_SOLDIER_TYPE_MINOR = 0,
WOUNDED_SOLDIER_TYPE_MEDIUM = 1,
WOUNDED_SOLDIER_TYPE_SEVERE = 2,
WOUNDED_SOLDIER_TYPE_CRITICAL = 3,
WOUNDED_SOLDIER_TYPE_COUNT = 4,
};

enum RocketLauncherTargetStatesFlags
{
ROCKET_LAUNCHER_TARGET_FOUND = 0,
ROCKET_LAUNCHER_TARGET_LOCKING = 1,
ROCKET_LAUNCHER_TARGET_LOCKED = 2,
ROCKET_LAUNCHER_TARGET_OUT_OF_RANGE = 3,
};

enum BleedOutStateFlags
{
BLEEDOUT_STATE_FLAG_BLEEDING_OUT = 0,
BLEEDOUT_STATE_FLAG_BEING_REVIVED = 1,
BLEEDOUT_STATE_FLAG_CLAMPED = 2,
};

enum VehiclePartDestroyed
{
VEHICLE_PART_DESTROYED_1 = 0,
VEHICLE_PART_DESTROYED_2 = 1,
VEHICLE_PART_DESTROYED_COUNT = 2,
};

enum MissileLockedOnDirection
{
MISSILE_LOCKED_ON_DIRECTION_CENTER = 0,
MISSILE_LOCKED_ON_DIRECTION_UP = 1,
MISSILE_LOCKED_ON_DIRECTION_DOWN = 2,
MISSILE_LOCKED_ON_DIRECTION_LEFT = 3,
MISSILE_LOCKED_ON_DIRECTION_RIGHT = 4,
MISSILE_LOCKED_ON_DIRECTION_COUNT = 5,
};

enum VehicleFullscreenFilter
{
VEHICLE_FULLSCREEN_FILTER_NONE = 0,
VEHICLE_FULLSCREEN_FILTER_INFRARED = 1,
VEHICLE_FULLSCREEN_FILTER_FLIR = 2,
};

enum WeakpointWidgetStates
{
WEAKPOINT_STATE_DEFAULT = 0,
WEAKPOINT_STATE_CLOSE = 1,
WEAKPOINT_STATE_MEDIUM = 2,
WEAKPOINT_STATE_FAR = 3,
WEAKPOINT_STATE_OBSCURED = 4,
WEAKPOINT_STATE_HIDDEN = 5,
WEAKPOINT_STATE_CLOSING = 6,
};

enum EnemyTargetStates
{
ENEMY_TARGET_NONE = 0,
ENEMY_TARGET_LOCKED = 1,
ENEMY_TARGET_OUT_OF_RANGE = 2,
};

enum LUIAlignment
{
LUI_ALIGNMENT_NONE = 0,
LUI_ALIGNMENT_LEFT = 1,
LUI_ALIGNMENT_CENTER = 2,
LUI_ALIGNMENT_RIGHT = 4,
LUI_ALIGNMENT_TOP = 8,
LUI_ALIGNMENT_MIDDLE = 16,
LUI_ALIGNMENT_BOTTOM = 32,
LUI_ALIGNMENT_SCREEN_SPACE = 64,
LUI_ALIGNMENT_HORIZONTAL_MASK = 7,
LUI_ALIGNMENT_VERTICAL_MASK = 56,
};

enum UIModelClientFieldType
{
CF_INT = 0,
CF_FLOAT = 1,
CF_COUNTER = 2,
};

enum ArmbladeLockState
{
ARMBLADE_STATE_NONE = 0,
ARMBLADE_TARGETTED = 1,
ARMBLADE_ATTACKING = 2,
};

enum CompassType
{
COMPASS_TYPE_PARTIAL = 0,
COMPASS_TYPE_FULL = 1,
COMPASS_TYPE_PARTIAL_WORLDALIGNED = 2,
};

enum bunkCollectibleSizes_e
{
COLLECTIBLE_SIZE_SMALL = 0,
COLLECTIBLE_SIZE_MEDIUM = 1,
COLLECTIBLE_SIZE_LARGE = 2,
COLLECTIBLE_SIZE_COUNT = 3,
};

enum KeyboardType
{
KEYBOARD_TYPE_NONE = 0,
KEYBOARD_TYPE_DEMO = 1,
KEYBOARD_TYPE_EMAIL = 2,
KEYBOARD_TYPE_CUSTOM_CLASS = 3,
KEYBOARD_TYPE_LEAGUES = 4,
KEYBOARD_TYPE_TWITCH_USER = 5,
KEYBOARD_TYPE_TWITCH_PASS = 6,
KEYBOARD_TYPE_TEXT_MESSAGE = 7,
KEYBOARD_TYPE_ADD_FRIEND = 8,
KEYBOARD_TYPE_REGISTRATION_INPUT_PASSWORD = 9,
KEYBOARD_TYPE_REGISTRATION_INPUT_ACCENTS = 10,
KEYBOARD_TYPE_REGISTRATION_INPUT_NUMERIC = 11,
KEYBOARD_TYPE_REGISTRATION_INPUT_ACCOUNTNAME = 12,
KEYBOARD_TYPE_NUMERIC_FIELD = 13,
KEYBOARD_TYPE_CLAN_TAG = 14,
KEYBOARD_TYPE_TWITTER_USER = 15,
KEYBOARD_TYPE_TWITTER_PASS = 16,
KEYBOARD_TYPE_PASSWORD = 17,
KEYBOARD_TYPE_REGISTER_FIRST_NAME = 18,
KEYBOARD_TYPE_REGISTER_LAST_NAME = 19,
KEYBOARD_TYPE_REGISTER_ZIP_CODE = 20,
KEYBOARD_TYPE_REGISTER_USERNAME = 21,
KEYBOARD_TYPE_REGISTER_EMAIL = 22,
KEYBOARD_TYPE_REGISTER_PASSWORD = 23,
KEYBOARD_TYPE_CONFIRM_PASSWORD = 24,
KEYBOARD_TYPE_GROUP_NAME = 25,
KEYBOARD_TYPE_GROUP_CLAN_TAG = 26,
KEYBOARD_TYPE_GROUP_DESCRIPTION = 27,
KEYBOARD_TYPE_GROUP_MESSAGE = 28,
KEYBOARD_TYPE_GROUP_LANGUAGE = 29,
KEYBOARD_TYPE_GROUP_COUNTRY = 30,
KEYBOARD_TYPE_FILESHARE_PUBLISH_NAME = 31,
KEYBOARD_TYPE_FILESHARE_PUBLISH_DESCRIPTION = 32,
KEYBOARD_TYPE_FILESHARE_PUBLISH_TAGS = 33,
KEYBOARD_TYPE_GUNSMITH = 34,
KEYBOARD_TYPE_EMBLEMS = 35,
KEYBOARD_TYPE_PAINTJOB = 36,
KEYBOARD_TYPE_TOTP = 37,
KEYBOARD_TYPE_TEAM_IDENTITY_TEAMNAME = 38,
KEYBOARD_TYPE_COUNT = 39,
};

enum Browser
{
BROWSER_TYPE_NONE = 0,
BROWSER_TYPE_ACCOUNT_LINK = 1,
BROWSER_TYPE_FULL = 2,
BROWSER_TYPE_POPUP = 3,
BROWSER_TYPE_COUNT = 4,
};

enum LbFilter
{
LB_FILTER_NONE = 0,
LB_FILTER_FRIENDS = 1,
LB_FILTER_LOBBY_MEMBERS = 2,
LB_FILTER_GROUP_MEMBERS = 3,
LB_FILTER_COUNT = 4,
};

enum LbTrackType
{
LB_TRK_ALLTIME = 0,
LB_TRK_WEEKLY = 1,
LB_TRK_MONTHLY = 2,
LB_TRK_PRESTIGE_ALLTIME = 3,
LB_TRK_PRESTIGE_WEEKLY = 4,
LB_TRK_PRESTIGE_MONTHLY = 5,
LB_TRK_DAILY = 6,
LB_TRK_PRESTIGE_DAILY = 7,
LB_TRK_COUNT = 8,
};

enum CustomizationType
{
CUSTOMIZATION_TYPE_PAINTSHOP_VIEW_LEFT = 0,
CUSTOMIZATION_TYPE_PAINTSHOP_VIEW_TOP = 1,
CUSTOMIZATION_TYPE_PAINTSHOP_VIEW_RIGHT = 2,
CUSTOMIZATION_TYPE_EMBLEM = 3,
CUSTOMIZATION_TYPE_COUNT = 4,
};

enum CustomizationScaleType
{
CUSTOMIZATION_SCALE_TYPE_FIXED = 0,
CUSTOMIZATION_SCALE_TYPE_FREE = 1,
};

enum CustomizationTypeLayerCount
{
CUSTOMIZATION_TYPE_EMBLEM_MAX_LAYERS = 64,
CUSTOMIZATION_TYPE_PAINTSHOP_MAX_LAYERS = 64,
};

enum CustomizationPaintjobInvalidID
{
CUSTOMIZATION_INVALID_PAINTJOB_INDEX = 15,
CUSTOMIZATION_INVALID_PAINTJOB_SLOT = 15,
};

enum CustomizationTypeGroupCount
{
CUSTOMIZATION_TYPE_MAX_GROUPS = 32,
};

enum CustomizationColorSwatch
{
CUSTOMIZATION_COLOR_SWATCH_ROWS = 9,
CUSTOMIZATION_COLOR_SWATCH_COLUMNS = 13,
};

enum CustomizationEditorMode
{
CUSTOMIZATION_EDITOR_MODE_BROWSE = 0,
CUSTOMIZATION_EDITOR_MODE_EDIT = 1,
CUSTOMIZATION_EDITOR_MODE_NONE = 2,
CUSTOMIZATION_EDITOR_MODE_COUNT = 3,
};

enum CustomizationColorMode
{
CUSTOMIZATION_COLOR_MODE_MIXER = 0,
CUSTOMIZATION_COLOR_MODE_SOLID = 1,
CUSTOMIZATION_COLOR_MODE_NONE = 2,
CUSTOMIZATION_COLOR_MODE_COUNT = 3,
};

enum CustomizationColorNum
{
CUSTOMIZATION_COLOR_0 = 0,
CUSTOMIZATION_COLOR_1 = 1,
CUSTOMIZATION_COLOR_GRADIENT = 2,
CUSTOMIZATION_COLOR_NONE = 3,
CUSTOMIZATION_COLOR_COUNT = 4,
};

enum CustomizationGradientType
{
CUSTOMIZATION_GRADIENT_LINEAR = 0,
CUSTOMIZATION_GRADIENT_RADIAL = 1,
CUSTOMIZATION_GRADIENT_COUNT = 2,
};

enum GunsmithMode
{
GUNSMITHMODE_WEAPONLIST = 0,
GUNSMITHMODE_VARIANTS = 1,
};

enum PaintshopMode
{
PAINTSHOPMODE_WEAPONLIST = 0,
PAINTSHOPMODE_PAINTJOBS = 1,
};

enum MessageDialogType
{
MESSAGE_DIALOG_TYPE_INFO = 0,
MESSAGE_DIALOG_TYPE_WARNING = 1,
MESSAGE_DIALOG_TYPE_ERROR = 2,
};

enum eModes
{
MODE_ZOMBIES = 0,
MODE_MULTIPLAYER = 1,
MODE_CAMPAIGN = 2,
MODE_COUNT = 3,
MODE_INVALID = 3,
MODE_FIRST = 0,
};

enum eGameModes
{
MODE_GAME_MATCHMAKING_PLAYLIST = 0,
MODE_GAME_MATCHMAKING_MANUAL = 1,
MODE_GAME_DEFAULT = 2,
MODE_GAME_LEAGUE = 3,
MODE_GAME_THEATER = 4,
MODE_GAME_COUNT = 5,
MODE_GAME_INVALID = 5,
};

enum CACType
{
CAC_TYPE_INVALID = -1,
CAC_TYPE_MP_PUBLIC = 0,
CAC_TYPE_MP_CUSTOM = 1,
CAC_TYPE_MP_ARENA = 2,
CAC_TYPE_MP_OFFLINE = 3,
CAC_TYPE_CP_ONLINE = 4,
CAC_TYPE_CP_OFFLINE = 5,
CAC_TYPE_ZM_PUBLIC = 6,
CAC_TYPE_ZM_CUSTOM = 7,
CAC_TYPE_ZM_OFFLINE = 8,
CAC_TYPE_COUNT = 9,
};

enum eGameType
{
GAMETYPE_COOP = 0,
GAMETYPE_DOA = 1,
GAMETYPE_CODFU = 2,
GAMETYPE_CPZM = 3,
GAMETYPE_COUNT = 4,
GAMETYPE_INVALID = 4,
};

enum LobbyPregameState
{
LOBBY_PREGAME_STATE_IDLE = 0,
LOBBY_PREGAME_STATE_ITEM_VOTE = 1,
LOBBY_PREGAME_STATE_CHARACTER_DRAFT = 2,
LOBBY_PREGAME_STATE_CAC_EDIT = 3,
LOBBY_PREGAME_STATE_SCORESTREAK_EDIT = 4,
LOBBY_PREGAME_STATE_LAUNCH_GAME = 5,
LOBBY_PREGAME_STATE_COUNT = 6,
};

enum LobbyClientPregameState
{
LOBBY_CLIENT_PREGAME_STATE_IDLE = 0,
LOBBY_CLIENT_PREGAME_STATE_SELECTING = 1,
LOBBY_CLIENT_PREGAME_STATE_SELECTED = 2,
LOBBY_CLIENT_PREGAME_STATE_SELECTION_FORCED = 3,
LOBBY_CLIENT_PREGAME_STATE_COUNT = 4,
};

enum VoteType
{
VOTE_TYPE_INVALID = 0,
VOTE_TYPE_BAN = 1,
VOTE_TYPE_PROTECT = 2,
VOTE_TYPE_COUNT = 3,
};

enum VoteItemType
{
VOTE_ITEM_TYPE_INVALID = 0,
VOTE_ITEM_TYPE_ITEM = 1,
VOTE_ITEM_TYPE_ATTACHMENT = 2,
VOTE_ITEM_TYPE_ITEM_ATTACHMENT = 3,
VOTE_ITEM_TYPE_ATTACHMENT_GROUP = 4,
VOTE_ITEM_TYPE_COUNT = 5,
};

enum PregameSortType
{
PREGAME_SORT_TYPE_RANDOM = 0,
PREGAME_SORT_TYPE_CLIENTNUM = 1,
PREGAME_SORT_TYPE_CODCASTER = 2,
PREGAME_SORT_TYPE_COUNT = 3,
};

enum PregameShuffleMethod
{
PREGAME_SHUFFLE_METHOD_NONE = 0,
PREGAME_SHUFFLE_METHOD_REVERSE = 1,
PREGAME_SHUFFLE_METHOD_RANDOM = 2,
PREGAME_SHUFFLE_METHOD_COUNT = 3,
};

enum heroLoadoutTypes_e
{
HERO_LOADOUT_TYPE_INVALID = -1,
HERO_LOADOUT_TYPE_FIRST = 0,
HERO_LOADOUT_TYPE_WEAPON = 0,
HERO_LOADOUT_TYPE_GADGET = 1,
HERO_LOADOUT_TYPE_COUNT = 2,
};

enum eWeaponOptionGroup
{
WEAPONOPTION_GROUP_FIRST = 0,
WEAPONOPTION_GROUP_CAMO = 0,
WEAPONOPTION_GROUP_TAG = 1,
WEAPONOPTION_GROUP_EMBLEM = 2,
WEAPONOPTION_GROUP_PAINTJOB = 3,
WEAPONOPTION_GROUP_FIRST_ATTACHMENT_OPTION = 4,
WEAPONOPTION_GROUP_RETICLE = 4,
WEAPONOPTION_GROUP_LENS = 5,
WEAPONOPTION_GROUP_RETICLE_COLOR = 6,
WEAPONOPTION_GROUP_LAST_ATTACHMENT_OPTION = 6,
WEAPONOPTION_GROUP_COUNT = 7,
WEAPONOPTION_GROUP_INVALID = 7,
};

enum consoleLabel
{
LABEL_DEFAULT = 0,
LABEL_LIVE = 4,
LABEL_DEMONWARE = 7,
LABEL_LEADERBOARDS = 8,
LABEL_LOBBY = 9,
LABEL_LOBBYHOST = 10,
LABEL_LOBBYCLIENT = 11,
LABEL_LOBBYVM = 12,
LABEL_MIGRATION = 13,
};

enum errorCode
{
ERROR_NONE = 0,
ERROR_FATAL = 1,
ERROR_DROP = 2,
ERROR_FROM_STARTUP = 4,
ERROR_SERVERDISCONNECT = 8,
ERROR_DISCONNECT = 16,
ERROR_SCRIPT = 32,
ERROR_SCRIPT_DROP = 64,
ERROR_LOCALIZATION = 128,
ERROR_UI = 256,
ERROR_LUA = 512,
ERROR_SOFTRESTART = 1024,
ERROR_SOFTRESTART_KEEPDW = 2048,
};

enum eVoipStatus
{
VOIP_HIDDEN = 0,
VOIP_TALKING = 1,
VOIP_NOTTALKING = 2,
VOIP_MUTED = 3,
VOIP_ENEMY_TALKING = 4,
};

enum objectiveState_t
{
OBJST_EMPTY = 0,
OBJST_ACTIVE = 1,
OBJST_INVISIBLE = 2,
OBJST_DONE = 3,
OBJST_CURRENT = 4,
OBJST_FAILED = 5,
OBJST_NUMSTATES = 6,
};

enum StorageFileType
{
STORAGE_COMMON_SETTINGS = 0,
STORAGE_PROFILE_SHOUTCASTER = 1,
STORAGE_CP_STATS_ONLINE = 2,
STORAGE_CP_STATS_OFFLINE = 3,
STORAGE_CP_STATS_NIGHTMARE = 4,
STORAGE_CP_LOADOUTS = 5,
STORAGE_CP_LOADOUTS_OFFLINE = 6,
STORAGE_MP_STATS_ONLINE = 7,
STORAGE_MP_STATS_OFFLINE = 8,
STORAGE_MP_LOADOUTS = 9,
STORAGE_MP_LOADOUTS_OFFLINE = 10,
STORAGE_ZM_STATS_ONLINE = 11,
STORAGE_ZM_STATS_OFFLINE = 12,
STORAGE_ZM_LOADOUTS = 13,
STORAGE_ZM_LOADOUTS_OFFLINE = 14,
STORAGE_PAINTSHOP_DATA = 15,
STORAGE_GUNSMITH = 16,
STORAGE_PAINTJOBS = 17,
STORAGE_EMBLEMS = 18,
STORAGE_EXTERNAL_DATA = 19,
STORAGE_FILE_COUNT = 20,
STORAGE_FILE_FIRST = 0,
STORAGE_FILE_INVALID = -1,
};

enum scoreBoardColumns_e
{
SCOREBOARD_COLUMN_XUID = 0,
SCOREBOARD_COLUMN_RANK_BG = 1,
SCOREBOARD_COLUMN_RANK = 2,
SCOREBOARD_COLUMN_RANK_ICON = 3,
SCOREBOARD_COLUMN_NAME = 4,
SCOREBOARD_COLUMN_1 = 5,
SCOREBOARD_COLUMN_2 = 6,
SCOREBOARD_COLUMN_3 = 7,
SCOREBOARD_COLUMN_4 = 8,
SCOREBOARD_COLUMN_5 = 9,
SCOREBOARD_COLUMN_PING_BAR = 10,
SCOREBOARD_COLUMN_CLIENTNUM = 11,
SCOREBOARD_COLUMN_PING = 12,
};

enum WeaponAttributesColumn
{
WEAPONATTRIBUTES_GROUP = 0,
WEAPONATTRIBUTES_REFERENCE = 1,
WEAPONATTRIBUTES_ACCURACY = 2,
WEAPONATTRIBUTES_DAMAGE = 3,
WEAPONATTRIBUTES_RANGE = 4,
WEAPONATTRIBUTES_FIRE_RATE = 5,
WEAPONATTRIBUTES_MOBILITY = 6,
WEAPONATTRIBUTES_MAG_SIZE = 7,
WEAPONATTRIBUTES_FIRE_TYPE = 8,
WEAPONATTRIBUTES_WEAPON_NAME = 9,
WEAPONATTRIBUTES_COUNT = 10,
};

enum KVSChannel
{
MATCHMAKING_QOS = 0,
};

enum demoCameraMode
{
DEMO_CAMERA_MODE_NONE = 0,
DEMO_CAMERA_MODE_THIRDPERSON = 1,
DEMO_CAMERA_MODE_FREECAM = 2,
DEMO_CAMERA_MODE_COUNT = 3,
};

enum demoFreeCameraMode
{
DEMO_FREECAM_MODE_FREEROAM = 0,
DEMO_FREECAM_MODE_EDIT = 1,
DEMO_FREECAM_MODE_DOLLY = 2,
DEMO_FREECAM_MODE_LOCK_ON = 3,
DEMO_FREECAM_MODE_LIGHTMAN = 4,
DEMO_FREECAM_MODE_COUNT = 5,
DEMO_FREECAM_MODE_FIRST = 0,
DEMO_FREECAM_MODE_LAST = 2,
};

enum demoLightmanLightMode
{
DEMO_LIGHTMAN_LIGHT_MODE_OMNI = 0,
DEMO_LIGHTMAN_LIGHT_MODE_SPOT = 1,
DEMO_LIGHTMAN_LIGHT_MODE_COUNT = 2,
};

enum FileshareTaskUIState
{
FILESHARE_TASK_UI_IDLE = 0,
FILESHARE_TASK_UI_WORKING = 1,
FILESHARE_TASK_UI_DONE = 2,
FILESHARE_TASK_UI_ERROR = 3,
};

enum AccountRegistrationStatus
{
ACCOUNT_REGISTRATION_INVALID = 0,
ACCOUNT_REGISTRATION_NEW_USER = 1,
ACCOUNT_REGISTRATION_OPTED_OUT = 2,
ACCOUNT_REGISTRATION_OPTED_IN = 3,
ACCOUNT_REGISTRATION_COUNT = 4,
};

enum ShoutcasterSettingsXray
{
SHOUTCASTER_SETTING_XRAY_OFF = 0,
SHOUTCASTER_SETTING_XRAY_ENEMY = 1,
SHOUTCASTER_SETTING_XRAY_ALL = 2,
SHOUTCASTER_SETTING_XRAY_COUNT = 3,
};

enum ShoutcasterSettingShowPerks
{
SHOUTCASTER_SETTING_SHOW_PERKS_OFF = 0,
SHOUTCASTER_SETTING_SHOW_PERKS_ON = 1,
SHOUTCASTER_SETTING_SHOW_PERKS_ALWAYS = 2,
SHOUTCASTER_SETTING_SHOW_PERKS_STANDARD = 3,
SHOUTCASTER_SETTING_SHOW_PERKS_COUNT = 4,
};

enum ShoutcasterSettingMinimapMode
{
SHOUTCASTER_SETTING_MINIMAP_MODE_OFF = 0,
SHOUTCASTER_SETTING_MINIMAP_MODE_STANDARD = 1,
SHOUTCASTER_SETTING_MINIMAP_MODE_FULL = 2,
SHOUTCASTER_SETTING_MINIMAP_MODE_COUNT = 3,
};

enum ShoutcasterSettingTeamIdentityMode
{
SHOUTCASTER_SETTING_TEAM_IDENTITY_MODE_FACTION = 0,
SHOUTCASTER_SETTING_TEAM_IDENTITY_MODE_CUSTOM = 1,
SHOUTCASTER_SETTING_TEAM_IDENTITY_MODE_COUNT = 2,
};

enum LUIButton
{
LUI_KEY_NONE = 0,
LUI_KEY_LEFT = 1,
LUI_KEY_UP = 2,
LUI_KEY_RIGHT = 3,
LUI_KEY_DOWN = 4,
LUI_KEY_XBA_PSCROSS = 5,
LUI_KEY_XBB_PSCIRCLE = 6,
LUI_KEY_XBX_PSSQUARE = 7,
LUI_KEY_XBY_PSTRIANGLE = 8,
LUI_KEY_BACK = 9,
LUI_KEY_START = 10,
LUI_KEY_LB = 11,
LUI_KEY_RB = 12,
LUI_KEY_LTRIG = 13,
LUI_KEY_RTRIG = 14,
LUI_KEY_LSTICK_PRESSED = 15,
LUI_KEY_RSTICK_PRESSED = 16,
LUI_KEY_PCKEY_MWHEELUP = 17,
LUI_KEY_PCKEY_MWHEELDOWN = 18,
LUI_KEY_PCKEY_0 = 19,
LUI_KEY_PCKEY_1 = 20,
LUI_KEY_PCKEY_2 = 21,
LUI_BUTTON_COUNT = 22,
};

enum LUIButtonFlags
{
FLAG_DOWN = 1,
FLAG_DPAD = 2,
FLAG_ISREPEAT = 4,
};

enum LUIButtonPromptStates
{
FLAG_HIDE_PROMPTS = 0,
FLAG_ENABLE_PROMPTS = 1,
FLAG_DISABLE_PROMPTS = 2,
};

enum gamepadType_e
{
GAMEPAD_TYPE_ORBIS = 0,
GAMEPAD_TYPE_DURANGO = 1,
GAMEPAD_TYPE_STEAM = 2,
GAMEPAD_TYPE_COUNT = 3,
};

enum chatChannel_e
{
CHAT_CHANNEL_ALL = 0,
CHAT_CHANNEL_TEAM = 1,
CHAT_CHANNEL_PARTY = 2,
CHAT_CHANNEL_COUNT = 3,
};

enum HostServer
{
HOST_SERVER_OK = 0,
HOST_SERVER_BANDWIDTH_TEST_IN_PROGRESS = 1,
HOST_SERVER_NOT_HOST_OF_PARTY = 2,
HOST_SERVER_DEDICATED_ONLY = 3,
HOST_SERVER_NAT_TYPE_NOT_ALLOWED = 4,
HOST_SERVER_WE_SHOULD_NOT_HOST = 5,
HOST_SERVER_IS_NOT_GOOD_CITIZEN = 6,
HOST_SERVER_HAS_NOT_NECESSARY_BANDWIDTH = 7,
HOST_SERVER_NET_ENGINE_NOT_STARTED = 8,
HOST_SERVER_LIVE_STREAMING = 9,
HOST_SERVER_BANNED_FROM_HOSTING = 10,
HOST_NEVER_HOST_SERVER_DVAR = 11,
};

enum StorageResult
{
STORAGE_SUCCESS = 0,
STORAGE_FAILURE_ERROR = 1,
STORAGE_FAILURE_DDL = 2,
STORAGE_FAILURE_NOTFOUND = 3,
};

enum BuildIntField
{
BUILD_INTFIELD_BUILD_NUMBER = 0,
BUILD_INTFIELD_CHANGELIST = 1,
BUILD_INTFIELD_INFO_VERSION = 2,
};

enum BuildStringField
{
BUILD_STRINGFIELD_MAJOR_VERSION = 0,
BUILD_STRINGFIELD_MINOR_VERSION = 1,
BUILD_STRINGFIELD_BUILD_ID = 2,
BUILD_STRINGFIELD_BUILD_VERSION = 3,
BUILD_STRINGFIELD_BUILD_MACHINE = 4,
BUILD_STRINGFIELD_BUILD_TYPE = 5,
BUILD_STRINGFIELD_BUILD_TIME = 6,
BUILD_STRINGFIELD_BUILD_DISPLAY_NAME = 7,
BUILD_STRINGFIELD_BUILD_NAME = 8,
BUILD_STRINGFIELD_BUILD_BASE_NAME = 9,
BUILD_STRINGFIELD_BUILD_CONFIG = 10,
BUILD_STRINGFIELD_BUILD_MODE = 11,
BUILD_STRINGFIELD_BUILD_PROJECT_NAME = 12,
BUILD_STRINGFIELD_BUILD_LOCAL_CHANGES = 13,
BUILD_STRINGFIELD_BUILD_INFO_NAME = 14,
BUILD_STRINGFIELD_BUILD_INFO_SOURCE = 15,
BUILD_STRINGFIELD_BUILD_INFO_STRING = 16,
};

enum GPadButtonConfigs
{
BUTTONS_DEFAULT = 0,
BUTTONS_EXPERIMENTAL = 1,
BUTTONS_LEFTY = 2,
BUTTONS_NOMAD = 3,
BUTTONS_CHARLIE = 4,
BUTTONS_GUNSLINGER = 5,
BUTTONS_BUMPERJUMPER = 6,
BUTTONS_STICKMOVE = 7,
BUTTON_CONFIG_COUNT = 8,
};

enum GPadStickConfigs
{
THUMBSTICK_DEFAULT = 0,
THUMBSTICK_SOUTHPAW = 1,
THUMBSTICK_LEGACY = 2,
THUMBSTICK_LEGACYSOUTHPAW = 3,
THUMBSTICK_CONFIG_COUNT = 4,
};

enum bunkCollectibleSlots_e
{
BUNK_INVALID_SLOT = -1,
BUNK_COLLECTIBLE_SMALL_1 = 0,
BUNK_FIRST_SMALL_COLLECTIBLE = 0,
BUNK_FIRST_COLLECTIBLE = 0,
BUNK_COLLECTIBLE_SMALL_2 = 1,
BUNK_COLLECTIBLE_SMALL_3 = 2,
BUNK_COLLECTIBLE_SMALL_4 = 3,
BUNK_COLLECTIBLE_SMALL_5 = 4,
BUNK_COLLECTIBLE_SMALL_6 = 5,
BUNK_LAST_SMALL_COLLECTIBLE = 5,
BUNK_COLLECTIBLE_MEDIUM_1 = 6,
BUNK_FIRST_MEDIUM_COLLECTIBLE = 6,
BUNK_COLLECTIBLE_MEDIUM_2 = 7,
BUNK_LAST_MEDIUM_COLLECTIBLE = 7,
BUNK_COLLECTIBLE_LARGE_1 = 8,
BUNK_FIRST_LARGE_COLLECTIBLE = 8,
BUNK_LAST_LARGE_COLLECTIBLE = 8,
BUNK_LAST_COLLECTIBLE = 8,
BUNK_COLLECTIBLE_COUNT = 9,
};

enum loadoutGadgetType_e
{
LOADOUT_GADGETS_OFFHAND_PRIMARY = 0,
LOADOUT_GADGETS_OFFHAND_SECONDARY = 1,
LOADOUT_GADGETS_OFFHAND_SPECIAL = 2,
LOADOUT_GADGETS_HERO_WEAPON = 3,
LOADOUT_GADGETS_COUNT = 4,
};

enum CharacterGenderTypes
{
CHARACTER_GENDER_TYPE_MALE = 0,
CHARACTER_GENDER_TYPE_MP = 0,
CHARACTER_GENDER_TYPE_FEMALE = 1,
CHARACTER_GENDER_TYPE_COUNT = 2,
CHARACTER_GENDER_TYPE_INVALID = 2,
CHARACTER_GENDER_TYPE_ANY = 3,
};

enum CharacterItemType
{
CHARACTER_ITEM_TYPE_BODY = 0,
CHARACTER_ITEM_TYPE_HELMET = 1,
CHARACTER_ITEM_TYPE_COUNT = 2,
};

enum team_t
{
TEAM_FREE = 0,
TEAM_BAD = 0,
TEAM_DEAD = 0,
TEAM_ALLIES = 1,
TEAM_AXIS = 2,
TEAM_THREE = 3,
TEAM_FOUR = 4,
TEAM_FIVE = 5,
TEAM_SIX = 6,
TEAM_SEVEN = 7,
TEAM_EIGHT = 8,
TEAM_NINE = 9,
TEAM_TEN = 10,
TEAM_ELEVEN = 11,
TEAM_TWELVE = 12,
TEAM_THIRTEEN = 13,
TEAM_FOURTEEN = 14,
TEAM_FIFTEEN = 15,
TEAM_SIXTEEN = 16,
TEAM_SEVENTEEN = 17,
TEAM_EIGHTEEN = 18,
TEAM_NEUTRAL = 19,
TEAM_SPECTATOR = 20,
TEAM_NUM_PLAYING_TEAMS = 20,
TEAM_NUM_TEAMS = 21,
TEAM_LOCALPLAYERS = 22,
TEAM_FIRST_PLAYING_TEAM = 1,
TEAM_LAST_PLAYING_TEAM = 19,
};

enum WaypointState
{
WAYPOINT_STATE_DEFAULT = 0,
WAYPOINT_STATE_OUT_OF_VIEWPORT = 1,
WAYPOINT_STATE_LINE_OF_SIGHT = 2,
WAYPOINT_STATE_OUT_OF_LINE_OF_SIGHT = 3,
WAYPOINT_STATE_DISTANCE_CULLED = 4,
WAYPOINT_STATE_COUNT = 5,
};

enum CampaignMode
{
CAMPAIGNMODE_DEFAULT = 0,
CAMPAIGNMODE_ZOMBIES = 1,
CAMPAIGNMODE_COUNT = 2,
CAMPAIGNMODE_INVALID = 3,
}

enum entityType_t
{
ET_GENERAL = 0,
ET_PLAYER = 1,
ET_PLAYER_CORPSE = 2,
ET_ITEM = 3,
ET_MISSILE = 4,
ET_PLAYER_INVISIBLE = 5,
ET_SCRIPTMOVER = 6,
ET_SOUND_BLEND = 7,
ET_FX = 8,
ET_LOOP_FX = 9,
ET_PRIMARY_LIGHT = 10,
ET_LENSFLARE = 11,
ET_REFLECTION_PROBE = 12,
ET_HELICOPTER = 13,
ET_PLANE = 14,
ET_VEHICLE = 15,
ET_VEHICLE_SPAWNER = 16,
ET_VEHICLE_CORPSE = 17,
ET_ACTOR = 18,
ET_ACTOR_SPAWNER = 19,
ET_ACTOR_CORPSE = 20,
ET_STREAMER_HINT = 21,
ET_ZBARRIER = 22,
ET_TRIGGER = 23,
};

enum meansOfDeath_t
{
MOD_UNKNOWN = 0,
MOD_PISTOL_BULLET = 1,
MOD_RIFLE_BULLET = 2,
MOD_GRENADE = 3,
MOD_GRENADE_SPLASH = 4,
MOD_PROJECTILE = 5,
MOD_PROJECTILE_SPLASH = 6,
MOD_MELEE = 7,
MOD_MELEE_WEAPON_BUTT = 8,
MOD_MELEE_ASSASSINATE = 9,
MOD_HEAD_SHOT = 10,
MOD_CRUSH = 11,
MOD_TELEFRAG = 12,
MOD_FALLING = 13,
MOD_SUICIDE = 14,
MOD_TRIGGER_HURT = 15,
MOD_EXPLOSIVE = 16,
MOD_IMPACT = 17,
MOD_BURNED = 18,
MOD_ELECTROCUTED = 19,
MOD_HIT_BY_OBJECT = 20,
MOD_DROWN = 21,
MOD_GAS = 22,
};

enum TractionType
{
TRACTION_TYPE_FRONT = 0,
TRACTION_TYPE_BACK = 1,
TRACTION_TYPE_ALL_WD = 2,
};

enum hitLocation_t
{
HITLOC_NONE = 0,
HITLOC_HELMET = 1,
HITLOC_HEAD = 2,
HITLOC_NECK = 3,
HITLOC_TORSO_UPR = 4,
HITLOC_TORSO_MID = 5,
HITLOC_TORSO_LWR = 6,
HITLOC_R_ARM_UPR = 7,
HITLOC_L_ARM_UPR = 8,
HITLOC_R_ARM_LWR = 9,
HITLOC_L_ARM_LWR = 10,
HITLOC_R_HAND = 11,
HITLOC_L_HAND = 12,
HITLOC_R_LEG_UPR = 13,
HITLOC_L_LEG_UPR = 14,
HITLOC_R_LEG_LWR = 15,
HITLOC_L_LEG_LWR = 16,
HITLOC_R_FOOT = 17,
HITLOC_L_FOOT = 18,
HITLOC_GUN = 19,
HITLOC_SHIELD = 20,
};

enum playerStatsKeyIndex_t
{
MP_PLAYERSTATSKEY_RANKXP = 0,
MP_PLAYERSTATSKEY_PLEVEL = 1,
MP_PLAYERSTATSKEY_RANK = 2,
MP_PLAYERSTATSKEY_SCORE = 3,
MP_PLAYERSTATSKEY_TIMEPLAYEDTOTAL = 4,
MP_PLAYERSTATSKEY_GAMETYPEBAN = 5,
MP_PLAYERSTATSKEY_TIMEWHENNEXTHOST = 6,
MP_PLAYERSTATSKEY_BADHOSTCOUNT = 7,
MP_PLAYERSTATSKEY_LEADERBOARDFAILURES = 8,
MP_PLAYERSTATSKEY_LASTSTATSBACKUP = 9,
MP_PLAYERSTATSKEY_MAPPACKMASK = 10,
MP_PLAYERSTATSKEY_STATSBACKUPVERSION = 11,
MP_PLAYERSTATSKEY_CODPOINTS = 12,
MP_PLAYERSTATSKEY_CURRENCYSPENT = 13,
MP_PLAYERSTATSKEY_STATS_VERSION = 14,
MP_PLAYERSTATSKEY_KILLS = 15,
MP_PLAYERSTATSKEY_DEATHS = 16,
MP_PLAYERSTATSKEY_DEATHSDURINGUSE = 17,
MP_PLAYERSTATSKEY_HEADSHOTS = 18,
MP_PLAYERSTATSKEY_KDRATIO = 19,
MP_PLAYERSTATSKEY_HIGHEST_KDRATIO = 20,
MP_PLAYERSTATSKEY_ACCURACY = 21,
MP_PLAYERSTATSKEY_HIGHEST_ACCURACY = 22,
MP_PLAYERSTATSKEY_SHOTS = 23,
MP_PLAYERSTATSKEY_HITS = 24,
MP_PLAYERSTATSKEY_TIMEUSED = 25,
MP_PLAYERSTATSKEY_USED = 26,
MP_PLAYERSTATSKEY_DESTROYED = 27,
MP_PLAYERSTATSKEY_GAMETYPE = 28,
MP_PLAYERSTATSKEY_WINS = 29,
MP_PLAYERSTATSKEY_LOSSES = 30,
MP_PLAYERSTATSKEY_TIES = 31,
MP_PLAYERSTATSKEY_LIFETIME_EARNINGS = 32,
MP_PLAYERSTATSKEY_LIFETIME_BUYIN = 33,
MP_PLAYERSTATSKEY_CONTRACTS_PURCHASED = 34,
MP_PLAYERSTATSKEY_CONTRACTS_COMPLETED = 35,
MP_PLAYERSTATSKEY_LASTESCROW = 36,
MP_PLAYERSTATSKEY_STATRESETCOUNT = 37,
MP_PLAYERSTATSKEY_FILMS_SHOUTCASTED = 38,
MP_PLAYERSTATSKEY_HIGHLIGHTS_CREATED = 39,
};

enum zombieStatsKeyIndex_t
{
ZM_ZOMBIESTATSKEY_TIME_PLAYED_TOTAL = 0,
ZM_ZOMBIESTATSKEY_WEIGHTED_DOWNS = 1,
ZM_ZOMBIESTATSKEY_WEIGHTED_ROUNDS_PLAYED = 2,
ZM_ZOMBIESTATSKEY_TIMESTAMPLASTDAY1 = 3,
ZM_ZOMBIESTATSKEY_TIMESTAMPLASTDAY2 = 4,
ZM_ZOMBIESTATSKEY_TIMESTAMPLASTDAY3 = 5,
ZM_ZOMBIESTATSKEY_TIMESTAMPLASTDAY4 = 6,
ZM_ZOMBIESTATSKEY_TIMESTAMPLASTDAY5 = 7,
ZM_ZOMBIESTATSKEY_KILLS = 8,
ZM_ZOMBIESTATSKEY_ROUNDS = 9,
ZM_ZOMBIESTATSKEY_COMBINED_RANK = 10,
ZM_ZOMBIESTATSKEY_WINS = 11,
ZM_ZOMBIESTATSKEY_LOSSES = 12,
};

enum GfxRenderCommand
{
RC_START_OF_LIST = 0,
RC_END_OF_LIST = 0,
RC_SET_CUSTOM_CONSTANT = 1,
RC_SET_MATERIAL_COLOR = 2,
RC_CLEAR_SCREEN = 3,
RC_BEGIN_VIEW = 4,
RC_SET_VIEWPORT = 5,
RC_SET_SCISSOR = 6,
RC_RESOLVE_COMPOSITE = 7,
RC_STRETCH_PIC = 8,
RC_STRETCH_PIC_FLIP_ST = 9,
RC_STRETCH_PIC_ROTATE_XY = 10,
RC_STRETCH_PIC_ROTATE_ST = 11,
RC_STRETCH_PIC_REPLACE_IMAGE = 12,
RC_DRAW_QUAD_PIC = 13,
RC_DRAW_FULL_SCREEN_COLORED_QUAD = 14,
RC_DRAW_TEXT_2D = 15,
RC_DRAW_TEXT_3D = 16,
RC_DRAW_POINTS = 17,
RC_DRAW_LINES = 18,
RC_DRAW_UI_QUADS = 19,
RC_DRAW_UI_QUADS_REPLACE_IMAGE = 20,
RC_DRAW_UI_TRIANGLES = 21,
RC_DRAW_TRIANGLES = 22,
RC_DRAW_QUADLIST_2D = 23,
RC_DRAW_EMBLEM_LAYER = 24,
RC_STRETCH_COMPOSITE = 25,
RC_PROJECTION_SET = 26,
RC_SET_UI_TEXTURE_SOURCES = 27,
};

enum weapClass_t
{
WEAPCLASS_RIFLE = 0,
WEAPCLASS_MG = 1,
WEAPCLASS_SMG = 2,
WEAPCLASS_SPREAD = 3,
WEAPCLASS_PISTOL = 4,
WEAPCLASS_GRENADE = 5,
WEAPCLASS_ROCKETLAUNCHER = 6,
WEAPCLASS_TURRET = 7,
WEAPCLASS_NON_PLAYER = 8,
WEAPCLASS_GAS = 9,
WEAPCLASS_ITEM = 10,
WEAPCLASS_MELEE = 11,
WEAPCLASS_KILLSTREAK_ALT_STORED_WEAPON = 12,
WEAPCLASS_PISTOL_SPREAD = 13,
WEAPCLASS_BALL = 14,
};

enum ImpactType
{
IMPACT_TYPE_NONE = 0,
IMPACT_TYPE_BULLET_SMALL = 1,
IMPACT_TYPE_BULLET_LARGE = 2,
IMPACT_TYPE_BULLET_AP = 3,
IMPACT_TYPE_BULLET_XTREME = 4,
IMPACT_TYPE_SHOTGUN = 5,
IMPACT_TYPE_GRENADE_BOUNCE = 6,
IMPACT_TYPE_GRENADE_EXPLODE = 7,
IMPACT_TYPE_RIFLE_GRENADE = 8,
IMPACT_TYPE_ROCKET_EXPLODE = 9,
IMPACT_TYPE_ROCKET_EXPLODE_XTREME = 10,
IMPACT_TYPE_PROJECTILE_DUD = 11,
IMPACT_TYPE_MORTAR_SHELL = 12,
IMPACT_TYPE_TANK_SHELL = 13,
IMPACT_TYPE_BOLT = 14,
IMPACT_TYPE_BLADE = 15,
};

enum weapType_t
{
WEAPTYPE_BULLET = 0,
WEAPTYPE_GRENADE = 1,
WEAPTYPE_PROJECTILE = 2,
WEAPTYPE_BINOCULARS = 3,
WEAPTYPE_GAS = 4,
WEAPTYPE_BOMB = 5,
WEAPTYPE_MINE = 6,
WEAPTYPE_MELEE = 7,
WEAPTYPE_RIOTSHIELD = 8,
};

enum SndCommandType
{
SND_COMMAND_NOP = 0,
SND_COMMAND_ALIAS_NAME = 1,
SND_COMMAND_PLAY = 2,
SND_COMMAND_STOP_ALIAS = 3,
SND_COMMAND_STOP_ENT = 4,
SND_COMMAND_CINEMATIC_START = 5,
SND_COMMAND_CINEMATIC_END = 6,
SND_COMMAND_DISCONNECT_LISTENER = 7,
SND_COMMAND_SET_LISTENER = 8,
SND_COMMAND_STOP_SOUNDS = 9,
SND_COMMAND_FADE_IN = 10,
SND_COMMAND_FADE_OUT = 11,
SND_COMMAND_UNUSED1 = 12,
SND_COMMAND_UNUSED2 = 13,
SND_COMMAND_SET_PLAYBACK_ATTENUATION = 14,
SND_COMMAND_SET_PLAYBACK_ATTENUATION_RA = 15,
SND_COMMAND_SET_PLAYBACK_PITCH = 16,
SND_COMMAND_SET_PLAYBACK_PITCH_RATE = 17,
SND_COMMAND_STOP_PLAYBACK = 18,
SND_COMMAND_SET_START_PAUSED = 19,
SND_COMMAND_DUCK = 20,
SND_COMMAND_SET_ENT_STATE = 21,
SND_COMMAND_SET_GAME_STATE = 22,
SND_COMMAND_PLAY_LOOP_AT = 23,
SND_COMMAND_STOP_LOOP_AT = 24,
SND_COMMAND_PLAY_LINE_AT = 25,
SND_COMMAND_STOP_LINE_AT = 26,
SND_COMMAND_UPDATE_LINE_AT = 27,
SND_COMMAND_GAME_RESET = 28,
SND_COMMAND_SET_CONTEXT = 29,
SND_COMMAND_SET_ENT_CONTEXT = 30,
SND_COMMAND_SCRIPT_TIMESCALE = 31,
SND_COMMAND_UPDATE_CG = 32,
SND_COMMAND_LOAD_BANK = 33,
SND_COMMAND_UNLOAD_BANK = 34,
SND_COMMAND_LOAD_PATCH = 35,
SND_COMMAND_UNLOAD_PATCH = 36,
SND_COMMAND_LOAD_GLOBALS = 37,
SND_COMMAND_UNLOAD_GLOBALS = 38,
SND_COMMAND_PRIME_ALIAS = 39,
SND_COMMAND_RESTART_DRIVER = 40,
SND_COMMAND_SET_MUSIC_STATE = 41,
SND_COMMAND_PREFETCH_LOADED_ALIAS = 42,
SND_COMMAND_SET_GLOBAL_FUTZ = 43,
SND_COMMAND_SET_FRONTEND_MUSIC = 44,
SND_COMMAND_SET_LOOP_STATE = 45,
SND_COMMAND_PLAY_LOOPS = 46,
SND_COMMAND_SHUTDOWN = 47,
SND_COMMAND_BANK_UPDATE_ZONE = 48,
SND_COMMAND_FORCE_AMBIENT_ROOM = 49,
SND_COMMAND_RATTLE_SETUP = 50,
SND_COMMAND_RATTLE = 51,
SND_COMMAND_ENT_UPDATE = 52,
SND_COMMAND_SUBTITLE = 53,
SND_COMMAND_LENGTH = 54,
SND_COMMAND_PLAYBACK_UPDATE = 55,
SND_COMMAND_PLAYBACK_FREE = 56,
SND_COMMAND_AMBIENT_STATE = 57,
SND_COMMAND_BANK_FREE = 58,
SND_COMMAND_SET_SHOCK_AMBIENT_ROOM = 59,
SND_COMMAND_CHECKPOINT = 60,
SND_COMMAND_FACIAL_ANIMATION = 61,
};

enum GfxRenderTargetId
{
R_RENDERTARGET_NULL = 0,
R_RENDERTARGET_COMBO = 1,
R_RENDERTARGET_SAVED_SCREEN = 2,
R_RENDERTARGET_FRAME_BUFFER = 3,
R_RENDERTARGET_FRAME_BUFFER_RESOLVE = 4,
R_RENDERTARGET_SHADOWMAP_SUN = 5,
R_RENDERTARGET_SHADOWMAP_SUN_HELPER = 6,
R_RENDERTARGET_SHADOWMAP_SPOT_ARRAY = 7,
R_RENDERTARGET_SHADOWMAP_OMNI_ARRAY = 8,
R_RENDERTARGET_SHADOWMAP_TRANS = 9,
R_RENDERTARGET_SCENE = 10,
R_RENDERTARGET_OIT_FALLBACK_COLOR = 11,
R_RENDERTARGET_OIT_FALLBACK = 12,
R_RENDERTARGET_SCENE_SAVED = 13,
R_RENDERTARGET_SCENE_DEPTH = 14,
R_RENDERTARGET_SCENE_DEPTH_UAV = 15,
R_RENDERTARGET_SCENE_DEPTH_BEFORE_OIT = 16,
R_RENDERTARGET_RESOLVED_SCENE = 17,
R_RENDERTARGET_UI3D = 18,
R_RENDERTARGET_GBUFFER_0 = 19,
R_RENDERTARGET_GBUFFER_1 = 20,
R_RENDERTARGET_GBUFFER_WMV_0 = 21,
R_RENDERTARGET_GBUFFER_WMV_1 = 22,
R_RENDERTARGET_FORWARD_SSS = 23,
R_RENDERTARGET_SSAO_FINAL = 24,
R_RENDERTARGET_SSAO_DEPTH_HALFRES = 25,
R_RENDERTARGET_SSAO_R8G8B8A8_TMP0_HALFR = 26,
R_RENDERTARGET_SSAO_R8G8B8A8_TMP1_HALFR = 27,
R_RENDERTARGET_HEMI_SSAO_DEPTH_DOWNSIZE = 28,
R_RENDERTARGET_HEMI_SSAO_DEPTH_DOWNSIZE = 29,
R_RENDERTARGET_HEMI_SSAO_DEPTH_DOWNSIZE = 30,
R_RENDERTARGET_HEMI_SSAO_DEPTH_DOWNSIZE = 31,
R_RENDERTARGET_HEMI_SSAO_DEPTH_TILED1 = 32,
R_RENDERTARGET_HEMI_SSAO_DEPTH_TILED2 = 33,
R_RENDERTARGET_HEMI_SSAO_DEPTH_TILED3 = 34,
R_RENDERTARGET_HEMI_SSAO_DEPTH_TILED4 = 35,
R_RENDERTARGET_HEMI_SSAO_MERGED_AO1 = 36,
R_RENDERTARGET_HEMI_SSAO_MERGED_AO2 = 37,
R_RENDERTARGET_HEMI_SSAO_MERGED_AO3 = 38,
R_RENDERTARGET_HEMI_SSAO_MERGED_AO4 = 39,
R_RENDERTARGET_HEMI_SSAO_HIGH_QUALITY_A = 40,
R_RENDERTARGET_HEMI_SSAO_HIGH_QUALITY_A = 41,
R_RENDERTARGET_HEMI_SSAO_HIGH_QUALITY_A = 42,
R_RENDERTARGET_HEMI_SSAO_HIGH_QUALITY_A = 43,
R_RENDERTARGET_HEMI_SSAO_SMOOTH_AO1 = 44,
R_RENDERTARGET_HEMI_SSAO_SMOOTH_AO2 = 45,
R_RENDERTARGET_HEMI_SSAO_SMOOTH_AO3 = 46,
R_RENDERTARGET_LIGHTING_PING = 47,
R_RENDERTARGET_LIGHTING_PONG = 48,
R_RENDERTARGET_RESOLVED_QUARTER = 49,
R_RENDERTARGET_EXPOSURE = 50,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_HALF = 51,
R_RENDERTARGET_DEPTH_BEFORE_OIT_QUARTER = 52,
R_RENDERTARGET_DEPTH_AFTER_OIT_QUARTER = 53,
R_RENDERTARGET_DEPTH_UV_OFFSET_QUARTER = 54,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_QUARTE = 55,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_TEMP_Q = 56,
R_RENDERTARGET_DEPTH_BEFORE_OIT_FIFTH = 57,
R_RENDERTARGET_DEPTH_AFTER_OIT_FIFTH = 58,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_FIFTH = 59,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_TEMP_F = 60,
R_RENDERTARGET_DEPTH_BEFORE_OIT_SIXTH = 61,
R_RENDERTARGET_DEPTH_AFTER_OIT_SIXTH = 62,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_SIXTH = 63,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_TEMP_S = 64,
R_RENDERTARGET_DEPTH_BEFORE_OIT_SEVENTH = 65,
R_RENDERTARGET_DEPTH_AFTER_OIT_SEVENTH = 66,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_SEVENT = 67,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_TEMP_S = 68,
R_RENDERTARGET_DEPTH_BEFORE_OIT_EIGHTH = 69,
R_RENDERTARGET_DEPTH_AFTER_OIT_EIGHTH = 70,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_EIGHTH = 71,
R_RENDERTARGET_VOLUMETRIC_LIGHTS_TEMP_E = 72,
R_RENDERTARGET_VOLUMETRIC_ADAPTIVE_TRAN = 73,
R_RENDERTARGET_VOLUMETRIC_ADAPTIVE_TRAN = 74,
R_RENDERTARGET_VOLUMETRIC_ALPHA = 75,
R_RENDERTARGET_BLOOM_MIP0_FP10 = 76,
R_RENDERTARGET_BLOOM_MIP1_FP10 = 77,
R_RENDERTARGET_BLOOM_MIP2_FP10 = 78,
R_RENDERTARGET_BLOOM_MIP3_FP10 = 79,
R_RENDERTARGET_BLOOM_MIP4_FP10 = 80,
R_RENDERTARGET_BLOOM_MIP5_FP10 = 81,
R_RENDERTARGET_BLOOM_MIP1_FP16 = 82,
R_RENDERTARGET_BLOOM_MIP2_FP16 = 83,
R_RENDERTARGET_BLOOM_MIP3_FP16 = 84,
R_RENDERTARGET_BLOOM_MIP4_FP16 = 85,
R_RENDERTARGET_BLOOM_MIP5_FP16 = 86,
R_RENDERTARGET_BLOOM_MIP1_FP16_TMP = 87,
R_RENDERTARGET_BLOOM_MIP2_FP16_TMP = 88,
R_RENDERTARGET_BLOOM_MIP3_FP16_TMP = 89,
R_RENDERTARGET_BLOOM_MIP4_FP16_TMP = 90,
R_RENDERTARGET_BLOOM_MIP5_FP16_TMP = 91,
R_RENDERTARGET_BLOOM_MIP1_FP10_TMP = 92,
R_RENDERTARGET_ADS_BLUR_PING = 93,
R_RENDERTARGET_ADS_BLUR_PONG = 94,
R_RENDERTARGET_ADS_BLUR_LARGE = 95,
R_RENDERTARGET_RESOLVED_NORMAL = 96,
R_RENDERTARGET_LINEAR_PING = 97,
R_RENDERTARGET_LINEAR_PONG = 98,
R_RENDERTARGET_SCENE_LUMA = 99,
R_RENDERTARGET_SMAA_EDGES = 100,
R_RENDERTARGET_SMAA_TEMPORAL_0 = 101,
R_RENDERTARGET_SMAA_TEMPORAL_1 = 102,
R_RENDERTARGET_SMAA_TEMPORAL_LUMA_0 = 103,
R_RENDERTARGET_SMAA_TEMPORAL_LUMA_1 = 104,
R_RENDERTARGET_SMAA_TEMPORAL_LUMA_2 = 105,
R_RENDERTARGET_SMAA_TEMPORAL_LUMA_3 = 106,
R_RENDERTARGET_SMAA_FILMIC_0 = 107,
R_RENDERTARGET_SMAA_FILMIC_1 = 108,
R_RENDERTARGET_DOF_UNDERWATER_BLUR_X = 109,
R_RENDERTARGET_DOF_UNDERWATER_BLUR_Y = 110,
R_RENDERTARGET_DOF_UNDERWATER_BLUR_V = 111,
R_RENDERTARGET_DOF_NEAR_COC = 112,
R_RENDERTARGET_DOF_NEAR_COC_PING = 113,
R_RENDERTARGET_DOF_NEAR_COC_PONG = 114,
R_RENDERTARGET_DOF_NEAR_COC_BLUR = 115,
R_RENDERTARGET_DOF_COC = 116,
R_RENDERTARGET_DOF_BLUR_RGB_COC_MRT_MIP = 117,
R_RENDERTARGET_DOF_BLUR_RGB_COC_MRT_MIP = 118,
R_RENDERTARGET_DOF_BLUR_RGB_MIP0 = 119,
R_RENDERTARGET_DOF_BLUR_RGB_MIP1 = 120,
R_RENDERTARGET_DOF_BLUR_RGB_SMOOTH = 121,
R_RENDERTARGET_MOTION_VECTOR_0 = 122,
R_RENDERTARGET_MOTION_VECTOR_1 = 123,
R_RENDERTARGET_MOTION_VECTOR_MB = 124,
R_RENDERTARGET_VELOCITY_TILE0_PINGPONG = 125,
R_RENDERTARGET_VELOCITY_TILE0 = 126,
R_RENDERTARGET_VELOCITY_TILE1 = 127,
R_RENDERTARGET_SONAR = 128,
R_RENDERTARGET_SONARBLUR = 129,
R_RENDERTARGET_OVERDRAW = 130,
R_RENDERTARGET_HIGHRES_CAPTURE = 131,
};

enum entity_event_t
{
EV_NONE = 0,
EV_FOLIAGE_SOUND = 1,
EV_STOP_WEAPON_SOUND = 2,
EV_STOP_SOUND_ALIAS = 3,
EV_SOUND_ALIAS = 4,
EV_SOUND_ALIAS_NOTIFY = 5,
EV_SOUND_BATTLECHAT_ALIAS = 6,
EV_STOPSOUNDS = 7,
EV_ITEM_PICKUP = 8,
EV_AMMO_PICKUP = 9,
EV_NOAMMO = 10,
EV_NOAMMO_LEFT = 11,
EV_EMPTY_OFFHAND = 12,
EV_RESET_ADS = 13,
EV_RELOAD = 14,
EV_RELOAD_FROM_EMPTY = 15,
EV_RELOAD_START = 16,
EV_RELOAD_END = 17,
EV_RELOAD_START_NOTIFY = 18,
EV_RELOAD_ADDAMMO = 19,
EV_RAISE_WEAPON = 20,
EV_FIRST_RAISE_WEAPON = 21,
EV_RAISE_PICKUP_WEAPON = 22,
EV_PUTAWAY_WEAPON = 23,
EV_WEAPON_ALT = 24,
EV_WEAPON_SWITCH_STARTED = 25,
EV_PULLBACK_WEAPON = 26,
EV_HOLDFIRE_WEAPON = 27,
EV_FIRE_WEAPON_DELAY_START = 28,
EV_FIRE_WEAPON_SCRIPTED = 29,
EV_FIRE_WEAPON = 30,
EV_FIRE_WEAPON_LASTSHOT = 31,
EV_FIRE_WEAPON_LEFT = 32,
EV_FIRE_WEAPON_LASTSHOT_LEFT = 33,
EV_FIRE_WEAPON_BALL_PASS = 34,
EV_FIRE_RICOCHET = 35,
EV_FIRE_WEAPON_GRAPPLE = 36,
EV_RECHAMBER_WEAPON = 37,
EV_EJECT_BRASS = 38,
EV_FIRE_MELEE_SWIPE = 39,
EV_FIRE_MELEE_POWER = 40,
EV_FIRE_MELEE_POWER_LEFT = 41,
EV_FIRE_MELEE = 42,
EV_MELEE_JUKE = 43,
EV_MELEE_JUKE_END = 44,
EV_MELEE_LUNGE = 45,
EV_MELEE_STRUGGLE = 46,
EV_MELEE_COUNTER = 47,
EV_FIRE_MELEE_DELAYED = 48,
EV_MELEE_HIT = 49,
EV_MELEE_HIT_ENT = 50,
EV_MELEE_HIT_FROM_BEHIND = 51,
EV_MELEE_MISS = 52,
EV_MELEE_BLOOD = 53,
EV_WEAPON_DEPLOYING = 54,
EV_WEAPON_FINISH_DEPLOYING = 55,
EV_WEAPON_FINISH_BREAKING_DOWN = 56,
EV_INC_CHARGESHOT_LEVEL = 57,
EV_HOLDFIRE_CANCEL = 58,
EV_HOLDFIRE_FIRED = 59,
EV_PREP_OFFHAND = 60,
EV_USE_OFFHAND = 61,
EV_SWITCH_OFFHAND = 62,
EV_PREP_RIOTSHIELD = 63,
EV_DEPLOY_RIOTSHIELD = 64,
EV_LOWER_RIOTSHIELD = 65,
EV_FIRE_BARREL_1 = 66,
EV_FIRE_BARREL_2 = 67,
EV_FIRE_BARREL_3 = 68,
EV_FIRE_BARREL_4 = 69,
EV_BULLET_HIT = 70,
EV_BULLET_HIT_SHIELD = 71,
EV_BULLET_HIT_CLIENT_SHIELD = 72,
EV_EXPLOSIVE_IMPACT_ON_SHIELD = 73,
EV_EXPLOSIVE_SPLASH_ON_SHIELD = 74,
EV_BULLET_HIT_CLIENT = 75,
EV_DESTRUCTIBLE_BULLET_HIT = 76,
EV_DESTRUCTIBLE_EXPLOSION_HIT = 77,
EV_GRENADE_BOUNCE = 78,
EV_GRENADE_EXPLODE = 79,
EV_ROCKET_EXPLODE = 80,
EV_ROCKET_EXPLODE_NOMARKS = 81,
EV_EXPLODE_ON_CLIENT = 82,
EV_FLASHBANG_EXPLODE = 83,
EV_CUSTOM_EXPLODE = 84,
EV_CUSTOM_EXPLODE_NOMARKS = 85,
EV_SENSOR_GRENADE_EXPLODE = 86,
EV_CHANGE_TO_DUD = 87,
EV_DUD_EXPLODE = 88,
EV_DUD_IMPACT = 89,
EV_MISSILE_REPULSED = 90,
EV_FIRE_EXPLODE = 91,
EV_TIMED_FX = 92,
EV_MOLOTOV_FLOAT = 93,
EV_FAKE_FIRE = 94,
EV_PLAY_FX = 95,
EV_PLAY_FX_IGNORE_PAUSE = 96,
EV_PLAY_FX_ON_TAG = 97,
EV_PLAY_FX_ON_TAG_IGNORE_PAUSE = 98,
EV_PLAY_FX_ON_CAMERA = 99,
EV_PLAY_FX_ON_CAMERA_IGNORE_PAUSE = 100,
EV_PHYS_EXPLOSION_SPHERE = 101,
EV_PHYS_EXPLOSION_CYLINDER = 102,
EV_PHYS_EXPLOSION_JOLT = 103,
EV_PHYS_JET_THRUST = 104,
EV_PHYS_LAUNCH = 105,
EV_BALLISTIC_TARGET = 106,
EV_CREATE_DYNENT = 107,
EV_CREATE_ROPE = 108,
EV_BLOOD_IMPACTS = 109,
EV_DETACH_ENTITY = 110,
EV_DELETE_ROPE = 111,
EV_ROPE_COLLIDE_WORLD = 112,
EV_ROPE_COLLIDE_ENT = 113,
EV_ROPE_SETFLAG = 114,
EV_ROPE_SETPARAM = 115,
EV_ROPE_ADDANCHOR = 116,
EV_ROPE_REMOVEANCHOR = 117,
EV_ROPE_MOVEANCHOR = 118,
EV_EARTHQUAKE = 119,
EV_SCREEN_SHAKE = 120,
EV_GRENADE_DROP = 121,
EV_GRENADE_SUICIDE = 121,
EV_DETONATE = 123,
EV_DETONATE_OFFHAND = 124,
EV_MISSILE_REMOTE_BOOST = 125,
EV_MISSILE_REMOTE_BRAKE = 126,
EV_PLAY_RUMBLE_ON_ENT = 127,
EV_PLAY_RUMBLE_ON_POS = 128,
EV_PLAY_RUMBLELOOP_ON_ENT = 129,
EV_PLAY_RUMBLELOOP_ON_POS = 130,
EV_STOP_RUMBLE = 131,
EV_STOP_ALL_RUMBLES = 132,
EV_OBITUARY = 133,
EV_REVIVE_OBITUARY = 134,
EV_DIRECTIONAL_HIT_INDICATOR = 135,
EV_ANIMATE_UI = 136,
EV_KILLSTREAK_DAMAGE = 137,
EV_ROUND_START_DELAY_HINT = 138,
EV_NO_FRAG_GRENADE_HINT = 139,
EV_NO_SPECIAL_GRENADE_HINT = 140,
EV_GRENADE_NOT_ALLOWED_HINT = 141,
EV_NO_TARGET_IN_RANGE_HINT = 142,
EV_TARGET_TOO_CLOSE_HINT = 143,
EV_TARGET_NOT_ENOUGH_CLEARANCE = 144,
EV_LOCKON_REQUIRED_HINT = 145,
EV_FOOTSTEP_SPRINT = 148,
EV_FOOTSTEP_RUN = 149,
EV_FOOTSTEP_WALK = 150,
EV_FOOTSTEP_CROUCHRUN = 151,
EV_FOOTSTEP_CROUCHWALK = 152,
EV_FOOTSTEP_PRONE = 153,
EV_LADDER_HAND_GRAB = 154,
EV_MANTLE = 155,
EV_JUMP = 156,
EV_LEAP = 157,
EV_TRM = 158,
EV_WALLRUN_START_LEFT = 159,
EV_WALLRUN_START_RIGHT = 160,
EV_WALLRUN_FALL_START = 161,
EV_WALLRUN_JUMP = 162,
EV_WALLRUN_END = 163,
EV_WALLRUN_FALL_END = 164,
EV_DOUBLEJUMP_DISABLED = 165,
EV_DOUBLEJUMP_BOOST = 166,
EV_DOUBLEJUMP_FULLENERGY_BOOST = 167,
EV_SLIDE_START = 168,
EV_SOFT_LANDING = 169,
EV_MEDIUM_LANDING = 170,
EV_HARD_LANDING = 171,
EV_DAMAGE_LANDING = 172,
EV_WATER_LANDING = 173,
EV_FIRE_VEHICLE_TURRET = 174,
EV_FIRE_GUNNER_1 = 175,
EV_FIRE_GUNNER_2 = 176,
EV_FIRE_GUNNER_3 = 177,
EV_FIRE_GUNNER_4 = 178,
EV_FIRE_GUNNER_1A = 179,
EV_FIRE_GUNNER_2A = 180,
EV_FIRE_GUNNER_3A = 181,
EV_FIRE_GUNNER_4A = 182,
EV_FIRE_GUNNER_1B = 183,
EV_FIRE_GUNNER_2B = 184,
EV_FIRE_GUNNER_3B = 185,
EV_FIRE_GUNNER_4B = 186,
EV_FIRE_GUNNER_1C = 187,
EV_FIRE_GUNNER_2C = 188,
EV_FIRE_GUNNER_3C = 189,
EV_FIRE_GUNNER_4C = 190,
EV_START_CAMERA_TWEEN = 191,
EV_DESTRUCTIBLE_DISABLE_PIECES = 192,
EV_FOOTPRINT = 193,
EV_CANNOTPLANT = 194,
EV_CANT_EQUIP_PRONE = 195,
EV_CANT_JUKE = 196,
EV_CANT_SLAM = 197,
EV_DTP_LAUNCH = 198,
EV_DTP_LAND = 199,
EV_LEAP_LAND = 200,
EV_SCOPE_ZOOM = 201,
EV_JAM_WEAPON = 202,
EV_STACKFIRE = 203,
EV_MISSILE_STICK = 204,
EV_BOLT_IMPALE = 205,
EV_PLAY_WEAPON_DEATH_EFFECTS = 206,
EV_PLAY_WEAPON_DAMAGE_EFFECTS = 207,
EV_FACE_EVENT = 208,
EV_SETLOCALWIND = 209,
EV_FLOAT_LONGER = 210,
EV_FORCE_BUOYANCY = 211,
EV_DISABLE_DEPTH_BUOYANCY_ADJUSTMENTS = 212,
EV_SCALE_BUOYANCY = 213,
EV_ALLOWPITCH = 214,
EV_GIB = 215,
EV_STANCE_INVALID = 216,
EV_ENTER_VEHICLE = 217,
EV_EXIT_VEHICLE = 218,
EV_IMMEDIATE_RAGDOLL = 219,
EV_ENT_SPAWNED_SENTINEL = 220,
EV_PROJECTILE_PASS_THROUGH = 221,
EV_CTX_COVER_START = 222,
EV_CTX_COVER_END = 223,
EV_GADGET_0 = 224,
EV_GADGET_1 = 225,
EV_GADGET_2 = 226,
EV_GADGET_0_DENIAL = 227,
EV_GADGET_1_DENIAL = 228,
EV_GADGET_2_DENIAL = 229,
EV_LOCKON_CHANGE = 230,
EV_TARGETOOR = 231,
EV_TARGETHIJACKED = 232,
EV_TARGETNOTVALID = 233,
EV_NO_TARGETS = 234,
EV_NO_LOS_TO_TARGET = 235,
EV_TARGET_DISABLED = 236,
EV_TARGETING_ABORTED = 237,
EV_TARGET_ALREADY_TARGETED = 238,
EV_GRAPPLE_BEAM_ON = 239,
EV_GRAPPLE_BEAM_OFF = 240,
};



Hope you all find this useful once the game is out to do stuff with!
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The following 14 users say thank you to SC58 for this useful post:

Sabotage, ErasedDev, garpbaldo, Haley, Im_YouViolateMe, ImPiffHD, Marco_Legend, MathRock_, ModaTron, oStankyModz, RGaming, basshead4ever, The_Gazra
09-14-2015, 02:51 AM #11
Items
Bounty hunter
thanks bro , pretty sure this will come handy when the game is fully released
09-15-2015, 10:41 AM #12
Helping-Hand
Cake is a lie
Hi,

Nice release might come in handy for me Smile
09-19-2015, 05:53 AM #13
SonyBlack
League Champion
Bo3 have a k/d matchmaking System like aw..
09-21-2015, 03:29 PM #14
Harry12345789
Former Writer
BO3 is going to suck if that's the case ^
10-04-2015, 10:15 PM #15
Originally posted by SC58 View Post
Who care no need to shit talk about it as thats all your known for


Lmao I'm only known for talking shit? Remind me how me talking shit some how got me over to NGU? I found NGU due to PS3 modders like yourself asking me for help. I'm known for my skill, for my effort and for being insensitive. I've done plenty for my scene, in both contributions, exposing scam-rings and being a support line for god sake lmao. The only stuff I ever see you post is super easy, leeched or half-ass (or all 3). All you've done is dumped string arrays used for index -> label, without any understanding on what system the enumerations are for. Therefore, this post ceases to be educational but yet, a shot at fame...

The following 2 users say thank you to Bitwise for this useful post:

0x01, Blowin Kush
10-04-2015, 11:21 PM #16
SC58
Former Staff
Originally posted by Bitwise View Post
Lmao I'm only known for talking shit? Remind me how me talking shit some how got me over to NGU? I found NGU due to PS3 modders like yourself asking me for help. I'm known for my skill, for my effort and for being insensitive. I've done plenty for my scene, in both contributions, exposing scam-rings and being a support line for god sake lmao. The only stuff I ever see you post is super easy, leeched or half-ass (or all 3). All you've done is dumped string arrays used for index -> label, without any understanding on what system the enumerations are for. Therefore, this post ceases to be educational but yet, a shot at fame...


that fame game dog

just don't even bother replying find something better to do with your time then to rant on to me about shit :p
10-05-2015, 01:36 AM #17
Originally posted by SonyBlack View Post
Bo3 have a k/d matchmaking System like aw..


I'll expect to have low kd then Sal
10-10-2015, 03:38 PM #18
Originally posted by SC58 View Post
that fame game dog

just don't even bother replying find something better to do with your time then to rant on to me about shit :p


Then stop talking shit about me...
10-26-2015, 11:16 PM #19
MartinModding
You talkin to me?
Did the game leak yet for torrent or something?

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