Post: [1.03] - BO3 Unlock All 100% - By JOniiX
11-23-2015, 04:46 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hi, today i release my unlock all for BO3 in 1.03 !

Originally posted by another user
// Weapons and challenges
PS3.SetMemory(0x388FC000, Enumerable.Repeat((byte)0x01, 0x8000).ToArray());

// Challenges
PS3.SetMemory(0x38900700, Enumerable.Repeat((byte)0x02, 0x300).ToArray());

// Killstreaks
PS3.SetMemory(0x38903000, Enumerable.Repeat((byte)0x10, 0x4000).ToArray());

// Challenges
PS3.SetMemory(0x38907000, Enumerable.Repeat((byte)0x32, 0x690).ToArray());

// Others Challenges
PS3.SetMemory(0x389079D1, Enumerable.Repeat((byte)0x02, 0x460).ToArray());

// Others Challenges
PS3.SetMemory(0x38907F70, Enumerable.Repeat((byte)0x32, 0x30).ToArray());

// Others Challenges
PS3.SetMemory(0x38907FB3, Enumerable.Repeat((byte)0x32, 0x2000).ToArray());

// Others Challenges
PS3.SetMemory(0x389076D1, Enumerable.Repeat((byte)0x64, 0xA0).ToArray());

// Zombie Calling cards
PS3.SetMemory(0x3880A700, Enumerable.Repeat((byte)0x0F, 0x300).ToArray());


Credit :
JOniiX (Me) : Unlock All
Bitwise : for cleaner version of my code
Last edited by JOniiX85 ; 11-26-2015 at 03:07 AM.

The following 5 users say thank you to JOniiX85 for this useful post:

Brian84, Dro, HeroWin, Not Rage, wickedninja

The following 8 users groaned at JOniiX85 for this awful post:

Bitwise, Eddie-Lucas, FFM | iMoDzRGFR, jazrawi_ae, John, Nug, PSNServices, Restrain
11-23-2015, 06:15 PM #11
this is from Developer_C# and Marentdu Winky Winky not your code
11-23-2015, 07:00 PM #12
marentdu93
Do a barrel roll!
Originally posted by Programmer View Post
this is from Developer_C# and Marentdu Winky Winky not your code


No i have just shared this code it the good credit ^^
11-23-2015, 07:01 PM #13
marentdu93
Do a barrel roll!
But the code need a fix for work very good ^^
11-23-2015, 09:49 PM #14
Correct code :

Originally posted by another user
// Weapons and challenges
PS3.SetMemory(0x38AFC000, Enumerable.Repeat((byte)0x01, 0x8000).ToArray());

// Challenges
PS3.SetMemory(0x38B00700, Enumerable.Repeat((byte)0x02, 0x300).ToArray());

// Killstreaks
PS3.SetMemory(0x38B03000, Enumerable.Repeat((byte)0x10, 0x4000).ToArray());

// Challenges
PS3.SetMemory(0x38B07000, Enumerable.Repeat((byte)0x32, 0x690).ToArray());

// Others Challenges
PS3.SetMemory(0x38B079D1, Enumerable.Repeat((byte)0x02, 0x460).ToArray());

// Others Challenges
PS3.SetMemory(0x38B07F70, Enumerable.Repeat((byte)0x32, 0x30).ToArray());

// Others Challenges
PS3.SetMemory(0x38B07FB3, Enumerable.Repeat((byte)0x32, 0x2000).ToArray());

// Others Challenges
PS3.SetMemory(0x38B076D1, Enumerable.Repeat((byte)0x64, 0xA0).ToArray());
11-24-2015, 03:13 PM #15
Mr_Splodes
I am error
please pm me with the link for the tutorial after you make it pls pls pls
11-25-2015, 05:18 PM #16
Yo can u give me a link to the 1.03 rtm tool
11-25-2015, 05:24 PM #17
not working
11-25-2015, 06:47 PM #18
Dro
i<3myPs3
Originally posted by Programmer View Post
not working


same..
11-25-2015, 07:26 PM #19
Originally posted by DRObythePoUnD View Post
same..


Try my new code:

// Weapons and challenges
PS3.SetMemory(0x388FC000, Enumerable.Repeat((byte)0x01, 0x8000).ToArray());

// Challenges
PS3.SetMemory(0x38900700, Enumerable.Repeat((byte)0x02, 0x300).ToArray());

// Killstreaks
PS3.SetMemory(0x38903000, Enumerable.Repeat((byte)0x10, 0x4000).ToArray());

// Challenges
PS3.SetMemory(0x38907000, Enumerable.Repeat((byte)0x32, 0x690).ToArray());

// Others Challenges
PS3.SetMemory(0x389079D1, Enumerable.Repeat((byte)0x02, 0x460).ToArray());

// Others Challenges
PS3.SetMemory(0x38907F70, Enumerable.Repeat((byte)0x32, 0x30).ToArray());

// Others Challenges
PS3.SetMemory(0x38907FB3, Enumerable.Repeat((byte)0x32, 0x2000).ToArray());

// Others Challenges
PS3.SetMemory(0x389076D1, Enumerable.Repeat((byte)0x64, 0xA0).ToArray());

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo