Post: [1.03] Black Ops III - Zombies - Stats
11-20-2015, 05:05 AM #1
Default Avatar
Thomas
Guest
(adsbygoogle = window.adsbygoogle || []).push({}); Turns Out People Want me to Release the Stuff i have For Zombies so Here We Go Smile
If You Need Anything For Zombies, Just Ask, and i will work on Getting it for you / Everyone.
I Will Constantly Update This When i Get Any idea of what everyone is wanting McCoy

Zombie Statistics ( Sorry if its to much to open a Spoiler Happy )


Zombie Stats
    
Prestige: 0x3880A5AF ( 1 Byte )
Xp: 0x3880A54F ( 4 Bytes )
Kills: 0x3880A65C ( 4 Bytes )
Head shots: 0x3880A561 ( 4 Bytes )
Rounds Survived: 0x3880A57F ( 4 Bytes )
Avg. Game Score: 0x3880A555 ( 4 Bytes )
Time played: 0x3880A5AB ( 4 Bytes )
liquid Divinium: 0x3880A64B ( 4 Bytes )

Gobble-gum Editor ( Class )
    
class GobbleGum
{
/*
| Gobble Gum Pack Editor
| Credits: Thomas ( DevOps )
| Version: 1.03
*/
public enum Gum
{
Always_Done_Swiftly = 0xCA,
Impatient = 0xD2,
Firing_On_All_Cylinders = 0xD1,
Arms_Grace = 0xCD,
Swords_Flay = 0xD7,
Arsenal_Accelerator = 0xCE,
Goagulant = 0xCF,
Anywhere_But_Here = 0xCB,
Lucky_Crit = 0xD4,
In_Plain_Sight = 0xD3,
Danger_Closest = 0xD0,
Now_You_See_Me = 0xD5,
Stock_Option = 0xD6,
Armamental_Accomplishment = 0xCC,
Alchemical_Antthesis = 0xCC,
};
public static void SetGobbleGum(Int32 GobblePack, Gum GobbleGum1, Gum GobbleGum2, Gum GobbleGum3, Gum GobbleGum4, Gum GobbleGum5, String GumPackName)
{
PS3.SetMemory(0x3881CDE8 + ((uint)GobblePack * 0x16), new Byte[] { (Byte)GobbleGum1, (Byte)GobbleGum2, (Byte)GobbleGum3, (Byte)GobbleGum4, (Byte)GobbleGum5 });
if (GumPackName.Length < 16)
{ /* Do Nothing - Return Error */ }
else { PS3.SetMemory(0x3881CDD7 + ((uint)GobblePack * 0x16), Encoding.ASCII.GetBytes(GumPackName)); }
}
}


Credits
    
DevOps - Thread / Stats / GobbleGum Class
DiscreteMods - Liquid Divinium
Last edited by Thomas ; 11-23-2015 at 05:01 AM. Reason: Clean Thread Up - Added my Gobble Gum Pack Editor

The following 13 users say thank you to Thomas for this useful post:

Accent, COD_MoDz21, EpicModzAMT, Father Luckeyy, FRINZ, IntarPops, KAYLEB_HD, Not Rage, parkyboii, Restrain, Stroudy, UnboundGodz, Wu.

The following 2 users groaned at Thomas for this awful post:

Eddie-Lucas, FFM | iMoDzRGFR
11-20-2015, 05:20 AM #2
Father Luckeyy
Retired - Lead Content Manager
Great Post DevOps:yes:
11-20-2015, 05:24 AM #3
Eddie-Lucas
< ^ > < ^ >
Just like you have been modding PS3 C# for "10+ years" ?
Last edited by Eddie-Lucas ; 11-20-2015 at 05:39 AM.
11-20-2015, 09:03 AM #4
KAYLEB_HD
Vault dweller
Originally posted by Lucas View Post
Just like you have been modding PS3 C# for "10+ years" ?


he said programming C# for ten years never once did he say hes been modding for ten years
11-20-2015, 09:05 AM #5
KAYLEB_HD
Vault dweller
Originally posted by DevOps View Post
Well Since I've Helped People, and They have Used the Stats For Zombies. after helping them and giving them Idea's i Might as Well Release.
I've Had Working stats For Zombies Since 1.01, and now there out for all you people to just have fun off of it.


Enjoy..

Zombie Stats
    
Prestige: 0x3880A5AF ( 1 Byte )
Xp: 0x3880A54F ( 4 Byte )
Kills: 0x3880A65C ( 4 Byte )
Head shots: 0x3880A561 ( 4 Byte )
Rounds Survived: 0x3880A57F ( 4 Byte )
Avg. Rounds/Game: 0x3880A57F ( 4 Byte )
Avg. Game Score: 0x3880A555 ( 4 Byte )
Score Per Minute: 0x3880A555 ( 4 Byte )
Time played: 0x3880A5AB ( 4 Byte )


Credits
    
DevOps - Found them / Update Them.
DiscreteMods - Chilling in Skype Call With me / Testing..


Good Job Man

The following user thanked KAYLEB_HD for this useful post:

UnboundGodz
11-20-2015, 09:12 AM #6
UnboundGodz
Bounty hunter
lul why do people groan at offset releases O_O tears
11-20-2015, 09:45 AM #7
Default Avatar
Thomas
Guest
Originally posted by UnboundGodz View Post
lul why do people groan at offset releases O_O tears


Because They are Saltty

The following 2 users say thank you to Thomas for this useful post:

Not Rage, UnboundGodz
11-20-2015, 11:33 AM #8
Eddie gobaway u scrub devops is a better coder than u u should wish to be good so quit hating and go away.

The following user thanked DiscreteMods for this useful post:

OrangeCloud
11-20-2015, 12:13 PM #9
Thank Youu
11-20-2015, 01:02 PM #10
Originally posted by DevOps View Post
Well Since I've Helped People, and They have Used the Stats For Zombies. after helping them and giving them Idea's i Might as Well Release.
I've Had Working stats For Zombies Since 1.01, and now there out for all you people to just have fun off of it.


Enjoy..

Zombie Stats
    
Prestige: 0x3880A5AF ( 1 Byte )
Xp: 0x3880A54F ( 4 Byte )
Kills: 0x3880A65C ( 4 Byte )
Head shots: 0x3880A561 ( 4 Byte )
Rounds Survived: 0x3880A57F ( 4 Byte )
Avg. Rounds/Game: 0x3880A57F ( 4 Byte )
Avg. Game Score: 0x3880A555 ( 4 Byte )
Score Per Minute: 0x3880A555 ( 4 Byte )
Time played: 0x3880A5AB ( 4 Byte )


Credits
    
DevOps - Found them / Update Them.
DiscreteMods - Chilling in Skype Call With me / Testing..


Cheers Buddy

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