Lol what?
Do you really think a sprx plugin won't run on a CEX console?
I know it can run on CEX, but at first sprx's were meant to be ran on a DEX console, but all these CEX noobs came along and they figured a way to use sprx on CEX. :|
is there something im missing? it will not build project for me untouched...
not sure if im missing something or what any other sprx base u make works great for me (Thanks again)
dont really know what the fuck im doing just know how to add shit
function "atoi(const char *)" conflicts with using-declaration of function "std::atoi(const char *)"