Post: bo3 1.06 offsets
03-29-2016, 07:19 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hello its T-Rex Modding Team uk

heres a few offset i use for my TRMT Tool updated to 1.06 offsets hope you enjoy them thankshttps://www.nextgenupdate.com/forums/images/smilies/newset1/cartman.gif

Multi-player

Prestige - 0x37f00e45
Wins - 0x37f00fb3
Score - 0x37f00e87
Kills - 0x37f006d1

Anti Ban = ( Having been ban using it and works fine) =

byte[] buffer = new byte[4];
buffer[0] = 0x60;
PS3.SetMemory(0x7c4758, buffer);
byte[] buffer2 = new byte[4];
buffer2[0] = 0x60;
PS3.SetMemory(0x7c4660, buffer2);

Low Stats =

byte[] buffer = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37f00fb3, buffer);
byte[] buffer2 = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37f006d1, buffer2);
byte[] buffer3 = new byte[] { 1 };
PS3.SetMemory(0x37f00e45, buffer3);
byte[] buffer4 = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37f00e87, buffer4);
byte[] buffer5 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f007af, buffer5);
byte[] buffer6 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f0028d, buffer6);

High Stats =

PS3.SetMemory(0x37f00fb3, new byte[] { 170, 170, 170, 170 });
PS3.SetMemory(0x37f006d1, new byte[] { 0x13, 0xb0, 13, 0xff });
byte[] buffer = new byte[] { 10 };
PS3.SetMemory(0x37f00e45, buffer);
PS3.SetMemory(0x37f00e87, new byte[] { 0x98, 150, 0x7f });
byte[] buffer2 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f007af, buffer2);
byte[] buffer3 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f0028d, buffer3);


Prestige Master =
byte[] buffer = new byte[] { 11 };
PS3.SetMemory(0x37f00e45, buffer);

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Zombies

Prestige - 0x37e0a5af
Rounds Survived - 0x37e0a57f
Score - 0x37e0a555
Kills - 0x37e0a65d
Headshots - 0x37e0a54f

Max Level - 0x37e0a551 Bytes - 0xff

Anti Ban ( Having been ban using it and works fine) =

byte[] buffer = new byte[4];
buffer[0] = 0x60;
PS3.SetMemory(0x7b69e0, buffer);
byte[] buffer2 = new byte[4];
buffer2[0] = 0x60;
PS3.SetMemory(0x7b68e8, buffer2);

Low Stats =

byte[] buffer = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37e0a65d, buffer);
byte[] buffer2 = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37e0a561, buffer2);
byte[] buffer3 = new byte[] { 170, 170 };
PS3.SetMemory(0x37e0a57f, buffer3);
byte[] buffer4 = new byte[] { 0xff };
PS3.SetMemory(0x37e0a551, buffer4);
byte[] buffer5 = new byte[] { 5 };
PS3.SetMemory(0x37e0a5af, buffer5);

High Stats -

PS3.SetMemory(0x37e0a65d, new byte[] { 0x13, 0x12, 0xd0, 0 });
byte[] buffer = new byte[3];
buffer[0] = 0x13;
buffer[1] = 0x88;
PS3.SetMemory(0x37e0a561, buffer);
byte[] buffer2 = new byte[] { 0xc3, 80 };
PS3.SetMemory(0x37e0a57f, buffer2);
byte[] buffer3 = new byte[] { 0xff };
PS3.SetMemory(0x37e0a551, buffer3);
byte[] buffer4 = new byte[] { 12 };
PS3.SetMemory(0x37e0a5af, buffer4);

Prestige and max level =

byte[] buffer = new byte[] { 0xff };
PS3.SetMemory(0x37e0a551, buffer);
byte[] buffer2 = new byte[] { 11 };
PS3.SetMemory(0x37e0a5af, buffer2);



credits Oxzys Modz uk

The following user thanked Oxzy's Modz uk for this useful post:

Algebra
03-29-2016, 07:37 PM #2
Thanks alot bro. Im sure this will help me and alot of others.
03-30-2016, 05:48 PM #3
Algebra
[move]mov eax, 69[/move]
Originally posted by Indie
No , this isn't helpfull for people ! This guy obain this address using a decompiler and decompiling other tool !
ANTIBAN is 100% fake and not working


Proof ?
03-30-2016, 05:53 PM #4
Algebra
[move]mov eax, 69[/move]
My good pal these are a great help for the community Winky Winky Anthony my bro don't mind this dude he is just jeaslous because you got your offsets legit and he is afraid people wont buy his pathetic tool.
03-30-2016, 06:02 PM #5
Originally posted by Oxzy
hello its T-Rex Modding Team uk

heres a few offset i use for my TRMT Tool updated to 1.06 offsets hope you enjoy them thankshttps://www.nextgenupdate.com/forums/images/smilies/newset1/cartman.gif

Multi-player

Prestige - 0x37f00e45
Wins - 0x37f00fb3
Score - 0x37f00e87
Kills - 0x37f006d1

Anti Ban = ( Having been ban using it and works fine) =

byte[] buffer = new byte[4];
buffer[0] = 0x60;
PS3.SetMemory(0x7c4758, buffer);
byte[] buffer2 = new byte[4];
buffer2[0] = 0x60;
PS3.SetMemory(0x7c4660, buffer2);

Low Stats =

byte[] buffer = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37f00fb3, buffer);
byte[] buffer2 = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37f006d1, buffer2);
byte[] buffer3 = new byte[] { 1 };
PS3.SetMemory(0x37f00e45, buffer3);
byte[] buffer4 = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37f00e87, buffer4);
byte[] buffer5 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f007af, buffer5);
byte[] buffer6 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f0028d, buffer6);

High Stats =

PS3.SetMemory(0x37f00fb3, new byte[] { 170, 170, 170, 170 });
PS3.SetMemory(0x37f006d1, new byte[] { 0x13, 0xb0, 13, 0xff });
byte[] buffer = new byte[] { 10 };
PS3.SetMemory(0x37f00e45, buffer);
PS3.SetMemory(0x37f00e87, new byte[] { 0x98, 150, 0x7f });
byte[] buffer2 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f007af, buffer2);
byte[] buffer3 = new byte[] { 0x3e, 8 };
PS3.SetMemory(0x37f0028d, buffer3);


Prestige Master =
byte[] buffer = new byte[] { 11 };
PS3.SetMemory(0x37f00e45, buffer);

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Zombies

Prestige - 0x37e0a5af
Rounds Survived - 0x37e0a57f
Score - 0x37e0a555
Kills - 0x37e0a65d
Headshots - 0x37e0a54f

Max Level - 0x37e0a551 Bytes - 0xff

Anti Ban ( Having been ban using it and works fine) =

byte[] buffer = new byte[4];
buffer[0] = 0x60;
PS3.SetMemory(0x7b69e0, buffer);
byte[] buffer2 = new byte[4];
buffer2[0] = 0x60;
PS3.SetMemory(0x7b68e8, buffer2);

Low Stats =

byte[] buffer = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37e0a65d, buffer);
byte[] buffer2 = new byte[] { 0xff, 0xff };
PS3.SetMemory(0x37e0a561, buffer2);
byte[] buffer3 = new byte[] { 170, 170 };
PS3.SetMemory(0x37e0a57f, buffer3);
byte[] buffer4 = new byte[] { 0xff };
PS3.SetMemory(0x37e0a551, buffer4);
byte[] buffer5 = new byte[] { 5 };
PS3.SetMemory(0x37e0a5af, buffer5);

High Stats -

PS3.SetMemory(0x37e0a65d, new byte[] { 0x13, 0x12, 0xd0, 0 });
byte[] buffer = new byte[3];
buffer[0] = 0x13;
buffer[1] = 0x88;
PS3.SetMemory(0x37e0a561, buffer);
byte[] buffer2 = new byte[] { 0xc3, 80 };
PS3.SetMemory(0x37e0a57f, buffer2);
byte[] buffer3 = new byte[] { 0xff };
PS3.SetMemory(0x37e0a551, buffer3);
byte[] buffer4 = new byte[] { 12 };
PS3.SetMemory(0x37e0a5af, buffer4);

Prestige and max level =

byte[] buffer = new byte[] { 0xff };
PS3.SetMemory(0x37e0a551, buffer);
byte[] buffer2 = new byte[] { 11 };
PS3.SetMemory(0x37e0a5af, buffer2);



credits Oxzys Modz uk


Thank you for the offsets BB I hope the anti ban works.
03-30-2016, 06:43 PM #6
since i used the anti ban never got me banned and i will post more offsets later unlock all and everything so theres no need for paid tools

The following user thanked Oxzy's Modz uk for this useful post:

Algebra
03-30-2016, 09:26 PM #7
Indie Developer
Reverse Engineer
Originally posted by Xx View Post
My good pal these are a great help for the community Winky Winky Anthony my bro don't mind this dude he is just jeaslous because you got your offsets legit and he is afraid people wont buy his pathetic tool.


I sell over 60+ license lmaooo people want buy my "patetic" tool Winky Winky
03-30-2016, 10:19 PM #8
Algebra
[move]mov eax, 69[/move]
Originally posted by Indie
I sell over 60+ license lmaooo people want buy my "patetic" tool Winky Winky


You must be really proud. But my question is why hate on other's when he gave these offsets from his own RTM Tool perhaps you should over look at the time and effort people put into these type of thing's but you already know that because you created your own RTM tool. Maintain a positive attitude towards people and they will respect you not the opposite way around. Also show proof before making accusations that are false.
03-30-2016, 11:34 PM #9
Originally posted by Oxzy
since i used the anti ban never got me banned and i will post more offsets later unlock all and everything so theres no need for paid tools


Hey are the antiban offsets for blus?

The following user thanked vicious_results for this useful post:

Father Luckeyy
04-01-2016, 10:47 PM #10
kiwi_modz
I defeated!
Originally posted by Indie
I sell over 60+ license lmaooo people want buy my "patetic" tool Winky Winky


Originally posted by Xx View Post
You must be really proud. But my question is why hate on other's when he gave these offsets from his own RTM Tool perhaps you should over look at the time and effort people put into these type of thing's but you already know that because you created your own RTM tool. Maintain a positive attitude towards people and they will respect you not the opposite way around. Also show proof before making accusations that are false.


I agree with Indie Developer. I'd be mad also when a scrub who this community barely knows just some how magically releases a whole bunch off "offsets" corrected term is actually "addresses" which in my book is a rookie mistake, really proves that this kid knows nothing about Ida, debugger and reverse engineering and how to actually find these so called "offsets" oh wait "addresses" when the truth here is clear he has no proof he did it all him self. Just look at his name of all and the shit formation of the thread haha. He's a leech. I of all people know how to spot them. They come in all shapes and sizes but the ****s just don't fucking leave. #nicecopypasteskillsbro #d4dotmuch #nicereflectorbro hahaha

The following 2 users say thank you to kiwi_modz for this useful post:

Dro, PSNServices

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