Originally posted by ExceptionHell
Totally useless, Do not forget Choco said : "The 1.13 selfs (both zombies and multiplayer) have additional protection that actually scans the FFs of the clients and the host to make sure they match up - I believe it's checking some kind of hash it generates, but I know it's not checking the RSA signature. Anyways, if the FFs between the host and the client do not match, it boots the client from the game. You can't do GSC mods with other people unless they too have the modded patch and EBOOT"
u forget u can run a patch offline, join lag with ur retail ps3, unlock trophies (this is an example) and then sync... without doing data transfer lot of times .. it was very useful during 3.55 was online.. u was able to put a mp patch , go in private match and 15th urself ... thats all