public static void onPlayerSpawned(int client)
{
if (PS3.Extension.ReadByte(0x013977c3 + ((uint)client * 0x2A3
) == 1)
{
Thread.Sleep(2000);
RPC.iPrintlnBold(client, "Spawning Text Here");
}
}
onPlayerSpawned(0); //this will call the function for client 0 !
public static void onPlayerSpawned(int client)
{
if (PS3.Extension.ReadByte(0x13950C8 + ((uint)client * 0x2A3
) == 1)
{
Thread.Sleep(2000);
RPC.iPrintlnBold(client, "Spawning Text Here");
}
}
onPlayerSpawned(0); //this will call the function for client 0 !

public static void onPlayerSpawned(int client)
{
if (PS3.Extension.ReadByte(0x013977c3 + ((uint)client * 0x2A3
) == 1)
{
Thread.Sleep(2000);
RPC.iPrintlnBold(client, "Spawning Text Here");
}
}
onPlayerSpawned(0); //this will call the function for client 0 !
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